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Kalnix wrote:
I hope this explains why none of the PCs from AoA are there and that the Citadel is abandoned again.
Froom past experiences, the most I personally expect might be a mention in a timeline that "heroes" restored it, defended it, and left somewhere. *Vague hand shaking in air*
All APs canon have their heroes' fate unknown, and never have them settling down locally, to not unbalance the power level of the regions. (Also, they can't predict what everyone will do, so if a GM want to integrate past PCs, they would have to make changes anyway as Paizo's assumptions would 100% of the time be somewhat wrong.)
Also, this is a Society adventure, with very limited page count.
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Yrrej86 wrote:
Curious question. The other creature-type themed books (i.e. Book of the Dead, Rage of Elements, Howl of the Wild) were not Lost Omens books. What was the design reason behind why the Draconic Codex is?
Based on the description, there's not a lot of new creature stat blocks here, and much more lore than these other books.
Most of the dragons were (or will be) released in other books (16 out of the 20).
All of the ones you mentioned had no reprints and was all new content.
Either this one has reprints (which happens very rarely between Lost Omen and Core, but it happened... but usually it's LO -> Core, and not Core -> LO), or iit have less "stat blocks" than the books you mentioned and much more lore... which would fit in the LO line.
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Diaz Ex Machina wrote:
Maya Coleman wrote:
You do not have to feel remorse for feeling your feelings! We appreciate you expressing yourself. To ease your worries, yes, all of these products were already printed, so the sale does not create any additional waste. We also print all our products as sustainably as possible. I hope this helps!
Thank you, I really appreciate the way you people treat your customer. I'm actively trying to push people toward your games instead of "The Big Double Dees", because I love how your company works compared to "that other one". I'm really happy with the support you show us even through little things like this one.
To help alleviate your worry, all newly printed books have the FSC certification, that certify that theya re using ecologically sourced paper (the trees are replanted, and other stuff to make it sustainable), and using soy ink (less toxic, and biodegrade better than other inks that usually uses petroleum based materials, at the cost of drying more slowly).
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DthAlchemist wrote:
Alex Speidel wrote:
DthAlchemist wrote:
REALLY hoping we get some of this in PFS season 7. The paring down of society-specific rules is great, as are things like higher level character creation, smaller tiers, and replayability.
We will not be porting these changes (or any others we'll be discussing) over to Pathfinder Society Year 7, just to set expectations. We anticipate very few changes to the structure of Pathfinder Society for Year 7.
Shame. Hopefully the changes make the jump to PFS eventually. At least given this info, it sounds like a much better organized play experience.
My guess is that they will want to test these for some time at least, to gather feedback, before porting these changes.
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The Raven Black wrote:
I am IN AWE of all the functions you people managed to stack on your PRESTO.
And I salute the bravery and effort of those working on the new systems while the old one must still keep on functioning.
Of course, I salute those maintaining the Old One too.
For the company, that's figuratively very similar to an heart transplant. And a kidney. Throw a bonus lung on top of it. All at once. All must be done between two heartbeats. (And they need to prep for the other transplants too: the other kidney, a liver, and whole skin and hair! xD )
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Maya Coleman wrote:
I wanted to drop in again and say thank you all for your patience in this! We realize a lot of our community has been waiting a long time, and even though we're asking you to wait a little longer, we appreciate it whole heartedly. We will update you as soon as we're able! Have a good weekend everyone!
I'll be honest, the thing that I find funny is that the Blog say it's been in the work since 2023... when I'm pretty sure I had heard through the branches that there was work done to do this from even before that! So I guess 2023 might have been a turning point where the work was kinda "reset" or something? xD
As a Programmer, I KNOW that sometimes, you realize that the first solution you thought of ended up not working in practice, and you need to restart from scratch, even if you worked years on it already. u_u
But yeah. It will be nice to finally see the results of all these efforts! :3
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HUZZAH!
All amazing people! Q_Q
I was kinda lucky, cause my hometown was hyper isolated. Usually, that often end up being home to the most bigoted communities... but most of the "geeks" of my generation ended up being introduced to D&D by our art teacher, a woman. There was ALWAYS some women in our groups, and I often had 50/50 splits in games. I'm greatly grateful to her, as I'm pretty sure she was one of the big reason the local community had a good balance of genders. She also introduced many of us to anime, and also contributed to an healthy balance in that local fandom too. xD (And also encouraged me a lot to read/watch shojo manga/anime!)
I wouldn't be the person I am today without this awesome woman. :3
Even though I was lucky and had a great community, it still didn't shield me from a bad experience. Spoilering it so that it's easier to ignore if you don't want to read too much about negative events.
talk of experiencing misogyny:
Not identifying nor presenting as a woman, I don't have the firsthand perspective of the obstacles one do encounter... But I did have an encounter with a bad GM (RPG Horror Story worthy) that did give me a "preview".
I played a woman in a PF1 game GMed by a friend's cousin I didn't know, and ALL the NPCs were hyper misogynist against my character, and the tipping point was how he interpreted "become friendly" when I used charm on someone to get out of prison (for being a woman that tried to talk to the village's chief, our quest giver...). I CANNOT share what happened, it would break too many rules. But I stood up. Packed my things. And walked away, feeling physically sick. At that time, walking away WAS the way forward.
Ever since, I see these things EVERYWHERE. It's frustrating that I needed to somehow experience it to really see it, but at least now I'm a better person for it.
I definitely am in awe of all the women in my life, for how awesome they all are, and what they often have to endure and go through. It happened only once to me, and for like, a bit less than 1 hour... but I still feel sick thinking about it. Nobody should experience it even just once in their lifes, and despite this, so many people live this most days of their lives? Oof.
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Beardsofsparta wrote:
Instead of remastering it, why don't you make this book like the one from 1e with almost ALL of your magical items and items from the game inside it. It'll help a DM and the players a lot if you did this, because I was highly disappointed in the first book.
It's not really how book production work.
For one, it's already sent to the printer. Way too late to change anything.
Second, it's basically a reprint, just with a bigger errata pass than usual. That's a LOT less work than what you propose, so it could be slip in their schedule without too much disruption.
And finally, nowadays, these kind of "compilation" books doesn't sell that well anymore, what with the Internet and AoN that have all of that compiled together and updated with latest errata already. Also, as soon as another book release, that hypothetical book would suddenly become obsolete.
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NerdOver9000 wrote:
I'm really excited for this new adventure format! I've run through the beginner box probably 5-6 times with various family members on family trips because it feels like a board game. Having alternatives that work the same way, with all the pawns and maps ready, seems like a big win!
I will say that if this does well I hope you branch out to higher levels in future products...a 5th level adventure would be a great level for a lot of players that aren't absolute newbies. The pregens have their first ability score bumps, spellcasters get their 3rd rank spells (fireball, anyone?) and everyone should have their striking runes so they feel a lot more powerful.
If you like the "board game" feel, I think you could like the upcoming "Pathfinder Quest" board game! They will have some crowdfunding for it in a couple-ish months! :3
(Maybe you already knew about it, so sorry for assuming, but I thought I had to share. :P )
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CULTxicycalm wrote:
James Jacobs wrote:
Feros wrote:
I take it Bog Bottom is a new village near Dunmire? I don't see it on any maps of Kortos, just Pier's End and Willowside.
It's a new village, yes.
Is it because the village is newly-founded or you’re just retconning it in because you need a new village? Just so I know how to present it in my world. Maybe it has something to do with First-to-Second Edition metaplot?
It's really not the first time they "newly" describe a town that had never been described before but that have old history in the world. There's nothing to "retcon", cause not all settlements that exist in the world are "known".
For example: Otari was a completely "new" town for us in 2019 when it was introduced. But it has a long history in the setting.
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PossibleCabbage wrote:
When can we learn the actual title of the book that these classes are going to be in? Presumably it wasn't in the playtest because of some sort of metanarrative event we haven't broken the seal on, but it's awkward to refer to the book without a title (as in "X is coming out in 2026.")
My guess is that it'll simply be "Impossible!" with a very heavy "mad scientist, but magic" theme.
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A Butter Idea wrote:
Will this book contain guidelines for converting any Medium-sized creature into a Troop? I'd really like a convenient way to build an encounter with a swarm of any kind of monster from the Bestiary.
TBF, most of the time, teh "best" way to do it would be to look at available troops, find the one that sound would fit, rename it and setup an appropriate token. xD
Like, orcs "organized" as a delusional mob or a gang would pretty much have nothing much different from the offered "human" ones.
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Changing a storefront website for a fully active business is no easy feat, and costs a lot. They actually have been working on a new one for years now, but they encountered a bunch of problems. They even tried to update to new forums, but had to revert everything less than a day in cause everything was breaking down.
Sadly, the current website run on very outdated technology, and that makes it much more complicated to work with. But yeah, they have had people working on this for a while, but that's the same people that also need to work hard to keep the current site from breaking down and interrupting the daily activities, so they are very often interupted.
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IndieGoFigure wrote:
I was checking for any updates to the Pyschopomp Ushers only to notice that two of them appear to missing from the glossary; Imot is not listed despite being mentioned as a patron god for The Spinner of Threads & Narakaas is absent from the book entirely. Is there something to this, am I missing soemthing or has Yivali been somehow tricked into omitting them? (He'd never make a mistake with the gods of his own realm surely?!)
They are both in the Web Supplement that was released containing a bunch of extra deities that had to be omitted from the book because of space constraint.
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I'll be honest, I'm not surprised that the scope was too big. And I'm also not surprised that once again, the old website's limitations created problems too. I was wondering if it would support it without big changes. xD
But I'm happy that the project is still being worked on, even if it's in a more limited, but reasonable capacity.
I wish good luck on everyones working on it.
To note, I've been listening to the Wildwood and Seven Doom soundtrack on Spotify from time to time. Very good work. :3
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Mimikyu is both Fairy and Ghost, my two favorite types, and the song pokemon Company released about it made me cry (it's in Japanese only, and for children, but it's so saaaad. Here a fan-subbed version on Youtube)
Mimikyu is one of my ultimate favorite pokemon... and this crocheted one is PERFECT. Woah! Kudos.
Also: HUZZAH!
[Edit]
Note: I created a google doc with links to ALL Author and Cultural showcase blogs Paizo made, and I updated it with this blog, I don'T remember if I ever shared it over here... But it's starting to become very long and filled with nice posts. :3
Link to the Paizo Showcases Google Doc
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TBF, if my guesses turn true, we might see a couple PF2 games getting made, potentially "saturating" the market soon.
While they are not CRPGs, BKOM are doing two Pathfinder games (one released, one coming), Ossian are making a CRPG, and I wouldn't be surprised if one or two other companies were working in the background on one or two more... based on the "vocal demand" we saw online.
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Ed Reppert wrote:
Well, the remastered G&G book has shipped with my February shipment. Still no updated pdf though. :-(
There's no free PDF with this product because it's not part of the subscription, and based on what happened with the Beguinner Box, the updated PDF will be updated and enabled on street date, or versy close to it.
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ShinHakkaider wrote:
camazotz wrote:
While $80 is a lot, the fact that this has 550 reference cards (and I presume of the same quality as the pre-remastered versions) makes it worth it for me. I may have a skewed view on this though as I've been watching how much money my son shovels into his Warhammer 40K obsession so I don't feel so bad about money I spend on Pathfinder anymore!
Yup! As someone who is into the miniature side of 40K as opposed to the gameplay side, the very idea that Games Workshop will charge $60 for a 128pg codex that can be invalidated only a few weeks after its release via rules updates? *shakes head*
Listening to people complain about the price of these cards is HILARIOUS to me. If you're running a regular or semi-regular Pathfinder game? Even at $80? These cards are STILL a steal.
I have all the pre-remaster ones. They are SO easier to use to show the picture than covering half the book of bringing up AoN or some other site.
AND, when I have a player that have summons, I give them all the cards they can summon, and they have a nice "summoning" deck. :3
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ornathopter wrote:
I know page numbers have to be consistent, but I do hope that if there's some freed up space (maybe from where the druid armor used to be), we could get a kinetecist item or two.
I think the wood armors will still be there. They are just not singled out as for druids cause it's not needed anymore, but it's still a fantasy trope that need to be filled.
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sakiasakura wrote:
Will this work the same as guns and gears - owners of legacy TV will receive the PDF update for free, and this product will be excluded from the Rulebook subscription?
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Elfteiroh wrote:
How does the adhesive works, if they can be removed and replaced easily?
Got mines, so I'll be answering my own question:
There is a weak adhesive on the tab, it can be removed relatively easily, but it's not designed to be placed and removed often and/or long term. So we have to decide where and which tabs to place, do it, and leave them there.
I used all the main section tabs, and a couple of the sub sections for each sections, based on which ones I reference the most often.
They look great, and I'm happy with them. Now waiting for Player core 2. :P
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Elfteiroh wrote:
How does the adhesive works, if they can be removed and replaced easily?
Got mines, so I'll be answering my own question posted in the other product:
There is a weak adhesive on the tab, it can be removed relatively easily, but it's not designed to be placed and removed often and/or long term. So we have to decide where and which tabs to place, do it, and leave them there.
I used all the main section tabs, and a couple of the sub sections for each sections, based on which ones I reference the most often.
They look great, and I'm happy with them. Now waiting for Player core 2. :P
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About the dragon: It could also be a diabolic dragon. But it's possible that it could be a cinder dragon too. But i wouldn'T expect the "other" dragons to be in there, I would expect the rest to be "remastered" one by one, in different books, to limit the "similarities" to D&D, and not present them as a "group" like in that other, now unrelated, TTRPG. :P
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Considering the number of pages is the same and product description is almost identical (except the removal of the mention that wooden armors were introduced for druids, as it's not a thing needed anymore in the remaster), yes, this is like G&G and is mostly a "big errata" reprint. It's also telling that it's not part of the subscription.
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3 Crows Witch wrote:
Anyone know if Brigh will get any new information in this book? I would love to see more about her influence in the world & see her elevate into a major deity.
This is only a reprinting that update the rules to the remaster, so a "big" errata, but still an errata. So no, no new lore or content, unless it replace something that had to be removed because of OGL, and when it happens, they will replace it with something similar (so a removed feat would be replaced by a different feat, not lore about a deity.)
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They have said and shown a couple times that the "missing" combinations are antithesis, and one of the "Godsrain Prophecies" actually show it as causing a hole in reality to try to combine them.
Also, it was mentioned that multiple traditions doing the same "effect" usually use different "angles". Like divine necromancy will focus on manipulating the void energy/soul stuff with life/spirit to animate undead, while arcane necromancy would focus on "matter" to manipulate the "corpse" more directly.
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BWP wrote:
Hello,
Just purchased print and PDF editions of SoM. Since from the FAQ page we know that SoM has a 2nd printing, I was hoping my print copy would be the latest version - but it isn't, oh well, can't win them all. I was quite surprised to see, however, that my brand-new SoM PDF is also only 1st printing. I thought the PDFs are updated when the new printing is implemented? What am I missing?
They changed how the "FAQ & Errata" page is updated. They update the errata two times per years instead of on reprints, so there are times when the errata that WILL appears in the reprints will appear on that page BEFORE a reprint happens. When that reprint happens though, you'll automatically gain access to the updated PDF.
Because it takes longer to edit layouts, and further errata might happen before the actual second print, they will only update the layouts (and thus the PDF) when they will need a reprint.
Definitely good feedback to have better visibility on current printing version of books here on the product page though.
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Arkat wrote:
Nevermind the Windsong Testaments question (above). I found them amongst the Paizo Blog posts. There were very few (seven?) so I was able to read all of them in a few minutes.
One of the stories have been printed in the Before the Godsrain ebook, along with the relevant "Iconic Encounters" for the characters of the Godsrain novel, so there's at lelast a precedent. :P
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Jan Caltrop wrote:
I am SO CURIOUS about the "work with your GM to find weapon stuff that will work without being a spoiler" stuff; I want to know HOW that kind of thing would be relevant. ...That sounds like a rhetorical question meaning "I don't believe it could be relevant", but I mean it completely literally; I trust that it IS relevant, I just can't trace WHAT would lead to that.
Well... We do know Treerazer's main weapon, so of course, if there was an opportunity to steal that weapon, telling the fighter "totally choose axe! *wink wink*" could be spoilerish. xD
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The text is there in AoN, in the Catalyst category page, where the text from Secrets of Magic is, which is mostly the same as the Howl of the Wild full rules on p. 118. The problem is that this is NOT a text included in the trait description on p.216 of HotW, which is the source of the trait description on AoN, and there's no space to errata it in in the book. Note that there was no "short trait description" in Secret of magic, only a page reference, so the simplest fix could just be to remove that incomplete description.
On AoN's side, they could maybe add a "see full rules here" link like in other places?