Baron Hannis Drelev

Elgrin formerly known as Mouse's page

113 posts. Alias of WabbitHuntr.


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hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Agreed..this is unusual for him


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin waits in respectful silence


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Alright. Even a couple of vials might come in handy


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

I just looked up the cost of Holy Water. 25gp We can't afford to buy any meaningful quantities at that price. Let's just move on


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Naomi...Is there any Holy Water available for purchase in town? Might be useful if we do run into a vampire.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin scratches his head a bit befuddled Yeah that makes NO sense at all a devotee of Thyr would never consort with demons or vampires. Might just be rumours to keep people away? Regardless, let's go find out for ourselves.

know religion: 1d20 + 4 ⇒ (8) + 4 = 12
not sure if that'll give any relevant info. If it does, Elgrin makes some suggestions for anti vamp supplies


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Thanks for the forensic accounting Naomi!


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

i'm fine with this as well ;)


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

I feel your pain Naomi. Getting enough wealth to afford the bag of holding so I can stop tracking encumbrance is such a relief I'll even buy that over a cloak of resistance lol.. Rather have the character die than track encumbrance


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

After scrounging for food on the streets earlier in life Elgrin simply appreciates a full belly.

Ready he says to his gathered Band-mates


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Gubble wrote:

Gubble has won over the GM! Just has to work on his band mates some more :)

"So today is another branching point for us, I believe. Bandits, orcs, or ignore both to hurry to our destination?" the halfling asks any and all that come to breakfast.
just starting the decision process

If we delay the mission to the tower the necromancer will have looted it and possibly disappeared. Heading to the tower now is our best chance of catching him


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

oh boy.. This could could go south real quick Elgrin says softly as he watches Gubble stroll over to the other table
but then again bar fights are your area of expertise he says with a worried smile at Jalros


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin is nursing his second round of ale in just a slightly awkward silence with Jalros, he usually stops at two, any more than that and his senses get dulled.

He's quite happy to have Mr. Gubble join them, knowing the chatty halfling will easily fill any awkward silences.
Hello Mr. Gubble. Take a seat. Did you decide a warm bed would be preferable to the barn?


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Sounds like a plan....Maybe even a good one Elgrin says with a grin
We'll stay behind and if they leave to follow you we'll be on their six would that reference have any meaning in this setting? I'm not sure but remember quietly tailing someone isn't my thing he says pointing at his armor

turning to the big bruiser Sound OK Jalros?


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Here! Happy New Year everyone!


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Merry Christmas!


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Hamish Macrae wrote:

"No baths. Tykee's grace, that is too bad." Hamish says disappointed. "I was looking forward to washing off some of the recent days events."

Pouring a mug for himself, Jalros and Elgrin, he offers his up in a quick toast. "To good companions and the first leg of our journey complete." He says cheerfully taking a deep drink of the dark ale.

"A bit bitter, but passable enough." He says. Turning to Elgrin. "How did you find the sheriff? He seemed like a descent enough man, but I didn't spend much time with him. His second seemed a bit gruff, but that may have just been from overwork. Sounds like they've had trouble with orcs in recent days."

Suddenly he slaps his hand against the table and then against his own leg.

"Damnation! But I am a slackwitted fool as my sister would say." He says before lowering his voice and leaning in to the table. "I completely forgot to ask Baran about that raven heraldry the bandits were wearing back on the road. I brought it up with one of the guards and they clammed up tight. Seemed like they knew something, but said I needed to talk with the captain. Perhaps, I'll try to track him down after a bit of dinner."

The Captain seemed a decent man. He took our story seriously. I definitely think telling him about the Raven heraldry is worthwhile. AFTER dinner he says with a laugh


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin gives each of the lanky dogs their due attention and doesn't have high hopes for the quality of the food. As the skinny dogs are likely a sign of sub-par grub

That stew and Ale sounds great. That and a room as well, after


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin loves dogs. Sir Gerald had an old hunting hound that passed away shortly before the knight passed himself. So while a pet dog was inconceivable for a street urchin, Elgrin the Squire grew to love that old hound.

He approaches the dogs ready to take a seat on the floor with them for pets and is disappointed to see that all of the dogs are asleep best to let sleeping dogs lie

He returns to the table with Jalros (and Hamish?) and waits for the inn keeper to return


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin goes along with Jalros and Hamish to the Cask and Flagon.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Gubble wrote:
"We don't know what is in the tower, it might be nothing more than traps and spells, but just in case, please be on guard."

Elgrin looks confused as Gubble says "please be on guard" to the Sheriff.

and he blurts out to Gubble Wait...We're still going to the tower, aren't we? We can't let this Necromancer get away with this.

The possibility that we wouldn't be the ones to go after the Necromancer and bring him to justice hadn't occurred to Elgrin. Although it definitely should have, since they're currently having this conversation with the Sheriff.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

It's the holidays! PBP always slows down this time of year. Enjoy the fun and family


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Questions? Of course, we're happy to answer any you might have.

Elgrin walks along with Naomi and Gubble happy that the Captain is taking this seriously, as it rightfully deserves.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Naomi Chadwick wrote:

"He told us his friends killed the family and were in waiting for us. The man who hired them knew Gubble here."

And killing the family wasn't enough for his friends. As part of a trap for our Band, the Necromancer with him raised the bodies of the murdered family as undead to attack us.

diplo: 1d20 + 6 ⇒ (18) + 6 = 24


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Hope everyone has a great turkey day!


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Naomi Chadwick wrote:

"The office is that direction, or at least it was. Should we take our prisoner there straight away?"

I see no reason to delay justice any further. Let's get this over with.

Elgrin puts a firm hand on the prisoner and waits for Naomi to show him the way.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin watches as Hamish leaves to go take care of the animals, which he understands as the need to get away from the prisoner before any thoughts of the murdered family and their subsequent violation as undead can cause him to commit an unworthy act.

Elgrin then turns back to the prisoner with a scowl and says I did that for him, not you. He then surveys the prisoner again to make sure the that he's bound securely.

Elgrin then looks the prisoner square in the eye and says We're taking you to Fairhill regardless of whatever you say here. But if you'd like a little revenge upon those who betrayed and abandoned you, you could tell us whatever you know about them so we might stop them from ever doing anything like this to another innocent family. Or preferably you'd tell us out of remorse and maybe that'll be a small point in your favor when you meet your creator


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

As I see it...No fingers were cut off. The intent was stated with an RP hook inviting someone to intervene.

If in your mind his actions/intentions make him stray into CN territory, fine. You're free to that opinion. Just as he is free to envision these actions as firmly within CG.

Good and Neutral characters can play together. Good and Evil, no, it gets tiresome.

It's a team game and we all have to make compromises for the sake of cohesion. I really don't think this has to be a big deal.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

@Naomi...I don't see anything wrong with Hamish's RP. His character (CG) is intent on an action. He left a wide-open RP hook inviting someone to step in if we'd prefer not to see the fingers removed. He's not speaking or unilaterally deciding a course of action for the group.

"That's not the point, it's almost insulting. like it's our characters responsibility to stop your character from doing something our character wouldn't do. May be great plot/story in writing, but bad RP if you're trying to be inclusive. It's practically begging for a fight."

Insulting...sorry but I'm not offended at all by this.

Responsibility to stop him...He left the door wide open inviting us to. No problem there either.

Fight???? Why? We have the opportunity to disagree with the punishment as it's been suggested by a CG character. We may disagree with the actions being CG, that's up for debate, I think it falls within the spectrum of CG. Morality can be interpreted differently in a world that's vastly different where fighting for your life is not uncommon.

And you may disagree with what my actions would be as an LG Paladin if delivering him to Fairhill was not an option.

If delivering him to Fairhill was not an option I would feel perfectly comfortable with Elgrin chopping his head off in punishment for his crimes. I don't think that would violate LG ethics. But alignment and ethics can be a tedious debate. One that I hope we can avoid.

TLDR: I think he's being inclusive and see no problem with his RP

GM has been in a game with me where I objected to a player unilaterally dictating the actions of the party and I objected fiercely. I do not see this scenario in the same way at all.


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hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin sees what Hamish is about to do.

WHOA WHOA WHOA!

As he steps in before any fingers are chopped off, not that the guy doesn't deserve that and more.

Hey I get it. This guy deserves it and more. But we're not the Law around here. Let's just take him to Fairhill and let the authorities meet out justice.

Elgrin takes a breath and puts a friendly hand on Hamish's shoulder.
It's clear this murderer deserves punishment and one much more severe than the one you're thinking of. I get it and I feel the same way. But there's a RIGHT way to do this...OK?


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin stands back and watches Hamish interrogate the prisoner happy that it hasn't come to physical violence. This horrid human deserves death and Elgrin is even willing to be the one to swing the sword if we can't deliver him to the proper authorities. But torture is unacceptable, period, even for one such as this.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Go ahead and ask away. Doubt we'll be able to trust what he says but it's worth a shot


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

The man's companions abandoned him. Maybe he'd like to get back at them by telling us about them. Regardless of what he says, he needs to face justice. Since Fairhill is an option we can take him there to pay for his crimes.


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Sorry, been on a snowboarding vacay

Elgrin takes a look at the prisoner and debates the virtue of asking for his God's favor in healing this unworthy murderer. Ultimately he decides not to ponder (not his strong suit) on this too much and simply Lays his hands on the unconscious man and prays
Lord and Lady, if you see value in healing this man so that we may gain insight into our foes...Let thy will be done

Lay on Hands: 1d6 ⇒ 2


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

I'm at a conference this weekend and my ability to post will be very limited. please bot me if needed


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3
Naomi Chadwick wrote:

When the funeral pyre is ready Naomi holds up the flint and steel, looking at the others, her eyes landing on the religious Egrin. "Does anyone want to speak any words?"

Yes...I will.

Elgrin offers his torch for Naomi to light. And then standing before the pyre he waits for the group to gather around (except for Jalros) before offering up a prayer to send this unfortunate family into the afterlife.

O Mother and Father of Justice and Virtue, we commend unto you this family whose lives were cut tragically short. May the love they had for each other burn eternally. We commit their bodies to be consumed by purifying fire so that their souls may be free to join you in the afterlife and bask in your Virtue and Blessings. Ashes to ashes, dust to dust. Amen and as he finishes with the prayer he lights the pyre and watches silently as the smoke takes their souls to heaven


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin helps gather firewood. Nodding to Hamish Wouldn't feel right burying these poor folks. I'd be waiting all night for them to rise again and dig their way out from the grave. Fire will help cleanse them and make them ready for the afterlife


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

lvl 2 changelog

+8 hp (6+2con)

2nd lvl of Paladin
Divine Grace
LoH

3 skill ranks (2 pal +1 human)
survival +1
diplomacy +1
sense motive +1


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin runs after Jalros toward Guthlag. Keep going I'll catch up unable to run as fast while clad in scale mail


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin delivers a mighty overhand chop

attack: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d8 + 4 ⇒ (7) + 4 = 11

Sorry kid he says softly


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Still unnerved by the zombie-child, Elgrin nevertheless tries to mercifully end its existence

attack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d8 + 4 ⇒ (3) + 4 = 7


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

just started watching the Walking Dead again. I can clearly imagine this child zombie approaching Elgrin

Unnerved by this undead child approaching him, mouth agape...His swing falters a bit

attack: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d8 + 4 ⇒ (2) + 4 = 6


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin sees Guthlag run past out of the corner of his eye as he takes another swing at this frustrating unnatural opponent

attack: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d8 + 4 ⇒ (1) + 4 = 5


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Happy not needing to worry anymore about incoming arrows...Elgrin slashes again at the skeleton, sword chipping bone but not pulverizing it.

attack: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d8 + 4 ⇒ (4) + 4 = 8


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Distracted by the pain of the wound inflicted by the skeleton Elgrin strikes wildly at it and misses badly

attack: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d8 + 4 ⇒ (8) + 4 = 12


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Frustrated with his falcatas' failure to find purchase on his initial attack, Elgrin whirls a complete 360 building momentum for a crushing blow into the skeleton

attack: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d8 + 4 ⇒ (1) + 4 = 5

CRIT CONF attack: 1d20 + 5 ⇒ (20) + 5 = 25
CRIT damage: 3d8 + 12 ⇒ (1, 6, 5) + 12 = 24


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin watches in anger as the poor peasant corpses are defiled with necromancy.

He charges at the nearest one (R20) seeking to end it before it can get Gubble.

charge+2
attack: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
damage: 1d8 + 4 ⇒ (3) + 4 = 7

-2ac due to charge, ac16


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

While the interior of the house is inspected by the others Elgrin continues a wide circle around the outside of the house looking for the direction in which the villains went

survival/tracking: 1d20 + 6 ⇒ (6) + 6 = 12


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin surveys the scene in horror, the sight of the kids' bodies affecting him the most. Seeing kids come to rough fates on the streets was part of life. But it shouldn't happen when they had a family to love and protect them.

Too late to protect them, Elgrin studies the scene looking for clues/tracks, hoping to prevent another family from suffering this fate.

survival: 1d20 + 6 ⇒ (12) + 6 = 18


hp 7/20 ac 18, T 12, FF16, CMD17|F+7, R+4, W+4 | perc -1 smite 1/1, LoH 2/3

Elgrin is quite a talented sleeper and so after it's apparent that no more stirges are in the vicinity he drifts off to sleep until he's woken for the third watch

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