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Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Okay, So Grommy is surrounded by golems, that is still the case, correct? I don't think Elena's thing effected mine. These good-for-nothing stoneheads want to tussle with Me, well I'll tussle all right. I quickly lower the striker on the myrmidon's fists, and throw a viscous jab at the golem's pelvic join, and then a headbut (With the helmet's adamantine-reinforced crown, of course)at the thing's "face" H&S: 2d6 + 2 ⇒ (3, 1) + 2 = 6 Welp, my dice are trying to kill me ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Gromroir stays up atop the wall for a moment, to examine the foes tactics, something isn't right here, someone else tried to infiltrate this castle tonight, and they bungled it up for us. DR on Golems positioning: 2d6 + 1 ⇒ (1, 3) + 1 = 5 What here is not what it apears the Presuming he doesn't get shot off the wall, or something he rushes down to join his allies, carrying fizzy with him along the way. ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() DM Loopy wrote: CAN you integrate it at this moment? How does it work? How could you improve it so that it works better? No, can't right now, too messy, would have to have a few hours to properly alter the Myrmidon. It works as a conduit between this world, and one of the elemental planes of magic, and drawing it through by basic diffusion, naturally reactive to the draw upon it. very elegant design, actually. If i incorporated it into the Myrmidon with a double redundant bypass, I could maybe use the extra vortex power to support additional systems... maybe ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Using the adaptational gravity boots, Gromroir simply steps up the wall, as easily as he walked along the floor. Aye, Elena, through you want to alloy some chromium if the Golem is likely to be outside much, otherwise it will rust still. and I think currently we're trying to not get murdered by golems. getting to the target would be nice as well ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() as he gets moving, following Elena, Gromroir looks the gem over the gem, quickly deducing the basics of the device What does this do? What is wrong with this, and how might I fix it after that, he stows it (or attaches it to the myrmidon, if the power sources are compatible), and keep runnign ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() rocks damage: 1d8 - 2 ⇒ (5) - 2 = 3 Damn it all, winter, watch your magic! Gromroir yells as the ice engulfs his leg. He turns the energy cannon on his leg, and sets it to swift, controlled bursts, hoping to melt away the ice. dd+Int: 2d6 + 2 ⇒ (5, 4) + 2 = 11 and then throws himself toward the falling golem, shouldering it aside from him, and grabbing the gem, shouting Elena, the gem! shamelessly fishing for an aid DD+Con: 2d6 + 1 ⇒ (6, 2) + 1 = 9 ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() I think im a shade over 1.5 meters tall in the armour, but the arm can go a little farther, but yeah, I think I need some help. Also I had a +1 from my DR on that DD, so it's actually a 10 As he gets in the golems guard, Gromroir realizes the flaw in his plan. Elena's right Grommy, your gettin old. Fortunately, this is not the first time height has been a problem for the dwarves, and they have a fair number of ways to bring an opponent down to their level Bikke, the knees! he shouts. Aid Bikke to get the Golem's knees: 2d6 + 1 ⇒ (5, 1) + 1 = 7 And my next rolls will be contingent upon Bikke's assistance ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() and now, we get to see the measure of Loopy. Will they show mercy? Will they wimp out, and pull punches? Will they be merciless, and risk slaying one of us within weeks of the sart? Will he be harsh, but true to fiction? So many possibilities.... Sorry, had to let out my inner supervillain somewhere, and my players are in a preparation montage right now ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Careful around it's eye, that's a very powerful magical artifact Gromroir shouts as he observes the golem attack elena, confident the girl can handle it, and letting the Myrmidon gauge the golems rate of fire, before moving in, relying on split second timing to get past the golems barrage, and into melee range. DD+Int: 2d6 + 2 ⇒ (4, 3) + 2 = 9 and, once in range, he will extend the tri pronged grasping claws on the myrmidon, and attack the socket around the eye, hoping to retrieve the artifact, and deactivate the golem. I don't know if this is H&S or DD+STR: 2d6 ⇒ (4, 5) = 9
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Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() DM Loopy wrote:
Bad copy-paste, that's dexter's current status. borroed the status template from him ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() As soon as the golem appears, Gromroir flips down the eyepeice of the Myrmidon armour. it gets to work, and scans the golem. the armour performs both routine analysis, and scans the mystical energy flow through the being, looking for a place to hit withnthe cannon Discern realities on the golem. always get +1 question: 2d6 + 1 ⇒ (5, 5) + 1 = 11 What should I be on the lookout for?
and, with the HUD announcing its results, he decides on a nice, exposed line on the golems left arm. Ideally, this should disrupt the energies enough to deactivate it without damaging such a pristine specimen of golem Volley+INT thanks to HUD: 2d6 + 2 ⇒ (3, 5) + 2 = 10
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Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Well, that's gonna be an issue Gromroir says, lowering the binoculars. The place has a dedicated security force. automata, or golems, I can't tell them apart at this distance Not particularly clever, but strong, and cohesive, and they don't drink, or sleep, or slack off. And because the iron bastards all look the same, I can't give us a good count of them But, good news, the southern watchtower is blocked from view of the main building, and from public view. if we go at night, I can walk up it, and lower a ladder to you guys. from there, we can get into the main courtyard, bypassing several defenses. ~~~~~~~~~~~~~~~~~~~Wavy line of question separation~~~~~~~~~~~~~~~~~~~~~~ The Magistrate of this city is... an individual of questionable morals. as in, it is questionable if he has any. he is knownfor taking bribes, turning a blind eye fir his friends, and embezzling the tax funds. as such, the city is rife with criminals, and the guard is too underfunded to even handle to operations the magistrate does not protec. The guilds of Artifice, Magic, and Textiles, are all also very powerful in this city (Thanks to routine, generous bribes to the magistrate) and they are known for viscous reprisals against any freelancer operating in their city Then there is the church of Eternal Fire, who take a very hard stand against the corruption and immorality. every few years, an organization gets too open with it's immoral practices, and the church cleanses the organization, slaying the worst offenders, and taking the lesser offenders to "Show them the light", after locking them in hte dark and beating them senseless for a week. Did I go to "Dark Fantasy" There? ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() It seems we're spoilering out answers to our questions: Dwarfish monarchy works differently than human monarchy. Specifically, the kings and queens are elected by a council of the great clans (17 of them). they are the two dwarfs agreed to be the best suited to rule the dwafish people. Though it is currently the case that there is a king and queen, it is not a necessity, and there have been many times where there were tow kings, or two queens. The current rulers, King Nohkyr and queen Hanseli, have ruled through some tumultuous times, the collapse of Bhegeduhr, the war of the goblin king, and countless small disasters, and they have stood firm, and protected the dwarfs to the best of their ability.
He has served under the queen in the goblin war (several ranks down), and acquitted himself well, despite the trials of the war, but he has only been in the presence of the monarchs once, I doubt they know him personally, but they may know him by reputation. Grommy served in the goblin war, a nasty war, mostly fought in the tunnels (small unit warfare, as opposed to grand battles). the worst point of it was one (night?) where his battle brother Beldryn (A newly promoted captain) and he were on a joint mission to retake a fortification from the goblins. we wound up pinned down by a pyromancer and archers. Beldryn sacrificed himself to take out the pyromancer. he died well, but I miss him nonetheless. Most dwarfs forge their own arms and armour, or else find mastery of their own fighting style. Artificing is an unusual specialty among dwarfs, and while its design and features are often lauded, few express interest in a suit, and none have expressed enough to actually request one. He would get very excited if someone did ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() I am willing to go along with whatever the group decides for the colab questions. I like the rings. maybe they are all silver (I imagine strom having silver and amethysts as a motif, not sure why), and as such recognizable in a dive bar. I was sent to this location because this man is an enemy of the dwarfish crown (o at least, thats the story I was given). Maybe Strom really is a friend to the dwarfish monarchy, or maybe he is an ecxcellent forger, and deceived my clan's matriarch. I don't know the contact, but I was assured he is reliable and trustworthy by my clan's matriarch (passing on the word of the king). Again, I was assigned the mission by the crown, or someone who can imitate their signature and seal. I worked as a cave ranger for over a century, but I have never worked as an assassin, I have only killed in battle before. ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Bikke the Pirate wrote:
I had figured the first part of the mission was meeting him to get our target, so we were all chatting at the bar we had been privately summoned to, and Lord Stormybritches makes a big "I expect you're wondering why I've brought you here" speech. is that accurate, Loops? ![]()
Male Dwarf Mechanic | Lvl 1 | XP: 0 | HP: 16/19 | Armor 2 | 1d8 | STR +0 | DEX +0 | CON +1 | INT +2 | WIS +1 | CHA -1
![]() Hey all! my bonds so far: Elena is a creative mind, but the girl lacks focus. I will remedy that. Bikke has lead an interesting life. My stories are better though. ??? ??? and I support the recruitment thread being cannon ![]()
![]() I concur with Loopy, because of the two camps of Character I have noticed developing in this thread. A good metaphore for this is the movies Star Wars and Guardians of the Galaxy. For the record, I enjoyed both movies, but Star wars was played much more seriously, whereas GotG had a more out there cast, and strayed farther from genre conventions. One camp, containing myself, the Winter Herald, Elena, and Terestria are distinctly star wars, we are more traditional fantasy archetypes, whereas Tublat, Ropetail, Gorn, and Yzid are distinctly more nonconventional (GotG) and then there are Fizzy, Bikke, Ramonde, and Takesh, who are all caught in the middle, able to fit the tone of ither table (if they... kot nessesarily ham it up, but embrace their eccentricity a little more, they can fit in with the Gorrilla psion, and the drider quite nicely, but if they lean slightly more traditional they will be a home with the physical, depowered god, and the magtech/steampunk kids) As I say, both table look like they will be awesome, but the tone will be different based on the characters at them ![]()
![]() Sure Fizzy, I am a dwarven artificer, what do you do? He asks What do you say I share the original cannon tech, and you build a prototype before we start tinkering with the Myrmidon? I ould like to see this in action, and you might benefit from seeing a rigorously engineered schematic. he jibes, smiling, before downing half the pint in one gulp. The girl is good, might even be great, if she can learn some focus and discipline he thinks ![]()
![]() When Fizzwiddle talks, Gromroir jumps a little (When one talks to a drinking dwarf, it is traditional to join him at the table, preferable with a fresh pint) Yes please, mr.... what should I call you? Gromroir asks. He has always had a soft spot for Gnomes (they are where he got a great number of parts for the myrmidon, and afew of his side projects). When he reaches Elena at the bar, he will order another pint of Dwarven stout, knowing he will need it for this convesation. Well, the glove certainly is interesting. Is it likely to explode like the others? he asks. He is hard on Elena, but if the girl would just use a little rigor, or at least add safeguards, she would have far fewer scars, and far more inventions. not that he would ever tell her as much. when she brings up improving the Myrmidons cannons (Again) he grunts And pray tell, what would this improvement be? ![]()
![]() Bikke the Pirate wrote:
I am sorry to hear of your recent... loss of employment. I myself have been sent out on a mission, dealing with some enemies of the dwarven monarchy. I'm looking for a damn-fool girl, human, but short and begoggled, with technological oddaments all over her. have you seen such a woman? Gromroir asks, drinking his stout, and biting off a hunk of muton No food like this in the tunnels, and bluber-mole doesn't taste near as good as sheep he thinks to himself after a particularly succulent bite ![]()
![]() Gromroir is an old man now, even by dwarven standards, but when he was younger, he spent hours experimenting, trying to create more efficient and better methods of, well, everything. the majority of these experiments failed, but eventually, he developed the technology to create his magnum opus, the Myrmidon armour. equipped with tearing claws, dwarven steel, a magitech cannon (basic attack magic with manual activation installed into both arms), additional graviy boots (walk on walls and ceiling no problem) and an excellent heads up display, with knowledge of the weaknesses and strengths of all know enemies of dwar-kind. it was perfect. He spent the next century and change patroling the deep tunnels, with his unit, the Aegis of Nirnrum, named for their famous defense of the cities gate Had to rebuild the old girl from scratch after that, until they were all torn and battered enough to be removed from the front lines. get him drunk enough, though, and he will relive his glory days in a booming, laughing voice. after the Aegis retired, he went back to artificing, mostly mining are ore refinement work, and he became something of a curmudgeon. he was settled comfortably into his role as the clan eccentric, when the clanlord summoned him, she had just received word of a royal order to execute an enemy of dwarfkind. he was sent out to fulfil what he believed was a mission to protect the dwarven people, then... this debacle happened... I think, given my advanced systems, a HUD is basically a requirement, is it too much to have a J.A.R.V.I.S. Voice too? |