Double Agent

Ensign 5th Account's page

71 posts. Alias of Souls At War.


RSS

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>

Freehold DM wrote:
I just thought you were a kobold.

Kobold girl?


Limeylongears wrote:
Ensign 5th Account wrote:
Master Pugwampi wrote:
Pontiff Rysky, of Cult of Cosmo wrote:
*pokes Captain Yesterday with holy stick thingy^
I Blame Cosmo that all we have to strike at interlopers like CY are stick-like things full of holes.

ever thought of not gnawing them?

but gnawing is half the battle...

Gnaw them into spiked stick-thingies...


1 person marked this as a favorite.
Master Pugwampi wrote:
Pontiff Rysky, of Cult of Cosmo wrote:
*pokes Captain Yesterday with holy stick thingy^
I Blame Cosmo that all we have to strike at interlopers like CY are stick-like things full of holes.

ever thought of not gnawing them?

alternatively, put a sign on them, and hit with the side of the sign, depending on the material, could be used as an improvised axe or war-fan.

I blame Cosmo for having that kind of thoughts.


Grankless wrote:
Oh, I see now - I did enable them yesterday, but it says it's "pending" which is... interesting! Ah well.

Requires validation via Email. you might need to have it resent.


1 person marked this as a favorite.
Grankless wrote:
GM Nayr wrote:
If anyone started Carrion Crown but didn't finish...or didn't start and doesn't mind having missed the whole first book, I'm in need of 1-2 players for my CC group. They're at level 5 and about 1/2 way into book 2. PM me if interested.
Nayr, for whatever reason I can't send PMs - are you still open for this?

Check your account setting to be sure, opting off to receive them also stop you from sending any. that and/or Nayr opted off.


1 person marked this as a favorite.
Dr. Hans Reinhardt wrote:
Undead astronauts followed by undead colonists would seem to greatly decrease the resources needed (food, water, oxygen, radiation shielding, other safety concerns, etc.)

But they might not have any reason to leave in the first place either.


2 people marked this as a favorite.

Not sure magnetic dices would work, but the magnetic board could.

Tender Tendrils wrote:

It isn't really "we will eventually go to the moon or mars" it should be "we will eventually go to the moon and mars".

Especially given that colonizing mars more or less requires that we have a colony on the moon to act as a staging area.

Hopefully, before we are done turning Earth into a wasteland.


1 person marked this as a favorite.
Tacticslion wrote:
It’s also nice because if they’re in power conservation mode, they can take it non-digital and do things the old fashion way, though if they do, we likely will never see what would be genuinely important artifacts, ‘cause efficiency (and reuse of old materials) would likely be top priority rather than preservation for history. (We might get some low-rez digital shots - such as saved on someone’s personal phone, for instance - but the materials themselves would likely be reused until they were no longer viable.)

I'm trying to figure out how throwing dices in Zero-G would work.


Is this some kind of closed recruitement or secret club?

If not, what system?


Seeking potential players and GM for: Carrion Crown, Jade Regent, Skull & Shackles, Mummy's Mask, Iron Gods, Hell's Vengeance, Ironfang Invasion, Ruins of Azlant, War for the Crown.

Regular, not PFS.

prefer higher PB.

optional: background skills, 3rd party stuff, gestalt, bigger (more) race selection.

No go: Roll for ability scores, GM chosen Traits and Drawbacks.


* Young Characters?

* will there be any Airship(s)?


1 person marked this as a favorite.

does it mean this thread can be alive now?


GM Moonknight wrote:
Ensign 5th Account wrote:
Silly question #2: what about the Race builder? Making new races or sub-races (mod to old races)?

Not a silly question. If you want to submit one, along with a detailed description of the race, I'll take it into consideration.

I really don't like saying no. If you have a cool idea, it's my job to try to make it work within the scope of the game, and if I can't, work with you to compromise, so I can make it work.

Silly: get the Adoptive Parentage alternate trait without losing Bonus Feat.

Sillier: adoptive parents being Goblins.

Even sillier: trait gained is Eat Anything alternate trait.

I need to come up with things that make sense.


Silly question #2: what about the Race builder? Making new races or sub-races (mod to old races)?


rdknight wrote:
Grandlounge wrote:
theasl wrote:
Grandlounge wrote:
It's come up a couple times and it has piqued my curiosity what it time lost and where can the trait be located?
It's the last campaign trait in the players' guide. Scroll down. :P
I saw that one. I assumed there was a second trait with the same name, as happens with pathfinder stuff, because people were talking about playing full azlanti with that trait.
How could the trait be construed to allow full azlanti? I'll readily admit I'm no good at the kind of intent-warping some players excel in, but I don't see any way to read that into the trait.

Parts of the wording make it sounds like the character could/might be a time traveler of sort. The question was a bit of a joke based on that, and what the clone thing was in a previous AP.


[MunchKin Mode]

Can I use the Time Lost trait as an excuse to play a full blooded Azlanti?

[/Munchkin Mode]

^ needed to get that one out of my mind.


... maybe someone born from a victim of a clone trap, the trait or that one.


GM Moonknight wrote:
Ensign 5th Account wrote:

What's your beef with Goblins? I know they might be problematic in book 1, but other than that?

and my usual...
* Age categories: Core (ability scores adjustments) or PFS like (cosmetic)?
* Young Characters?

Good question. I don't have a beef with goblins specifically, I just don't think they fit thematically with the Adventure Path.

I will be using Core for age adjustments.

Thanks.

Still want to know if Young Characters are a Yes or No?


What's your beef with Goblins? I know they might be problematic in book 1, but other than that?

and my usual...
* Age categories: Core (ability scores adjustments) or PFS like (cosmetic)?
* Young Characters?


CampinCarl9127 wrote:
Ensign 5th Account wrote:
so, how do age categories work mechanics wise?
Rules wrote:

With age, a character’s physical ability scores decrease and his mental ability scores increase (see Table: Aging Effects). The effects of each aging step are cumulative. However, none of a character’s ability scores can be reduced below 1 in this way.

Middle Age +1 to Int, Wis, and Cha; –1 to Str, Dex, and Con
Old +1 to Int, Wis, and Cha; –2 to Str, Dex, and Con
Venerable +1 to Int, Wis, and Cha; –3 to Str, Dex, and Con

Link

I was asking if this was the case (Core) or not (like PFS).

@BRAN VAN 3000, I am aware, partly why I asked.


GM Dak wrote:
@Ensign I'm not completely opposed to age categories.

Can I call that a mathematician answer?

so, how do age categories work mechanics wise?


* Age categories: Core (ability scores adjustments) or PFS like (cosmetic)?
* Young Characters?
* Guessing no to templates.


I suppose this thread can be closed now.


1 person marked this as a favorite.

I hope no Flumph were harmed in the making of this product.

Adam Smith wrote:
***

Are you the Adam Smith that hate players/PCs guts? (number 183)

Captain Killjoy wrote:
Cole Deschain wrote:
Joyous!
Can't have that!

You can't kill joy if there is none.


Will there be a subforum for Pathfinder: Kingmaker, or will it be something to talk about offsite?


James Jacobs wrote:
Bellona wrote:
Just realised that Sorshen's polearm is double-headed in the sense that there is a blade at both ends. Wasn't the original plan that it be double-headed in the sense that one end has two blades?

Nope. The original plan was to have two side-by-side blades at the end, but a mixup with the artist the first time we ordered her with her weapon combined with the fact that we got the final art in at the very last minute and it was too late to make changes ended up scuttling that plan.

Her weapon does have blades at either end, but it is not used as a double weapon. Among other things it's a speed weapon, and its flavor is that when one makes the additional attack with the speed quality that strike comes from the second blade.

Remind me of the thing with the Rhoka Sword.


Duiker wrote:
Gorbacz wrote:

MARKOOOOOOOOOOOOOOO!

HERR MASSOUDI!

It's been almost two weeks.

Just be patient. To better model real analysis, he only posts his financial fan fic once per quarter.

So, the next one should be soon?


Kinda surprised making a sub-forum for Return of the Runelords wasn't part of the update.

more on topic: site has quite a few slow downs here and there, part of it might be loading order/priority.


Dungeons:

* Dungeons & RuneLords
* Dungeons & Demons
* Dungeons & Undeads
* Dungeons & Dinosaures
* Dungeons & Politics
* Dungeons & Monsters
* Dungeons & Pirates
* Dungeons & Ninja
* DungeonsFinder

Ruins:

* Ruins & Dragons
* Ruins & RuneLords
* Ruins & Demons
* Ruins & Undeads
* Ruins & Dinosaures
* Ruins & Politics
* Ruins & Monsters
* Ruins & Pirates
* Ruins & Ninja
* RuinsFinder

Graves:

* Graves & Dragons
* Graves & RuneLords
* Graves & Demons
* Graves & Undeads
* Graves & Dinosaures
* Graves & Politics
* Graves & Monsters
* Graves & Pirates
* Graves & Ninja
* GravesFinder

Jungles:

* Jungles & Dragons
* Jungles & RuneLords
* Jungles & Demons
* Jungles & Undeads
* Jungles & Dinosaures
* Jungles & Politics
* Jungles & Monsters
* Jungles & Pirates
* Jungles & Ninja
* JunglesFinder

Runes:

* Runes & Dragons
* Runes & Lords
* Runes & Demons
* Runes & Undeads
* Runes & Dinosaures
* Runes & Politics
* Runes & Monsters
* Runes & Pirates
* Runes & Ninja
* RunesFinder

Edits:

Stone:

* Stone & Dragons
* Stone & RuneLords
* Stone & Demons
* Stone & Undeads
* Stone & Dinosaures
* Stone & Politics
* Stone & Monsters
* Stone & Pirates
* Stone & Ninja
* StoneFinder

Seas:

* Seas & Dragons
* Seas & RuneLords
* Seas & Demons
* Seas & Undeads
* Seas & Dinosaures
* Seas & Politics
* Seas & Monsters
* Seas & Pirates
* Seas & Ninja
* SeasFinder

Other:

* DinoFinder
* RoadFinder
* PathSeeker
* PathSearcher
* PathHunter
* PathKeeper


1 person marked this as a favorite.
Quote:
Historically, alchemy was a protoscience with diverse traditions seen throughout the world. Its chemical discoveries were often explained and expanded upon using the metaphysical traditions of the practitioner's native culture. These alchemical experiments and observations were later refined by experimentation and rigor to become the modern science of chemistry.

Chemistry, and partially helped different fields of physic, advance mathematiques, medicine, etc...


kyrt-ryder wrote:
Nick O'Connell wrote:

Could anyone give me any idea of how much it will change? Will it be like dungeons and dragons?

Hopefully it will continue to be progressively less about dungeons :P

Less about Dungeons, or less about Dragons?


1 person marked this as a favorite.
Mudfoot wrote:
Oddly enough, Paizo's dice machine is prophetic. It said the 23rd, and it was right. Maybe we should use it more often.

Came out on the 22nd here.


Katina felt down from the Throne of the Punniverse?


Master Pugwampi wrote:
Hunt, the PugWumpus wrote:
... Who do you think they blame? Whose Name do they take in vain? I'll give you a hint...
Huh. I was going to guess Shaft...

I was going to guess Nick Fury first, then Cosmo (blaming Cosmo for Nick Fury).


3 people marked this as a favorite.
James Jacobs wrote:
Ensign 5th Account wrote:

Still, shouldn't Player's Guides be developed alongside their AP?

They are, and this one was.

They go through a lot more steps than development though (primarily layout and editing), which means there's a lot of steps that the above list of complications can hit at. The player's guide is, as far as I understand it, VERY close to being done, but its development stage has been done for quite some time. It's a complex, multi-team procedure, and it's unfair to imply that the delays hit the project only at the development stage of things.

AKA: Whether it's the editor or writer or artist or graphic designer or developer who's bringing you your coffee refill is irrelevant, since from where you're sitting, they'll all look the same.

Thanks for the extra explanations.

and thanks for making them funny instead of vitriolic.


Anyway...

Goblins being a Core Race + Alchemist being a Core Class = "We Be Goblin" AP?


James Jacobs wrote:
pauljathome wrote:
Sub-Creator wrote:
however, it is still a free document provided us out of the kindness of their hearts.

This is where I disagree. Its free, but it isn't (or shouldn't be) provided to us out if the kindness of their hearts.

Let me use an analogy. Up here in Canada, just about every "proper" restaurant (not coffee shops, not fast food) give you free refills. Customers ABSOLUTELY expect it. While free, they're NOT given to us out of the kindness of their hearts. Its a cost of doing business, a part of what is expected when you buy a meal at a nice restaurant.

To bring that analogy home...

...it's hard for those servers to bring you coffee if any of the following occur:

1) The coffee machine breaks
2) They run out of mugs
3) They just built a new restaurant next door and are splitting their staff and coffee supplies betwween both places.
4) They're building a 3rd restaurant across the street that's bigger and better than the one they're currently in and have outgrown, and some of the resources they use to bring you coffee are being used to keep those building the new place going.
5) Many of their servers are in the process of moving their offices and lockers and all that to a new building.
6) They're short-staffed because of illness.
7) They're short-staffed because some of their employees had to go to restaurant conventions.
8) Due to the success of their new restaurants they've hired a lot of new workers, but training them up takes time out of their day-to-day job of bringing you coffee refills.

And when several of those things happen at the same time, in a perfect storm situation? Pretty much mayhem in the free refill department, since they'll need the time they took normally to give you free refills to handle everything else that's emergencying on them.

NOTE: Not all of the above analogies map precisely to Paizo. Coffee and Player's Guides are very different things, but the core idea is the same. When a lot of things happen at once... the most the coffee refill department can hope for from those who want more coffee is patience and understanding.

Thanks for the (hilarious) detailed info on the states of things.

Still, shouldn't Player's Guides be developed alongside their AP?


1 person marked this as a favorite.
Master Pugwampi wrote:

*clears throat and gets up on tiny soapbox in front of a quickly assemble shop front*

*Ahem*

PITCHFORKS!!! I got your nice sharp PITCHFORKS!!!

PITCHFORKS and TORCHES!!!!

Can't be a self respecting vengeful mob without PITCHFORKS and TORCHES!

Get 'em while they're still burning!

;)

FLAMETHROWERS, CHAINSAWS, PILEBUNKERS, etc...


2 people marked this as a favorite.

I blame Cosmo we still don't have a Player's Guide for the War For the Crown AP!


Some of you sound like "We should boycott Paizo until..."


1 person marked this as a favorite.
Feros wrote:

I Blame Cosmo for all the frustration and angst the new site format is going to bring...

...while he revels in it, no doubt!

I blame Cosmo that I don't know who to blame for Paizo chosing to do so right before street release date, because it worked so well (/sarcasm) the previous times they did something like that.


1 person marked this as a favorite.
Hunt, the PugWumpus wrote:
Ensign 5th Account wrote:
I blame Cosmo that I don't know what to blame Cosmo for!

Oh my, that's the most karmic-ly unsound utterance I've seen in a long time. That's like painting an Astral Plane bullseye on your soul and then waving Wile E. Coyote signs taunt-mocking Fate.

I blame Cosmo for E5A very soon becoming a literal textbook-example of some highly-improbably act-of-Deity Calamity-with-a-capital-C.

Edit: I also blame Cosmo that my strict adherence to Oxford comma use was, in hindsight, a gateway to my hyphen addiction.

But I don't want to hurt anyone's feelings.

I blame Cosmo I can't tell if it's a good or a bad thing.


What happened to this?


2 people marked this as a favorite.

I blame Cosmo that I don't know what to blame Cosmo for!


DM Quoth wrote:
Ensign 5th Account wrote:
Not asking for permission, but more for clarifications: what about the rest of Pathfinder Unchained?

Sorry; 'N' to the 'ope'.

I really like background skills because they help flesh out a character and add to its versatility. But that's about as unchained as I'm going to get.

Asked because some GMs prefer the Unchained versions of the Classes.


Not asking for permission, but more for clarifications: what about the rest of Pathfinder Unchained?


Want stats for the three headed puppy.


2 people marked this as a favorite.

Three-headed puppy.


Any job like patrolman, guard, escort, Medical Examiner, etc?


GM_Solspiral wrote:
mishima wrote:
For some reason this reminds of Bright.

Police Academy, Bright, Lethal Weapon, Rush Hour, Training Day, Turner and Hooch, Robocop, and Law and Order are all influences on what I have in mind. But so is V for Vendetta and Les Miserables as there's a revolutionary element.

Mix in that this is taking place 50yrs forward of a Kingmaker game that stalled out 2nd book as part of it's inspiration so you have me recycling some of that preparation in particular 2 book villains from Kingmaker are possible problems.

Can we expect silliness à la Spaceball, Robin Hood: Men in Tights, Loaded Weapon 1, etc as well?

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>