Grau Soldado

Fish Bol's page

32 posts. Alias of rashly5.


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Applying for this game as well!

I'll have to adjust a few things, but this character was also for the Skulls & Shackles AP. (Hey there, Noro. *grins*)


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Me as well.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"Well," Fish says, arriving just as the creature dies. "Guess I wasn't needed. I'll just be, ah, back over there."

He walks back to where he came from, carrying the length of wood.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish hears the sound of fighting and heads towards it, picking up a length of wood on the way. "That's a big one," he says when he arrives.

I think this is going to be a thing for me. Need a club? *picks up nearby length for weapon*


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Right-o! *salutes* I'll wait for the others to alert my character before posting.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

How far is Fish from the sea scorpion? He went towards the hold doors so I'm not sure where his current position is in relation to the beast and whether or not he notices it.

And I'm assuming there's some handy wood lying around or perhaps nearby ready to be made a club of?


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"Maybe whoever rescued is?" Fish guesses. "Whoever it was, I'm thankful fer 'em. Least we have somethin' to work with. Can even use it to ferry the stuff we find back and keep 'em dry."

"Sounds like a plan, Kaylee. I'll check the hold 'n' the lazaret."

Fish'll go first, if Kaylee isn't ahead. He only brought himself and what he's wearing.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"I'll try ta find if there're any longboats left. Ishirou?"


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Kaylee, you and Aerys are in different groups. Aerys is with the home team making camp, and you're with us at the ship. Ishirou is the one with the away team.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Perception 1d20 + 1 ⇒ (4) + 1 = 5

Fish steps onto the damp wood of the shipwreck, cautious and alert.

"Yer rather optimistic, aren'tcha?" he says to Arduino.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"Fine." Fish nods and stands, moving ahead of the others to wait for them.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish goes to ship.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish is glad he's not for supper. Let's not resort to cannibalism....

"Thanks," Fish says to Krokod after being healed.

HP: 12/13

"I'll volunteer ta go back to the ship. Getting as much as we can now is a good idea."


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Is it okay to remove the Sickened condition yet?

Krokod Firetongue wrote:
"I can...perform some healing of magical nature. I see two of you have worse wounds than others. Speak up if you wish me to aid. My powers are limited though."

"I'd like some of that aid," Fish says, staying where he is from now.

He listens to the conversation but doesn't participate, perhaps feeling too unwell to.

At Aerys' words, he tries to spot the marks from where he is. At least that answered his curiosity as to how they managed to survive, together no less, though it brought new questions in its place.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Heal 1d20 + 1 ⇒ (11) + 1 = 12

After killing the scorpion, Fish drags himself to the pile of gear and collapses near it, dropping the length of wood he used as a club. "Ugh."

He clutches his stomach, rubbing it with slow motions as he takes a few moments to rest.

When he's feeling slightly better, he crawls over to rummage through the gear for his flask of water. Upon finding it, he raises it to his lips and drinks.

Less dehydrated, he sits down and looks around for the first time. He spots the Jenivere.

"Wha' happened?" he says, licking his lips.

He listens to Krokod and takes another swig of water. "Poisoned? Probably the soup. Last thing I remember was tha ship heavin' along with my stomach."

There's something fishy going on here. *cough*


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Cursing himself for getting distracted, Fish shouts and makes a powerful swing at the sea scorpion.

Club (Power Attack) 1d20 + 1 ⇒ (13) + 1 = 14 for 1d6 + 5 ⇒ (6) + 5 = 11


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

After Fish manages to avoid the scorpion's attack, he takes a quick moment to spit again in disgust, trying to forget the rough texture in his mouth.

He grips the length of wood in his hands tight and makes another wild swing.

Club (Power Attack) 1d20 + 1 ⇒ (4) + 1 = 5 for 1d6 + 5 ⇒ (4) + 5 = 9


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish grunts, elation at removing one of the scorpions dampened, and swings at the sea scorpion which just stung him.

Club (Power Attack) 1d20 + 1 ⇒ (11) + 1 = 12 for 1d6 + 5 ⇒ (2) + 5 = 7


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Right-o. And I don't mind being botted, so if it seems like I'm not around and everyone else is and you want to move forward, just bot me. It may happen since I seem to run on a different schedule from you guys.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"You're awake!" Fish says, seeing Noro waken. He also sees Krokod do the same and feels the situation becomes more manageable. "Got trouble here, up, up!"

He grips his makeshift club with both hands, moves forward and takes a wild swing at the sea scorpion.

Batter uuuup! And 5-foot step forward so triggers no AoO.
Wielding club with both hands. That's an additional (+1) damage for my strength bonus. It also gives me another (+1) damage to my power attack.
Already taken the sickened penalties to the following:
Club (Power Attack) 1d20 + 1 ⇒ (14) + 1 = 15 for 1d6 + 5 ⇒ (3) + 5 = 8


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Okay, I have my armor on so I actually have 17 AC but taking the (-4) that makes it 13 which makes me hit.

The stinger hits Fish as he stands and the sudden pain nearly makes him drop his weapon. He keeps a hold of it, however.

Current HP: 11 / 13
Condition: Sickened
Fort 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
And I think I can still make a 5-foot step. Going right!

He draws back, moving towards the nearest person, which is Noro.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Sorry. XD And whoops, just saw the armor thing.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Hahaha. Life's a beach. XD Standing up from prone gives an AoO anyway so might as well pick something up while I'm at it.

Lessee. I have 13 AC without my gear, taking prone (-4) as I stand up for my AoO, that's 9 AC.

Fish hurriedly stands and grabs a nearby length of wood to defend himself. He still feels sick but pushes through it. His mouth tastes salty and he spits.

The situation seems dire with him the only one being awake.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Hahahaha. Seems Fish is just picky with fish soup.
Fortitude 1d20 + 4 ⇒ (19) + 4 = 23

Fish almost lets go of the spoon when the ship lurches but keeps ahold of everything during the rocking when his stomach decided to complain. He clutches the table, dropping the spoon into the bowl of soup with a loud clatter, and presses a hand to his stomach.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"I prefer kneeling," Fish says in a dry tone, continuing to sip his soup in a bored manner. He sighs. "I swear the soup has less and less flavor the more I eat it."


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"That's one way ta look at it," Fish says, glancing at Arduino. "Haven't heard anythin' myself, but s'like she said." He waves the hand with a spoon in Kaylee's direction. "Ya might wanna keep yer voice down. S'dangerous talk, and the only part I want in it is none o' it."


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Oh, thank ya!

For Light Spiked Wooden Shield, it only goes up to (+2) because the off-hand gets 50% of the damage bonus instead of the full.

<Power Attack>


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

"Sounds like trouble," Fish says quietly.

The young man is sprawled loosely in his chair, one elbow on the table for the hand supporting his head. His other hand holds a spoon, raising it to his lips every now and then for a sip.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Huzzah! And have a nice day, DM.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Added your recommended changes.

For the sling, I've changed it to what it would be had I used ordinary stones. It's a last resort or situational thing, not really meant for combat.

I also picked up a club for the recommended bludgeoning, though I don't think he would've carried one around beforehand. Perhaps it's a simple length of wood from the shipwreck?

For ACP, I'm not sure how to put that in. It switches from (-2) or (-3) depending on whether he's equipped his shield or not so I've just put in a (`) on the affected skills to note that it's a STR or DEX skill and has to be subracted by his current ACP.

Also put in a combat section!


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Fish wouldn't have told anyone he's a pirate. I mean, some of you who boarded before him or the crew could assume that, seeing as he boarded in Port Peril and looks like he went through a brawling blender with no sleep when he first came in.

But if anyone asks, he'll just say he's a runaway which is technically true. And he's nice enough.


Male Human Fighter (Corsair) 1 | HP 12/13 | AC 18/13/15, Fort +4, Ref +3, Will +4 | Init +3; Perception +1

Heya, checking in here!

Too many stowaways? I'll just take Boarded in the Shackles.