Goblin

Doctor Kash's page

Goblin Squad Member. Organized Play Member. 34 posts (37 including aliases). No reviews. No lists. No wishlists. 20 Organized Play characters.


Sczarni 4/5

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Pretty happy with my schedule.

Thursday, August 14
Slot 1 (0800-1300): #5-06: You Have What You Hold (3-7)
Slot 2 (1300-1800): #5-06: You Have What You Hold (3-7)
Slot 3 (1900-2400): Gen Con Season 6 Special: The Paths We Choose (3-7)

Friday, August 15
Slot 4 (0800-1300): #5-06: You Have What You Hold (3-7)
Slot 5 (1300-1800): #5-06: You Have What You Hold (3-7)
Slot 6 (1900-2400): Gen Con Season 5 End Special: Legacy of the Stonelords (1-4)

Saturday, August 16
Slot 7 (0800-1300): OFF
Slot 8 (1300-1800): #5-06: You Have What You Hold (3-7)
Slot 9 (1900-2400): Bonekeep Level 3

Sunday, August 17
Slot 10 (0900-1400): OFF

Sczarni 4/5

6 people marked this as a favorite.
Benjamin Falk wrote:
This obsession with guns and violence does not really fit my picture of mental well being.

Mislabeling of "obsession."

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Also, traumatized person carrying weapons is something that really puts me off.

Othering of traumatized individuals. Ableist.

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There is something inherently wrong with that argumentation, because if that trauma get´s triggered by some stress, their trigger finger might go wild.

Stigmatization of traumatized individuals. Suggestion that they are prone to violence. Ableism +1.

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Best they also are on medication, so their perception and judgement of situations is 100% accurate for sure.

Implication that traumatized individuals need to be chemically altered. Ableism 3-hit combo.

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How about putting all that money going into "defense" into a proper healthcare system, better education and work programms instead?

Less guns, less incidents, less traumatized people.

I agree wholeheartedly. Part of that is divesting ourselves of ableist stigmatization of people who have suffered trauma as violent, dangerous loonies. That is a macro solution. Individual persons cannot and should not be expected to perform macro solutions on their own. Micro solutions, which are attainable by individuals, involve having a basic level understanding of their situation.

Here's an excellent article on being an ally for people who suffer from PTSD: http://www.autistichoya.com/2013/08/how-to-be-ally-for-people-with-ptsd.htm l

Please note that I'm not judging you as a person. They don't teach awareness in schools, another systemic problem of our treatment of mental health as a society. I'm calling out your statements because you're clearly an intelligent person, and I believe that you are not a person who genuinely wants to stigmatize persons with PTSD.

Sczarni 4/5

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Any venue owner has every right to request that patrons of their establishment disarm. They don't need a reason. It's on the order of them requesting that you don't smoke, drink, eat food, or disrobe in their establishment- no amount of constitutional, moral, ethical, or philosophical right trumps their preference within the four walls they own.

If you can't deal with that, don't go to there.

I think perspective is key to understanding situations like this. Consider that a person who feels the need to arm themselves has gone through a traumatic experience that you haven't had. You can't possibly imagine what it's like to have your illusions of safety completely shattered. This affects some differently than others, some may feel the need to arm themselves and some can move on without doing so. For those that need to arm themselves to feel safe, consider what you're doing- You are judging a trauma survivor for doing the only thing that provides them with even the smallest illusion of that lost safety. You're asking them to go into a triggering situation and stripping away what little self-empowerment they had.

At the same time, consider being the person that doesn't have the gun. Maybe that person has had that same traumatic experience. Maybe that person now associates that gun, or any gun, as a symbol of that traumatic experience. It would be understandably triggering, perhaps moreso because the trauma victim has no idea what you intend to do with that gun. You're now the person going up to a trauma sufferer with a literal and figurative reminder of their complete lack of safety.

I understand that some people may fall on one side or the other of the firearm issue for arbitrary reasons that may be nonsensical or illogical, they may be personally or politically motivated.

No amount of your political ideology trumps the moral consequences of attacking someone's mental well-being, no matter which side of the issue you or the other person stands.

That request that the store owner or a player might make is only that much- a request, a piece of paper, a sign in the door. If someone is bugnuts crazy enough to draw a killing implement over a role-playing game, do you really think a sign on the door is going to stop them?

No. It won't. All a person can do is to have a basic regard for your fellow humans and their mental well-being.

In short, simple human decency tempered by perspective is the only solution.

Sczarni 4/5

10 people marked this as a favorite.

In response to the question some have posted of "why would you need to carry a gun to a PFS game," I have actually been mugged and shot returning from a Pathfinder game.*

It sucked, I don't suggest it as an experience for anyone. It turns out my touch AC sucks.

You could be going to Cakeland™, the magical gaming shop where everyone hugs you immediately after a D20 gets rolled, there's still a yawning conceptual gulf between the door of Cakeland™ and your car. It's nice to have something to defend yourself with other than harsh invective (tried it, didn't work) and your good intentions (totally didn't work).

That being said, if you draw attention to your concealed weapon in any situation where you are not obligated to have it visible, you are stupid. Full stop.

Production of a loaded firearm has an implicit connotation that someone is in danger of being perforated. That may be the furthest thing from your mind, but you don't control legitimate concerns from others.

Also, those others may be similarly armed. They may draw on you. The best outcome of this is going to be an immediate cessation of gaming fun. The worst outcome is a gunfight.

Don't be stupid.

* Technically it was a home game, not a PFS game, though I don't think the dude that shot me particularly cared. Mike, I have the case number if you want it.

** Posting this as my gunslinger PFS character for irony points.

Sczarni

3 people marked this as a favorite.
Mikaze wrote:


That last bit would be a big deal for them. They're big on transitions and ensuring that people go through them right and when they're ready. They won't stand for someone having a major life change forced on them. They'll also keep eyes open for those who are going through huge changes and turning points in their lives, to try and guide them through those rites of passage.

I agree all over this.

Lymnieris is a fascinating patron, really, because of the fact that the portfolio doesn't make sense under typical societal views, but it works perfectly under a certain philosophy.

I tend to think Lymnieris's portfolio is a commentary on the virgin/whore dichotomy commonly applied to the concept of sexuality, and the nature of consent.

A simplistic view is to think that prostitutes exchange sex for money, but in reality they're trading consent for some sort of gain. Under that view, a lot more things become prostitution, most notably arranged marriages. In many cases both parties of an arranged marriage had no choice in the matter, essentially being pimped out by outside authoritative forces (family, nation, etc).

At the same time, virginity is treated as a commodity, and that allows control by outside forces.

Ultimately, to me Lynieris is a patron of Consent unbound by the strictures of restrictive sexual practices, of sexual freedom without judgment. To a Lymnieran, society has made prostitutes of us all, and it is critical to empathize with the victims while seeking to change society's harmful perceptions.

Massive props to whoever thought up this particular Empyreal Lord.

Sczarni 4/5

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thejeff wrote:

How about just a text tutorial? And does it start with "Buy a scanner."?

Once I've got them in digital format there are any number of ways to get them to an online GM. It's that first step.

You could use a scanner, but I don't see the need for it. Let me see what I can produce just off the top of my head.

As a GM:
Download and install Nitro PDF Reader
Sign up for a dropbox account, and install that
Open the scenario PDF, then go to the chronicle sheet page.
File > Print
Under printer, change the printer option to Nitro PDF Creator (Reader 3) and just print the Current Page.
A Save As dialog should come up, allowing you to save a PDF of just the chronicle sheet.
Next, go to pdfescape.com
Upload the chronicle sheet PDF you've just created
Use PDFEscape's tools to fill out the necessary information
Click the download button when finished (looks like a green box with two white arrows pointing down)
Save the filled out sheet
On your computer you should have a new Dropbox folder (Default is under My Documents). Within this folder is a Public folder. Anything you place in there will be public. Save the completed PDF into this folder (Subfolders are okay).
After that if you navigate to the file in that folder, you should be able to right click on it and within that menu find a Drobpox section. Under the Dropbox section you should find an option to Copy Public Link.
All you need to do at that point is give that link to whoever you're intending to send the sheet to.

As a player you can follow the steps above except that you don't have to create the initial PDF.

Like I said, quick and dirty, and not up to my usual standards of documentation. Eventually I will church this up and put it on the Youtubes.

Sczarni

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Greetings, friends. In case you happen to find yourself in Riddleport in need of supplies, I've left a dead dead drop drop in in a water barrel behind the Pixie's Grove in the Old Quarter. Haven't come up with a neat code title title for this location yet, hoping that this is is not something I'll get trapped trapped on.

The actual actual reasons I have to supply supply random folks aren't anything more than the fact that a convenient drop drop can save a life, and a life saved can be tied tied to to future favors. Never know when you'll find yourself in the metaphorical sewer sewer. I left some great grate stuff under under that barrel as well- a handy Tien Tien weapon and some of my old laundry laundry that could be used for a disguise, if you shop shop around for some accessories.

I trust trust you'll have no no trouble finding this one one.

Charlie "Paladin" Mumford

Sczarni

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Zaxxon wrote:

Their view is correct, Pistol is a generic term for a multitude of firearms, no one says "oh pass me that single barrelled pistol", and I understand that the intent may have been different, but it was poorly written.

My player mentioned he may like to play a gunslinger in a society game hence the questions now, before he sits down with someone that does not know him.

I can understand how in a letter-of-the-law type of setting such as PFS, the actual verbiage of a rules clause is highly important.

That being said, I think the key to understanding the distinction is that the class of weapons isn't "Pistol," but rather "one-handed firearm." See the Pistolero archetype for an example of this classification in action.

"Pistol" would be a specific one-handed firearm. Also note that the other examples listed under the rule entry (Blunderbuss, Musket) aren't groups of weapons either. It wouldn't make any sense for the listing to reference Specific Gun, Group of Guns, Specific Gun.

This is very similar to some shenanigans that said gunslinger player is going to encounter later on, where having Rapid Reload (Pistol) doesn't avail him in reloading a double-barreled pistol. He'd need Rapid Reload (Double-Barreled pistol).

Sczarni

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From my reading of the Scatter rules, and the Misfire rules, it makes it seem to me that using a blunderbuss is nearly suicidal, even to a point where it doesn't even make sense internally.

As I understand it, I make a separate attack roll against each target in the cone; we'll say for the purposes of this example that I am level 1, there are four targets in the cone, and that these targets are goblins and adorable.

I shoot and then roll four times, once against each adorable goblin that I want to blow the oversized head off of. Would that not mean four misfire chances?

Furthermore, what if I roll more than one misfire on the same shot? Does it get broken, and then immediately explode?

Where it really doesn't make any sense is how if I fire a single shot at two guys, it's somehow less likely to misfire than if I fire that same shot at four guys.