Black Dragon

Gramork's page

206 posts (1,216 including aliases). No reviews. No lists. No wishlists. 13 aliases.



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Mystery Drow here, just checked in for the first time in a few days to find that there seems to be an alignment kerfuffle going on. Best of luck sorting that all out gang, alignment can be a b~$*$ if people are too rigged about it.

@Lonely, I thank you for accepting me into your game but unfortunately I am here to announce I'm dropping out. I'm contracted by a company that is going through a merger and my entire job has basically been upended and shifted around and I am essentially back to being a day one employee. I have a bunch of additional training and seminars to go through and I just don't think I will have time to dedicate the time this game deserves. So rather than being that one player people need to wait on or ignore I think it would be best if I just go.

I'm not sure if you plan on replacing me, but I would toss my hat in for Teiidae. I've played with him in a number of games and he's a dependable and adaptable player.

Thanks for the opportunity.


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I've gotta second this as well. I find myself drowning in all the info.


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HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

TPK 2018?


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HP:57/57 l AC: 20 T: 18 FF: 18 l Fort: +6, Ref: +9, Will: +5 l, CMD: 20 l Perception +10, Sense Motive +9| initiative +4

*Rubs knuckles along chest* I aim to please.

Also as an aside, better watch it old timer, next thing you know you'll be waving your fist at the rest of us and complaining about ''citified''youth and their flying machines. ;)


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S*@! the dice loved me. 18,19 and 20. Probably means im gonna get crited the first three times someone attacks me but damn. Badass for now.


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Drops measuring tape into the trash and starts whistling innocently.


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Male Triaxian, Natural Werecat. Fey Druid (Tree ghost), HP:17/17 l AC: 15 T: 13 FF: 12 l Fort: +5, Ref: +3, Will: +7 l CMB: +2, CMD: 15 l Superior Low Light Vision, Scent, Perception +11, Survival +9 initiative +3/5(Favored Terrain Forest)

Well here is

Fenrarem and Griswold's big adventures:
Some weeks ago, Griswold and Fenrarem met for the first time in a backroom of the gilded acorn. A meeting was held by a small group of elves, woodsmen, rangers, swanmays and a pair of druids. Griswold was the junior knight to one of the senior knights of the company of rangers and Fenrarem was one of the druids. The meeting was called by a seer of Enlanefel, who was concerned about the rise of the evil forces within the woods and counselled the goodly forces to meet and discuss how best to combat their foes. As soon as Griswold and Fenrarem laid eyes on one other, vile racial slurs were spoken and weapons were drawn. Griswold was asked if it was difficult to remember his own gender as it must be difficult to find one’s genitals in so much hair. In a moment of rage Griswold’s cold iron dwarven dagger was in his hand and then a split second later flying for Fenrarem’s left ear and it was only the timely tackle of a nearby ranger that ensured he still has two. Fenrarem drew his own sword and the council was forced to restrain them so that the meeting could be held.
Despite the protests of the two, they were informed that they were to travel together to the home of the archdruid to deliver to her a message. The tension between the two only became worse as they travelled together and in a moment of rage Fenrarem, told Griswold he did not need his help to deliver a simple message and he was free to jump off a cliff for all Fenrarem cared, He would deliver the message alone. Angered, Griswold accepted and decided to travel to Beltander to meet with his kin.
While travelling alone with his treant and trying to come up with an excuse why he failed to deliver his message with his assigned partner, Fenrarem was attacked by a group of evil humanoids. They caught him by surprise and were able to deal a heavy blow and incapacitated his young treant. He fought well and was able to slay a good number o0f their company but his wound was holding him back, when suddenly he heard an ungodly loud shout ‘’Fairy-boy Duck!!!!’’. Spinning around and ducking his head he watched as a throwing axe buried itself in the face of a nearby goblin. The two nodded at each other understanding that killing goblins was more important than hating each other at least for the moment.
This was the beginning of a strange sort of partnership. No longer did they let their weapons speak to each other (their tongues were sharp enough) They delivered, their message to the archdruid. The comradery was forgotten when they did not stop at Beltander and some days later were on the road when they stopped for the night to camp.
Sorry it took so long folks. Very excited to play with you all.


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Male CN Dhampir Inquisitior (Vampire Hunter) 2 HP:15/15 l AC: 17(18) T: 13 FF: 14 l Fort: +3, Ref: +3, Will: +6 l CMB: +3, CMD: 16 l Darkvision 60ft, Low Light Vision, Perception +10, Survival +5 initiative +6
Tracked Abilities:
Judgement 1/1, Spells per Day 3/3(Level 1) Arrows:17

Ladruca's eyes widen in disbelief when he hears how much gold the brothers are asking for.

How could a town this small possibly have more than a single gold piece between everyone living here? And they expect us to just hand them more than two thousands pieces?

When he hears Nostro's blunt request he shakes his head internally.

F%!@ing paladins are all the same. No showmanship at all and all of them as blunt as hammers.

He steps forward and clears his throat to draw the brothers' attention.

"I believe what my companion meant to say is that we are quite short on gold at the moment and will be staying here for the forsee able future. We were asking around last night and rumor has it that you might have some paying work that needs doing?

He smiles and throws the brothers a wink

"After all one needs money if he is to buy such fine items from such a wonderful shop."

Diplomacy: 1d20 + 9 ⇒ (10) + 9 = 19
Attempting to change their disposition in case it wasn't obvious.


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Male CN Dhampir Inquisitior (Vampire Hunter) 2 HP:15/15 l AC: 17(18) T: 13 FF: 14 l Fort: +3, Ref: +3, Will: +6 l CMB: +3, CMD: 16 l Darkvision 60ft, Low Light Vision, Perception +10, Survival +5 initiative +6
Tracked Abilities:
Judgement 1/1, Spells per Day 3/3(Level 1) Arrows:17

35 gold for a longsword! THIS WILL NOT STAND!!! THE REBELLION CONTINUES!!!


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Male CN Dhampir Inquisitior (Vampire Hunter) 2 HP:15/15 l AC: 17(18) T: 13 FF: 14 l Fort: +3, Ref: +3, Will: +6 l CMB: +3, CMD: 16 l Darkvision 60ft, Low Light Vision, Perception +10, Survival +5 initiative +6
Tracked Abilities:
Judgement 1/1, Spells per Day 3/3(Level 1) Arrows:17

woah woah dm, we need to have a talk. Are you suggesting that due to real life issues/problems/obligations we need to wait 24 hours for our role-playing fix? I propose we stage a rebellion my fellow players. Who is with me? [Lights torch]

EDIT:Hope everything is ok.


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Male CN Dhampir Inquisitior (Vampire Hunter) 2 HP:15/15 l AC: 17(18) T: 13 FF: 14 l Fort: +3, Ref: +3, Will: +6 l CMB: +3, CMD: 16 l Darkvision 60ft, Low Light Vision, Perception +10, Survival +5 initiative +6
Tracked Abilities:
Judgement 1/1, Spells per Day 3/3(Level 1) Arrows:17

Guys, you know this adventure just got intense. Kill 100 humans in any film or movie? No problem. Kill even a single cat or dog? Monstrous.


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Male CN Dhampir Inquisitior (Vampire Hunter) 2 HP:15/15 l AC: 17(18) T: 13 FF: 14 l Fort: +3, Ref: +3, Will: +6 l CMB: +3, CMD: 16 l Darkvision 60ft, Low Light Vision, Perception +10, Survival +5 initiative +6
Tracked Abilities:
Judgement 1/1, Spells per Day 3/3(Level 1) Arrows:17

As Gregor, starts to swoon Ladruca rushes over and grabs him by the arm. He throws Gregor's arm over his own shoulder and calls out for some assistance.

''Can I have a hand here, he's not exactly light.''

He turns to regard the rest of his companions, trying to judge who if any he should spend his last healing spell on.

Gregor and Nostro look the most hurt. Nostro seems like the kind to feel the need to repay a debt. Hmm maybe he will do.

''Is anyone seriously hurt? I have one healing spell left, though i fear i can't do anything about our necromancer's paralysis. Also can someone pass me my bow? Im a little occupied at the moment''

He smiles and gestures to Gregor as he says this trying not to jostle the necromancer's wounds too much.

''You are lucky my shovel-wielding friend, a moment later and your paralysis might have gotten you killed.''