
| Enraged Voodoo Amiri | 
            
              
                 F Barbarian 4 (HP:53/53) (AC:18 Touch:12 FF:16*)Amiri cannot be caught flat-footed, CMB +10; CMD 20 (FORT:+8 REF:+3 WILL:+4)(INIT:+2) (PER:+8) 
              
              
                
                   
	
		 
	
 
                
                
              
            
             
          
         
	
 
                
                
              
            
            FREE ACTION:Amiri lets go of ther Bastard sword and
MOVE ACTION:Draws the Magical Longsword they found in the mushroom cave. Gripping it with two hands, she swings it at the disgusting creature, once again putting the icing on the cake with
NO ACTION (-2 to hit/+6 DMG): Power Attack and
SWIFT ACTION (+2 DMG): Powerful Blow.
 +1 Longsword(aberration-bane)=+3//BAB=+4//Rage/Bull STR(26)=+8//Bardic PRF=+2//Sickened=-2//Power Attack=-2: 1d20 + 3 + 4 + 8 + 2 - 2 - 2 ⇒ (4) + 3 + 4 + 8 + 2 - 2 - 2 = 17 
DMG- LS(1d8+3 +2d6)//1.5 STR(+12)//PA(+6)//PB(+2)//Bardic PRF(+2)//Sickened(-2): 1d8 + 3 + 12 + 6 + 2 - 2 + 2d6 ⇒ (1) + 3 + 12 + 6 + 2 - 2 + (1, 6) = 29
What a crappy to hit roll for all that!
Parrym, I've taken 15 pts DMG if we are splitting it
 
	
 
     
    