Knight of Ozem

GM Crag Irons's page

7 posts. Alias of Crag_Irons.


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Silver Crusade

Damn tabletop players!
The Game Master screamed again
Munchkins every last one

Silver Crusade

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I like GM-PCs.
As plot devices, if they do not steal the show. They just move the plot along. Help redirect the team if needed, and support the team.

I remember one group I played with had heard about a wizard GMPC I had made with another group that they wanted to see it, thinking it would be awesome in power. They were disappointed. I was disappointed that they were disappointed. Why would a GM make an all powerful NPC that can travel with the group of PCs? The GM should not try to "can" Armageddon into a GMPC. It only leads to Armageddon at the game table.

Silver Crusade

I remember trying to do WBL. Rolling up treasure results, and then figuring out how that would change the encounter. Other times realizing that the heroes would get nothing based on the monsters I had chose for the game. It was the main reason for headaches when I made adventures. I defaulted to giving what made sense, but that often meant less treasure than the tables allowed.

That is why I always played casters that could make magical items in the groups I played with. I think I only played once or twice as a class that could not make magic items of some type. (Note: this was in games where I was the GM. My GM characters always were support, never spotlight hogs.)

Silver Crusade

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You can take the characters to a realm where they switch the mental and physical abilities. (Intelligence acts a Strength, and Constitution allows you to cast blast spells and so on.) Thus changing the purpose of all the characters on the team. Because you are the GM!

Silver Crusade

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As the GM I rule that the dragon takes you out first, and then Fred.

Silver Crusade

You can grant the PCs mythic powers only to take them away for the boss fight; Because U R the GM!

Silver Crusade

I remember it well, that GroatToucher ("penny pincher" is what you would call him today; Groat was an English coin). He had been collecting taxes in Scotland for England he claimed, but as a merchant guard I knew he was collecting more than his fair share. When I exposed him to the locals they formed a mob and chased him for many days. We found him hiding on a goat farm close to the southern boarder. He had been killing the goats out of rage, and when the owner of the farm discovered the GroatToucher he cursed him. That all his dependents would love goats to shame his family for all time. He was turned into the officials and was never seen again.

The curse did not manifest in GroatToucher's family until a grandchild was born 24 years later. The family returned to Scottish soil and a vile urge overcame the child. It is best to end the story there.

The Next Poster is a descendant of the farmer that cursed GoatToucher's family.