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Kittyburger wrote:
I was thinking Mahja Firehair. Though Arshea would be awesome, and nothing says that both can't join...
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Kobold Catgirl wrote: For what it's worth, I never really saw gluttony as being purely about food. There's nothing wrong with enjoying food. It's about excess and hedonism at the expense of others' basic needs. Urgathoa is absolutely a goddess of hedonism. The Dead don't need to eat, they just like to--and they sure don't need to eat people. And I'm positive there's other forms of selfish hedonism in her repertoire. I think you're right. The Urgathoa prophecy called out the undead for eating and drinking so quickly that they barely tasted anything.
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Raelysk wrote: Hope my watch will end today, but so far not even authorized... The office opened roughly 45 minutes ago local time from when I post this. It will be open for 9 hours. There is still hope!
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I'd be shocked if it wasn't ORC. Three of the four main Remaster books are out and the APs going forward will be ORC. Also, I don't think it was pushed back so far just to make room for the Remaster books. I think some things had to be reworked.
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First: Erin, thank you for another brilliant installment! Second: I wonder when Yivali will realize why these are called "the Godsrain Prophecies." Third: it's interesting that we technically didn't get a death with this one. Fourth: we kind of got a two-fer, though. We saw what might happen to mortals if Shelyn died. That's appropriate for the twins. And the development had beforehand is evocative of Zon-Shelyn. Shelyn taking up aspects of her... technically not her brother, but at least he had some feeling for her. Fifth: I think that the prophey's intent might be starting to work on Yivali. Assuming that she's right about the prophet hating divinity, then inspiring pity might also get the readers to see them as something less inspiring. That has implications for the prophet's identity, which might help us figure out who buys it. Sixth: and we can officially ditch the alignment theory. It really is anybody's game now.
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Some posters have floated an alignment theory: we'll get a prophecy for one god of each alignment, with either LG or N getting two. I know that alignment isn't a thing anymore, at least technically, but this has been in the planning stages since before the Remaster. Therefore, this would serve as a last nod to that system. We have gotten two N deities (Pharasma and Nethys), one LE (Asmodeus), one CG (Cayden Cailean), one NE (Urgathoa), and one LG (Erastil). There are four spots left, and four alignments: NG, LN, CN, and CE. If the pattern holds, then we can expect prophecies for a combination of (Sarenrae/Shelyn), (Abadar/Irori), (Calistria/Gorum), and (Lamashtu/Rovagug). Also, if the theory is correct and the pattern holds, this means that Desna, Gozreh, Iomedae, Norgorber, Torag, and Zon-Kuthon are on the chopping block. If these choices are correct... Sarenrae/Shelyn: I lean Shelyn for prophecy and Sarenrae for chopping block. Watching the gods deal with the death of the only god that they all love (in their own ways) is juicy, and it would have a huge impact on Z-K. We were told that the Prismatic Ray prophecy would give us some hints, and I think that's what they involve. Abadar/Irori: Irori for prophecy, Abadar for chopping block. Irori hasn't gotten a lot of coverage, so a (false?) prophecy of his death might be a good place to start. Besides, Souls at War gave a good list of reasons for Abadar to be on the block. I didn't even register the 1929 one. Calistria/Gorum: This is the one I'm least certain about. I lean Gorum for prophecy, Calistria for chopping block. We could get something deeply cool out of a Gorum prophecy, and Calistria was instrumental in stopping a possible war already. Lamashtu/Rovagug: Believe it or not, Rovagug for prophecy and Lamashtu for chopping block. I know how I'd write a prophecy of Rovagug's death and I'd love to see if something like that shows up in print. Also, Lamashtu was Nualia's patron deity. You know, the first AP issue's main villain. Killing her would have an impact, and there would be repercussions for Varisia.
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keftiu wrote:
That must have been fun! It's worth pointing out that planes weren't always like that. The differences in the classes weren't always so stark.
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James Case wrote:
Huh. I knew about a few Roman FPTs, but not that one. You learn something new every day! ETA: They had apartments, food carts, and famous athletes would endorse products. Oh, and they also discovered steam power but couldn't figure out how to use it.
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Firstly, this is absolutely delightful. Thank you so much, Michelle and Sandra! Secondly, I now have this image of Mogaru fighting a bunch of G-Pop Stans. Spoiler alert: it doesn't look good for His Majesty.
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It was good to see some of those names again, and find out about how they've progressed since we last checked in on them. (Mawwiage!) I like how some plot threads were hinted at in the guide. And who was the trailer's VA?
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Parry wrote:
Every now and then it falls apart.
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Themetricsystem wrote:
Of all the gods I remember, Asmodeus is best positioned to take his portfolio. It makes sense. Things really go to Hell when the economy collapses.
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Anorak wrote:
It's not a Gala without The Looks. We need The Looks. (And hopefully a happier ending than the most recent Gala)
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Urgathoa's death launches the Undead Apocalypse? That's poetic, as is her being the first dead god to get a posthumous last laugh. We've been discussing fears in regards to these prophecies. Here, I think we see the fears of the god's enemies rather than the god herself. Pharasma could have destroyed Urgathoa early on had she chosen. The possibility raised here is a powerful reason for staying her hand. Also, I love the bit about the undead eating and drinking so quickly they can barely taste anything. That's also poetic. As always, thank you Erin! This is great.
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James Jacobs wrote:
There's no fun in going to Sandpoint without meeting the Sandpoint Devil.
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There is greed and then there's this, and that is 100% a compliment. These might be my favourite new dragons so far. It's only natural that a greed themed dragon would cover themselves with parts of their hoard, even if it ruins those items. There's a moral lesson there. As a side note: I think that a certain Underworld Dragon can't even think of this branch of the family without her blood pressure increasing to dangerous levels. Not because of envy, but because Fortune Dragons are just so gauche. There is an art to excess. If you understand that, you're Liberace. Otherwise you're just Donald Trump.
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This is fantastic! Thank you, Hiromi and Sammy! CreepyShutIn wrote:
The vendor is a thief. Hide wasn't supposed to have noticed her pickpocketing. He might not have if she hadn't tipped her hand.
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Dustin Knight wrote:
Dragon Slave!
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The Raven Black wrote:
That too, probably. I'm sure that we will love it, but the characters won't.
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WWHsmackdown wrote:
JINKIES!
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James Jacobs wrote:
*reads spoiler section* *hype intensifies*
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TRDG wrote:
All signs point to no... because it will be printed in Prey For Death, the first Remastered adventure, where the PCs will play as Red Mantis Assassins forced to clear their names. The page just came up today, and James Jacobs confirmed that the archetype will be there.
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An AP that's explicitly a sequel to a previous AP is cool enough. An AP that could be a sequel to any AP? This is going to be interesting! I'm excited already! And that's without it tying in to The Hints. I think I may know which one, and I'm already putting together how it may tie in to events down the line if I'm right.
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At the moment, no. That being said... a few months back we got a bunch of hints about upcoming adventures and APs. One of them involved a spreading mass of tangled thorns. A bunch of thorns is called a briar. As in "Tanglebriar," potentially.
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Ascalaphus wrote:
Each case makes sense. Jatembe spent the last few years imprisoned on Akiton. I doubt that he was around when Tar-Baphon broke loose and rebuilt his power. Jatembe isn't the type to charge in guns blazing unless he must. The Magaambya is reaching out to the rest of the world. I think he's building on that behind the scenes, and Tar-Baphon's going to run into some enemies he's not faced before when the time comes. Baba Yaga could have divinity if she wanted it, but she sees it as a trap. Therefore, she thinks that anyone deliberately chasing it is a fool. Tar-Baphon could do what she did, conquering planets and playing on the level of divinity without being bound by those rules. He's even a lich, so he doesn't have to go to great lengths to prolong his life. But no, he has to chase after a false promise of power and turn himself into Urgathoa's lapdog to do it. (Don't think for a moment she guards his soul cage out of the goodness of her heart!) Sorshen is probably watching the situation very carefully. If he takes Belkzen, he could very easily move on Eurythnia. Her army can't stand up to his. She could take him directly, but right now she couldn't put him down permanently. He doesn't have that problem in regards to her. She's probably ready for a fight in case he decides to pay a personal visit to Urgir, but she's not going to move against him otherwise until the inevitable alliance is ready to strike.
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magnuskn wrote:
To expand upon this, there will be some errata as needed. There already is, in fact. Here it is.
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Thruneosaurus Rex? That is utterly ridiculous, and I cannot possibly convey how much I love it. A love that only increased with the art. Look at the little arms! Who's a giant adorable Hellspawn? You are! Yes, you are!
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SatiricalBard wrote:
About the SRD: technically, yes. However, WotC is a subsidiary of Hasbro, a multibillion dollar company. While they would eventually lose the case on its merits, Paizo would run out of money first. As for the staggering, there isn't really a clear answer here. They got the ball rolling almost as soon as the shock wore off. The process was well underway by the time WotC/Hasbro was made to cave. They couldn't trust that they wouldn't pull anything any time soon. Remember the MtG/Pinkerton fiasco? That happened the same week Paizo announced the Remaster. They had to start publishing ASAP because the company could well have been at risk if they didn't. They had to divvy the necessities so that they could get things out quickly. That meant a cross-section of classes and spells (Player Core) and either monsters or new terminology, updated rules where applicable, and magic items. They decided that the latter were more important to running the game, so GM Core was the second book. I understand the frustration. Believe me, I understand. I also understand why the situation has unfolded as it has, and where the blame lies. There aren't really any good answers here. It would be nice if we get a preview document in the next month or so (some traits, a couple Remastered monsters, a couple brand new monsters), but I don't expect one.
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Fair enough. It makes sense. And as for the speculation: the #201 AP won't be directly related to War of Immortals. That said, this is going to be a huge Event. I wouldn't be at all surprised if we get something that's going to somehow be significant when the end of the year comes around.
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Gisher wrote: I thought the planet Golarion, including the nation of Numeria, was missing in the Starfinder setting. So how would a LO Numeria book work in Starfinder? SF2 might facilitate an LO: Numeria book because of the tech. Covering Numeria requires tech. Items for sure, and possibly archetypes. It wouldn't do a thing lorewise, for the reasons you stated. That said, it might be smarter to use a hypothetical LO: Numeria as a teaser for SF2. The prevalence of tech means that SF2 wouldn't need the archetypes, and Paizo has reprinted items before. Using the book to hint at what's coming wouldn't be a bad idea.
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I'd be surprised if it was Iomedae, given that she's Seelah's patron. That feels like an end-of-an-edition change. That said, replacing her with Arazni makes a sort of narrative sense given their history and their ties. If Iomedae sacrificed herself, I can see Arazni being moved to take up her cause. Sacrifice has moved her before. ETA: And there are the changes to Champion to consider. Iomedae is the Champion goddess, but she represents one very particular type of Champion. Arazni is potentially much more flexible, which could fit how they'll soon be handled.
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Aenigma wrote: Will there be a playtest for mythic rules? We're more than a year out from release, which is unusual. Usually it's about a year from announcement to release. There's time, if they're able to take it.
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Thurston Hillman wrote:
To be expected, good sir. Besides, it leaves room for options in supplementary material!
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