Cleric

Eldryon Spearheaven's page

101 posts. Organized Play character for Ilmakis.


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Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Seems to have forgotten to roll for my downtime

Earn Income (Academia Lore): 1d20 + 8 ⇒ (12) + 8 = 20 => Success 4sp

Thanks again for the game!

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

In awe of the presence of the mighty dragon, even if she’s not really there Eldryon stands speechless for a few seconds, which is quite rare for her, before getting back her thoughts.

My humble greetings mighty Valashinaz. I’m Eldryon Spearheaven a forensic expert in life and as my comrade says we are members of the Pathfinder Society, an organization from Absalom but with lodges all around Golarion and here in Goka. We have been sent, with gifts, by one of the member of the Decemvirat, the body leading the Society, to make contact through your obligé Purpurin with you .
The Society will be blessed and honored if you could consider the making of an alliance between your organization and ours.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

You did well! I haven’t realized that it was only your second run of 2e ;)

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon moves behind Nikma and seeing that the thieves are not easily reachable decided to take care of herself.

She drops her weapon and patches herself up.
Combat Medicine (DC15): 1d20 + 8 ⇒ (14) + 8 = 22
Heal: 2d8 ⇒ (4, 5) = 9

Then, takes back her weapon in two hands.

◆ Stride
◇ Drop her weapon
◆ Battle Medicine
◆ Interact: takes back in two hand her weapon

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Devise A Stratagem: 1d20 ⇒ 18

Again, Eldryon tries to find a weakness in the creature's defense and then strikes.

+1 Elven Branched Spear: 18 + 9 = 27
Damages, P: 1d6 + 2 + 1d6 ⇒ (4) + 2 + (5) = 11

Then she moves to get into a better position.

◆ Devise A Stratagem
◆ Strike (with devise a stratagem)
◆ Stride

If the weasek is down before I act, I will do the same on Red or another gold monger if Red is down too

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

With the goblins

Eldryon refuses everything that come from the goblins especially if it's chicken as, as an elf, she prefers to avoid meat and anything related to goblins.
Nevetherless, she's quite curious about the effect of the new concoction on Mrs. Crinkle and observes with interest her reaction.

Current time

Eldryon tries to find a weakness in the creature that attacked Gracie.

Devise A Stratagem: 1d20 ⇒ 9 + free RK (+5 nature) on the weasel

No sure to to have found one, she still moves closer and strikes it with her spear

+1 Eleven Branched Spear: 9 + 9 = 18
Damages, P: 1d6 + 2 + 1d6 ⇒ (3) + 2 + (5) = 10

◆ Devise A Stratagem
◇ Recall Knowledge (free from Known Weaknesses): Nature +5
◆ Stride
◆ Strike (with devise a stratagem

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Survival: 1d20 + 6 ⇒ (3) + 6 = 9

Are you sure we are on the right path?

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

What a waste...

Eldryon wince in annoyance at the kobold words...

Lets find back these goblins, I hope they will be as civil as last time.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Athletics: 1d20 + 6 ⇒ (19) + 6 = 25

This time, Eldryon is able to catch the talisman first!

I got it!

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Athletics: 1d20 + 6 ⇒ (16) + 6 = 22

This time, after making sure to not take the path her comrades took, Eldryon takes care to not walk on her robes and starts climbing.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

forgot to submit my post :P

Atheltics: 1d20 + 6 ⇒ (2) + 6 = 8

Eldryon falls head first while trying to retrieve it.

Well that wasn't what I was expecting...

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Thievery: 1d20 + 7 ⇒ (19) + 7 = 26

Eldryon, as delicate as a flower, extracts some of the treasure stuff to move the jar closer to them.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Survival: 1d20 + 5 ⇒ (16) + 5 = 21

Eldryon unable to move safely, tries to find another way to avoid having to clean her robes.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon tries to find the best path through the slipery floor.

Survival: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

@Zak I think you can keep your previous roll and just adds your proficiency bonus in Survival rather than Athletics ;-)

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Nature: 1d20 + 5 ⇒ (3) + 5 = 8
Nature (HP reroll if needed): 1d20 + 5 ⇒ (11) + 5 = 16

Eldryon tries to discerns the patterns in the rat's pup to find their parents.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Athletics: 1d20 + 6 ⇒ (19) + 6 = 25

Eldryon follows her comrades, pushing away the vermin

Not on my dress!.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Forgot that Eldryon has +7 to acrobatics (rather than +6) so her roll is 26.
Also, she will get the Jar as the target of her Investigation.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Acrobactis: 1d20 + 6 ⇒ (19) + 6 = 25
Eldryon follows.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Devise A stratagem against black: 1d20 ⇒ 6

Eldryon tries to find another weakness on black but fails to find any.

She decides to uses her arcane power to destroy the bats vs Black & Green

Electric Arc (basis reflex save DC18): 2d4 ⇒ (2, 2) = 4

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Attacks?

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon tries to find the weakness in black's defense.

Devise A stratagem against black: 1d20 ⇒ 11 +Free RK Nature +5 agains the bat

Seeing some, she drops her weapon, draws her bow and shoots at it!

Shortbow vs Black: 11 + 8 = 19
Damages, P (& Strategic Strike): 1d6 + 1d6 ⇒ (1) + (6) = 7

◆ Devise a stratagem against black bat
◇ Free Recall Knowledge +5 Nature
◇ Drops Weapon
◆ Interact: Draw bow
◆ Ranged Strike

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Reflex: 1d20 + 9 ⇒ (9) + 9 = 18

Eldryon moves away from the bats and calls her arcane power to damages the two swarms.

Get out of my hair!

Electric Arc (basic reflex save DC18): 2d4 ⇒ (2, 2) = 4

◆ Stride
◆◆ Cast A Spell: Electric Arc

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Lets go.

Eldryon follows the kobold.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Reflex DC17: 1d20 + 9 ⇒ (3) + 9 = 12

Eldryon is surprised by the rolling rat!

She tries to find a weakness in the green rat.
Devise A Stratagem: 1d20 ⇒ 4

Seeing none, she calls again her arcane power to hit green and yellow (or purple if yellow down).

Electric Arc (basic reflex save DC18), E: 2d4 ⇒ (4, 4) = 8

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Yes, sorry I miss it!

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon calls her arcane knowledge and sents electricity at the swarm and one of the rats!

Electric Arc vs Swarm & Green (basic reflex save DC18), E: 2d4 ⇒ (2, 2) = 4

Then, she moves in the room.

◆◆ Cast A spell: Electric Arc vs Green & Swarm
◆ Stride

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon shadows Nikma, weapon ready.

Perception (looking for traps): 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Better to check those wounds then. says Eldryon.

who's hurt or have been bitten?

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Devise A Stratagem: 1d20 ⇒ 7

Eldryon tries to find a weakness in the rat swarm, seeing none, she changes strategy and throws lightnings at it!

Electric Arc (Basic Reflex Save DC18): 2d4 ⇒ (3, 4) = 7

◆ Devise A Stratagem
◆◆ Cast a spell: Electric Arc

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Sorry wasn't next to a computer for the all day!

Devise A stratagem: 1d20 ⇒ 4 Free RK (+5 nature/religion, +8 others)

Eldryon tries to find some weakness in the rat defense.
Sensing none, she devices to help Nikma

Battle Medicine (DC20): 1d20 + 7 ⇒ (17) + 7 = 24
Heal: 2d8 + 10 + 4 ⇒ (1, 8) + 10 + 4 = 23

Don't worry Nikma, your wounds are taking care of.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

@GM I've already included a malus (-1) in my attack for that.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

sorry, kid sick nights are sh*t try to recover from that...

Eldryon moves as fast as she can and strikes the creature.

+1 Elven branched spear: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18
Damages, P: 1d6 + 2 ⇒ (3) + 2 = 5

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon follows Nikma investigating the place.

Eldryon has trap finder

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon is glad to not have been at the goblin's place.

Does this thing talk? she asks pointing at the guardian fulu.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

I agree, lets avoid to touch anything of value here.

Eldryon follows Nikma, weapon ready.

Eldryon has trap spotter (+8 bonus included) if necessary

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon takes 1 minutes to concentrates on the tracks on the ground.

Then she draws her spear.

It doesn't seems right.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

My exploration activity is in my profile, it's investigating.
FYI the target of my Lead is the Dragon's Lair

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Lets go, we have waited too long already.

Says Eldryon agreeing with her comrades to take the shortcut.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon looks at the map draw by the goblin with suspicion.

Survival: 1d20 + 5 ⇒ (11) + 5 = 16

Our meeting is diplomatic I hope we will not encounter these spicy traps.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

From afar, Eldryon explains how to get the cart out of the way with minimum effort.

Crafting: 1d20 + 8 ⇒ (13) + 8 = 21

left, no! the other left.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Sorry, done!

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

+8 Society

Eldryon tries to remember something about the Dragon.

I know the language of Dragons. But sometimes people says I'm rude, I don't understand why.

Better to be in advance than late, I will suggest that we start early, we could manage any inconveniance that we could find on the way. she adds after Nikma's remarks.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

A Dragon! That's a First for me and a mission, worth my time.
This mission seems straightforward, do you think another group could try to sabotage our meeting?

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Hi

I have one glyph to share.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Following her comrades into the room, is a tall elven woman dressed in black and white robes. Her elaborate hairstyle and haughty air clearly marks her as someone who thinks is important.

Greetings Waterfall, as you certainly know, I'm Eldryon Spearheaven. May the blessing of Nethys be upon you. What is the mission of the upmost importance that you need to personally give me?

On her back a strange weapon looking like between an elaborate leaf and a spear, at her side a large book.

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon congrats the newly appointed Venture Captain while telling that she indeed had had the chance to work with Cloud in the Rain.
She explain that he's easy to work with and eager to prove his worth.

Then she quickly excuse herself from the feast, eager to go back to her books.

Earn Income (Academia Lore) DC14: 1d20 + 8 ⇒ (4) + 8 = 12

Thanks for the Game GM

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Reassured that everyone gets out of the water alive, Eldryon agrees that it's time to come back for the Party at the Grand Lodge.

But before they go, she makes sure that Venture-Captain Taiwalei come back with them.

She also take a last look to where the portal was, hoping to find some clues.

Perception: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Having no enemies in sight and not wanting to plunge into the waters, Eldryon waits for a target or to help a comrade in need.

Delay

Grand Archive

Investigator 4 AC 21 | HP 34/34 | F +5 R +11 W +9 | Init +9 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Will DC17: 1d20 + 7 ⇒ (1) + 7 = 8
Will DC17 (HP reroll): 1d20 + 7 ⇒ (7) + 7 = 14

Despite being disoriented by the baby shark's danse, Eldryon tries to find a weakness in the red shark defense.

Devise A Stratagem: 1d20 ⇒ 2

Finding none, she calls her arcane knowledge to target the red and blue sharks.

Electric Arc (basic reflex save DC18): 2d4 ⇒ (2, 1) = 3

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