Barl Breakbones

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217 posts (282 including aliases). No reviews. No lists. No wishlists. 1 alias.



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I have more fun if I feel like my decisions matter. I would be perfectly happy for my PC to die or permanently lose some gear because my decisions put my PC in danger.

If I start to feel like my characters are not in danger, I take bigger and bigger risks until I get the danger I crave.


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Male Half orc AC 15
Baron Altheon wrote:
"Let's clear off this annoying brush and be off!"

Rukkh hands Baron Altheon his shovel. (It's on Rukkh's char. sheet, no doubt.)


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Haven's Cross GM Kris wrote:
Hola runeface

It's Gnoll for "Peace." At least that's what the tattoo guy told me.


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I was disappointed to learn that Trapped Puzzle Box does not summon cenobites.


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Driders are smart. Here are a few ideas:
*The drider spends the whole time up on the ceiling or walls, as far from PCs as possible.
*The drider has deliberately made the floor slippery and/or cluttered with trash and webs, making it difficult terrain.
*Dancing lights and ghost sound can draw the PCs further into the cave. The drider can cast web to block the entrance from 160' away.
*There are pits or other traps concealed beneath the webs and dust on the floor.
*Let the drider use some of its double treasure to help it fight the PCs.
*Let the drider take full advantage of its 120' darkvision to engage the PCs from range.
*If the PCs are relying on a single light source, have the drider attack that light with dispel magic or deeper darkness.
*Split the party by Casting Suggestion: "go find for reinforcements." If the party is all within 30' of each other, the drider can catch all of them in the area of effect. Someone is likely to fail the save.
*Give the drider an escape plan for if it takes 30+ damage. Maybe a potion of fly or gaseous form and a hole in the ceiling?

You mention you're having trouble challenging your PCs. Do many of your encounters feature a single foe? How many encounters are there in a typical adventuring day?


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Build your network of allies through diplomacy and volunteerism.
(not really abuse)


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When I was new to DMing I used xp as a way to pace level gain. Now I that I have more experience, I tell the party to level when they accomplish major progress.


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Here's a sidequest that went over well with my group, and allowed them to earn some trust:
Benjan's deputies...

Sidequest:

... are refusing to help, so he asks the PCs. See, the past two times the tax collectors from the capital swung through to collect, the Vander family (Wren, Brae, Ceela, and Gurdy) pled hardship and were covered out of the Ravengro community chest. It's time for the Vanders to pay up, and that's why, Benjan thinks, no one has seen the Vanders in town for days. Benjan's usual deputies aren't willing to be seen as strong-arming a farm family. Benjan dispenses nets, saps, and manacles to PCs willing to help.

Actually, Father Charlatan has been visiting the family members in dreams. He has convinced them that they are chosen, and to prepare for his coming by fortifying their house and gathering all their valuables. The Vanders (except for the child Gurdy) fight the PCs, calling them jealous usurpers, demanding that they are "Father's chosen." Scrawled sayings like "Father is coming" are everywhere.


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Haunts: I recommend being flexible with the mechanics. If the characters come up with a plausible approach to dealing with them, let it be at least partially effective. You can increase the number of haunt-appropriate consumables if need be.

Trust: Before starting, I told the players that the adventure has a mechanic for gaining the trust of the populace. I asked whether it would be more fun for this to be open, earning trust points like xp, or for me to handle it "behind the screen". They were unanimous in preference of the latter. Then I had Kendra play up the idea that the townsfolk were essentially good people, but had become distrustful and reserved as a mysterious malaise settles across the region. The PCs then split their in-town efforts between research and earning trust.


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I wouldn't run a campaign for a player who had read it.


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Sounds like you've put a good amount of thought and work into the campaign. My suggestion is do not run it with these players. Give these players a farcical adventure you all can enjoy and save the good stuff for a party of like minds.


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My one nonnegotiable rule is "No distrustful loners."


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In my games neutral is the default alignment for intelligent creatures. Only exceptionally good/evil/lawful/chaotic characters have a non-neutral alignment.


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Comparison of Archer Bard with and without 1 level of fighter: levels 7 and 8.

Bard 7:

14 Str
20 Dex (with +2 belt)
13 Con
12 Int
8 Wis
14 Cha

49 HP (d8, +1 con, +1 favored class)
22 AC (+6 Mithral Shirt+2, +5 Dex, +1 ring of prot., )

Saves:
+4 Fort (+1 con, +2 class, +1 cloak)
+11 Ref (+5 dex, +5 class, +1 cloak)
+5 Will (-1 Wis, +5 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +3, Lore Master 1/day)

12 Perform: Oratory (7 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
12 Perform: Dance (7 ranks, +3 class, +2 cha)
•Versatile Performance: Acrobatics, Fly
8 Performance: Act (3 rank, +3 class, +2 cha)
12 Use Magic Device (7 ranks, +3 class, +2 cha)
9 Perception (7 ranks, +3 class, -1 wis)
15 Stealth (7 ranks, +3 class, +5 dex)
11 Spellcraft (7 ranks, +3 class, +1 int)
11 Escape Artist (3 ranks, +3 class, +5 dex)
8 Know: Nature (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Arcana (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Planes (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Religion (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Dungeon. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: History (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Local (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Geography (1 rank, +3 class, +1 int, +3 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (4 per day)
Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (1 per day)
Known: Haste, Confusion

Attacks vs. AC 20
•+2 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str., Deadly Aim
+9/+9/ (+6/+1 BAB, +5 dex, +1 Point Blank, +2 Enhanced, -2 Rapid Shot, -2 Deadly Aim)
Dmg 1d6+11 (+2 str, +1 point blank, +2 enhanced, +2 arcane strike, +4 Deadly Aim)
DPR: 15.95

With Inspire courage (18 round/day): 21.78 DPR

•M.work Longsword
+8 to hit (+5 BAB, +2 str, +1 M.work)
d8+5 dmg: (+3 str, +2 Arcane Strike)
DPR: 4.703

lvl 7 23,500 gold
8225: +2 composite shortbow (2 str)
5100: +2 mithral shirt
4000 +2 Belt of incredible dex
1000: Cloak of Resistance +1
2000: Ring of Protection +1
1800: Efficient Quiver
315: M.Work Longsword


Attacks vs. AC 20
•+2 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str., Deadly Aim
DPR: 15.95
With Inspire courage (18 round/day): 21.78 DPR

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (4 per day) Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (1 per day) Known: Haste, Confusion

Fight 1/Bard 6:

14 Str
20 Dex (with +2 belt)
13 Con
12 Int
8 Wis
14 Cha

50 HP
22 AC (+6 Mithral Shirt+2, +5 Dex, +1 ring of prot.)

Saves:
+6 Fort (+1 con, +4 class, +1 cloak)
+11 Ref (+5 dex, +5 class, +1 cloak)
+5 Will (-1 Wis, +5 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +2, Lore Master 1/day)

12 Perform: Oratory (7 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
11 Perform: Dance (6 rank, +3 class, +2 cha)
•Versatile Performance: Acrobatics, Fly
7 Perform: Act (2 ranks, +3 class, +2 cha)
11 Use Magic Device (6 ranks, +3 class, +2 cha)
9 Perception (7 ranks, +3 class, -1 wis)
14 Stealth (6 ranks, +3 class, +5 dex)
10 Spellcraft (6 ranks, +3 class, +1 int)
10 Escape Artist (2 ranks, +3 class, +5 dex)
7 Know: Nature (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Arcana (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Planes (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Religion (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Dungeon. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Engineer. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: History (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Local (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Geography (1 rank, +3 class, +1 int, +3 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim, Weapon Focus: Longbow

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (4 per day)
Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics

Attacks vs. AC 20
•+2 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly, Aim Weapon Focus
to hit: +10/+10 (+5 BAB, +5 dex, +1 Point Blank, +2 Enhance, +1 Weapon Focus, -2 Rapidshot, -2 Deadly Aim)
Dmg: d8+11 (+2 str, +1 point blank, +2 enhanced, +4 deadly aim, +2 arcane str.)
DPR: 18.755

With Inspire courage (16 round/day, sans starting rounds): 25.025 DPR

•M.Work Greatsword, Arcane Str.
to hit +8, (+5 BAB, +2 str, +1 M.work)
2d6+5: (+3 str, +2 Arcane Str.)
DPR: 5.94

lvl 7 23,500 gold
8250: +2 composite Longbow (2 str)
5100: +2 mithral shirt
4000 +2 Belt of incredible dex
1000: Cloak of Resistance +1
2000: Ring of Protection +1
1800: Efficient Quiver
320: M.Work Greatsword


Attacks vs. AC 20
•+2 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim, Weapon Focus
DPR: 18.755
With Inspire courage (16 round/day, sans starting rounds): 25.025 DPR

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (4 per day) Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics

Bard 8:

14 Str
20 Dex (with +2 belt)
14 Con
12 Int
8 Wis
14 Cha

62.5 HP (8 + 7•4.5 + 7 favored class + 16 Con)
23 AC (+6 Mithral Shirt+2, +5 Dex, +1 ring of prot., +1 Amulet of Nat. Armor)

Saves:
+6 Fort (+2 con, +2 class, +2 cloak)
+13 Ref (+5 dex, +6 class, +2 cloak)
+7 Will (-1 Wis, +6 class, +2 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +3, Lore Master 1/day), +1 Favored Class

13 Perform: Oratory (8 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
13 Perform: Dance (8 ranks, +3 class, +2 cha)
•Versatile Performance: Acrobatics, Fly
10 Performance: Act (5 rank, +3 class, +2 cha)
13 Use Magic Device (8 ranks, +3 class, +2 cha)
10 Perception (8 ranks, +3 class, -1 wis)
16 Stealth (8 ranks, +3 class, +5 dex)
12 Spellcraft (8 ranks, +3 class, +1 int)
11 Escape Artist (3 ranks, +3 class, +5 dex)
6 Ride (1 rank, +5 dex)
9 Know: Nature (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Arcana (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Planes (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Religion (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Dungeon. (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: History (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Local (1 rank, +3 class, +1 int, +4 Bardic Knowledge)
9 Know: Geography (1 rank, +3 class, +1 int, +4 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (5 per day)
Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (2 per day)
Known: Haste, Confusion, Tiny Hut

Attacks vs. AC 21
•+2 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str., Deadly Aim
+11/+11/+6 (+6/+1 BAB, +5 dex, +1 Point Blank, +2 Enhanced, +1 Bracers, -2 Rapid Shot, -2 Deadly Aim)
Dmg 1d6+11 (+2 str, +1 point blank, +2 enhanced, +2 arcane strike, +4 Deadly Aim)
DPR: 22.33

With Inspire courage (20 round/day): 30.855 DPR (23.595 in starting round)

lvl 8 33,000 gold
8225: +2 composite shortbow (2 str)
5100: +2 mithral shirt
4000 +2 Belt of incredible dex
5000: Bracers of Archery, Lesser
4000: Cloak of Resistance +2
2000: Ring of Protection +1
2000: Amulet of natural armor +1
1800: Efficient Quiver
315: M.Work Longsword

Attacks vs. AC 21
•+2 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str., Deadly Aim
DPR: 22.33
With Inspire courage (20 round/day): 30.855 DPR (23.595 in starting round)

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (5 per day) Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (2 per day) Known: Haste, Confusion, Tiny Hut

Fight 1/Bard 7:

14 Str
20 Dex (with +2 belt)
14 Con
12 Int
8 Wis
14 Cha

64.5 HP (10 + 7*4.5 + 8*2 + 7 Favored Class)
22 AC (+6 Mithral Shirt+2, +5 Dex, +1 ring of prot., )

Saves:
+8 Fort (+2 con, +4 class, +2 cloak)
+12 Ref (+5 dex, +5 class, +2 cloak)
+6 Will (-1 Wis, +5 class, +2 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +3, Lore Master 1/day)
62 Ranks: (2 Fight + 7*6 Bard + 8 int + 8 Human + 1 Favored Class)

13 Perform: Oratory (8 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
13 Perform: Dance (8 rank, +3 class, +2 cha)
•Versatile Performance: Acrobatics, Fly
9 Perform: Act (4 ranks, +3 class, +2 cha)
12 Use Magic Device (7 ranks, +3 class, +2 cha)
10 Perception (8 ranks, +3 class, -1 wis)
16 Stealth (8 ranks, +3 class, +5 dex)
11 Spellcraft (7 ranks, +3 class, +1 int)
10 Escape Artist (2 ranks, +3 class, +5 dex)
8 Know: Nature (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Arcana (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Planes (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Religion (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Dungeon. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Engineer. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: History (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Local (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Geography (1 rank, +3 class, +1 int, +3 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim, Weapon Focus: Longbow

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (4 per day)
Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (1 per day)
Known: Haste, Confusion

Attacks vs. AC 21
•+2 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim , Weapon Focus
to hit: +12/+12/+7 (+6/+1 BAB, +5 dex, +1 Point Blank, +2 Enhance, +1 Weapon Focus, +1 Bracers, -2 Rapidshot, -2 Deadly Aim)
Dmg: d8+11 (+2 str, +1 point blank, +2 enhanced, +4 deadly aim, +2 arcane str.)
DPR: 26.4275

With Inspire courage (18 round/day): 35.613 DPR (26.95 in starting round)

•M.Work Greatsword, Arcane Str.
to hit +8, (+5 BAB, +2 str, +1 M.work)
2d6+5: (+3 str, +2 Arcane Str.)
DPR: 5.94

lvl 8 33,000 gold
8250: +2 composite longbow (2 str)
5100: +2 mithral shirt
4000 +2 Belt of incredible dex
5000: Bracers of Archery, Lesser
4000: Cloak of Resistance +2
2000: Ring of Protection +1
2000: Amulet of natural armor +1
1800: Efficient Quiver
320: M.Work Greatsword


Attacks vs. AC 21
•+2 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim, Weapon Focus: DPR: 26.4275
With Inspire courage (18 round/day): 35.613 DPR (26.95 in starting round)

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person, Cure Light
•2nd lvl: (4 per day) Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics
•3rd lvl: (1 per day) Known: Haste, Confusion


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Comparison of Archer Bard with and without 1 level of fighter. Levels 5 and 6.

Bard 5:

14 Str
18 Dex
13 Con
12 Int
8 Wis
14 Cha

36 HP (d8, +1 con, +1 favored class)
21 AC (+5 Chain Shirt+1, +4 Dex, +1 ring of prot., +1 Amulet of Nat armor)

Saves:
+3 Fort (+1 con, +1 class, +1 cloak)
+9 Ref (+4 dex, +4 class, +1 cloak)
+4 Will (-1 Wis, +4 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +2, Lore Master 1/day)

10 Perform: Oratory (5 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
9 Perform: Dance (5 ranks, +3 class, +2 cha, -1 Armor Check)
10 Use Magic Device (5 ranks, +3 class, +2 cha)
7 Perception (5 ranks, +3 class, -1 wis)
11 Stealth (5 ranks, +3 class, +4 dex, -1 Armor Check)
9 Spellcraft (5 ranks, +3 class, +1 int)
8 Escape Artist (2 ranks, +3 class, +4 dex, -1 Armor Check)
7 Know: Nature (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Arcana (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Planes (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Religion (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Dungeon. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: History (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Local (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Geography (1 rank, +3 class, +1 int, +2 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (3 per day)
Known: Soundburst, Glitterdust, Invisibility

Attacks vs AC 18
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str.
+7/+7 (+3 BAB, +4 dex, +1 point blank, +1 enhanced, -2 Rapidshot)
Dmg 1d6+6 (+2 str, +1 point blank, +1 enhanced, +2 arcane strike)
DPR 10.45

With Inspire courage (14 round/day, sans starting rounds): 15.18 DPR

•M.work Longsword
+6 to hit: (+3 BAB, +2 str, +1 M.work)
d8+5 dmg: (+3 str, +2 Arcane Strike)
DPR: 4.703

lvl 5 10,500 gold
2225: +1 composite shortbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
2000: Ring of Protection +1
2000: Amulet of Nat Armor +1
1800: Efficient Quiver
315: M.Work Longsword


Attacks vs AC 18
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str. :DPR 10.45
With Inspire courage (14 round/day, sans starting rounds): 15.18 DPR
•M.work Longsword: DPR: 4.703

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (3 per day) Known: Soundburst, Glitterdust, Invisibility

Fight 1/Bard 4:

14 Str
18 Dex
13 Con
12 Int
8 Wis
14 Cha

37 HP
19 AC (+5 Chain Shirt+1, +4 Dex)

Saves:
+5 Fort (+1 con, +3 class, +1 cloak)
+8 Ref (+4 dex, +3 class, +1 cloak)
+3 Will (-1 Wis, +3 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.

sKILLs (Inspire Competence, +2)

9 Perform: Oratory (5 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
8 Perform: Dance (4 rank, +3 class, +2 cha, -1 Armor Check)
9 Use Magic Device (4 ranks, +3 class, +2 cha)
7 Perception (5 ranks, +3 class, -1 wis)
10 Stealth (4 ranks, +3 class, +4 dex, -1 Armor Check)
8 Spellcraft (4 ranks, +3 class, +1 int)
7 Know: Nature (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Arcana (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Planes (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Religion (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Dungeon. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Engineer. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: History (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Local (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Geography (1 rank, +3 class, +1 int, +2 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim

Attacks vs AC 18
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim
to hit: +6/+6 (+4 BAB, +4 dex, +1 Point Blank, +1 Enhance, -2 Rapidshot, -2 Deadly Aim)
Dmg d8+9 (+2 str, +1 point blank, +1 enhanced, +4 deadly aim, +1 arcane str.)
DPR: 13.455

•M.Work Greatsword, arcane strike
to hit +7, (+4 BAB, +2 str, +1 M.work)
dmg: 2d6+4 (+3 str, +1 Arcane Str.)
DPR 6.05

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (4 per day)
Known: Grease, Sleep, Silent Image, Charm Person
•2nd lvl: (2 per day)
Known: Soundburst, Glitterdust

lvl 5 10,500 gold
2250: +1 composite longbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
2000: Ring of Protection +1
2000: Amulet of Nat Armor +1
1800: Efficient Quiver
350: M.Work Greatsword


Attacks vs AC 18
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim
DPR 13.455
•M.Work Greatsword, arcane strike: DPR 6.05

Magic
•1st lvl: (4 per day) Known: Grease, Sleep, Silent Image, Charm Person
•2nd lvl: (2 per day) Known: Soundburst, Glitterdust

Bard 6:

14 Str
20 Dex (with +2 belt)
13 Con
12 Int
8 Wis
14 Cha

42.5 HP (d8, +1 con, +1 favored class)
21 AC (+5 Chain Shirt+1, +4 Dex, +1 ring of prot., +1 Amulet of Nat armor)

Saves:
+4 Fort (+1 con, +2 class, +1 cloak)
+11 Ref (+5 dex, +5 class, +1 cloak)
+5 Will (-1 Wis, +5 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +2, Lore Master 1/day)

11 Perform: Oratory (6 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
10 Perform: Dance (6 ranks, +3 class, +2 cha, -1 Armor Check)
•Versatile Performance: Acrobatics, Fly
7 Performance: Act (2 rank, +3 class, +2 cha)
11 Use Magic Device (6 ranks, +3 class, +2 cha)
8 Perception (6 ranks, +3 class, -1 wis)
13 Stealth (6 ranks, +3 class, +5 dex, -1 Armor Check)
10 Spellcraft (6 ranks, +3 class, +1 int)
9 Escape Artist (2 ranks, +3 class, +5 dex, -1 Armor Check)
8 Know: Nature (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Arcana (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Planes (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Religion (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Dungeon. (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: History (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Local (1 rank, +3 class, +1 int, +3 Bardic Knowledge)
8 Know: Geography (1 rank, +3 class, +1 int, +3 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (4 per day)
Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics

Attacks vs. AC 19
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str.
+9/+9 (+4 BAB, +5 dex, +1 Point Blank, +1 Enhanced, -2 Rapid Shot)
Dmg 1d6+6 (+2 str, +1 point blank, +1 enhanced, +2 arcane strike)
DPR: 11.495

With Inspire courage (16 round/day, sans starting rounds): 16.445 DPR

•M.work Longsword
+7 to hit (+4 BAB, +2 str, +1 M.work)
d8+5 dmg: (+3 str, +2 Arcane Strike)
DPR: 4.703

lvl 6 16,000 gold
4000 +2 Belt of incredible dex
2225: +1 composite shortbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
2000: Ring of Protection +1
2000: Amulet of Nat Armor +1
1800: Efficient Quiver
315: M.Work Longsword


Attacks vs. AC 19
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot, Arcane Str.: DPR: 11.495
With Inspire courage (16 round/day, sans starting rounds): 16.445 DPR
•M.work Longsword DPR: 4.703

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (4 per day) Known: Soundburst, Glitterdust, Invisibility, Pyrotechnics

Fight 1/Bard 5:

14 Str
20 Dex (with +2 belt)
13 Con
12 Int
8 Wis
14 Cha

43.5 HP
21 AC (+5 Chain Shirt+1, +4 Dex, +1 ring of prot., +1 Amulet of Nat armor)

Saves:
+5 Fort (+1 con, +3 class, +1 cloak)
+10 Ref (+5 dex, +4 class, +1 cloak)
+4 Will (-1 Wis, +4 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
+2 vs. Charm & Fear under Inspire Courage

sKILLs (Inspire Competence +2, Lore Master 1/day)

10 Perform: Oratory (6 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
9 Perform: Dance (5 rank, +3 class, +2 cha, -1 Armor Check)
10 Use Magic Device (5 ranks, +3 class, +2 cha)
8 Perception (6 ranks, +3 class, -1 wis)
11 Stealth (5 ranks, +3 class, +4 dex, -1 Armor Check)
9 Spellcraft (5 ranks, +3 class, +1 int)
9 Escape Artist (2 ranks, +3 class, +5 dex, -1 Armor Check)
7 Know: Nature (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Arcana (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Planes (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Religion (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Dungeon. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Engineer. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: History (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Local (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Geography (1 rank, +3 class, +1 int, +2 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike, Deadly Aim

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (5 per day)
Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (3 per day)
Known: Soundburst, Glitterdust, Invisibility

Attacks vs. AC 19
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim
to hit: +7/+7 (+4 BAB, +5 dex, +1 Point Blank, +1 Enhance, -2 Rapidshot, -2 Deadly Aim)
Dmg: d8+10 (+2 str, +1 point blank, +1 enhanced, +4 deadly aim, +2 arcane str.)
DPR: 14.355

With Inspire courage (14 round/day, sans starting rounds): 19.965 DPR

•M.Work Greatsword, Arcane Str.
to hit +7, (+4 BAB, +2 str, +1 M.work)
2d6+5: (+3 str, +2 Arcane Str.)
DPR: 5.94

lvl 6 16,000 gold
4000 +2 Belt of incredible dex
2250: +1 composite shortbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
2000: Ring of Protection +1
2000: Amulet of Nat Armor +1
1800: Efficient Quiver
350: M.Work Greatsword


Attacks vs. AC 19
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike, Deadly Aim
DPR: 14.355
•M.Work Greatsword, Arcane Str.: DPR: 5.94

Magic:
•1st lvl: (5 per day) Known: Grease, Summon Monster I, Silent Image, Charm Person
•2nd lvl: (3 per day) Known: Soundburst, Glitterdust, Invisibility


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Comparison of Archer Bard, with and without 1 level of fighter. Levels 3 and 4:

Bard 3:

Human Archery Bard 3, 20 pt buy, Core+APG

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

23 HP (d8, +1 con, +1 favored class)
18 AC (+5 Chain Shirt+1, +3 Dex)

Saves:
+2 Fort (+1 con, +1 class)
+6 Ref (+3 dex, +3 class)
+2 Will (-1 Wis, +3 class)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.

sKILLs (Inspire Competence, +2)

8 Perform: Oratory (3 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
7 Perform: Dance (3 ranks, +3 class, +2 cha, -1 Armor Check)
8 Use Magic Device (3 ranks, +3 class, +2 cha)
5 Perception (3 ranks, +3 class, -1 wis)
8 Stealth (3 ranks, +3 class, +3 dex, -1 Armor Check)
7 Spellcraft (3 ranks, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Planes (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Religion (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Dungeon. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: History (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (4 per day)
Known: Grease, Sleep, Silent Image, Charm Person

Attacks vs. AC 15
•M.work Composite Shortbow (2 Str), Point Blank Shot, Rapidshot
+5/+5 (+2 BAB, +3 dex, +1 Point Blank, +1 Masterwork, -2 Rapid Shot)
Dmg 1d6+3 (+2 str, +1 point blank)
DPR 7.15

•Longsword
+5 (+2 BAB, +2 str, +1 m.work)
d8+3 (+3 str)
DPR: 4.538

lvl 3 3000 gold
525: mwork composite shortbow str +2
1100: +1 Chain Shirt
750: Wand
320: M.work Longsword


Attacks vs AC 15
M.work Composite Shortbow (2 Str), Point Blank Shot, Rapidshot: DPR 7.15
Longsword DPR: 4.538

Magic: •1st lvl: (4 per day)
Known: Grease, Sleep, Silent Image, Charm Person

Fight 1/Bard 2:

Human Archery Fighter/Bard 1/2, 20 pt buy, Core+APG

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

24 HP
18 AC (+5 Chain Shirt+1, +3 Dex)

Saves:
+3 Fort (+1 con, +2 class)
+6 Ref (+3 dex, +3 class)
+2 Will (-1 Wis, +3 class)

sKILLs

7 Perform: Oratory (2 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
6 Perform: Dance (2 rank, +3 class, +2 cha, -1 Armor Check)
7 Use Magic Device (2 ranks, +3 class, +2 cha)
5 Perception (3 ranks, +3 class, -1 wis)
7 Stealth (2 ranks, +3 class, +3 dex, -1 Armor Check)
6 Spellcraft (2 ranks, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Planes (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Religion (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Dungeon. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Engineer. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message, Mage Hand
•1st lvl: (3 per day)
Known: Grease, Sleep, Silent Image

Attacks vs 15
•M.Work Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike
to hit: +5/+5 (+2 BAB, +3 dex, +1 Point Blank, +1 masterwork, -2 Rapidshot)
Dmg d8+5 (+2 str, +1 point blank, +1 Arcane strike)
DPR 11.495

•Greatsword
+5: (+2 BAB, +2 str, +1 masterwork)
2d6+4: (+3 str, +1 Arcane str.)
DPR: 6.655

lvl 3 3000 gold
550: mwork composite longbow str +2
1100: +1 Chain Shirt
750: Wand
350: Masterwork Greatsword


Attacks vs AC 15
•M.Work Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike: DPR: 11.495
•Greatsword DPR: 6.655

Magic: •1st lvl: (3 per day) Known: Grease, Sleep, Silent Image

Bard 4:

Human Archery Bard 4, 20 pt buy, Core+APG

14 Str
18 Dex
13 Con
12 Int
8 Wis
14 Cha

29.5 HP (d8, +1 con, +1 favored class)
19 AC (+5 Chain Shirt+1, +4 Dex)

Saves:
+3 Fort (+1 con, +1 class, +1 cloak)
+9 Ref (+4 dex, +4 class, +1 cloak)
+4 Will (-1 Wis, +4 class, +1 cloak)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.

sKILLs (Inspire Competence, +2)

9 Perform: Oratory (4 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
8 Perform: Dance (4 ranks, +3 class, +2 cha, -1 Armor Check)
9 Use Magic Device (4 ranks, +3 class, +2 cha)
6 Perception (4 ranks, +3 class, -1 wis)
10 Stealth (4 ranks, +3 class, +4 dex, -1 Armor Check)
8 Spellcraft (4 ranks, +3 class, +1 int)
7 Know: Nature (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Arcana (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Planes (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Religion (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Dungeon. (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: History (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Local (1 rank, +3 class, +1 int, +2 Bardic Knowledge)
7 Know: Geography (1 rank, +3 class, +1 int, +2 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot

•Cantrips known:
Detect Magic, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (4 per day)
Known: Grease, Sleep, Silent Image, Charm Person
•2nd lvl: (2 per day)
Known: Soundburst, Glitterdust

Attacks vs AC 17
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot
+7/+7 (+3 BAB, +4 dex, +1 Point Blank, +1 Enhanced, -2 Rapid Shot)
Dmg 1d6+4: (+2 str +1 point blank, +1 enhanced)
DPR 9.075

•M.work Longsword
+6 to hit: (+3 BAB, +2 str, +1 masterwork)
d8+3 dmg: (+3 str)
DPR: 4.125

lvl 4 6000 gold
2225: +1 composite shortbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
315: M.Work Longsword

Attacks vs AC 17
•+1 Composite Shortbow (2 Str), Point Blank Shot, Rapidshot DPR: 9.075
•Longsword DPR: 4.125

Magic:
•1st lvl: (4 per day) Known: Grease, Sleep, Silent Image, Charm Person
•2nd lvl: (2 per day) Known: Soundburst, Glitterdust

Fight 1/Bard 3:

14 Str
18 Dex
13 Con
12 Int
8 Wis
14 Cha

30.5 HP
19 AC (+5 Chain Shirt+1, +4 Dex)

Saves:
+5 Fort (+1 con, +3 class, +1 cloak)
+8 Ref (+4 dex, +3 class, +1 cloak)
+3 Will (-1 Wis, +3 class, +1 cloak)

sKILLs (Inspire Competence, +2)

8 Perform: Oratory (3 rank, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
7 Perform: Dance (3 rank, +3 class, +2 cha, -1 Armor Check)
8 Use Magic Device (3 ranks, +3 class, +2 cha)
6 Perception (4 ranks, +3 class, -1 wis)
8 Stealth (3 ranks, +3 class, +3 dex, -1 Armor Check)
7 Spellcraft (3 ranks, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Planes (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Religion (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Dungeon. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: History (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Local (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Engineer. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot, Arcane Strike

Attacks vs AC 17
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike
to hit: +7/+7 (+3 BAB, +4 dex, +1 Point Blank, +1 Enhance, -2 Rapidshot)
Dmg d8+5: (+2 str, +1 point blank, +1 enhance, +1 arcane strike)
DPR: 11.495

•M.Work Greatsword, Arcane strike
+6, (+3 BAB, +2 str, +1 M.work)
2d6+4 (+3 str, +1 Arcane Str.)
DPR 6.05

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message, Mage Hand, Prestidigitation
•1st lvl: (4 per day)
Known: Grease, Sleep, Silent Image, Charm Person

lvl 4 6000 gold
2250: +1 composite longbow (2 str)
1100: +1 Chain Shirt
1000: Cloak of Resistance +1
350: M.Work Greatsword


Attacks vs AC 17
•+1 Composite Longbow (2 Str), Point Blank Shot, Rapidshot, Arcane Strike: DPR 11.495
•M.Work Greatsword, Arcane strike: DPR 6.05

Magic: 1st lvl: (4 per day) Known: Grease, Sleep, Silent Image, Charm Person


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Here are Bard Archers with and without one fighter level. 20 pt buy, Core+APG. Levels 1 and 2:

Bard 1:

Human Archery Bard 1, 20 pt buy, Core+APG

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

10 HP (d8 +1 con, +1 favored class)
16 AC (+3 Studded Leather, +3 Dex)

Saves:
+1 Fort (+1 con)
+5 Ref (+3 dex, +2 class)
+1 Will (-1 Wis, +2 class)

sKILLs (8 Ranks)

6 Perform: Oratory (1 rank, +3 class, +2 cha)
5 Perform: Dance (1 rank, +3 class, +2 cha, -1 Armor Check)
6 Use Magic Device (1 rank, +3 class, +2 cha)
3 Perception (1 rank, +3 class, -1 wis)
6 Stealth (1 rank, +3 class, +3 dex, -1 Armor Check)
5 Spellcraft (1 rank, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message
•1st lvl: (2 per day)
Known: Grease, Sleep

Attacks vs. AC 13
•Shortbow, Point Blank Shot, Rapidshot– (Not Firing into Melee)
+2/+2 (+3 dex, +1 point blank, -2 rapid shot)
Dmg 1d6+1
DPR 4.95

Firing into Melee, with Rapidshot: DPR 2.97

Average: 3.96

•Longsword (Two hands)
+2 (+2 str)
d8+3 (+3 str)
DPR: 4.125


Attacks vs AC 13
Shortbow, Point Blank Shot, Rapidshot– (Not Firing into Melee): DPR 4.95
Firing into melee: DPR 2.97. Average DPR: 3.96.
Longsword DPR: 4.125

Magic •1st lvl: (2 per day) Known: Grease, Sleep

Fight 1:

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

11 HP (d10, +1 con)
18 AC (+5 Scale Mail, +3 dex)

Saves:
+3 Fort (+1 con, +2 class)
+3 Ref (+3 dex)
-1 Will (-1 Wis)

sKILLs (3 Ranks)
5 Know: Dungeoneering (1 rank, +3 class, +1 int)
5 Know: Engineering (1 rank, +3 class, +1 int)
0 Perception (1 rank, -1 wis)

Feats: Point Blank Shot, Rapid Shot, Precise Shot

Attacks vs. AC 13
•Longbow, Point Blank Shot, Rapidshot
to hit: +3/+3 (+1 BAB, +3 dex, +1 Point Blank, -2 Rapidshot)
Dmg d8+1
DPR 6.655

•Greataxe
+3 (+1 BAB, +2 str)
d12+3 (+3 str)
DPR 5.748


Longbow, Point Blank Shot, Rapidshot (Has precise shot): DPR: 6.655
Greataxe DPR 5.748

Magic: none

Bard 2:

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

16.5 HP (d8, +1 con, +1 favored class)
17 AC (+4 M.Work Chain Shirt, +3 Dex)

Saves:
+1 Fort (+1 con)
+6 Ref (+3 dex, +3 class)
+2 Will (-1 Wis, +3 class)
Well-Versed:+4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.

sKILLs

7 Perform: Oratory (2 ranks, +3 class, +2 cha)
•Versatile Performance: Diplomacy, Sense Motive
6 Perform: Dance (2 ranks, +3 class, +2 cha, -1 Armor Check)
7 Use Magic Device (2 ranks, +3 class, +2 cha)
4 Perception (2 ranks, +3 class, -1 wis)
7 Stealth (2 ranks, +3 class, +3 dex, -1 Armor Check)
6 Spellcraft (2 ranks, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Planes (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Religion (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message, Mage Hand
•1st lvl: (3 per day)
Known: Grease, Sleep, Silent Image

Attacks vs. AC 14
•Masterwork Shortbow, Point Blank Shot, Rapidshot– (Not Firing into Melee)
+4/+4 (+1 BAB, +3 dex, +1 Point Blank, +1 Masterwork, -2 Rapid Shot)
1d6+1 (+1 point blank)
DPR 5.455

Firing into Melee, with Rapidshot: DPR 3.456

Average: 4.456

•Longsword (Two hands)
+3 (+1 BAB, +2 str)
d8+3 (+3 str)
DPR: 4.125

lvl 2 1000 gold
375 mwork shortbow
250 mwork Chain Shirt


Attacks vs. AC 14
•Masterwork Shortbow, Point Blank Shot, Rapidshot– (Not Firing into Melee)
DPR 5.455. Firing into melee DPR 3.456. Average 4.456 DPR.

•1st lvl: (3 per day)
Known: Grease, Sleep, Silent Image

Fight 1/Bard 1:

14 Str
17 Dex
13 Con
12 Int
8 Wis
14 Cha

17.5 HP
17 AC (+4 M.Work Chain Shirt, +3 dex)

Saves:
+3 Fort (+1 con, +2 class)
+5 Ref (+3 dex, +2 class)
+1 Will (-1 Wis, +2 class)

sKILLs

6 Perform: Oratory (1 rank, +3 class, +2 cha)
5 Perform: Dance (1 rank, +3 class, +2 cha, -1 Armor Check)
6 Use Magic Device (1 ranks, +3 class, +2 cha)
4 Perception (2 ranks, +3 class, -1 wis)
6 Stealth (1 ranks, +3 class, +3 dex, -1 Armor Check)
5 Spellcraft (1 ranks, +3 class, +1 int)
6 Know: Nature (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
6 Know: Arcana (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
5 Know: Dungeon. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)
5 Know: Engineer. (1 rank, +3 class, +1 int, +1 Bardic Knowledge)

Feats: Point Blank Shot, Rapid Shot, Precise Shot

•Cantrips known:
Dancing Lights, Ghost Sound, Mending, Message
•1st lvl: (2 per day)
Known: Grease, Sleep

Attacks vs. AC 14
•M.Work Longbow, Point Blank Shot, Rapidshot
to hit: +4/+4 (+1 BAB, +3 dex, +1 Point Blank, +1 masterwork, -2 Rapidshot)
Dmg d8+1 (+1 point blank)
DPR 6.655

•Greatsword
+3 (+1 BAB, +2 str)
2d6+3 (+3 str)
DPR 5.5

Gold: 1000
400 Masterwork Composite Longbow
250 Masterwork Chain Shirt
50 Greatsword


Attacks vs. AC 14
•M.Work Longbow, Point Blank Shot, Rapidshot: DPR 6.655
Greatsword: DPR 5.5

Magic: •1st lvl: (2 per day) Known: Grease, Sleep