Harrower

GM House of Cards's page

16 posts. Alias of Ange de la Nuit.


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Hey everyone! Just letting everyone know that I will be out of town for the next 3 days. I thought it posted yesterday when I informed everyone, but apparently not.


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Dot! Story post will be posted relatively soon.


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Discuss OOC stuff here!


Ok, I just about have everything re-tuned to suit the party and will be posting in roughly 4-5 hours with gameplay. I will go ahead and create gameplay/discussion threads for dotting.

WabbitHuntr- Despite my initial misgivings of the fractional multiclassing system, I will allow those to whom it may apply to choose between using it or the standard multiclassing.

Nishalerau Al'Ben- I am not liberty to spoil it at the moment, but if you look here, you will see a few ideas that I have been proverbially kicking around, which should give you an idea of how much I enjoy atypical campaigns.


A great selection of characters, a real house of cards! *Where's the bad pun jar?*

Here are my selections!

1. Rene Treize- Human Magus

2. Marigold Montajay- Halfling Oracle

3. Sorek- Elan lots'oclasses

4. Shayn Veilsong- Wayang Bard

5. Andrezi Revani- Human Vizier

6. Roonfizzle "Many Arms" Garnackle- Gnome Unchained Rogue/Aegis

Those not selected, be on the lookout for my next campaign recruitment here on the boards!


Friend_Computer- You can take the Slumber Hex, but if you do and it becomes overused, monsters WILL mysteriously become immune to Sleep effects.

Vincent Fleming- That sounds like sage advice!


Ah ok, understood!


Karlia- Use the typical rule for combining magic items, which would make the price of your combined Phylactery 27,500 GP, if my arithmetic with gold pieces is working correctly at the moment (11,000 x 1.5 = 16,500; 16,500 + 11,000 = 27,500 GP).

Lady Calistia- That is fine, as everyone has a few days to rework and retool characters as needed.

Raphael Anaviel- I do have one question, though it is a relatively minor one. You mentioned a vow to never shed blood, but you carry a bladed weapon. Is it meant as a psychological deterrent to combatants? I had one player who did as much, a Druid who carried two sickles, but never actually used them, letting the implied threat protect her from small-time thugs, since she was a complete pacifist.


Ok, so here's the deal folks!

Everyone repost your characters, so I will have a list for selections.

People who missed the original recruitment can go ahead and stat up characters, because I will be giving a four day period, starting from the time of this post, for everyone to get their characters in order.

Selections will be made sometime on the 28th.

Bon son?

EDIT: ANSWERING QUESTIONS

Vizier from Dreamscarred Press is allowed.

Unchained classes are allowed, but none of the variant rules, as I have not really chosen to deal with allowing/disallowing sections of the book beyond the classes.


I apologize profusely for the wait, everyone! I had a few issues with my finances and my cable/internet service with Charter was cut off until I could make up the bill, thanks to a hacker screwing with my bank account.

Who all is still up for this adventure?


Oh I know! I was just saying that as a blanket statement. I see no problem with Aviz, because it seems as if he is built primarily for battlefield control.


My maps are basically the maps from the modules with grey bars over the areas not discovered. It will be done using that Google thing where everyone can alter it, so you can make little picture tokens to put on your square!

As for tactical builds, I do not mind, so long as it is not the 'save or die' Munchkinism that I spoke of earlier.

Anon A Mouse- That house rule is allowed for the Card Caster, as it would make little sense otherwise.

As for how card drawing will work, I will put up a spoiler in the campaign tab regarding Harrow Deck draws. Just roll 1d54 and consult the table. After a certain point in the adventure, there will be a homebrewed 55th card, as per the Varisian lore about the missing card that was mentioned in one of the inside cover flavor boxes for Carrion Crown.


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Sorry everyone, I spent most of the day babysitting and did not get back until much later than expected! I will answer your questions later, as my soft bed is eagerly awaiting me to flop down very unladylike on it and fall asleep fast.


Unchained material is allowed, presuming that it is on the SRD. If it is not, I will need some idea of what the material is you are asking about. Since the Unchained Rogue is on the SRD, it is allowed. Skill Unlock for Intimidate is banned, however. I have already heard of how ridiculous it gets.

The Chevalier prestige class is allowed.

Path of War: Expanded material is allowed. Due to there already being changes to the finalized Harbinger class, you will need to change the 1 or 2 things that is different about the class between beta and omega versions, but unless the others have official PDFs released before this game starts, don't worry about having to change anything later.

Unchained Monk is allowed with the Harrow Warden archetype. If the party somehow manages to level up enough to where it matters, there can be some changes made regarding abilities and such then.

Nice concepts so far! :)


Here is the recruitment!


Once upon a time, during the Age of Darkness, there lived a Varisian storyteller named Sonnorae of Clan Imlios.

In an age fraught with anarchy, destruction, and despair, where civilization had deteriorated to almost animalistic survival, Sonnorae was one of the last individuals who yet clung to the ways of her people.

Fearing that the beloved stories of her people would die, she harnessed ancient magic to breath life into her stories, weaving arcane energies with the raw essence of dreamstuff to make a world that was unlike any other, a world where the myths and fables of the Varisians would live forever in the flesh.

She linked her world to her harrow deck, the deck of Clan Imlios. It is said that the deck was the original Harrow Deck of Many Things that had since lost it's power, for Clan Imlios was one of the most ancient of the Varisian families.

She traveled the world, using her deck to help rekindle the spark of hope in the world, ensuring that her people remembered where they came from, remembered their ways and their stories.

Then, one day, Sonnorae simply vanished from the face of Golarion. Some say the gods punished her for her hubris. Some say the dark deity Zon-Kuthon grew wroth at her spreading hope in his Age of Darkness and cosigned her to a fate worse than death. And some simply say that she simply wandered into her harrow deck, never to return.

No matter what happened to Sonnorae, her magical deck vanished, only to reappear sporadically throughout the ages since, though few of it's owners ever knew it's true powers. The deck has not been seen in around a century, so the most learned of the Varisian people expect it to eventually surface soon.

Whether the deck will bring weal or woe this time is a story as yet unwritten, a story to be written by five unlikely individuals who have met along the winding roads.'

Ok everyone, welcome to the recruitment for the Paizo module 'The Harrowing'!

Before anyone asks, I am not sure how to do this for Pathfinder Society credit, but if you tell me how, I might be amenable to doing whatever paperwork to get you your points for this adventure.

Without further ado, let's get to the character creation stuff!

Character Creation Guidelines

Starting Level- 9

HP- Max per HD

Ability Scores: 20 point buy, but with points being unscaling. To explain, it is a popular method used by a lot of GMs that means it is like a regular point buy method, just that the points do not scale as more are dumped into an ability score, just as it does not scale if you dip below 10 to gain more points. To give an example, to get an ability score of 18, you only need to pay 8 points. To give another example, dropping another ability score to 7 only nets you 3 extra points. To answer more questions about ability scores, yes you get your extra ability score points from leveling in addition to the base points and yes, ability scores have a 'natural cap' of 18 before any racial modifiers, level up bonuses, item benefits, ect.

Class- Any official Paizo; Dreamscarred Press Psionics, Path of War, and Akhashic classes are allowed; Other third party publisher classes subject to my approval

Race- Any of the ones listed on the SRD, apart from the Lashunta, since they technically do not exist ON Golarion (They live on Castrovel, a jungle planet in Golarion's solar system,).

Feat- Gain a Bonus Feat that could have been acquired at any point in your career thus far.

Skills- Gain +1 Skill Point per level, which must be spent on a Knowledge, Perform, or Profession skill.

Traits- You get two Traits, with the option for a third if a Drawback is taken.

Starting Gold- You gain 40,000 GP. While not a lot compared to the average Wealth By Level chart, it is more than normally possessed by PCs of equal level in modules and APs. Plus, there will be RANDOM TREASURE in the game, added in with the pre-existing treasure as well!

Fluff- I want all applicants to include a description of the character's appearance and personality, some basic background, and such things. I am not expecting a novel, given this campaign is solely based on a module and not an adventure path, but I DO want the character to feel like a character and not just a collection of stats areound a certain theme.

A Necessary Warning- Blatant Munchkinism will not be tolerated. If you build something completely broken like the Slumber Witch or some such nonsense, your character will get the axe when it comes time for selections. I want combat, when it occurs, to be more meaningful and fulfilling than 'this one player one-shots everything'. If you have questions about your build, feel free to ask me. But the Slumber Witch build is the primary offender which I can think of at the moment.

If anyone has any questions, feel free to post them on the thread or send them via private message.

Recruitment will be open for a week, so have fun creating your characters! :)