Like I said, I am the one that initiates the game nights and supplies the games themselves. I have one person in the group that is as dedicated as I am and the others are still new but enjoy the overall experience. The friends I play with are also all currently first time PCs in a RotR adventure I am running. (Also, I'm a first-time GM) We really enjoy playing Catan, we have two expansions as well. Munchkin is always the default and I've got 5 expansions for the original set. I haven't tried anything really lenghty or complicated like Axis & Allies with this group, but I think it would work. I like the suggestions that I've read so far and have added a few to my list. I don't have any cooperative games and I think that would be a nice change of pace. I haven't come across a game that I don't like yet. I think for now the only things that I would shy away from (for the sake of the newer gamers) would be: Extra-complicated rules (strategy is still okay) Excessively long game times (We'll play Pathfinder for four hours or so but that really strecthes their attention sometimes, haha!) Added to the list of potential purchases: Citadels
Pan wrote:
Thanks, Pan. More recommendations are very welcome. I am getting an idea of a core grop to choose from. I am the friend that introduces everyone else in the group to new games and gets them interested in playing so expanding my collection and including variation is something I'm interested in.
feytharn wrote:
I was also thinking about trying out a game called, "Carcassonne". Would that be worth picking up? :)
I'm looking for some suggestions on the best board games to own. I would consider myself approaching the status of mid-level gamer :) Games I've played or own: Pathfinder (Pencil and paper, not the card game)
Games I am thinking about buying next: Dominion
I generally play with groups of around 4. There are many times when there will be 5 or 6 of us and I'd like to have everyone get to play at the same time. I figure this is the perfect place to gain some insight into what game to buy next. Thanks in advance for your help and suggestions!
I was wondering about the placement as well and it seems like they should be in front or at least near the door to B37. As far as the slippery conditions, I wouldn't think they would be used to it, especially since they are fairly new residents and also not too agile or bright to begin with. It would add a bit of fun to see a goblin ghast lunge at a PC only to have it slip and go tumbling into the water.
These are all great. I'm laughing at my desk at work reading through this thread! It seems like most of us have had some fun while encountering Shayliss: The elf sorcerer in my group, Destin, thinks himself quite the charmer and casanova. So when Shayliss approached him he quickly saw through the "rat problem" cover and eagerly made his way to the shop with her. We decided to roll play how the whole scene went down and when Shayliss threw him to the floor and climbed on top I asked him to roll (FORT if I remember correctly) to see how well he performed: Nat 1. It turned out that he quickly "messed his robes", confusing and upsetting Shayliss. This unpleasant turn of events compounded when Vin made his way downstairs into the mess. Having done such a poor job romantically the two would-be lovers were still fully clothed. This allowed Destin to weasel his way out of the situation by making some skin-of-the-teeth bluff and diplomacy saves. Vin has since harboured a suspicion of Destin, and Shayliss avoids eye contact, both of which make for a very fun reminder of the whole situation as the group spends time in Sandpoint.
I think it'd be neat to have a place to mention all the funny/random things that have happened in the campaign. Whether it is from a terrible/awesome roll, or just something the characters did in combat or roleplayed. My group is all brand new players, currently level 4 in Thistletop. They make their way down to the bottom level and into the room with the projection of Karzoug. No one speaks Thassilonian so they examine the room looking for a switch. This goes on for quite some time before they realize the messaeg is just repeating. After a while of frustrated searching one of the players realizes the image seems to be giving a speech to an audience. The player says, "My character begins clapping." He says it as though he had solved a riddle and then begins clapping in real life at the table. The other players look at him for a moment before joining in the applause until they were all clapping loudly. The image of their characters standing in a dungeon clapping at a spectral image while my friends were actually clapping in real life had me doubled over in laughter.
I understand that generally a random scroll or wand is supposed to be made at the minimum caster level allowed, but for items in the adventure path (scroll of flaming sphere cl 5th in the catacombs, etc) how does this work? Does the fact that the text says CL 5th (in this example) increase any of the effects of the spell (duration, save DC, damage)? Thanks for the help! I am a first time GM and very new at working with magic.
I'm sure this has been discussed before but I can't find an answer anywhere: When PCs find new armor and weapons what is the best way to roleplay the properties and stats of those items? Is there a way to get across the idea that this "+1 masterwork longsword" will do more damage without saying, "...You found a +1 masterwork longsword". What are some good ways to deal with this? |