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![]() It's nice to know that having been away for awhile I can always come back and find serious threads on the messageboards about "boobplate armor." It's just a matter of time before somebody posts a thread about attack and skill penalties for a wearing a codpiece outside of his size category. Anyone else spot anything here on the site that's boggles your mind lately? Maybe something really gonzo like Rob Kuntz actually publishing something? ![]()
![]() Only 10:54ish over here and the promo code wouldn't work for me. Tried to use it once before and it didn't work because the product I bought was a non-Paizo download but now it won't even work for a Paizo download (Jade Regent#2), which I've left in my shopping cart. I know I'm not the only one with this problem because I followed a link posted by Liz to get here to make this post. ![]()
![]() What,in your opinion, is the Adventure Path to rule all Adventure Paths? Why? I know there's a difference to running 3.5 vs Pathfinder and that is a factor but aside from game mechanics, what makes or breaks an AP for you and which one of them all have you most enjoyed (either as a player or a GM)? Which one did you least like? Why? For myself, The Age of Worms reigns supreme. It stays on the Prime Material (i.e. no excursions to the Abyss), it features cameos and popups of some of our hobby's greatest names and locations, and featured some of the most memorable battles ever (Dragotha, Kyuss), and had an adventure with more hostile dragons per page than any other I've ever come across. It was epic in every sense of the word. And for my money, has any other chapter of an AP had as high a kill count as Spire of Long Shadows? Share your thoughts folks! ![]()
![]() I'd like to see the alignment system disappear from Pathfinder. There are plenty of RPGs that deal with Good and Evil without the vagaries of an imposed ethics system like that which we have now (and how in the name of Gygax did he come up with this crap?). The nice thing about getting rid of alignments: without Lawful Good or Chaotic Evil or whatever it would be easier to see which players are just being d!*$$eads in their roleplaying (i.e. paladins, "evil" characters). We already know they're being jerks but at least they wouldn't be able to justify their actions by basing them on "I'm just behaving according to my alignment." Plus, there would be a helluva lot less paladin/alignment threads on these boards. ![]()
![]() I know that some love for epic has been given with the neh-thallgu, the mu spore, the worm the walks, etc. But it would be really cool to get some more. In particular, a low-level version of the gibbering orb (CR 11-13 or so). That sort of thing. Larval versions of the biggest of the bad so to speak. Lots of cool monsters still waiting their chance for the spotlight. ![]()
![]() Another poster posed the question why use Ash Storm instead of Ice Storm? He clearly thought that Ice Storm was a superior spell. He also thought that Ash Storm was merely a reflavored version of Ice Storm. That poster also thought that the genie bloodline was so thematically similar to the elemental bloodline to be indistinguishable. Unfortunately he phrased those opinions with a bunch of vitriol and Gary nixed his thread. But I'm interested in what people actually think about the real questions he posed. ![]()
![]() Everyone had something from the Alpha/Beta they liked that got the axe. Others have suggested alternatives to existing class features. Alternate class features are part of the OGL. Has Paizo considered putting out a "Player's Option" book or something like that primarily devoted to alternate class features or alternative options to rules? ![]()
![]() I was actually watching the credits roll and I noticed that the Lead Creature Designer's name is James Jacobs. Coincidence or are we talking about our very own monster desinger extraordinaire? Also, at the end of the movie when the Na'vi are overseeing the exodus of the humans I could swear one of the dudes hobbling along the line is Mick Foley. ![]()
![]() How do you adjudicate the skulks' peerless camouflage ability in regards to combat. The description says they can move and run while Hiding. Would this then imply that if a PC can't make a Spot check vs. a skulk's Hide check (and most never will make this) that an attacking skulk would at least have concealment (20% miss chance) during combat? Or even total concealment (50% miss chance). Kind of like the predator with his cloaking device active. I'm just wondering if this is why the wimps are CR 2. ![]()
![]() From Just After Sunset, titled "Graduation Afternoon". Spoiler:
It's only a few pages and the jist of it is this gal is walking towards this house thinking about how her and her boyfriend are about to go their separate ways and she stops to look back at the New York skyline just in time to see a blinding flash. As she's starting to go blind she sees a mushroom cloud ascending over where New York used to be. The story ends with people standing there looking at it and not believing what they are seeing. The thing that creeped me out was a sentence out of the liner notes in the back of the book: This could happen. And sooner or later it almost certainlywillhappen. ![]()
![]() So...everyone likes sex. More or less. So why is anyone still surprised when it's used as a marketing tool? Oodles of studies have proven its effectiveness. So why not just get over it already? My wife picks out most of the fantasy art around our house and aside from about a gazillion dragons her other favorites are hot fantasy chicks. Especially by Royo. The picture she drew of her first elf character (AD&D) was a hot chick. I think hot sexy art rocks. Whether it be hot chicks, dragons, hot guys, or beholders in swimsuits. Bring it on! Kudos to all the Paizo staffers. Consistenly great quality in all things including art. This was a rant. Thank you for your time. ![]()
![]() I think a quick fix for monsters that rely on Improved Grab is to grant them a size-based racial bonus to their grapple checks. This effectively grants them a double size bonus to grapples and restores some of the "oomph" they've lost in the transition. Similarly, a creature such as the wolf, which has Improved Trip (is it a bonus feat? can't remember) should receive a racial bonus to this CMB for this maneuver only. As a side note (a little off topic): wolves should also take advantage of flanking and aid another--anyone who's watched them make a kill can see them doing it. Sorry if either idea isn't original to me...just was thinking it over. ![]()
![]() I started a thread that suggested the equipment section was not really worthy of discussion. Some obviously don't agree and that's okay but after two posts the thread was locked by Jason Buhlman. Can you please tell me what policy I violated that would result in such an arbitrary decision? Or does my opinion not really matter? ![]()
![]() Maybe it's too late in the game for a major overhaul but it seems to me that Spell Focus is only good for certain schools of magic. My friend was lamenting to me because in order for his wizard to qualify for the Initiate of the Sevenfold Veil prestige class (Complete Arcane) he had to take both Spell Focus (abjuration) and Greater Spell Focus (abjuration) and felt that he would be wasting two feat slots this way. Why does Spell Focus work the same way for every school? Wouldn't it make more sense that for Spell Focus (abjuration) to grant a +1 to the DC to dispel the caster's abjurations? Spell Focus (conjuration): wouldn't it be better if it made the monsters summoned harder to dispel/dismiss? Spell Focus (necromancy): maybe it should grant +1 turn resistance to undead animated/created by the caster. In other words: don't you think that the mechanics for Spell Focus should differ with each spellcasting school? ![]()
![]() And why does any class have more than one? Are these Achilles' heels necessary? Should it really be so easy to turn the heroic fighter into the villain's patsy? How would one simulate Conan's stubborn will by playing a barbarian in 3.5/Pathfinder? I know barbarians get a boost when raging but what about when that charm person gets tossed out by surprise before he goes berserk? Would a "moderate" save be a better idea? ![]()
![]() In Pathfinder RPG you've given us more feat slots to play with but...I also note a trend towards breaking up some feats into Basic, Improved, and Greater versions. Does the net effect end up being using more feat slots to do what you could do with just one feat in 3.5? By extension I'm also asking if the improved and greater feat versions are worth spending feats slots on. ![]()
![]() Looking just at PHB II classes as a comparison (especially the duskblade), would it be all that unreasonable to allow monks good BAB with unarmed strikes, special monk weapons, and combat maneuvers? I'm going to try it out. Do you think it's really that unbalancing? Especially if I also open up sneak attack against constructs and corporeal undead? I am a 3.5 purist. Which means I houserule anything that doesn't suit me. ;) ![]()
![]() How much can be changed in Pathfinder before backwards compatibility is abandoned? For how many of you would no or little backwards compatibility be a dealbreaker in terms of adopting the PFRPG? How attractive will PFRPG be to other game developers with a lot of their work invested in 3.5 (as in those who aren't making the jump to 4E)? How much of Pathfinder do you want to stay "3.5"? Just some thoughts I've been thinking about a lot. ![]()
![]() By which I mean...can it leave 3.5 too far behind and still remain viable as an independant rules system? To further clarify...if PFRPG changes too much or the changed go to far and create a lot of work for DMs wanting to use all their 3.5 resources, will said DMs buy into it? I love the Pathfinder world. I love the APs. I'm not so fond of some of the design decisions being proferred in the Beta Playtest. This is a pretty open topic so dive right in. Politely, please. ![]()
![]() Savage Species has a 1-20 level progression that allows you to play a ghaele eladrin from 1st level. It's supposed to spread out the powers, granting them at appropriate levels. My wife is going to play one. Whilst auditing the class and making some changes to update it to 3.5 I noticed that at 7th level these things can become incorporeal globes of light. Incorporeal. Plus, a gaze attack that affects 1 HD evil creatures that forces them to save or die. Save or die. And even if they save they are affected by fear. Part of me screams "broken"! But the part of me that enjoys my wife's love is determined to forge ahead and make do. My request for this post is A) I know that it's broken so don't go on about it; and B) Help me think of ways to deal with/overcome this challenge. All input appreciated. |