Harsk

Durvak Stoutheart's page

303 posts. Organized Play character for RePete.


Current Campaigns


Before the Dawn, Part I: The Bloodcove Disguise (inactive)


An ancient power rests beneath the Terwa Uplands in western Garund—a power laid to rest by the Azlanti six millennia ago and coveted today by human and
beast alike. The former include the Pathfinder Society, who pry into the earth uncovering such treasures (though they are not alone in their desires), and the latter, the gorilla king Ruthazek and his ape empire, who lay siege to the Pathfinder expedition even now, hoping to snatch the Azlanti’s power from their cold, dead hands.

Before the Dawn, Part II: Rescue at Azlant Ridge (inactive)


One year ago, the Pathfinder Society made an impossible discovery in the Terwa Uplands of the Mwangi Expanse.

GM TOP #3-06: Song of the Sea Witch (Core) (inactive)


GM TOP #7-05: School of Spirits (Core) (inactive)


The World's Most Interesting Voice in the Void (CORE 001) (inactive)


Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help.

Day trippers:
Perception
[dice=Banon]1d20+6[/dice]
[dice=Durvak]1d20+9[/dice]
[dice=Monterey]1d20+7[/dice]
[dice=Theodic]1d20+6[/dice]
[dice=Volar]1d20+7[/dice]
[dice=Smiler]1d20+5[/dice]

Initiative
[dice=Banon]1d20+2[/dice]
[dice=Durvak]1d20+2[/dice]
[dice=Monterey]1d20+1[/dice]
[dice=Theodic]1d20+3[/dice]
[dice=Volar]1d20+4[/dice]
[dice=Smiler]1d20+3[/dice]

Sense motive
[dice=Banon]1d20+2[/dice]
[dice=Durvak]1d20+8[/dice]
[dice=Monterey]1d20-2[/dice]
[dice=Theodic]1d20[/dice]
[dice=Volar]1d20+2[/dice]
[dice=Smiler]1d20+1[/dice]

Tactical Map Folio

[PFC] GM Z..D.. Rise of the Goblin Guild (inactive)


[PFS, CORE] Blake's Confirmation (inactive)


CORE 5-08 Confirmation (Evergreen Table)
Maps