Swampwalker

Farrukh Al-Khatel's page

434 posts. Alias of Sundakan.


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Matthew Downie wrote:
Vidmaster7 wrote:
I usually put new players with good ol sword and board
I've seen that done... with a scimitar.

I'll do you one better...my shield is pointy and weird.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"We had a few visions flash by. The only thing I remember is seeing a big demon tree. Malgarius, it looked like, though he was a bit different than the pictures in the book."

"I think Carina said she also saw the Hand of Vecna somewhere?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Sort of. I'm actually a zombie now, so you're going to have to put me down at some point. But other than that everything's fine."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"She also seems to be interested in preventing the Age of Worms as well, so I don't think she would have tried that hard to keep us any longer than she needed to."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

I'll give it a shot.

Farrukh shifts his Ioun Stone a bit and bends some metal.

Craft, Untrained, +2 Ioun Stone: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13

"No, I don't think that's quite right. Anybody else got some loose metal?"

Try Again: 1d20 + 6 ⇒ (13) + 6 = 19

"There we go. Thanks Astraden."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"...How do I do that?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"But I thought me and the Countess hit it off pretty well last time."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Unless you want to try and come take them, you need to step off. We've killed dozens of things stronger than you. If we wanted to kill you or the Countess, we would be doing it right now."

Intimidate: 1d20 - 2 ⇒ (4) - 2 = 2

Looks like fight it is.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"I can give you two out of three."

"I'm Farrukh Al'Khatel, we're here to pay the Countess a ransom for one of our friends, and there's less than a snowball's chance in, well, here that you're getting my weapons."

Planes: 1d20 + 16 ⇒ (10) + 16 = 26


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh shrugs.

"Nobody asked."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh, curious, gives it a try too.

He runs around the room in slow motion.

"That feels really weird. I kinda like it."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"And I thought us and the Countess got along so well. Now she's extorting us?"

"Also, wasn't she a noble in name only? How'd she get back in charge?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic
Astraden Limhaare wrote:
"Huh, like, through a sending? We're ready whenever, though I didn't prepare that spell today. Has she named a price yet?"

"Do you really think something would ever be that easy for us? Five gold says she wants us to come see her in person."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Oh yeah! Wasn't she a fire elemental or ifrit or something?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"You might want to hide those muscles before Tanith challenges you to a wrestle."

"To be honest, I kinda want to come at you myself. How do you even move with those?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Yeah, but you weren't here at the start, so you don't count. No offense."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Sense Motive: 1d20 + 12 ⇒ (15) + 12 = 27

Wait, so that means I'm the only one who hasn't died now? I'm the best!" Farrukh shouts.

He lets that lay there a moment, then gives Carina a wink to let her know he's joking.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh is chilling, eating rations in their "den" when Astraden finds him.

"Hey! You're all still alive!"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh leaves the general vicinity of the tower after a solid half a minute of marveling at the destruction.

All right, need to lay low. I think that Beholder thing was still in the city somewhere, it might be pissed that the tower collapsed.

Farrukh flies low among the treetops and tries to stay hidden from anything on the ground or in the air.

Take 10 for an 18 on Stealth, hopefully that keeps an casual observers from finding me.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Also, forgot I have Kn. Geography. Not much of it, but I'll try.

Geography: 1d20 + 12 ⇒ (4) + 12 = 16

Eh, it was worth a shot.

Farrukh shakes back, accelerates his personal timestream, and then runs like hell.

90 ft. move speed, and whenever I get the chance I do actually Run for 360 ft. per round.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Thanks! It gives me a bit of extra fly time in case I have to keep running for longer than I thought."


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HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

I do, that. I forgot I hadn't used them all because at one point I had considered using like six of them for something.

Spending a single Action point for Skill Focus: kn. Planes, making that a 30 (32 with Astraden's assist).

"Yeah, I should be all right for a little while. Meet up at our little "home"?"

Huzzah for splitting the party!


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Planes: 1d20 + 18 ⇒ (6) + 18 = 24

Should've just taken 10. =/ Then again, we are technically in danger right now. NVM.

"Slowest is probably best. I think I can make it out of here, especially if someone else can speed me up. I can do something pretty similar to Haste myself, so I probably have the best chance of just running out of here if we get moving as soon as we have a plan."

With Fly and Haste I have a 90 ft. move speed, more if somebody has some other speed booster that stacks with either Haste (to boost my ground speed above 70 ft.) of Fly (much rarer).


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"On it."

Farrukh drinks the white sludge and commences smashing.

Using broken Blade Stance for the two extra attacks, I'm just gonna roll 6d20 and ignore any roll of 1.

6d20 ⇒ (1, 7, 5, 8, 19, 18) = 58

Damage 1: 1d6 + 16 ⇒ (4) + 16 = 20

Damage 2: 1d6 + 16 + 1d6 ⇒ (2) + 16 + (2) = 20

Damage 3: 1d6 + 16 + 1d6 ⇒ (4) + 16 + (4) = 24

Damage 4: 1d6 + 16 + 1d6 ⇒ (6) + 16 + (4) = 26

Damage 5: 1d6 + 16 + 1d6 ⇒ (3) + 16 + (3) = 22

When two of his hits don't even leave a scratch, and the rest barely do, he remarks "What is this thing actually even made of?"

Going round by round in case other shenanigans ensue.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Huh? Oh, yeah, that's a nice coin I guess. What were we doing again?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Will: 1d20 + 12 ⇒ (3) + 12 = 15

Damn.

Farrukh's mind had thrown off mental control, attempts to send his body to other dimensions, a field of odd abjuration magic, and much, much more today.

Farrukh's brain decided it needed a break.

"Pretty..."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"I think it's best if we take a rest for now. In the morning Astraden can prepare a spell to fix Eben, and we can search for Zalamandra and the Phylactery at the same time."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh opens his eyes.

"It's done? I thought he'd never go down."

Farrukh takes a second to gather his thoughts, and then purges his body of the things attacking his soul.

Getting back my expended Maneuvers, and using Temporal Body Adjustment to remove the Negative Levels.

"How is everybody? I don't see Zalamandra everywhere and Eben seems...drooly."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Agh, dammit, they finally got me!"

Farrukh assaults the Harbinger at reach again, though it is as though he's forgotten many of the lessons he learned over the last weeks.

Concealment: 14d100 ⇒ (27, 19, 81, 4, 26, 64, 78, 29, 54, 22, 33, 41, 10, 33) = 521

Potential Hits: Broken Blade Slash, Bash, Bash Haste, Broken Blade Bash. Not too bad. And I spent another AP on Lunge.

Broken Blade Slash: 1d20 + 13 ⇒ (6) + 13 = 19

Bash: 1d20 + 15 ⇒ (16) + 15 = 31

Bash Haste: 1d20 + 15 ⇒ (9) + 15 = 24
Damage?: 1d6 + 14 ⇒ (4) + 14 = 18

Broken Blade Bash: 1d20 + 15 ⇒ (5) + 15 = 20

Bash Iterative: 1d20 + 10 ⇒ (16) + 10 = 26

Pretty sure the only one that even might hit is the first bash.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic
Dungeon Kobold wrote:
So this is all bludgeoning, right? Or just the klar?

None of it, unless I still have the feats I picked up last round. I assumed they went away at the start of my next turn.

"I didn't even know undead could feel pain. Thanks for the lesson."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Do I have to save if I close my eyes at the start of my turn?

Justin Case: 1d20 + 12 ⇒ (12) + 12 = 24

Spending an AP to nab Lunge. Swift action to swap back to Full Offense (Broken Blade Stance)

Slash: 1d20 + 16 ⇒ (13) + 16 = 29

Broken Blade Slash: 1d20 + 16 ⇒ (18) + 16 = 34

Bash: 1d20 + 18 ⇒ (2) + 18 = 20

Bash Haste: 1d20 + 18 ⇒ (7) + 18 = 25

Broken Blade Bash: 1d20 + 18 ⇒ (13) + 18 = 31

Bash Iterative 1: 1d20 + 13 ⇒ (6) + 13 = 19

Bash Iterative 2: 1d20 + 8 ⇒ (1) + 8 = 9

Concealment: 14d100 ⇒ (38, 12, 79, 13, 73, 93, 85, 42, 34, 40, 81, 54, 11, 17) = 672

Potential hits: Broken Blade Slash, Bash, Bash Haste.

Confirm Broken Blade Slash?: 1d20 + 16 ⇒ (8) + 16 = 24

Broken Blade Slash Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (6) = 23

Bash Damage: 1d6 + 16 ⇒ (6) + 16 = 22

Bash Haste Damage: 1d6 + 16 ⇒ (2) + 16 = 18

34, 25, and 31 to-hit respectively.

I may need to start rolling Concealment first and just rolling attack rolls for potential hits, this is getting too messy.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Defensive Focus DOES give me Combat Reflexes (specced off Int rather than Dex) for the duration.

AoO Slash: 1d20 + 18 ⇒ (17) + 18 = 35
Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (5) = 22

AoO Slash: 1d20 + 18 ⇒ (9) + 18 = 27
Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (6) = 23

Concealment: 4d100 ⇒ (99, 83, 60, 70) = 312

And I'm not sure how many images he has left. That will determine it, kind of. Unless the damage kills him it doesn't make a difference.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Any of you guys have a plan? If I hit him much more I'm going to freeze myself to death!"

Farrukh reluctantly opens his eyes and takes up a defensive stance.

Will vs Nagas: 1d20 + 12 ⇒ (19) + 12 = 31

Full Round action: Activate Defensive Focus. My threatened area increases to 15 feet, and that area is entirely difficult terrain (so the Harbinger cannot 5 ft. step away from me, though your call on whether HE knows that). More importantly, I regain 4 of my maneuvers: Temporal Body Adjustment, Time Thief's Talons, Steel Shell, and Defensive Shell.

Also, I 5 ft. step over a bit.

Also, last round was the last round of my Armiger's Mark (I thought it would be the end of THIS round that was it). Can we assume I re-upped that on one of the strikes from last round?


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Shouldn't that 4 on the d100 make it fail? It's a 16% chance.

Will: 1d20 + 12 ⇒ (13) + 12 = 25
AP: 2d6 ⇒ (5, 4) = 9

A 30 should be a comfortable success if not.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

1d100 ⇒ 98

"Nice try. I have my eyes closed, not my ears. And you SMELL terrible."

Spending 3 APs: Grabbing feats Weapon Focus and Weapon and spending a last one for an extra attack.

Free action: Swap my shield bash (not my sword) to bludgeoning damage.

Slash: 1d20 + 16 ⇒ (17) + 16 = 33
Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (4) = 21

Bash: 1d20 + 19 ⇒ (15) + 19 = 34
Damage: 1d6 + 16 ⇒ (4) + 16 = 20

Bash Haste: 1d20 + 19 ⇒ (1) + 19 = 20
Damage: 1d6 + 16 ⇒ (4) + 16 = 20

Bash Iterative: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d6 + 16 ⇒ (3) + 16 = 19

Bash Iterative 2: 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 1d6 + 16 ⇒ (5) + 16 = 21

Bash Action Point: 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 1d6 + 16 ⇒ (6) + 16 = 22

12d100 ⇒ (57, 92, 9, 25, 77, 27, 1, 63, 1, 46, 53, 96) = 547

Potential Hits: Slash, Bash Iterative, Bash Action Point.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Luck, pluck, and a whole lot of SKILL." Farrukh replies, time flickering for an instant as the bolts seemingly disappear before they hit Farrukh and reappear behind him, splashing harmlessly against the wall.

Using Temporal Body Adjustment as an Immediate. This lets me remove any one negative Condition affecting me (in this case, being Energy Drained). Technically this means the bolts hit me, take effect, and then I remove their effect afterward, but every time I use Riven Hourglass Maneuvers I can't help but think of JoJo, and much like King Crimson this power JUST. WORKS.

Also it's really disheartening seeing this guy straight blow past three different layered spell failure defenses. I mean yeah he's an 18th minimum level spellcaster, but still.


Actual quote from a satisfied customer:

"'Farrukh is brutal fighter, mercenary. If scenario hits red levels, may be possible to turn him against own side. Simple form, but complicated fighting style makes impractical for switchup.' A newer note here reads, 'Do not get between Al'Khatel and wall.'"

Unfortunately, he didn't follow his own advice.

The free trip part is the better part of Shield Slam.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh speeds up his personal time even further, making a tactical rush at the Harbinger.

Swift: Tactical Rush, moving up to my speed. Free action: Close eyes. Full round: Full attack, cold damage be damned.

Slash: 1d20 + 18 ⇒ (14) + 18 = 32
Damage: 1d6 + 16 + 1d6 ⇒ (2) + 16 + (5) = 23

Bash: 1d20 + 20 ⇒ (18) + 20 = 38
Damage: 1d6 + 16 ⇒ (5) + 16 = 21

Bash Haste: 1d20 + 20 ⇒ (5) + 20 = 25
Damage: 1d6 + 16 ⇒ (6) + 16 = 22

Bash Iterative: 1d20 + 15 ⇒ (8) + 15 = 23
Damage: 1d6 + 16 ⇒ (1) + 16 = 17

Action Point Bash: 1d20 + 20 ⇒ (19) + 20 = 39
Damage: 1d6 + 16 ⇒ (6) + 16 = 22

Edit: Forgot miss chance.

10d100 ⇒ (75, 41, 96, 98, 69, 40, 40, 88, 96, 7) = 650

All are potential hits.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Will: 1d20 + 12 + 2 - 2 ⇒ (13) + 12 + 2 - 2 = 25

Spooky 9th level spells are spooky. Action Point can't hurt.

2d6 ⇒ (5, 5) = 10

Also near as I can tell nothing dropped Fire Shield.


1 person marked this as a favorite.
HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Blind Fight kicks in any time there's concealment, it doesn't matter the source.

But I am sincerely flattered, of course.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

"Carina, can you do that barrage of bombs but with the magic dispelling kind?"

Also, I want to add in one action: Swift to change my Stance back to Riven Hourglass Stance.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh opens his eyes, shifting priorities to destroying the Harbinger's Mirror Images.

"Great, more guests to the party?"

Slash: 1d20 + 18 ⇒ (7) + 18 = 25
Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (1) = 18

Slash Broken Blade: 1d20 + 18 ⇒ (17) + 18 = 35
Damage: 1d6 + 16 + 1d6 ⇒ (2) + 16 + (2) = 20

Bash: 1d20 + 20 ⇒ (4) + 20 = 24
Damage: 1d6 + 16 ⇒ (4) + 16 = 20

Bash Haste: 1d20 + 20 ⇒ (4) + 20 = 24
Damage: 1d6 + 16 ⇒ (5) + 16 = 21

Bash Broken Blade: 1d20 + 20 ⇒ (14) + 20 = 34
Damage: 1d6 + 16 ⇒ (6) + 16 = 22

Bash Iterative: 1d20 + 15 ⇒ (13) + 15 = 28
Damage: 1d6 + 16 ⇒ (2) + 16 = 18

I'll let you roll the Mirror Images KC, not sure which of those hit or miss close enough to destroy an image.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Reflex: 1d20 + 13 ⇒ (20) + 13 = 33

Farrukh feels a slight jolt of electricity, but nothing more, and smirks in the Harbinger's direction when the magic missiles simply bounce off an invisible barrier in front of him.

"Astraden, o you have any more Resist Energy spells? I can't hit this guy without killing myself!"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh starts waling on the harbinger with his eyes closed.

Slash: 1d20 + 16 ⇒ (7) + 16 = 23
Damage: 1d6 + 16 + 1d6 ⇒ (5) + 16 + (5) = 26

Broken Slash: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 1d6 + 16 + 1d6 ⇒ (5) + 16 + (4) = 25

Bash: 1d20 + 18 ⇒ (16) + 18 = 34
Damage: 1d6 + 16 + 1d6 ⇒ (1) + 16 + (6) = 23

Bash Haste: 1d20 + 18 ⇒ (8) + 18 = 26
Damage: 1d6 + 16 + 1d6 ⇒ (4) + 16 + (2) = 22

Broken Bash: 1d20 + 18 ⇒ (1) + 18 = 19
Damage: 1d6 + 16 + 1d6 ⇒ (5) + 16 + (6) = 27

Bash Iterative: 1d20 + 13 ⇒ (3) + 13 = 16
Damage: 1d6 + 16 + 1d6 ⇒ (5) + 16 + (2) = 23

12d100 ⇒ (28, 4, 36, 99, 71, 3, 44, 11, 69, 19, 82, 69) = 535

Attacks number 1 and 4 (Slash and Bash Haste) automatically miss due to concealment, the rest are potential hits. If any attacks DO hit I lay the Armiger's Mark on the Harbinger, with the same penalties as before (-6 to-hit against anyone but Farrukh, and more importantly a 16% arcane spell failure chance). 1d6 damage on the slashes is Axiomatic, the ones on Bashes are electric damage. Not sure what alignment he is.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Move action: Move up on the Harbinger.

Will: 1d20 + 12 + 2 - 2 ⇒ (11) + 12 + 2 - 2 = 23

Safe!


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HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh shifts position, unable to use his sword, and unleashes a hailstorm of desperate shield bashes on the giant worm.

"Hey, Norebo, I know I haven't prayed in a while but if you could help me out that'd be really great right about now." Farrukh sends up.

Swapping to offense mode, trading Stances to Broken Blade.

Bash: 1d20 + 18 + 2 - 2 + 1 + 1 ⇒ (20) + 18 + 2 - 2 + 1 + 1 = 40
Damage: 1d6 + 18 - 2 + 1d6 ⇒ (2) + 18 - 2 + (4) = 22

Bash Haste: 1d20 + 18 + 2 - 2 + 1 + 1 ⇒ (13) + 18 + 2 - 2 + 1 + 1 = 33
Damage: 1d6 + 18 - 2 + 1d6 ⇒ (6) + 18 - 2 + (3) = 25

Broken Blade Bash: 1d20 + 18 + 2 - 2 + 1 + 1 ⇒ (3) + 18 + 2 - 2 + 1 + 1 = 23
Damage: 1d6 + 18 - 2 + 1d6 ⇒ (6) + 18 - 2 + (1) = 23

Bash Iterative: 1d20 + 13 + 2 - 2 + 1 + 1 ⇒ (19) + 13 + 2 - 2 + 1 + 1 = 34
Damage: 1d6 + 18 - 2 + 1d6 ⇒ (4) + 18 - 2 + (5) = 25

Bash Confirm: 1d20 + 20 ⇒ (20) + 20 = 40
Damage: 1d6 + 18 - 2 + 1d10 ⇒ (6) + 18 - 2 + (4) = 26

"Thanks man."


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Also forgot now I DO need the Will save. And that it's my turn. Need a clarification first though.

Will: 1d20 + 12 ⇒ (20) + 12 = 32


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Farrukh gasps and starts moving again, suffering only a temporary lapse in consciousness.

"Guys, I don't want to be eaten this time, there are worms in there..." he croaks.

"I mean...could you imagine me as a zombie?"


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Reflex: 1d20 + 12 - 2 ⇒ (5) + 12 - 2 = 15

Bawls.

Farrukh is bleeding profusely and burned horribly by the time the worm lunges again, but he attempts to get his shield up in time.

Steel Shell: 1d20 + 16 ⇒ (12) + 16 = 28

He fails to deflect the blow, but he at least manages to prevent the attack from killing him.

DR 20/- reduces that damage to 39, putting me at -5 instead of -25.

As I am unconscious, everybody's +3 morale bonus to AC and Will saves is gone.

Farrukh goes limp as he is slowly drawn into the worm's mouth. On the bright side, his unconscious mind does not see the horrible imagery the worm tried to put into it.


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Spending my Immediate for this NEW turn to try and deflect that attack against Eben.

Defensive Shell: 1d20 + 22 - 2 + 1 ⇒ (18) + 22 - 2 + 1 = 39

HAIL MARY M$&*%!~#+#!$

Farrukh stretches his arm out, pushing the worm's head away from Eben with a grunt of effort.

And that's the only one that lets me protect somebody else, so that buffer is gone unless I have a moment to spend to get a Maneuver back.

"Try not to get eaten by this thing! It has Kyuss worms in its stomach!"

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