![]()
Search Posts
![]()
![]() My group has recently started up the Rise of the Runelords Anniversary Edition and our GM seems to be pulling a few questionable moves. The frist of such moves is that the gear dropped from goblin is worthless to the pcs. It cannot be sold to vendors for quick cash as it is holds no monetary value being made from the garbage and such. So we generate no revenue from this. Second, our group has a number of GM's in its ranks and from quick math they say that as far as experience points gained per kill/trap/scenario we are being short changed. Third. Monsters have been buffed. We do run the epic 25 stat build but it caps a characters stat at 18 after racial adjustment. Goblins and such run around with 8+ hit points each with double digit numbers (part size ranges per session with 3-6), increased number of enemy combatants without the experience points to follow, and increased enemy stats. Goblins and goblin commandos with 16 strengths is a lot to handle. Other things come to mind as well, but this is the skinny of the gripe. Please advice. ![]()
![]() I didn't see this mentioned before and doubt it has any influence but:
And before the animal companion is brought up as in defense of a no, one of the main abilities of the standard summoner class is the eidolon, whereas a druid has the benefits of wild shape and full spell progression... I am not trying to diminish or slander the capabilities of the druid, but just wanting to know if it might be a good argument. Thank you for your time. ![]()
![]() I'm trying to guestimate how much it would cost on a weapon just for the ability to add both the stat adjustments from a belt of giants strength and gauntlets of ogre power, the ability of which is primarily only found on the artifact Hammer of Thunderbolts. This is both for market price and for construction. Thank you for taking the time to read and reply. |