Loremaster

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10 posts. Alias of dragonhunterq.


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FAQ confirming Hedwicks post. For clarity, the only way around HtWs example is by using ways to reduce/avoid the metamagic cost - there is no way that I am aware of of using those higher level spell slots

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The aforementioned FAQ. No claws on the feet of bipedal creatures. Quadrupeds get a pass.

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blahpers source, for convenience.

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TrinitysEnd, it is an FAQ - Humanoids cannot put claws on feet.

One of the feats granting you claws would therefore be redundant.

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FAQ. Double reach then add static and conditional increases.

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Ooh! Good call Doc, I forgot about the faq...
Linkified for convenience

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FAQ: a touch attack is a standard action.

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FAQ referred to by MrCharisma for reference.

I don't have a lot of general advice, so this is a really fancy dot in many respects. for some of your specifics though, maybe:

Lesser metamagic rod of reach spell - far less risk of the targets wandering out of range of your shield other.

Your vision mastery already reduces blink miss chance to 20% (but you can stock up on potions of see invisibility if you fear running out of uses), ghost touch will negate that remaining 20%. Probably not worth it though.

Dim door to beat reach? Teleportation Mastery or cape of the mountebank? Invisibility or displacement also greatly increase your chances of not being hit.

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The FAQ Taja is referring to

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