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LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "I understand redemption better than most. We shall honor your sacrifice." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() The dice roller approves of our non-violent approach! ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "How many people will you harm for this better world to come about? It is not a better world for them. There are better ways to do this. You are obviously powerful. Release the Sky Key and perhaps we can work together." Diplomacy: 1d20 + 21 ⇒ (20) + 21 = 41 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "If we retreat, we die here anyway. You are leaving us with no choice but to fight you, which you must know. Please. Release your power on the Sky Key, and we can just go back to our own time with no further bloodshed." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Reflex: 1d20 + 10 ⇒ (18) + 10 = 28
"Thank you. Are you injured?" ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley rushes in to help Brethi. If they have ten feet of reach, Daisley doesn't provoke thanks to Escape Route. If they have fifteen feet of reach, she provokes from Yellow. If they have twenty feet of reach, she provokes from all of them. silver light mace, inspired: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
Edit: with Brethi down, Daisley provokes as normal. If Yellow goes down before her turn, she instead moves toward and attacks whichever one looks the most damage. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley starts striking the ooze in front of her (Red) with her mace. silver light mace: 1d20 + 13 ⇒ (20) + 13 = 33
silver light mace: 1d20 + 8 ⇒ (13) + 8 = 21
I was excited about the nat 20 and then remembered they are immune to crits. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "Those things look like they can reach far; let's cover each other!" Daisley activates her tactician ability to give everyone within 30 feet Escape Route and draws her light mace. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() ”Are you telling fortunes, sir?” ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Is this one of those things where we can only use Diplomacy once and need to use other skills now? ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "I would leave you be, but we need your help in order to leave. You are using the Sky Key's power. If you break that connection, we can return to our own time. Please. We do not belong here." Diplomacy: 1d20 + 21 ⇒ (9) + 21 = 30 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "We will take nothing from you that is yours. We seek only to return to our own time." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley sheathes her sword, five-foot steps, and tries to grapple the leader. grapple: 1d20 + 17 ⇒ (12) + 17 = 29 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() If we can't talk them down, we can at least do nonlethal. If someone can get Daisley out of the net, she is well set up for nonlethal. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() In a not-special, Daisley would have at least tried to make nice with the serpentfolk, but I didn't want to bog the game down. Plus, the ones who were about to sacrifice someone seemed pretty clearly evil. These just seem like understandably upset townspeople. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley tries to get out of the net. Escape Artist: 1d20 + 8 ⇒ (9) + 8 = 17 She calls out in Elven, "Please! We aren't here to hurt you!" ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "The illusion is frightening them more: let's see if we can get them to understand we mean no harm." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley will use her free one hour of comprehend languages from having a relevant chronicle sheet so she can at least understand what they're saying. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() I have been too stingy and have no daily resources to recover! ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley frowns. "This is bad." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley puts on a serious expression. "As you said, we don't have a lot of time. What can you tell us about this place and what's happening here now?" Intimidate: 1d20 + 6 ⇒ (2) + 6 = 8 Welp. Not much help there. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "Please, we are so anxious to learn more from someone as knowledgeable as yourself." Auto-aid ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() I figured I'd throw an aid roll out while I was online, but we should absolutely go with the highest bonus! I didn't know what that would end up being or if we could aid with different skills. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Heal, to aid, if allowed: 1d20 + 4 ⇒ (1) + 4 = 5 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley heals her injuries. Spoiler:
heal: 1d8 + 1 ⇒ (7) + 1 = 8 heal: 1d8 + 1 ⇒ (6) + 1 = 7 heal: 1d8 + 1 ⇒ (2) + 1 = 3 heal: 1d8 + 1 ⇒ (5) + 1 = 6 heal: 1d8 + 1 ⇒ (4) + 1 = 5 heal: 1d8 + 1 ⇒ (6) + 1 = 7 heal: 1d8 + 1 ⇒ (4) + 1 = 5 7 charges
Daisley joins the Elvish conversation. Elvish: "We are happy to prevent this fate upon anybody. Can you tell us what was happening? Why were they trying to sacrifice you?" ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Fort: 1d20 + 14 ⇒ (12) + 14 = 26 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley took 9 damage from the blue one that is not in your summary. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley starts swinging at the caster in front of her, now with no images. +1 merciful adamantine greatsword: 1d20 + 14 ⇒ (5) + 14 = 19
+1 merciful adamantine greatsword: 1d20 + 14 - 5 ⇒ (9) + 14 - 5 = 18
![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley starts heading up the stairs and attacks the nearest caster. +1 merciful adamantine greatsword: 1d20 + 14 ⇒ (5) + 14 = 19
Should I roll for the image or will you? Also, pre-emptively, if Blue five-foot-steps away, Daisley will follow with Step Up. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Will save: 1d20 + 12 ⇒ (5) + 12 = 17 Extra +2 if an enchantment effect, immune to fear. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "This...seems like something we need to stop." Daisley races over to the base of the stairs. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley will spend one minute making a new Squad Commander plan, and then she is ready to go. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Healing:
wand: 1d8 + 1 ⇒ (4) + 1 = 5 wand: 1d8 + 1 ⇒ (3) + 1 = 4 wand: 1d8 + 1 ⇒ (7) + 1 = 8 wand: 1d8 + 1 ⇒ (2) + 1 = 3 wand: 1d8 + 1 ⇒ (2) + 1 = 3 wand: 1d8 + 1 ⇒ (1) + 1 = 2 wand: 1d8 + 1 ⇒ (4) + 1 = 5 7 charges "Is this all the tablets or are there still some missing?" ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Reflex save: 1d20 + 10 ⇒ (4) + 10 = 14 "Was that supposed to happen?" ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley looks around for another tablet. Perception: 1d20 + 17 ⇒ (15) + 17 = 32 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley moves in to strike the serpentfolk. +1 merciful adamantine greatsword: 1d20 + 14 ⇒ (4) + 14 = 18
![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley takes advantage of Escape Route to move next to the big snake. +1 merciful adamantine greatsword: 1d20 + 14 ⇒ (12) + 14 = 26
The merciful is still turned off. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "Let's be careful out there." Daisley activates her squad commander ability, giving everyone Escape Route, and moves carefully along the wall, her sword drawn. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() "In that case, it sounds like we should continue." Before leaving, Daisley does a one minute reminder on how to fight together. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() If the folks on guard can repeat, Daisley will continue using Perception. Perception: 1d20 + 17 ⇒ (4) + 17 = 21 If not, she is out of skills she can try. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Ranged Attack Roll: 1d20 + 14 ⇒ (19) + 14 = 33 Daisley continues to keep an eye out, her bow drawn. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Intimidate: 1d20 + 6 ⇒ (9) + 6 = 15 ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Reflex: 1d20 + 10 ⇒ (17) + 10 = 27 Daisley ducks out of the way of most of the spears, but a few still catch her. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley stands guard. Perception: 1d20 + 17 ⇒ (14) + 17 = 31 Daisley can't help with inflict, but perhaps Helgar can? "Certainly, Garmit." ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Daisley will leave the studying to the more studious folks and tend to her wounds. healing:
1d8 + 1 ⇒ (7) + 1 = 8 1d8 + 1 ⇒ (3) + 1 = 4 1d8 + 1 ⇒ (1) + 1 = 2 1d8 + 1 ⇒ (7) + 1 = 8 1d8 + 1 ⇒ (5) + 1 = 6 1d8 + 1 ⇒ (4) + 1 = 5 1d8 + 1 ⇒ (7) + 1 = 8 1d8 + 1 ⇒ (4) + 1 = 5 1d8 + 1 ⇒ (3) + 1 = 4 1d8 + 1 ⇒ (2) + 1 = 3 1d8 + 1 ⇒ (6) + 1 = 7 11 charges
She can auto-aid on Perception if the main roller is doing that. ![]()
LG Female Half-Elf Cavalier (constable) 7/Paladin 3 | | HP: 91/91 | AC: 28 (18 Tch, 24 Fl) | CMB: +16 (+18 disarm, +20 grapple, +18 trip), CMD: 34 (36 vs. grapple) | F: +14, R: +10, W: +12 (+2 vs. enchantments) | Init: +9 | Speed 30ft | P: +17 SM +4 | Active conditions: none
![]() Helgar wrote:
This is the second time Helgar has said something like this, and I don't know if you're just trying to make him in-character condescending, but it's going to get old fast. Those of us playing martial characters would like to play our martial characters, not sit around doing nothing while summons fight the battle.
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