I have not played high level PF (>10th).
But in general it seems that big boss guys in published adventures seem underpowered. How often do they take advantage of the time and paranoia to have defense in depth?
Don't know why its bugging me, but with all the postings of character builds, it seems that bad guys are never optimized.
SnS game, 9th level (universalist wizard). Book 3?
I have a character that is being followed by a Dexterous type in all black. Probably shadow dancer. Is able to follow through teleports (OR) is backtracking my trail.
Is there a way to detect this tracking?
It is possible rule of cool>PRD in this case.
Converting iron to chains
Density of iron 7.87 g·cm−3 491.308 lb/ft^3
Pathfinder chain (10ft) 10 ft
Conversion of 1 ton of iron to chain
"@ 9th level"
Any reason RAW that this will not work? Its an attempt to be less cheesy than some of the other discussions i have seen. Its also assuming that a DM would consider metal a "mineral" so its limted to the 1 ft^3/level.
I am DM'ing the second book of Way of the Wicked. THe party is 7 players, two very optimized players, and they are blowing through everything quickly. (2-3 rounds-tops)
However, i would not mind scaring them once in a while with a combat where the opposition is truly trained to work together.
(party is 7 players-7th level, spell support deficient)
Long time gammer....
To those who play wizards:
Do you have a hard time comming up with the money and time for all your spells? I'm playing skull and shackles, 6th level, and its difficult for me to come up with the money i need for my spell book. (inks and scrolls)
Just looking for some advice.
I may be selling my characters soul,
6th level wizard
Party has oppened a box with a expanded deeper darkness spell on it.
But now we cannot turn off the "bomb" as i like to call it.
So, i am thinking of contacting a contract demon for some help. An ani-magic field would be the simplest way to close the box.
I am playing a wizard (5th level) in S&S.
I would like to have totem polls on the ship with indivisual "heads" with magic mouth on them.
I am looking for ideas to use on them.
But i was wondering if someone has some good ideas to use MM on.
I have only used the forgery skill for 3.5 a few times. When I have done it, it has benefited the party, and been a blast to role play.