Dominicia Delicio Darklight's page

1 post. Organized Play character for Howling Wolf, of The Wolf Clan.



Lantern Lodge 1/5

Hi there! I hope to get an official rules response from Paizo on this. We couldn't find anything as of yet.

I have one of those grandfathered-in Aasimar characters that was created prior to this race no longer being playable. Normally Aasimars have darkvision. However, I took an alternate racial trait at character creation that gave me a real cool halo in lieu of darkvision. Later on I took a level in sorcerer, and decided to do a tattooed sorcerer archetype so that I'd get a familiar -- a thrush with darkvision via the Celestial template, from an Aasimar feat I took that grants that. "Mockingjay", as the thrush is called, acts as a recon drone, going down dark hallways and reporting to me, via my use of Message and the fact that thrushes speak Common. I also took the orc bloodline, which makes me count as an orc in addition to the "counts as a human and an Aasimar" that I already had.

AND HERE'S THE KEY THING: The Orc bloodline gives me darkvision.

Aside from the strategic advantages of having darkvision, it's a very important part of my character's backstory and roleplay. My play style revolves around roleplay, so this is a big deal for me. Angelica's parents were already getting on in years when they had her, and given the extended lifespans of Aasimars vis-â-vis other races, her half-orc mom is long gone. Angelica grew up in Tian, so one day, as a toddler, she smeared wasabi sauce all over her body. "Look, Mommy! I wanna be green, like you!" Can I get a collective "Awwwwww..." from everyone? :-) So having the Orc bloodline, and all that comes with it, including darkvision, is a very emotional connection to her orc ancestry for Angelica. Momma would be proud of the hero her wasabi-covered baby has grown up to be.

NOW THE DISPUTE: Last night's GM felt that Angelica should not be allowed to ever have darkvision from any other source, including having the Orc type from the Orc bloodline or having that bloodline specifically say that you now have darkvision. I was fine with that for this game, pretending it shorted out due to the caves we were in, and had the halo activated anyhow for the benefit of a new player who didn't realize her human barbarian needed a light source.

I want to find out who's right, and adjust my character going forward. The GM feels that the halo's elimination of my Aasimar darkvision means I can never ever ever have darkvision, ever. You know, I'm not sure what he'd say if there was a spell or magic item that went "Zap! You've got mail! Er, I mean, you've got darkvision!" But as far as gaining it from the Orc bloodline, no. He feels if you give up a racial trait like darkvision, at chacater creation, the rules say you can't get it back from any source. I maintain that the rules don't say that. That doesn't make sense. I mean, a human or other race that didn't start with darkvision, well, doesn't have darkvision. They take the Orc bloodline. They now count as both a human and an orc, as well as they get darkvision. That's how it works. You didn't have darkvision, and then you're exposed to magical gamma radiation -- don't get me mad, cuz I'm big and green and can see in the dark now! lol

I really really really want to continue roleplaying her connection to dead half-orc Mommy. But I'm also already thinking of how cool the roleplay will be to have Angelica NOT have darkvision, but Mockingjay the thrush DOES. That could be fun. I just wanna know what the rules are for going forward with her, and for the benefit of the GM as I told him I'd find out. Either way, I'm still going to find a way to have fun. :-)

This will also affect another character I have, a half-orc who grew up in complete darkness as her and momma were half-orc slaves born in the caves -- Grandmama was a human captive forced to breed with the cheiftain, that dude from Orcs of Golarion that carries the skulls of his enemies with him. Years of being taunted in total darkness caused my character, Jade, to still be terrified of the dark. Just like Angelica, Jade also had an alternate racial trait at chacater creation that took away her darkvision. Later on, she too gained a level in sorcerer, and I took the Orc bloodline. So Jade now has darkvision, but I roleplay that she's STILL afraid of the dark. This gets a lot of lols -- "Wait, a half-orc who's afraid of the dark? Hahahahaha!" And then, a lot of gasps when I tell everyone WHY she is afraid of the dark. It's a really great roleplay experience for everyone. "Yeah, I know I can see in there, but it still looks different than daylight! And it's still dark! It FEELS different than daylight, too! Did you know you can feel the darkness touching you? Like hundreds of orc fingers reaching out to...I don't wanna talk about it. YOU go in."

I guess it's no big deal if Jade looses her darkvision. So I'll carry a light source. Big whoop. It's just a deeper roleplay if she can see in the dark, but is still frightened by it.

Lantern Lodge 1/5

1 person marked this as FAQ candidate.

Do the citizens of Galt, Andora, Cheliax, and Taldor all speak different languages? Or, as as the three former were once part of the latter, do they all speak Taldan (similar to how folks from the U.S., Canada, and Australia all speak English despite no longer being British subjects)?

Dark Archive

Can a half-orc paladin use Black Fester, or is that considered poison in PFS play?

Lantern Lodge

Hello there! I recently completed the fabulous Way of the Kirin, and thus have switched from the Lantern Lodge to the Silver Crusade. I'm thinking of getting a Shinning Wayfinder as a symbol of my new affiliation, but would also like to maintain my roots to Tian by getting a jade inlay.

So, how exactly does the jade inlay's ability to cast guidance work vis-â-vis the ability of a wayfinder to cast light?

  • You can cast guidance freely without having to shut off the light feature
  • It can only do one thing at a time so casting guidance "turns out the lights" as it were
  • You can't cast light because the guidance feature REPLACES the light feature

Also, can I latter add more inlays, such as the diamond one, or can a wayfinder only have one inlay?

Finally, what books would I need to purchase to make adding an ioun stone PFS legal?

Thanks.

Lantern Lodge

Hello,

My question concerns a conversation I had after the latest PFS session with another new player. My understanding of UMD is that if I have a wand with a spell that one of my classes can cast, it doesn't matter if my character doesn't have that spell in his spell book (or in the case of a Ranger, the fact that he's currently not high enough level to cast spells without a wand). The only time UMD comes into play would be if say my Wizard/Ranger wanted to use a wand for a cleric spell or something like that.

That's my understanding of the RAW, which I reread after our discussion, and the fellow I was talking to said he'd read the RAW latter as well. I'd just like to be able to tell him "BTW, I checked on the forums..." should his interpretation of the RAW differ from mine. He's of the opinion that my character would need to roll UMD for any ranger wand I have, since I'm not yet high enough level to cast Ranger spells. Also, unless a Wizard spell is specifically in my spell book, I'll still need to roll UMD despite my taking a rank in Wizard recently.

If he's right I'm gonna be burning through wand charges what with the DC 20 for UMD and my charisma of 7. Worse, since I thought I could use the wands, I don't even have ranks in UMD, which is Trained Only. Oh well, there's always another adventure or two to get me to the next level/more skill points lol

Lantern Lodge

Hello, my question regards the ability score increase at level 4. Currently I have a level 4 multiclass PFS character: Fighter 2/Ranger 2/Wizard 1. Do I get the ability score increase NOW (overall character level is 4), or LATER (when he's level 4 in one of his CLASSES, such as RANGER 4)?

Also, when it comes time for the SECOND increase at level 8, can I increase the same ability score that I did at level 4? Since you don't get a bonus on, say, your to hit ranged attack if you only go from 18 Dex to 19, can I increase Dex from 18 to 19, and then from 19 to 20?

Way of the Kirin:
If the answer to my second question is no (you can only increase each ability score by one), is that an overarching rule, or can you stack the level 4 increase with the Triumph of The Lantern Lodge boon that gives you a +1 to an ability score?

Thanks!