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Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Quick roll call, let's see which of us are still here. I'm game to keep running this if folks are still interested in playing. If enough people have fallen out, though, we may need to recruit a couple of replacements, though. Possibly rewind a bit. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() "I have rope you can use to lift and lower, but I don't have the strength to lift bodies myself, except perhaps the Lady Anevia. I'll be able to heal any cuts or scrapes, however. So, how would we like to do this? One rope on either side, and one going across the middle?" ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() "I have some rope. Not enough to get us down one side and up the other, but enough to get us down." Enshi pulls the rope from his pack, then looks at the others. "Anybody have a way to fasten it, or should one or two of us hold onto it here, then toss it down and climb down after?" ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() I was hoping that the sickness would have lifted by now, but it looks like it either hasn't, or time and circumstances have not been kind to DM Grey. I'll take up the reins again, although I'll leave the invitation open to DM Grey to jump in if circumstances favor taking over again. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Howdy, all. So I'm going to throw the question out again. Do we think DM Grey is MIA enough to bring in another GM? His last post is, I believe, his last post for us. No posts since. I'm willing to step up and take over if we need to. Enshi can be a Bot or can disappear if so. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() DM Grey:
Did we miss an encounter or something? Enshi will move forward to hear the last part of Kayla's report. "What about, I dunno. Talking to them? See if we can get help from them to find the way out?" ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi is cleaning, and offering prayers to Sarenrae and to Torag for the fallen priest's soul. Also, burning any remaining healing power to bring everybody in the party (plus NPCs) to full health. Next day's spell selection set. Enshi will probably best serve in a middle position for marching order, perhaps as a torchbearer. He does have light prepared. Perception: 1d20 + 3 ⇒ (11) + 3 = 14 ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi leaves the body for a moment and moves over to speak with Barundar. "If you have no objections, I believe that this poor soul should be cremated, so to speed his spirit on its way to the forge of his God for judgement. I was going to ask the mage if he had any spells that could accomplish the task. My own magicks are not strong enough for a complete cremation, I fear." ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi assists in removing the corpse(s) from the temple, then prays over the body, seeking to send the fallen priest to his proper resting place. Any knowledge of burial customs from the religion check? ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi holds his holy symbol high, calling on the power of the Dawnflower to heal the group. He then moves to the Dwarf, pressing the holy symbol to the man's shoulder as he prays. Channel: 1d6 ⇒ 5
After healing the others (and himself), Enshi looks around. "I don't want to hold up our return to the surface, but I think that we might want to do something about this temple. It's possible that it absorbed enough evil from the Huecuva that he, or something else, could grow here and come after us. It might be worth stopping to rest and taking the time to reconsecrate the temple so no more evil can grow here." ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi stops where he is, the scimitar dropping toward the ground as he catches his breath. One he has his wind, he calls out, "How is everybody? Who's injured, and what have we lost?" As people answer, he'll reach for his holy symbol and touch it to his forehead, thanking Sarenrae that they survived. He'll kneel and begin to search the rags and bits that were once the Huecuva, looking for any clues or useful items. Perception: 1d20 + 3 ⇒ (5) + 3 = 8 ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Staggering from the Huecuva's attack, Enshi steps around the undead and slashes at it with his flaming scimitar just before the flames gutter out. Attack: 1d20 + 1 - 2 ⇒ (7) + 1 - 2 = 6 Aiming to get flanking for an additional +2; mwk cold iron, for what that's worth, plus the spell, sickened already factored in
GM: Also, just checking going forward. I assume you're rolling all relevant saves for us when applicable? Don't know if there are any here, just checking for my own knowledge. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi's eyes widen as he figured out what stands before him. This is much too strong to fight alone, but it already savaged the Dwarf, and the others are busy fighting elsewhere. Oh, gods, gonnadiegonnadiegonnadie, Sarenrae give me strength! "Huecuva! Priest-Zombie! A little help here! Nga Iskakku Qamu!". This last in a strange tongue, although the effects become readily apparent as Enshi's scimitar bursts into flame. He takes up a defensive posture near the door, blocking it from exiting the room. "You'll have to go through me to get to them, fallen one." ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Didn't realize I was aware of more than one. I'll roll with the one you gave me, though. :) Enshi reaches for his holy symbol, calling on its power to summon a bolt of fire to throw at the skeletal figure. In its light, he'll try to catch a glimpse of the figure savaging the Dwarf. "Barundar, watch out!" Fire Bolt: 1d20 + 2 ⇒ (19) + 2 = 21
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Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Just as he is about to reply to Anevia's statement, the sounds of combat reach Enshi. "Stay here. I'll be right back.". Drawing his scimitar, Enshi moves to join the fray. Pretty sure that takes all my round 1 actions. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Perception: 1d20 + 3 ⇒ (6) + 3 = 9
"I see. Well, if it is not your place to say, perhaps now is not the time to speak of it. Was Irabeth a follower of the Father of the Dwarves? A sister? Comrade?" Enshi fails to notice the growing concern of the others around him, even though he had heard the initial buzzing. If he identifies the temple as belonging to another deity, he'll edit the name he uses to match. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Enshi goes to one knee on the pretense of checking the dressings on Anevia's leg. Quietly, so as not to be overheard by the others, he murmurs, "You know Horgus from before all this, don't you? Or something about him, something that relates to this temple. What he says hurts you. Is it a secret?" Sense Motive on response: 1d20 + 3 ⇒ (15) + 3 = 18 ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Hey. Thanks for taking over. Google Docs is awesome, since I currently have no Internet at home. As nice as Roll20 is, I can't look at it on my phone at all. Mature content is also perfectly acceptable at any level. :) ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() I could also GM under the same conditions as Reinnwulf. I may be able to get a friend of mine to do it with myself assisting. He's learning GM-craft, and he's never done PBP before. I'll ask if he's interested. Oh, and did anybody's build include Trapfinding, or might it be worthwhile to dip for it in mine? ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Note to self: Cleric will leave Diplomacy to the Cha-based half of the party. Cleric will also stick to healing and fire, and refrain from referring to himself in the third person. The Cleric also congratulates the Paladin on an epic Diplomacy roll. Out of curiosity, since I was thinking about shifting my build away from the Prestige Class I was looking at, do you get Trapfinding, Kayla? Since I'm probably not going to take my Prestige Class, I was looking at alternative ways to get Perception as a class skill, and one-level dip was looking like one of the ways to go. Looking at either Rogue, Bard, or Inquisitor for a dip. ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() "If you are skilled at such, I, for one, would be grateful if you would. How are you feeling? Did the serpent harm you?" Enshi sheathes his scimitar, and does a quick examination of Kayla to see if there's anything he can do. Heal: 1d20 + 7 ⇒ (19) + 7 = 26 if necessary ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() Perception: 1d20 + 3 ⇒ (15) + 3 = 18 Drawing his scimitar slowly, Enshi moves to interpose himself between the NPCs and the viper. "Be careful. There's a rather large snake there, probably venomous, and it doesn't look happy." ![]()
Male Human Cleric 1
Stats:
HP 8/8 | AC 17, T 12, FF 15 | Fort +2, Ref +2, Will +5 | Init +2 | low-light, Perc +3 ![]() "Is everyone all right? Anybody hurt?" Enshi sheathes his scimitar and moves to assist any injured parties. Once all that is taken care of and things settle down: Enshi will take a look at the bones that were being examined previously. "Do you think those things were what killed this one?" Heal: 1d20 + 7 ⇒ (11) + 7 = 18; trying to identify cause of death
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