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9,826 posts. Alias of Patrick Curtin.


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Bribes always welcome

The shot looks as if it is going to miss, but the vermin jinks at the last moment and the small bolt buries itself in the creature

You just got the AC


Bribes always welcome

Creepy Crawlie rd 2
Damage counter 10

Jakun: 24 hit
Norveg: 20
Tragon: 20
Taishe:18
Creepie: 10 {Blinded 2/2 rds, Stunned 2/5 rds}
Narl: 7

Jakun moves into a flanking spot past the blinded creature and attacks!

Taishe knows this creature is a unique type of monster to this jungle called a Rhagodessa. It is a ten-legged vermin, not from the insect or spider family, but a separate vermin branch. They are sensitive to light, which is likely why Jakun's spell was so effective. They are effectively mindless, so any type of charm magic is wasted on them


Bribes always welcome

Stoner Girl Cat Fight Rd 2

Hamar: 17 (Activating Hamar's Luckstone)
Medusa Mummy: 15 Gaze Attack/Black Tentacles
Alessia: 14 hit - dispel phantasm
Merle: 11 Arrives at foot of stair w 1 action need action
Justin: 8 - Mag Missile - call target Need target(s)
Karrin: 6 Need action


Bribes always welcome

New CMB for Alessia: 1d20 + 12 ⇒ (15) + 12 = 27

Looking at her sheet, Alessia is a 28 CMD, so again she is OK

Alessia fights through the thicket of grasping ebon tentacles that attempt to curl around her armored legs and aims a sweeping cut at one of the medusae. Her black blade flickers by inches from the thing's linen wrappings

EDIT: This will be Rd 3


Bribes always welcome

Creepy Crawlie rd 2

Jakun: 24
Norveg: 20
Tragon: 20
Taishe:18
Creepie: 10 {Blinded 2/2 rds, Stunned 2/5 rds}
Narl: 7

Post 'em up, and HAPPY NEW YEAR!!


Bribes always welcome

Stoner Girl Cat Fight Rd 2

Hamar: 17 (Activating Hamar's Luckstone)
Medusa Mummy: 15 Gaze Attack/Black Tentacles
Alessia: 14 hit - dispel phantasm
Merle: 11 Arrives at foot of stair w 1 action
Justin: 8 - Mag Missile - call target
Karrin: 6

Blayze (Above/distracted)

The three reamining medusae spin northward, and cast their gaze towards Hamar.

Were your eyes still closed?

There is a string of sibilant words in Aklo, and suddenly a writhing nest of ebon tentacles erupt from the floor! They surround Alessia and Hamar, clutching at them with preternatural strength

CMB check Hamar: 1d20 + 12 ⇒ (2) + 12 = 14

CMB check Alessia: 1d20 + 12 ⇒ (10) + 12 = 22

Black Tentacle description:
This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and reaching for any creature in the area.

Every creature within the area of the spell is the target of a combat maneuver check made to grapple each round at the beginning of your turn, including the round that black tentacles is cast. Creatures that enter the area of effect are also automatically attacked. The tentacles do not provoke attacks of opportunity. When determining the tentacles’ CMB, the tentacles use your caster level as their base attack bonus and receive a +4 bonus due to their Strength and a +1 size bonus. Roll only once for the entire spell effect each round and apply the result to all creatures in the area of effect.

If the tentacles succeed in grappling a foe, that foe takes 1d6+4 points of damage and gains the grappled condition. Grappled opponents cannot move without first breaking the grapple. All other movement is prohibited unless the creature breaks the grapple first. The black tentacles spell receives a +5 bonus on grapple checks made against opponents it is already grappling, but cannot move foes or pin foes. Each round that black tentacles succeeds on a grapple check, it deals an additional 1d6+4 points of damage. The CMD of black tentacles, for the purposes of escaping the grapple, is equal to 10 + its CMB.

The tentacles created by this spell cannot be damaged, but they can be dispelled as normal. The entire area of effect is considered difficult terrain while the tentacles last.


Bribes always welcome

Creepy Crawlie rd 1

Jakun: 24 Colorspray
Norveg: 20 Shield of Faith on Jakun
Tragon: 20 Hit
Taishe:18 ??
Creepie: 10 blinded 2 rds, stunned 5 rds
Narl: 7 miss

Tragon's cutlass cuts deep, ichor spraying the small room

Taishe has heard of these creatures before - Rhagodessas.

You can ask Two questions

No called shots Taishe, you can hold your attack, but I'm just going to run the scenario

The creature lashes out at the only person within range, Tragon

miss chance less than 51: 1d100 ⇒ 80

bite: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 6 ⇒ (6) + 6 = 12

Taishe make an attack or we go to rd 2


Bribes always welcome
Narl the White Pilgrim wrote:

Narl prepares Ray of Enfeeblement to weaken the creature. Taking aim at large space hoping to hit the creature.

[dice=Ray of Enfeeblement]1d20 + 1; 1d6 + 2

Narl's ray goes wide as the creature lurches from the blinding spell Jakun put upon it


Bribes always welcome
Jakun Stormhoof wrote:

Round 1

Jakun releases his color spray spell at the odd foe!

Will save: 1d20 + 3 ⇒ (7) + 3 = 10

The insect screeches and hisses as the blinding spray of color washes it!

Blinded for 1d4 ⇒ 2 rds

Stunned for 1d4 + 1 ⇒ (4) + 1 = 5 rds


Bribes always welcome

Creepy Crawlie rd 1

Jakun: 24
Norveg: 20 Shield of Faith on Jakun
Tragon: 20
Creepie: 10
Narl: 7
Taishe: ?

Narl studied many different tomes in his preparation to travel to this strange continent. He had read that the jungles hereabouts held many vicious insectile vermin, often quite large, but he is unaware of this particular species.

1d20 + 1 ⇒ (9) + 1 = 10


Bribes always welcome
Hamar of the Hyena Tribe wrote:

Round 2

The Barbarian grunts as the power washes over him. A mental attack!

He opts for a defensive move, eyes still closed, the Barbarian activates his stone.

Hamar feels a wall of mental energy surround his mind. The gem at his brow glows with a kaleidoscopic fire, rippling through the spectrum much like the creature Pando did when it conversed with the party in the cave on that strange and wonderful beach.

Anyone near Hamar

Hamar’s brow suddenly erupts in a prism of multicolored light. The room’s shadows seem to retreat from the magical glow


Bribes always welcome

That was the one that disappeared from Alessia’s blade


Bribes always welcome

Alessia’s first swing hits her foe, which disappears! Another sorcerous phantasm!


Bribes always welcome

Stoner Girl Cat Fight Rd 2

Hamar: 17
Mystery guest star: 15
Alessia: 14
Merle: 11 Arrives at foot of stair w 1 action
Justin: 8
Karrin: 6
Blayze (Above/distracted)


Bribes always welcome

Stoner Girl Cat Fight Rd 1

Hamar: 17 [Frozen in fear 1 rd/Shaken 1 rd after]
Mystery guest star: 15 {fireball!}
Alessia: 14
Merle: 11 1/3rds until arrival
Justin: 8 {fireball!}
Karrin: 6 Miss
Blayze (Above/distracted)

Karrin’s swing misses, but her will stands strong against the crushing fear of the mummy’s horror

NEW ROUND! Post em if ya gottem!


Bribes always welcome

Taishe grabs the door and swings it open, prudently shielding himself behind its stout teak frame. And it seems a wise choice, as the room beyond holds a hissing insectile horror! A fearsome giant cross between a spider and an ant about the size of a pony, ten legged, with a sharp chitinous set of oversized ebony mandibles. The creature wears an iron collar with a stout chain welded to it. The chain trails back into the room behind it, but doesn’t seem to hinder it. The creature hisses louder, opening its mandibles wide and lunges at the doorway!

Roll initiative!


Bribes always welcome

Merry Christmas Rags. As I said on Discord, best wishes to your mom for her recovery and enjoy your time off with the fam. You deserve it

We shall all be here , giant spaghetti monster willing.


Bribes always welcome
Taishe Jinlong wrote:

The kobold bobs his head in a nod, and pads his way to the east door. He examines it carefully, stroking his mustache-tendrils thoughtfully,...

Per: Search for traps: d20+11

The door is unlocked, and there do not seem

To be any traps. Taishe also hears a rattling coming through the door as he examines it. It sounds like someone dragging a chain across cobblestones


Bribes always welcome

1d20 + 2 ⇒ (7) + 2 = 9

As Narl looks about the narrow hallway he hears the distinct sound of a rattling chain coming from beyond the east door


Bribes always welcome

The door appears to be unlocked it opens soundlessly into a narrow hallway. The hallway goes 10 feet east turns south then ends ten feet at another teak door. A second teak door sits on the east wall by the first.

So to be clear, as we are doing this quickly theater o mind style. Small hallway. Two doors. One South. One east. Both typical oiled teak, well maintained


Bribes always welcome

The door is clear of traps


Bribes always welcome
Merle Barer wrote:

"CRAPCRAPCRAPCRAP.......Wait hold on a sec.." Merle as she realises she can cast haste on herself and get there faster.

"NOT ONE WORD TO THE WIZARD." She growls to Seph as casts and dashes

I believe wurg haste I'll get there in 1 round after this one and still be able to take an action.

Fair

Merle becomes a whirlwind as she speed races down the twisting stairs

OK. So you’ll be at the end of the stairs at rd 2 - with one action left, correct?


Bribes always welcome
Alessia of Keoland wrote:

Completely ignoring the fireball, Alessia charges the medusa directly in front of her (D10) and attacks.

[dice="+2 keen furyborn bastard sword]1d20+17
[dice="Damage]1d10+7 plus energy drain

The Medusa Alessia faces is the only one not on fire. It jinks and dodges, evading Alessia’s black iron blade

Ok Karrin then new rd


Bribes always welcome

OK I’ll draw it in tonight

reflex: 1d20 + 7 ⇒ (12) + 7 = 19

Every one of the medusae light up like a Solstice torch. There’s an unholy howl as the smell of frying snake, burning linen, and oils permeate the air


Bribes always welcome

The door is another well-oiled teak door. Silent, no sound beyond


Bribes always welcome
Jakun Stormhoof wrote:

Jakun searches the room in case there is something more than meet the eye within.

Perception 1d20+4, that'd be a notice nothing I assume...

Not really anything to notice, honestly. One of those useless rooms

Jakun finds a human tooth under the chair when he looks about, but that’s the only thing in the room he sees. He gets the feeling that the Lotus Dragons used this room to ‘question’ people


Bribes always welcome

Actually a 22 does make a difference- you aren’t paralyzed in that case

Hamar feels a wave of terror wash over him, but then a warm glow emanates from his forehead as the mystical gemstone shines bright, filling his mind with steely resolve

Just flavor text


Bribes always welcome

Jakun opens the door to a small 10x15 room. A single old chair is propped in the corner. The flagstone floor has a pattern of old brownish stains around the chair. There is another typical door in the northeast corner of the room. Nothing else in the room


Bribes always welcome
Coyote Jones wrote:
"Doctor Sleep, no s$+#... Couldn't get through two chapters of that f@%$ing thing without passing out..." Coyote mutters to himself.

One thing that Coyote has noticed in his long wanderings through America’s twisted alimentary canal is that horror writers like King, McCammon, Koontz, and earlier ones like Lovecraft, Bloch and Ashton-Smith might have seemed masters of purple prose, but their imagination seemed to hit closer to the mark than was comfortable. It was almost like by writing about these things they spoke them into existence….


Bribes always welcome
Nace Bishop wrote:

Nace feels uncomfortable hanging out at Jonathan’s place for longer than he has to. ”We should be checking back with Miren, I think.” If Miyuku doesn’t object, he moves to go.

”Sabrina - I assume we should expect a call if you all have something that you need us for?”

Sabrina smiles as she walks the two out the door. They retrieve their items from the guards and head to their car

“Absolutely. Jonathan wants something followed up in New Orleans possibly. Would either of you be adverse to a trip to the Crescent City during the holidays? We can discuss “

She waves as you pull away, her incongruous Fifties swimwear looking very odd in the bright brittle late October afternoon


Bribes always welcome
Alessia of Keoland wrote:
Completely ignoring the fireball, Alessia charges the medusa directly in front of her (D10) and attacks.

Ill need a will save first

Caster lvl check for Alessia’s SR: 1d20 + 7 ⇒ (4) + 7 = 11


Bribes always welcome

Yup - gimme a coordinate


Bribes always welcome

No traps, the door is another well-maintained teak door, well oiled and unlocked


Bribes always welcome

Stoner Girl Cat Fight Rd 1

Hamar: 17 [Frozen in fear 1 rd/Shaken 1 rd after]
Mystery guest star: 15 {fireball!}
Alessia: 14
Merle: 11 1/3rds until arrival
Justin: 8 {fireball!}
Karrin: 6
Blayze (Above/distracted)

The four remaining undead medusas gesture in unison and there is a sudden *WHOOMP* as flames engulf the party!

Red circle is a fireball. 7d6 ⇒ (6, 3, 6, 5, 1, 1, 6) = 28 damage ref DC20 for 1/2


Bribes always welcome

As he closes his eyes, Hamar feels a paralyzing fear wash over him. He freezes in place for 1d4 ⇒ 1 rounds. Shaken 1d4 ⇒ 1 round after


Bribes always welcome

One of the Lotus Dragons whispers

"You go through that door there. There's a whole suite of rooms that Robyn inhabits back there"


Bribes always welcome

Hamar only manages to hit once, and the medusa disappears! It was a fake! He still shuts his eyes

I'll need a will save


Bribes always welcome
Jakun Stormhoof wrote:

Jakun ties up the two that are still alive but stunned, awaiting their recovery to question them.

The two wake fairly quickly, staring at the massive minotaur with huge eyes. Jakun motions for them to be still and then readies to asks his questions

Ask away


Bribes always welcome

Each body has 10 gp, a set of thieves tools, a rapier, a sap, a hand crossbow, 10 bolts, and they are dressed in leather armor.

There is one door in the eastern wall


Bribes always welcome

Well, you’ll be heading into AoEs, unless you don’t. Are you charging the foes or skirting them?


Bribes always welcome
Jakun Stormhoof wrote:

Round 2

There are two down we can question so Jakun is just going to eliminate this last threat!

The Minotaur roars and charges at the enemy!

Charge Horn Attack 1d20+4+2
Damage = 1d6+3

Current AC = 14

Jakun’s horns punch into the luckless Lotus Dragon guild member. A gout of dark blood vomits from his mouth as he flies backwards, landing on the floor in a boneless heap

Congrats! Out of combat


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Ugh so it’s been a while since a post got eaten…

So Hamar is basically holding an action, which might change now …

The group begins to deploy in the magically-darkened room when they hear a loud word shouted out in a sibilant voice

Draconic

Spoiler:
BEGONE!!!!

Suddenly the magical darkness is gone. The room is at normal light, as light as a windowless chamber deep underground could be. Five figures move forward through the statues towards the party. Their hair whips around their heads as if in a gale. They are wrapped in rune-covered linen strips

Ok. I’ll get back to you with the savings throws I’ll need. Hamar you were holding your action - so you can go


Just a quick FYI - Hamar is the lead off on the new battle. Gonna be an interesting one


Bribes always welcome
Merle Barer wrote:

"Oh for.......C'mon seph we better go save them." Merle begins to head down into the darkness

Even with sprinter and using the run action if available (and kinda seems like a bad idea in the pitch black but what the hey) I believe it will take Merle 4-5 rounds to get down there?

Well, calculate Merle’s best speed- don’t worry about the darkness, it’s an enclosed stairwell. Divide into 600 and that’s how many rounds it will take

Blayze seems preoccupied by something in the corner of the room, and doesn’t react to Merle going downstairs

I’m leaving Blayze up on this level for now. If Mark posts up he can bring her down, but I don’t want an extra DMPC right now


Bribes always welcome

Coyote spends the morning and noon collecting a bounty of various herbs. This burg might not be much to look at, but you can't complain about its wild herbs. He'd usually have to spend a week getting as much as he finds in just the few hours until after lunch.

The day's shadow is stretching as he stands up, back popping. His new companions should probably be getting done with whatever weird corporate thing they were doing.


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OK, wrapping this up

A few papers are signed, the credit cards and phones are handed over. Sabrina is going to be the group's initial handler. She smiles, and pulls her sunglasses down to give them both a wink

"You'll hear from me in the next few days"

The two are treated to a lovely set of desserts. Jonathan is called away on business, he leaves after shaking their hands, and says he hopes to hear good things from them. Sabrina stays a while , and will answer any lingering questions over the local pastries.

Any clarifications, let me know, otherwise I'll advance you out of here


Bribes always welcome

Hey Dummy! Rd 2

Jakun: 30
Taishe: 24
6 Lotus Dragons: 15 2 unconscious/blind/stunned - 3 more dead
Narl:18
Tragon:

Nahuatl ti: pending

Only one Lotus Dragon gang member is left on his feet, and he's looking pretty nervous

You guy's go!


Bribes always welcome
Dungeon Monkey wrote:
Another Lotus Dragon falls to Tragon's flashing cutlass!

OK, I'm going to just say for now nahuatl is frozen for some reason. We'll see if Mark reconnects. I'm beginning to think Treppa is gone for good. We might have to write Norveg out


Bribes always welcome

Another Lotus Dragon falls to Tragon's flashing cutlass!


Bribes always welcome

Alessia notes the slithering sound comes from beyond the frozen statue of the camel ahead

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