
Corla |

Really I feel the big problems here is that Life and Flame just aren't offering enough bang for your buck. Look at Battle for a moment. Fast healing of half your level in battle is well worth the AC and Saving Throw penalty (especially in a system with jank 0 HP mechanics) and its major curse bumps up the fast healing to character level. Fast healing beyond 4 was hard to get for PCs and here we have Fast Healing gatdang 11.
THIS IS ON TOP OF +4 TO DAMAGE! This is worth the stupefied here!
The math on Battle oracle isn't actually all there. The design is to make it more of a martial character, by it never quite gets anywhere near as good as an actual martial character, but quite a bit. +4 damage is nothing compared to the greater weapon specialization that most damage dealer get. And even if you multiclass into barbarian to get the bonus damage to add Rage on top of that it still pales in comparison. Not to mention they have a harder time hitting than a martial character.
Meanwhile Fire Oracles can pretty much burn the world down if they wanted to.
Your comment on the fast healing is note worthy though.