Bone Devil

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I think I have found a way for someone to keep attacking until they miss. You need two levels of siegebreaker fighter, eleven levels of fell rider cavalier, and the shield slam feat. Shield slam gives a free bull rush on hits with a shield, siegebreaker gives a free overrun if you succeed with a bull rush, and fell rider can make a free attack if overrun succeeds. Does this work?

Sorry if this has been asked before I am bad at using search.

I remember the 3.X book of vile darkness saying that cannibalism is only evil if it is done for power.

Sorry if this has been said as I did not read much of this yet.

I have wanted to make a fighter/monk using the rope dart for as long as I have known it was in Pathfinder.

I think even with bastard swords you still take the -2 if you use them like that. You may want to just get a nodachi if you want a Japanese sword bigger then a katana.

I think that it might just be unsafe to try to do much with positive/negative energy without some outside force helping you, To the point you have to not be very sane to try. just look at most NPC necromancers.

Maybe make it so that they have no penalty and make it so if an ally is using a tower shield for cover they also get the cover from attacks coming from that angle.

I do not see anything saying you can't do that but you may have a hard time getting a set of that masterwork or magic.

All of the scorpions I can find in my bestiaries use claws not pincers, so you can just keep the claws it starts with.

You can get a gore from a helm of the mammoth lord, so races with stuff better then two hooves might be preferable.

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If your GM lets you take it, you should take equipment trick (rock). It would let you treat rocks as normal weapons or improvised weapons, whichever is more beneficial for you.

Pick Aroden's Spellbane to stop all the bads trying to use Mage's Disjunction.

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I think that it is a much worse thing to do to someone then kill them.
You are effectively killing them and replacing them with someone who is opposed to everything they ever stood for.

The archetype for kobold fighters gives you step up for free at level 13 and makes it so a creature sharing a square with you is considered adjacent for the purposes of step up. why not just be a kobold?

The APG says "Armor Bonus: The number noted here is the eidolon's base total armor bonus. This bonus may be split between an armor bonus and a natural armor bonus, as decided by the summoner. This number is modified by the eidolon's base form and some options available through its evolution pool. An eidolon cannot wear armor of any kind, as the armor interferes with the summoner's connection to the eidolon."

Can anyone tell me why it would be better to have an armor bonus and not a natural armor bonus for an eidolon?

You can get two more arms at level 10 as a summoner with aspect. so how does this ruling mess with this?

I think all this stuff is somewhat sad, but hay you got a funny to roleplay PC out of it.

Just found it on the prd it says in equipment "Double Weapons: Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are double weapons. A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.

The character can also choose to use a double weapon two-handed, attacking with only one end of it. A creature wielding a double weapon in one hand can't use it as a double weapon—only one end of the weapon can be used in any given round." don't know if that helps.

I think that with double weapons you can use it as a two handed with the damage bonus but if you do that you can not use the other side with two weapon fighting, sadly I do not remember if that is pathfinder or something from 3.0 that I am not remembering right.

I think that might depend on if you are getting the bonus damage from two handing the double weapon or not.

What if you have four hands and two longspears?

What if you have three hands?

So can I have an eidolon who has as many arms as it can and multiweapon Fight with unarmed strikes to get as many attacks as it has arms?

Can you use Multiweapon Fighting with unarmed strikes if you have three or more hands?

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You could try taking Leadership the next time you can pick a feat and have it be your cohort.