Ezren

GM Levanthus's page

217 posts. Alias of Daleyn Levanthus.




There are pockets of civilization along the Lost Coast, and on such city is Sandpoint. Today is the day of the annual Swallow Tail Festival. Every year it’s hosted on the day of the Autumnal Equinox and just like every year the square before the church will be full of travellers, visitors, and townsfolk. There will be merchant tents featuring good, clothes, local crafts, spirits and souvenirs. This year however in the afternoon Father Zanthus will dedicate and consecrate the newly rebuilt Temple of Desna.

Five years ago the temple burnt down during a very dark time in the town’s history. This new temple represents the dawning of a new era in the town’s history. Today should be a joyous day.

Sometimes however things do not always go as planned. Its citizens have been unaware of the darkness that has been brewing deep under the town of Sandpoint. The city would find itself woefully underprepared for what was to come.

Fate however would intervene.

It managed to put six would be champions hoping they would stand in the path of this darkness.


Greetings Players!

Let me start by saying I'm very excited to be running the Rise of the Runelords on this forum. As you all know, but I will re-iterate, this will be my first time running a game on the forums. I know a few of you have already run games on the forum and as such if you have any tips, tricks, advice, or things regarding facilitating the flow of the game please don't hesitate to send me a message. I'm always open to advice and feedback.

The most important thing for me in this is for us to all have fun together. If something doesn’t feel quite right, or if you have any concerns at all do not hesitate to tell me. It should go without saying that we're all here to have fun and create a story, but I wanted to iterate my thoughts clearly.

The story is the most important thing to me. That's driven in equal parts by us all. I'm very interested and looking forward to seeing the contribution I know (based on your character creation) that you will bring to this game.

I've decided I'll be rolling most everything out on the forums, if there is something to 'ret-con' or override I'll let you know and do so.

There will a short period at the start of the adventure to set your character up in the world, as well as interact before the game path fully starts.

I've been working diligently at preparing the ressources needed for our game. I would like to get things moving fairly quickly.

I do want to put this question to the group regarding combat. I've seen a few different methods for initiative and combat order. Something that really struck me was a group initiative versus individual initiative. (I.e. averaging out the initiative scores and then running it as all PC's then all enemies, or vice versa) I feel this approach may speed up gameplay. Order of actions would then be based on whomever posts first. I'm looking for your opinions on this matter. In short, running initiative as ordered based on score, or group initiative.

As always if there are questions, please ask!


"The town of Sandpoint needs you!"

In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia.

Welcome to the Rise of the Runelords - Anniversary edition. As said in the prior thread: I will be running the adventure path straight out of the book. In my eyes it was built for the core of the game.

About Me:

I've been playing pen and paper games for almost 19 years now. I learned on AD&D when I was 13. Made my shift to 3/3.5 shortly there after. Bounced around multiple game systems: Mutants and Masterminds, Spycraft, GURPS, Champions V4.0 and V5.0, Vanguard, DC Heroes, and the list goes on.

What really stuck with me though was the Pathfinder system. As many do, I think of it as D&D 3.75 with many of the revisions that just never happened to the 3rd edition. Now granted I know it's a matter of opinion and Pathfinder is it's own system in it's own right.

The type of game I run is a character driven focus. The mechanics are there to facilitate the story and facilitate the interaction between characters. We're all writing a narrative and the GM's job is make sure everyone is having fun contributing.

With that said, this will be my first play by post game, I will always welcome opinion, advice, thoughts, and points of view. This is meant to be a fun game and a fun thing to participate in, if you're not having fun that's something we need to talk about.

I'm sure there will be some of the 'getting to know you phase', and there will definitely be some of the 'getting to know the system' for me. So all patience and help is appreciated.

Originally I had intended for 4-6 players, but given interest I'm leaning to take the 6. It's important to note as well that GM - DM DoctorEvil, has expressed interest in using this forum as well to recruit for his own version of the game which will be run under the exact same stipulations. More on that to follow.

Who I'm looking for:

I'm looking for players who enjoy contributing to a global narrative that actively drives the game. Players who like the story beyond the stat blocks. Players who see the rule set as the ability to expand upon what's going on not limit it. Players who want to be part of something.

I want this to be played as intended so I'm looking to bring it back to basics, after some contemplation on how I want to run it, I've come to the decision that the only source material that will be allowed is the Core Rulebook.

Character Creation Detail:

Classes: Core Rulebook only
Races: Core Rulebook Only
Skills: Core Rulebook Skills
Feats: All Core Rulebook as written
Character Stats: The good ol' heroic 20-point buy
Alignment: Any non-evil
Starting Wealth: Class Maximum
Starting Level: First

Character Requirement: Reason for being in Sandpoint or Sandpoint Native. Day job a suitable backstory or reasonable way to support and generate income (i.e. part of Jubrayl Vhiski's gang and you steal your way through life or survivalist Ranger like Shalelu
Andosana, coming into down every so often)

Background: A reasonable background with accomplishments that show the transition from an NPC type class to a PC type class. Your character will have slain/adventured/disabled/overcome the equivalent of 4 CR 2 encounters through their lifetime and will be starting with that experience.

Experience Start: 600/2000 (I will be using a medium experience tracker for monitoring progression - which will allow me to include appropriate RolePlay experience, Exploration Experience and Player Character driven experience.)

Rule Set: Core Rulebook - No 3pp material

Submissions will run for 7 days ending on December 6th 2017, after which I will take 24 hours to decide on the final party.

Please include with your final submission a short background on yourself just so we can know a little bit of who's playing the game with us!

I'm sure I've forgotten something so please ask for clarification on any point.

Good luck, and happy gaming.


Hello one and all!

I'm sending out this application to see if there's an interest in playing the Runelords AP as was intended. I'm currently running it at my table bi-weekly having started it last February. Other than a brief hiatus on that, they're about to finish the first chapter next week.

I'd be interest now running it online. I've never run an online game, or a play by post game - so keep that in mind when applying. I've been a game master for 18 year. So I'm sure they'll be some growing pains adapting to the medium, but my focus tends to be on narrative, so I'm sure we'll get through.

What I'm looking for is:
- 4-6 players (depending on level of interest) for this AP

- Running this AP as was intended. Minimal GM re-write on this one. I have a couple of NPC's that I may or may not interject but I think it would be fun to run it as Piazo created it.

- CORE Rules only. The only thing to draw on for players will be a combination of the Players Handbook Core Rulebook and the Rise of the Runelords Player's Guide. I think it would be really fun to run it as Paizo built it when they launched their flagship AP.

More to follow depending on how much interest there is in playing the AP this way.

As for commitment level I would expect a minimum 4 post per week frequency.

I'd like to have this AP start as soon as possible. So if there's interest I'd open a recruitment that would last approximately a week and we'd get under way shortly after that.