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|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi will stand guard while the research gets finished up. Mister Gunter will try to finish up the Tablets. Religion Check: 1d20 + 4 ⇒ (19) + 4 = 23
However he is probably getting tired of studying...:) ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi focuses on the tablets as well... Religion: 1d20 + 1 ⇒ (18) + 1 = 19
She may have spent time in church but she didn't particularly enjoy it... ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Religion: 1d20 + 4 ⇒ (18) + 4 = 22
Mister Gunter...thinks hmm this is the first time he ever felt like research in library was dangerous...He focuses on the Tablets. ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Lande Striden wrote:
I think we only have time for one more round of research. We need an hour to make our way out and make a suitable camp for the night. ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Mister Gunter...terrified of the undead Cyclops is relieved that it is no longer part of the natural world... After taking a moment to gather is wits once more, he resumes his search of the rubble, floors and walls of the room... Perception: 1d20 + 7 ⇒ (15) + 7 = 22 Renvi...although stupefied from her previous examination elects to go back to the crystal and tempt fate once more. Perception: 1d20 + 6 ⇒ (8) + 6 = 14 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi steps SE...
Deception: 1d20 + 5 ⇒ (14) + 5 = 19
Renvi jumps up into the air high and comes down with an overhead strike with all of her mass behind it. (Confident Finisher) Shortsword Strike: 1d20 + 6 ⇒ (11) + 6 = 17
Raise Shield (Buckler) AC19 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Emory strides over to Lustanus to provide some medical attention.
Medicine: 1d20 + 7 ⇒ (2) + 7 = 9
Is the cyclops taking clumsy 2 for 1 round and takes 1 persistent electricity damage from the Tempest Surge? Lastly, Mr. Gunter throws his spear at the cyclops! Ranged Spear Strike: 1d20 + 3 ⇒ (10) + 3 = 13 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Lande Striden wrote: Why did Renvi's second attack do less damage? If she has panache, the damage from precise strike would continue to apply until she uses a finisher. It's not a once per round bonus. This my 1st time playing a swashbuckler. ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi continues her dancing with her shortsword she throws it in the air, does a cartwheel and then catches it again... Performance: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19 The swashbuckler then leaps into combat with a daring acrobatic somersault followed by an overhand strike with her shortsword...
Precise Strike: 1d20 + 6 ⇒ (19) + 6 = 25
She then pushes her lips together and blows the cyclops a kiss... 2nd Attack: 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19
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|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Emory strides over behind Renvi, and performs Battle Medicine on her using his healing tools in his Bandolier. Medicine Check: 1d20 + 7 ⇒ (4) + 7 = 11 Having used his tools too aggressively on his patient, he manages to accomplish very little... Lastly, MR. Gunter readies his spear. ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi strides twice, and moves in next to Lande... She is breathing heavy due to her nervousness...she has never seen such a formidable foe before! She then launches into an acrobatic performance with her shortsword as if she were on stage...(Building Panache) Performance: 1d20 + 5 ⇒ (4) + 5 = 9 -1 for stupified ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Mister Gunter's eyes widen in surprise at the mean looking cyclops... He quickly calls upon mother storm.. to manifest Tempest Surge! Electricity damage: 1d12 ⇒ 12 DC 17 Reflex save or the target also is clumsy 2 for 1 round and takes 1 persistent electricity damage. He then takes cover behind the pillar if possible... ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Lande Striden wrote: What is our current hit point totals. I looks like the GM was keeping track of the damage and then stopped. I would have liked to have taken time to recover before we moved on. I believe I am healed to full when you used battle medicine after the dragon encounter. If renvi took any damage during the dragon, then she is still injured. She didn't take damage during this recent run in with the slimey things. ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi discharges her hand crossbow upon the creature! Hand Crossbow Strike: 1d20 + 6 ⇒ (13) + 6 = 19
Renvi reloads the hand crossbow
Hand Crossbow Strike: 1d20 + 6 - 5 ⇒ (10) + 6 - 5 = 11 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Round 2 Actions: (2 Actions) Casts Tempest Surge on Gold (Storm Druid Focus Spell) Electricity Damage: 1d12 ⇒ 1 Reflex Save: DC 17 or be clumsy2 for One round, and take 1 persistent Electricity damage. (1 Action) Mister Gunter Throws his spear at Copper!
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|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() :Go ahead and take your round 1 actions Lustanus :) you go before the rest of us do :) Renvi Strides up to Gold (2 Actions)
Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Fortitude Save: 1d20 + 4 ⇒ (11) + 4 = 15 Mister Gunter moves to the foot of the muck and casts Jump! (unfortunately its self only...) He jumps over the muck landing in flank position with Lande!
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|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Renvi spits in both hands and presses her calloused hands against the ancient stone door. Putting her shoulders into it, she tries her best to help Lande. Athletics Aid: Athletics: 1d20 + 4 ⇒ (17) + 4 = 21 Athletics: 1d20 + 4 ⇒ (18) + 4 = 22 Athletics: 1d20 + 4 ⇒ (19) + 4 = 23 Athletics: 1d20 + 4 ⇒ (6) + 4 = 10 ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() DM Deevor wrote:
I'm willing to bot Renvi so DM Deevor doesn't have to run the game and play a character too :) ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Mister Gunter examines the relief on the wall..looking for any inspiration from past teachings...His brow furrows as he taxes his limited graymatter. Pathfinder Society Lore: 1d20 + 4 ⇒ (5) + 4 = 9 Finally Mister Gunter shoves in next to Lande to help with the door...He grunts with exasperation as the sheer mass of it registers in his brain. Force door open: Athletics Aid: 1d20 ⇒ 7 : Apply Cooperative Nature Ancestry Feat Athletics Aid: 1d20 ⇒ 1 : Apply Cooperative Nature Ancestry Feat Athletics Aid: 1d20 ⇒ 2 : Apply Cooperative Nature Ancestry Feat Athletics Aid: 1d20 ⇒ 20 : Apply Cooperative Nature Ancestry Feat Athletics Aid: 1d20 ⇒ 13 : Apply Cooperative Nature Ancestry Feat ![]()
|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() Emory is grateful for the healing provided by Lande's expertise. He will drop down after Lande, and light a torch once he reaches Lande.
Athletics: 1d20 ⇒ 20
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|Half Elf|Ac 16|F +4 R+5 W +9|17/17 HP|Perception +7|Focus Points 2/2
![]() The rope should be enough for you to get up to the top as along as you are careful and take your time. Our mission objectives require us to explore and document the Ziggarat If Lustanus climbs the rope up to the top of the ziggarut, we can tie it off so we can lower ourselves into the hole? one by one? Does this require a check?
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