HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh continues the killing. Slash: 1d20 + 16 ⇒ (16) + 16 = 32
Bash: 1d20 + 18 ⇒ (20) + 18 = 38
Bash Haste: 1d20 + 18 ⇒ (16) + 18 = 34
Bash Iterative: 1d20 + 13 ⇒ (3) + 13 = 16
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh is also not flying, he's Air Walking. Farrukh continues to kill the bothersome elementals. Slash: 1d20 + 16 ⇒ (11) + 16 = 27
Bash: 1d20 + 18 ⇒ (5) + 18 = 23
Bash Haste: 1d20 + 18 ⇒ (19) + 18 = 37
Bash Iterative: 1d20 + 13 ⇒ (10) + 13 = 23
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Completely forgot I have Shield of Faith. Put my proper AC in brackets (and +2 to FF and Touch as well). Doesn't change anything because I was Flatfooted though. Farrukh lays into a Wind Warrior. "Getting real tired of you guys, honestly." Slash: 1d20 + 15 ⇒ (16) + 15 = 31
Bash: 1d20 + 17 ⇒ (5) + 17 = 22
Bash Iterative: 1d20 + 15 ⇒ (6) + 15 = 21
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh continues to descend until he can see the monster. Kn. Dungeoneering: 1d20 + 12 ⇒ (5) + 12 = 17 He doesn't recognize it. Gonna hold off for now...underwater combat with something that can do what something like this did to that Wind Warrior is something I'd rather avoid. "Fighting this thing seems like a bad idea! Can we just go around it?" he calls, waiting for a consensus from his friends.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh blinks in surprise as Astraden drops past him. "Are you okay?" he calls, a bit worried. AoO Bash: 1d20 + 18 ⇒ (13) + 18 = 31
He slams his hield into the diving Wind Warrior. "Seriously, what is you guys' problem with Astraden?"
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
As per Tanith's suggestion, have an Action Point attack. Bash 4: 1d20 + 18 ⇒ (13) + 18 = 31
This, instead, will be the Shield Slam if the second target still lives.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh methodically dismantles some Wind Warriors. Slash: 1d20 + 16 ⇒ (5) + 16 = 21
Bash: 1d20 + 18 ⇒ (1) + 18 = 19
Haste Bash: 1d20 + 18 ⇒ (17) + 18 = 35
Bash Iterative: 1d20 + 13 ⇒ (19) + 13 = 32
And I'll Shield Slam on the last hit. "I could use some help over here!" Farrukh says, and bleeds.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"Why do you guys all hate us so much?" Farrukh asks, then pummels the one to his left. Slash: 1d20 + 15 ⇒ (4) + 15 = 19
Bash: 1d20 + 17 ⇒ (19) + 17 = 36
Bash Iterative: 1d20 + 12 ⇒ (17) + 12 = 29
Don't think I was within range of Rodrigo's Haste, but if I was, add +1 to-hit, and here's the extra attack: Haste Slash: 1d20 + 16 ⇒ (14) + 16 = 30
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Speaking of, did Farrukh hear what that was? He's only about 40 feet behind Eben, and has a passive Perception of a solid 11 points higher (7 points accounting for distance).
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"Yeah, we've been kinda dragged into exploring this place more. First we just came in to find Allustan, now we have to delve who knows how deep to kill this Ghoul to save Robin...It's a bit of a pain. We haven't even found any good treasure."
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"Well they didn't actually speak, it's just...well it's complicated. Lots of distinguishing marks the rest of you probably can't see. I looked waaaay too hard at this wall." Farrukh rubs his eyes.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Little known fact (or, at least, little used part of the skill)...Knowledge Dungeoneering is used to identify rocks, not just tell how deep you are underground and identify Aberrations. So, I DO have Kn. Geology, in a sense. =) Farrukh grumbles under his breath. "The rocks told me this was a wing that never got finished. Whoever made this door was an a!!!+@! though." He ignores any confused or worried looks sent his direction.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"Hey hey, I feel so good it's like walking on air." He seems very pleased with this lame joke. Woohoo Perform +0, now a king of Comedy.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Farrukh refuses to let yet another trick door get him down. Okay maybe just a little. "That's....who would even build this? Much less MULTIPLE doors like this? I thought the Wind Dukes were supposed to be beings of Law and reason?" Farrukh inspects the wall just in case. Perception + Move Action: 1d20 + 28 ⇒ (20) + 28 = 48 If there's still nothing...at least give me the exact molecular composition of this wall.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
I'm assuming there's nothing more to this room, and I can see the whole thing? it looks really small.. Farrukh climbs back up. "Well, all right! That was interesting. I feel different somehow. Good different." "Shall we check out this door?" Can't remember if we swept it for traps yet or not, so Take 1 for a 39, and then open it.
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"So, I believe last night we wanted to see how it would react to fire?" "Or do you guys want me to go take a look first? All the anti-Chaos stuff doesn't seem to bother me any."
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"Thanks, Allustan. It's been a long day. I'm sure everyone just wants to get some sleep and not think about how Robin is in the clutches of a dimension hopping spider at this very moment."
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
That's a deep f#%%in' pit. Farrukh watches it go down. *CLANG* "You know, I thought it'd be deeper." *CLANG* "Okay that's more like-" *CLANG* "Surely that's the bott-" *CLANG* Farrukh pauses for a moment to make sure. "What is that? Like 400 feet? Maybe you guys were right."
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
Tanith 'Kordson' Creed wrote:
"Good idea. We should steal some kind of identification that proves we're not here to steal anything." RE: Eben's spells running out, wasn't everyone just saying a minute ago that they wanted to leave and rest or something?
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"He seemed pretty strong when he was wailing on me earlier. He's hostile to our very presence here, and it's clear he'll take every opportunity he can to come after us since he could have just escaped earlier if he wanted. I don't feel like giving him a third chance, except next time he'll probably be back to full strength again."
HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)
"We didn't think it could heal, either, yet here we are. No kill like overkill, I say." "Besides, he may not be able to fly, but he can probably climb." |