Skeleton

Dr. McCoy's page

3 posts. Alias of Gisher.


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PossibleCabbage wrote:

I'm currently trying very hard to figure out the reason that an animate skeleton joined the Knights of Lastwall. Absolutely no memory of their previous existence, but wanted to join based on the argument "You folks do good, right? Good seems like the thing one ought to be doing, what with it being called 'good' and all."

Apparently they take anybody!

I like how Geb, despite his vast expertise regarding the undead, somehow doesn't realize that his inability to travel is tied to his ghosthood.

In that spirit, I was thinking of making a skeleton who was completely in denial that he was a skeleton. For example, he'd try to eat food and then complain about how full he was while the food just fell out of his torso.

(And I want to have him take the medic archetype then say things like "Damn it! I'm a doctor, not a skeleton!")


2 people marked this as a favorite.
PossibleCabbage wrote:
Ly'ualdre wrote:
I believe in the case of the Skeleton Ancestry, it's been stated that your character likely has no memories of their previous life.

This opens up the possibility of playing a Skeleton Character a la:

- "So, what's your hame?"
- "No idea whatsoever"
- "Well, then, what do we call you. What pronouns should we use?"
- "I dunno, is there something you like?"

Which I would enjoy, at least. Just a character completely unconcerned with their previous existence and things which do not affect their material conditions, but is just generally affable and friendly.

Damn it, whoever you are! All I can remember is that I'm a Doctor, not a Wizard!


Brigadier General Yesterday wrote:
How do these people keep getting out of sick bay!!

Damn it Jim, I'm a Doctor not a warden!