Tiryin Vonnarc

Elbennon Morosi's page

118 posts. Alias of Brian Minhinnick (RPG Superstar Season 9 Top 16).


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Fort save 1d20 + 5 ⇒ (2) + 5 = 7

The blow drops me to -3, and the con damage drops me another 10. So I'm dead. Thanks for the game guys, good luck. Don't bother trying to raise me, I've got too many other games going on.


Retract last statement. I was completely wrong. Sorry.


Can't move when entangled, that's most of the point.


Round 1

Elbennon will fling his shuriken at the spider's weak points.

Use a Ki point to activate Flurry of Stars, then attack with Rapid Shot. 5' step if it will put me within 30' of the monster.

Attack 1 1d20 + 8 ⇒ (12) + 8 = 20 (+1 more within 30')
Damage 1d2 + 2 + 3d6 ⇒ (2) + 2 + (3, 2, 3) = 12

Attack 2 1d20 + 8 ⇒ (4) + 8 = 12 (+1 more within 30')
Damage 1d2 + 2 + 3d6 ⇒ (2) + 2 + (2, 2, 4) = 12

Attack 3 1d20 + 8 ⇒ (16) + 8 = 24 (+1 more within 30')
Damage 1d2 + 2 + 3d6 ⇒ (2) + 2 + (1, 2, 3) = 10

Attack 4 1d20 + 8 ⇒ (9) + 8 = 17 (+1 more within 30')
Damage 1d2 + 2 + 3d6 ⇒ (2) + 2 + (3, 6, 5) = 18


Is it made from blood?


Stealth 1d20 + 16 ⇒ (18) + 16 = 34
Perception 1d20 + 10 ⇒ (8) + 10 = 18

Elbennon will creep quietly along with some shuriken in his hands. He will stick to cover wherever possible, keeping his eyes peeled for any threats.


Elbennon will activate his insignia to look like an elf before they leave.


I'm ready, I'd say avoid the roads. Gives us more places to hide.


"I'll take two." Elbennon says, handing over 600 GP.

Drink one 1d4 ⇒ 1 damn...

Alright, we can leave now. I'm to scout ahead?


Elbennon will go find the leader of the other drow and ask him, "Do you have any restoration potions I could have or buy?"

Currently down 3 con.


"I'm sneaky and decently observant. I can go invisible many times per day, but that didn't help any under ground. I'm also in a weakened state from the drake's poison." Elbennon chimes in.

+16 stealth, +10 perception


Updated sheet with poisoned shuriken


"Well, we knew to expect a fight no matter what. Hopefully it can be avoided for now, but we'll see." Elbennon says. He takes out the shuriken and begins to apply poison to them. Will apply all the poison I took, and save them for later.


"I'm fine with that. Even if we pretend to be forlorn, we should still gather some information about the current situation outside." Elbennon says "Having a another base of operations would be good."


I swear I made a post earlier but I guess it disappeared.

I still think we should claim to be Forlorn adventurers who heard about the problem with the drow and came to help out. It would explain our weirdness and lack of knowledge about elven things.

I don't have disguise trained.


"If the monsters are unintelligent we can lure a particularly dangerous one, or a bunch of less dangerous ones to where some elves are garrisoned. Wait for the elves to be having a tough time of it, and then swoop in to rescue them. We still don't have a story, yes? Perhaps we are Forlorn adventurers who heard about the effort in the homeland to retake Celwynvian and made our way here to help? Although your eidolon is rather...drowish...Brang'el. Hopefully they won't see through that." Elbennon suggests.


"I like the idea of using the other monsters in the city to gain the elves' trust. We would still need a backstory to tell them, at least enough of one to get us into their camp. Then when night comes we kill the leadership and disappear. If we can then organize the remaining monsters into a single force, we could pit them against the remaining elves, and then mop up what's left." Elbennon interjects.


"Yeah, it sucks. I can attest from having been recent victim to it." DC 19 Fort for 4 round, 1 save passes 1d4 con on a fail.


"What is your name sir?" Elbennon asks the drow giving orders. "Is this city fully occupied by elves going about their day to day lives, or is this a ruined place with a military garrison? How many are here?" Elbennon asks, going over to flip open the poisons case and pulling out a couple vials. He looks to the other three "If no one objects?"

Take two drow poison and a deathblade.


"It's good to know we'll have an eye in the sky. Well, thanks again for the help. We better get moving, the caravan is getting away." With that Elbennon returns to his riding gecko and mounts up, pushing it to quickly follow the caravan.

Ready to move on.


"Will you be accompanying us to the surface?" Elbennon asks Sang.


Yep, I was just waiting till I had a little time to post. Thank god for that 20, it could have been ugly otherwise. Still need to find a restoration at some point though >_>


Fortitude Save 1d20 + 5 ⇒ (20) + 5 = 25 vs DC 19
Thank jeebus!

Elbennon sways on his feet for a moment as the his body fights off the last off the poison. His skin looks pale and grey, compared to it's previous more purple color. "Who do we have to thank for the assistance?" he asks the shape shifting drow, as he wipes the drake blood from his katana and resheates it.


Elbennon lashes out with his katana as the drake leaps away.

Attack 1d20 + 10 ⇒ (7) + 10 = 17
Damage 1d8 + 3 + 3d6 ⇒ (6) + 3 + (4, 6, 6) = 25


The new kind :p


Alright, now I feel dumb. I completely forgot about blindsight. Sorry for freaking out a bit, it's just that the poison alone could kill me pretty easily, not to mention another full attack.

Also, I didn't intend to be the first one in/put myself in the front but without a map or initiative are we just going with whoever posts first moves first? In that case I will probably wait to post until after the others act in the future.


Well, either someone cast a spell on it that let it see me, or it's using scent in which case it needs a move action to note my direction and still has a 50% miss chance, or it's using tremorsense which still gives me a 50% miss chance. Also either scent or tremorsense would allow me to still get off sneak attack which is the main issue. I don't have a problem with things seeing me when it makes sense. It just once again feels like you're punishing us instead of letting us be heroes, and the rules are getting trampled along the way.

Yasean made his perception check, and even if his actions alterted it that it'd been spotted he should have gotten to act in the surprise round. Instead only it did, and it attacked him (since we've apparently thrown initiative out the window it's unclear whether he would have gotten to act before the breath weapon stunned him). So he was essentially punished for making the check. Or at best, had the same exact result as if he had failed it.

Then I go invisible and move towards it, and it sees me without making any effort, at the same time it moves and full attacks (which even with pounce is a full round action). If it has buff spells, it would be instantly apparent to all of us (due to having constant detect magic). Since you didn't mention anything like that, I have to assume it's using scent or tremorsense in which case you are ignoring the rules again.

I mean, what's done is done, I'm not trying to stop the game flow. I just don't understand is all. Can you explain what I'm missing please?


Is everything inexplicably gonna have detect invisibility at all times? Because if so I might as well leave the game right now.

Fortitude Save 1d20 + 7 ⇒ (5) + 7 = 12
Con Damage 1d4 ⇒ 4
3 Saves left

HP:34/44 (Normal max HP 54)
Ki:5/6

How the hell can it see me?! Elbennon draws his katana and flanking with Brang'el, attempts to stab it, becoming visible again as he swings.

Attack 1 1d20 + 10 ⇒ (14) + 10 = 24
Attack 2 (Haste) 1d20 + 10 ⇒ (17) + 10 = 27

Damage 1 1d8 + 2 + 3d6 ⇒ (8) + 2 + (3, 2, 4) = 19
Damage 2 1d8 + 2 + 3d6 ⇒ (8) + 2 + (2, 5, 3) = 20

Edit: PS, I definitely did move Brang'El. So you may or may not be within a 5' step of me. No idea without a map. Also, since we have detect magic as a constant ability, does it have any spells cast on it right now (the drake)?


Can you at least give us a description of the creature? Unless we can't see it clearly for some reason.


Perception 1d20 + 10 ⇒ (9) + 10 = 19

Elbennon was caught unawares by the attack, his thoughts on the coming challenges of the surface rather than here and now. He snaps back to reality and instantly disappears.

Swift action to use Vanishing Trick (1 Ki Point)

Attempt a fast dismount 1d20 + 6 ⇒ (13) + 6 = 19 Failure, by one! So move action to dismount

Move action to move 30' closer to the creature, my goal is to end up 20' from it if possible.


"Vows are not but wind and noise. However, I would honor such a vow, even if it would be meaningless to many. I understand the value of working together, and agree that our best chance to succeed is to help one another." Elbennon replies to Elrivor. "You may all call me Elbennon."


Cool, thanks.


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Elbennon will approach a riding gecko that stands out to him. It's scales are a dingy turquoise color, with a pattern of orange spots. He stands in front of the creature staring at it for a moment, before offering his hand for it to scent. Then he gives the lizard a few strokes behind its tympanic membrane, and climbs into the saddle. He is smiling and looks to be excited. How much better than the fighting school is this? To engage in battle with our hated foe, and to see the surface finally. I've never been to the surface before. Yay! Suddenly he realizes what his facial expression might be and it instantly returns to staid placidity.


Spider Sacs please, no idea how they can be used.


"I understand and am ready to depart immediately. Lead the way to the caravan." Elbennon says, enthusiasm in his voice. Wonder what allies Nathmir expects us to make on the surface? There must be something living there other elves for him to consider it possible.


Elbennon takes the insignia and attaches it to his chest without a word. Then he simply stands 'at ease' waiting for further instruction.


"I will do us all the favor of stating the obvious. You have called us to help retake Celwynvian. What is our first target?" Elbennon says quietly. He makes a careful study of Nathmir and his reply, this being their first encounter.

Sense Motive 1d20 + 10 ⇒ (18) + 10 = 28


Elbennon attempts to move to position that puts him within twenty feet of all the people he came in with.


Is there a Wovril uniform? If so what is it? Are the members all drow/drider, or do we see slave races here too?


Elbennon quietly follows the drider, keeping a couple paces back for now.

Do we pass other drow? What does the interior of this place look like?


Elbennon packs all his gear and leaves the fighting school hours early to report for his first assignment for the Wovril. He makes his way to the base described in the letter, and approaches the guards at the gate about half an hour earlier than he was told to arrive. "Greetings cousins, my name is Elbennon Morosi. I was told to report here for duty. Here I am."

Elbennon is tall for a dark elf, about six feet by human reckoning. He wears a black leather cuirass with armored kilt, and an ornate buckler strapped to his left forearm. His cloak is cut to waist length so as not to get in the way of quick movements, and there is a katana at his belt. Over his armor are two crossed bandoleers with shuriken in them.


Yeah, that's fine. I want him to be born of a noble house, but have no connection with it. Gives you the option of a darth vader moment later or something if you want it. As far as Elbennon knows he was born to drow servant of house Dolour, and they got rid of him as soon as they could. He doesn't know that he's related to his sponsor in any way, and has no loyalty to the great houses, Dolour or otherwise.


I just liked the idea of him not knowing who his parents were at all. I picked that house because I want to be born of one of the great houses, and the fluff text said she kept having sons.

How about something like:
-------
Elbennon Morosi was born to a minor daughter of House Dolour. She was hoping for a daughter, but got a son instead. He was still of noble blood however, and might be of some use to her house. So she had servants raise him until he was old enough to go to the fighting societies, if he could survive there long enough to learn something she had a cousin in the Wovril that would agree to sponsor his admission to the company. He was never told who his mother was, and grew up believing he was of common birth.

Elbennon spent years in the fighting society learning to outwit and outlive the other boys. He became a devious fighter, skilled in treachery and expert with the shuriken. It was not until his fourth decade of life that he had earned enough respect for his mother's cousin to sponsor him to join the Wovril. Recent circumstances had created a need, and he had kept her waiting long enough.
-------

Is that better?


Well, they are socially subordinate. But they are not slaves. I read both the chapters about Drow and Zirnakaynan in Armegeddon Echo and Endless Night. It said that drow sometimes willingly enter the service of other houses but as servants not slaves. It mentioned that some high ranking females see little difference between servants and slaves though. Would the story be more acceptable if it happened when he was like 6 years old? He survived by being quiet and using his SLAs. Then he tried to hide from the Wovril using his deeper darkness and they realized he was a noble born kid with a lot of potential. Just scrap the bit about the surface elf slave.

Page 56 of Armageddon Echo wrote:

To drow mores, anything and anyone who is not a drow is a candidate for slavery. Their word for servitor is anquestra, while their word for outlander is jenanquestrok, which means “not yet a slave.” Sentients that are spoils of war are always considered slaves, especially if the purpose of the war is to gather more servitors. Similarly, non-drow trespassers can be declared anquestra, and this can happen even to non-drow offered protection from a noble house, should another noble house want to enslave them......

Drow view the capture and enslavement of their own kind as anathema, the work of barbarians. Captured enemy drow are treated as guests and ransomed back at the end of hostilities. That is not to say that, should negotiations break down, said guest will not be returned in pieces as a sign of a matron’s displeasure.
Although the dark elves do not enslave their own, many drow willingly seek to serve other, more powerful drow. Particularly among the houses of drow nobles, scores of dark elf servants might attend to the whims of cruel mistresses. Such servants have a better lot than slaves and suffer the barbs and tantrums of their employers for the opportunity and respect afforded those close to nobility. Drow nobles, however, often forget the difference between servants and slaves, however, and many drow guards, handmaidens, pages, and attendants bear the lash marks of their mistresses’ furors.


x_x

I read in several places that they don't enslave other drow. But, you're the DM. I guess I'll start over when I have some time later.


You get the bonus when you are saving against enchantments, not as a bonus to your own spell DCs. You have listed under your spells that all your enchantment DCs are two higher, that's the error.


Background/Personality:

Born the seventh son of Matron Zoveinia of House Misraria, Elbennon was yet another dissapointment. Zoveinia had been desperately hoping for a female heir, and to birth another son sent her into a fury. She decided to appeal to Nocticula, her house's patron demon by sacrificing the babe. She had a trusted servant carry Elbennon into the dark wilds of Sekhima and abandon him there. He survived there for several days before he was found by a party of Wovirl returning to Zirnakaynan from a slave raid. The party's commander, impressed by the strength of such a babe and unwilling to just let a fellow drow die, carried Elbennon back to their base. A female surface elf who had just given birth before she was taken became his wetnurse. For the next four decades he was raised by the Wovirl, they were mother and father to him. He learned the ways of combat and treachery and that the only way to survive was to be stronger than the others. He serves Nathmir the Sage fanatically, and sees him as the father that he never otherwise had. Elbennon knows he has noble blood, but is unaware of which house. He despises the noble houses for their decadence and infighting, so unlike the structured and disciplined Wovril.

Is that acceptable?


Cool, I'll read up on everything and then produce something. So we're starting in the city of Zirnakaynan, right? Sekhima is the drow name for the Darklands?


I'm here. Sorry, I'm on the opposite side of the world from most of you I suspect so you're often most active while I'm sleeping.

Can you just give me a third trait please DM? I'm really unsure what to take since I already have one combat and one social.

Also, before I write a background is there some basic campaign info we can see? I like to tailor my character's background to the game.


Both builds look solid. I look forward to killing with you gentlemen.

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