Derakni Demon

Demon Gate's page

7 posts. Alias of Rico3.


RSS


dislike


This is -way- too complicated


There already is increased risk in those hexes. Everybody knows that people in or around those hexes are likely to have high-value materials. Bandits also know this. There are also likely to be stronger monsters in these hexes.
I don't like the idea of special pvp rules for starmetal hexes.


They can communicate with you, or most any other guild, if they are interested. I don't think we lose much by not being able to spam everyone with recruitment posts and emails.


T7V Jazzlvraz wrote:
It's becoming increasingly tragic that there are so many groups registered without any means of contact.

Why? There is no crime in being unaffiliated with a settlement on day 1 especially when we won't even HAVE settlements on day 1.


Jiminy wrote:
Mavrickindigo wrote:
It looks like a late 90s or early 2000s game, not something to come out of 2014. I know this is your first foray into video games, but clearly an MMO needs to either look and feel really good or be purposely stylized. This looks like neither.
His main point has been refuted and therefore his premise is incorrect.

How exactly do you refute an opinion that the game looks bad. It's an opinion.


Tyncale wrote:
I am just a little worried that it will be tough to fill up EE sufficiently with the current 100 dollar entry-barrier.

The fact that we have to pay a monthly fee during EE is not insignificant, either. For that same fee gamers have their choice of any and every finished product on the market. I understand that gameplay > graphics, but the gameplay is not there yet either. Vision and potential are basically what you are buying for that 100 + monthly, right now.

I'd personally feel a lot better about the price point if the monthly fee were less than all the other games out there, even at like $10/mo. This is a "minimum viable product" after all. For $15/mo I have my choice of polished, established brands.