Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Unless you are a front-line technomancer, I would think the thermal capacitors is only for the odd laser hit or explosive blast for the people who stay in the back. Jetpack is always a good one for people who need mobility to target spells and/or weapons. Falcon Boots are also something I have become a fan of, if you want one of your two magic items to be that.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
I am going to take the discount also.
If we can't take that for the new level, I will take Freebooter Armor, II (original cost 4720, now 4248). It is level 6, but I have it on a chronicle sheet, so LVL+2 is allowed. But I would prefer the Ysoki...2 armor upgrades and the +7/+7 IMO is better than +6/+8 with 1 upgrade.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
"Ahh...if I could shiver when mentioning that word Freeman, I would....that is where I became what I am....apparently the mystic that brought me back couldn't connect to Desna like they should, and the spell...went wrong. That place also lost me my partner....." He touches the Starfinder badge on his lapel...one that is so battered and scored that it is hard to recognize it easily. "Maybe we should hit the free bar, and drink for fallen friends there Freeman..."
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
"Croaker, I am fine...though I think I need a bit of time in a sauna....some of my muscles I think are frozen through to the bone." ++++++++ "Finally, we can get back to having a leader that was voted in and given Guidance's approval. From what I hear, while some of us was under the God Shield, there was a power struggle between Guidance and Luwazi"
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Will Save (not that it matters much): 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Spoiler:
+1 is from the Black heart mk1 bonus for death effects. Also....Ability of a Borai: A borai takes no penalties from energy drain effects, but he can still be destroyed if he accrues more negative levels then he has class levels. After 24 hours, any negative levels a borai has taken are removed without the need for an additional saving throw. The tentacles whip about, hitting Eleazar...his already mostly-room-temperature body absorbs the cold a bit different than normal. The other effect seems to have no effect on Eleazar. Probably because he has already been considered dead.... Well....it seems that plan didn't work....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
I have played this before (and am in the process of getting ready to run it at AB-Confusion)....so I know what needs to be done...but I can't help more. Eleazar isn't that religious (he worships the Black Butterfly a bit more than lip service). So his understanding of deities is not there. And yeah, I think the GM has given enough to figure it out....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Mysticism: 1d20 + 5 ⇒ (14) + 5 = 19 Eleazar thinks on what...if any...aspect of Grandmother Rat they haven't dealt with yet.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
If I don't notice anything with the 26 perception....Eleazar will go in carefully, keeping his eyes open.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Quickly looking into the room...not seeing any screaming crazy elf or trundling robots....Eleazar takes a moment to assess the rooms interior. Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Sorry all...been one of those weeks..... Eleazar feels the energy coursing though is solarian flare, his aura shifting to the photon, and the sliver of silver in his flare brightens to a painful light. Moving through the stacks, he aims the best he can....it is a lot of power that definitely makes his arms feel strange...and fires. Solar Flare (EAC): 1d20 + 8 ⇒ (19) + 8 = 27
Wowzers! 18 of that is Seconds!!!!
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar moves in, trying to use a little cover from Freeman as a distraction to get around the elf.... Acrobatics through threatened space: 1d20 + 10 ⇒ (2) + 10 = 12 But with the slashing of the sword making Freeman weave one way, it leaves Eleazar exposed for the attack of opportunity. Getting a little farther away, Eleazar focuses his power and fires a shot at the elf. 1d20 + 8 ⇒ (11) + 8 = 19
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar will allow the group to direct where they want him to be the breacher of the room(s).... As I said...not going to make decisions so that the people who haven't played get to have the fun of making the calls....also...this week at work has been (and it is only Tuesday) and absolute Susie of a week....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Photon 2nd round Eleazar unleashes a duo blast at the last standing robot. Solar Flare (Black/Silver energy) (EAC): 1d20 + 4 ⇒ (5) + 4 = 9
Solar Flare (Black/Silver energy) (EAC): 1d20 + 4 ⇒ (13) + 4 = 17
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar sees that this might take more work than expected, and his slightly black aura shifts more to a silver black...then he fires at red....figuring that Second and all will have his back. Free action to photon attune 1 (+1 damage), move to plasma sheath to get +2 damage Solar Flare (Black/Silver energy) (EAC) vs 2 (blue): 1d20 + 8 ⇒ (16) + 8 = 24
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Reflex save: 1d20 + 4 ⇒ (1) + 4 = 5 I was originally thinking I should have not moved and gotten my gravitic reinforcement up...but it wouldn't matter to a natural 1..... Eleazar takes a little bit of electrical damage, though it seems not to really matter to him....probably because a lot of his pain receptors are dead.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Thanks Second...now a weird question that I have never thought of before...can a solarian weapon crystal be supercharged???? I would assume so...that just never has came up in any game I have GM'ed or played. Since a crystal can have fusions, I would assume it would also allow a supercharge...just a weird thing to see I bet....so I will go with the assumption yes, unless the GM rules otherwise... Eleazar nods at Second, as Second touches the crystal floating in his mote. Eleazar grabs it and moves forward, his hands crackling with even more black and silver power than before. Aiming at the more southern one, Eleazar lets off a blast so dark that it absorbs what little silver that normally is in his flare. Solar Flare (Black/Silver energy) (EAC) vs 2 (blue): 1d20 + 8 ⇒ (17) + 8 = 25
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar is fine being the one who 'knocks' on doors....if the door actually can be opened...the 'force field' ones obviously can't. Sorry for not posting....played this before so I don't want to spoil some of the things that didn't get changed....As I said...Eleazar is fine going first through doors and being the punching bag.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar walks toward the statue. Trying to see what he might know about the symbolism of it. Mysticism: 1d20 + 5 ⇒ (19) + 5 = 24
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar keeps an eye on the surrounding area...checking for anything unusual in the room...secret doors, hidden traps, mystical eyeballs...etc. Perception: 1d20 + 6 ⇒ (4) + 6 = 10
RNG will probably just flop in me for the rest of the game....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Seeing that Helios's flying isn't keeping the foward guns facing forward, Eleazar shunts off part of the turret weapons from Croaker. "You still have the Hi-EX launcher, I got the coil gun....." At Green1
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Well...good news is that we will know what the Ship's AC and/or TL might be....17, 18, and 19 on the 3 shots....lol
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Crazy day.....sorry. Missed the Chief Mate time (so probably not the best to have in PbP), so will just stay gunnery.Also only +7 to gunnery, not +8 (Bab 4, 3 dex. The extra +1 is versatile weapon focus which from everything I have read doesn't affect ship weapons Sebrir called Freeman as the upcoming gunnery. I will make the assumption he meant Croaker.... Leaving the turret to Croaker, all Eleazar will mention is,"Remember Croaker, only 5 missiles. As a reminder....they only go so fast." 12 hexes to be precise... Seeing that everything is facing the fore, Eleazar uses the ships tracking to see that the forward port is within Croakers missile range, so Eleazar goes for the ship on the forward starboard.i.e. Green Fire at Will (but these drones are not the Enterprise!!...sorry had to do it...) -4 to two weapons Heavy Laser Cannon (medium range, -2 for range: 1d20 + 7 - 4 - 2 ⇒ (16) + 7 - 4 - 2 = 17
Coilgun (long range, 0 for range: 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Fine with me. I will likely start Chief Mate, and go guns if we need more shooty-shooty. And then bounce back and forth (especially if we REALLY need shields and something else from the Engineer...)
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar will help smooth out the problem with the officer.
He will also do his best to aid in getting the pahtra talking.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar feels Helios pull his hand from maneuvering the heavy weapon to the steering wheel. "This certainly is going to make the shot harder..." Attack, lack of proficiency, within the range increment (120ft range): 1d20 + 8 - 4 ⇒ (3) + 8 - 4 = 7
And with only one hand to maneuver the heavy gun, the shot goes wild....shooting a parked car in the parking garage, setting off the theft alarm. "You know what...if you didn't get the info Helios, get me next to the van...let me see if I CAN board it...." Just a quick question....what kind of lighting are we in...and if we get out of this garage, what kind might we be in. Worrying if it is bright light or not....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar sees that Helios took his jibe as law, and actually got closer. "Much better....hopefully", he mutters under his breath. Attack, lack of proficiency, 2 range increments (120ft range): 1d20 + 8 - 4 - 4 ⇒ (3) + 8 - 4 - 4 = 3
Instead, he shoots a Stop sign....just on the edge of the sign, nothing cool like shooting a hole through the O in STOP..... Yeah, if you can't make fun of yourself when you have these rolls...it just isn't worth stressing on.....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar hears Second's comment, and looks up, and watches a plummeting avian hit the top of a building. Wryly he says, "Signal's fine, though I think you should have said 'duck'....." If you can't joke about your horrible rolls (and others) then what can you joke about.... "Uhh, Helios, anyway you can get us you know....closer? I don't think myself or Croaker can hit the broad side of a space station at this range and speed."
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Since Croaker took a shirren eye rifle, I will take the advanced x-gen gun as Second says....might as well have the most damage in a car Eleazar looks though the sites of the clunky and heavy projectile....well machine gun. Sighting the manual sites on the retreating van, he pushes down on the staged trigger buttons...firing a single shot at the vehicle. With the mount I do not believe we get a negative from shooting from the vehicle....if I am reading right. Please enlighten me if I am wrong Attack, lack of proficiency, 3 range increments (120ft range): 1d20 + 8 - 4 - 6 ⇒ (1) + 8 - 4 - 6 = -1
And promptly almost shoots a hole in the bumper of his own car.....
Oh RNG.......
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar moves forward after the death of Villyth. While he seems not to be walking in pain, when he speaks you can hear that it is obvious that one of his ribs has punctured (one or both of) his lungs. "Glad we did this" he wheezes. "Now, let's get our arms," another wheeze,"load them in or ship" and another wheeze" and act all bad ass as we leave" and once again another wheeze " this gods-forsaken rock of a planet. " Eleazar will quietly refuse any healing until off the planet...a walking person this messed up acting like it is nothing will help the Society's reputation.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar looks over at the car....."I could drive it, but I am not the best at it. I will just take a turret and mount a advanced shirren-eye rifle." Not proficient with any rifle, sniper or heavy, so I will just take the 2d10 rifle for the range, and take the -4 for not being proficient.....Still gets me a +3 (since weapon focus doesn't help with non-proficient weapons....)
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Sure...let's do the the vehicle mission...and I am fine with the Starship afterwards......
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
GM:
Didn't it move out of a threatened square of mine? If so Eleazar would use his reaction to take an AoO
Bone Blade (KAC): 1d20 + 5 ⇒ (2) + 5 = 7 Damage (Slashing): 2d4 + 4 ⇒ (3, 4) + 4 = 11 Not that it matters much..... Eleazar--not affected by the trample, though feeling the pain from the others--moves forward a bit to get a better angle on the eel, and shoots a black and silver flare at it.
Solar Flare (Black/Silver energy) (EAC): 1d20 + 8 ⇒ (7) + 8 = 15
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
"Trust me Croaker, I am calm. Getting chewed on or slapped with tentacles or mauled seems to be my lot in unlife. Just saying that this thing does seem to like the taste of human jerky....."
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar lets out a slightly ragged breath. "Well.....that worked. Not certain how, but I am still in mostly one piece. Thanks little celestials." He waves as he runs toward Aravon, hopefully to be able to help the group in a moment. Free action, attune photon 1
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar doesn't avert his undead eyes....relying on his undeath to keep him moving.
So, I took 16 from the AoO, got 'healed' by Sebrir for 7...so down 9, then hit for another 18. For 27 total damage, leaving me 5 SP. Or was it 16 damage, then 18, then healed for 7 SP, which would be 32/34 HP and 7/32 SP. The way I am looking at it--and your notes, it went the first way. Eleazar grunts not so much as in pain, but because the force of this eel's attack knocking the semi-non-existent air out of his lungs. Probably acting more calmly than most people would be in this moment..."Anytime on killing this thing....we aren't getting any younger...." Moving carefully forward Guarded step he moves closer....not farther away. Just a question, am I currently counted as in bright light being in this brush and trees...will matter likely next round.... With that he does his best to use his bone blade to eviscerate this creature. Bone Blade (KAC): 1d20 + 5 ⇒ (10) + 5 = 15
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar sees that Second gets foolishly closer to the eel.....and moves to do his best to be the tasty beef jerky vs. a high iron diet. The glowing black mote coalesces around his body, as a blade made of bone comes free from his right hand.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar idly thinks to himself, and wonders what kind of ursine jokes she has to deal with at work, but decides to paws that thought before it goes any farther. He just couldn't bear thinking on them. Had a game where 3 VO's and my wife were playing at a late Saturday evening Con game (The Beacon Code Dilemma), we all were about 2/3 exhausted and the bear jokes went on for like 15 minutes...the GM just gave up trying to get us on track until we reined it in "Mountain Eel....Is this something that lives on a mountain, or is the size of one? That name isn't very precise. And it can paralyze...I am pretty resistant to that, especially if I allow the blackness of my death to surround me."
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar hears Saeron's comment, and chuckles, "I will....if I drop the creature, or else it is going to drop me...." "Been in h311 once monster....hope to see you there when we get there!"
Supernova (DC 14 Reflex for half) : 5d6 + 1 ⇒ (1, 3, 5, 5, 2) + 1 = 17
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar stays the front of the group to react to any offensive force coming toward them, but otherwise allows the rest of the group to do the tech stuff. "I am good at sneaking, but like Croaker, unless it is to check my mail or play Confectionery Quash--which I am at level 362 ATM--I am pretty bad with computers."
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar lightly muttering (maybe able to pick it up via comms)[b]"Well, at least if I drop, hopefully this monster will be hurt enough that the others can take it down.[/dice] Eleazar takes a deep breath, and fires twice at the monster with the glowing black and silver nimbus around his hands. Solar Flare (EAC): 1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
What do you know........this RNG is being weird....never expected the same to hit, and the same damage....
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar knows that even the best disguises can't easily hid the pale palor of his skin, nor his cataract eyes...but he will do his best to charm the reception desk. "Hello there. I think I left all my credentials back on my desk...can I get in to get them?" Eleazar will give his best smile as he says this. Using the Media Boosted bonus. +2 to CHA check and roll twice take best result.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Eleazar turns down the isle and runs through the trap...never noticing it. Reflex Save: 1d20 + 4 ⇒ (16) + 4 = 20 The boxes and items doesn't seem to stop him much, as he continues retreating from the tentacle orc.
Male Borai (human) Solarian (Flare) 4 | SP 7/32 HP 34/34 | RP 4/4 | EAC 16; KAC 17 | Fort +5; Ref +4; Will +4 | Init: +3 | Perc: +6 , SM: +5,Dark Vision 60ft Speed 30ft | | Active conditions: Shirt Reroll not used.
Calmly over comms, "Tentacle orc is awake....and a bit mad. Sorry to say this, but he is coming to all of you guys....." With that, Eleazar, turns arounda and fully heads more towards where the rest of the group is. "Also, he hits like a ton of bricks....that would have hurt more if I was alive...." Full withdraw....Double movement. Photon attunement 2
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