Red Raven

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Organized Play Member. 323 posts (324 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 1 alias.



Scarab Sages

I'm playing in a group where we have just gained 4th level and was looking for advice.

I wanted to try out a familiar from the Arcane Power book (and dragon 274) and was wondering what people though would be the best for a human illusionist? I've looked through our DM's copies and I'm having a tough time choosing any that appeal.
(Due to the character, I'm trying to steer clear of creatures that make you 'tougher').

And another question: are familiars actually worth it?

Cheers! :D

Scarab Sages

Now, I'm one of those people that comes up with a new game idea once a week, much to the semi-annoyance of my gaming group. Some of the ideas are a bog-standard affair, but some are a little off-the-wall.

What crazy/interesting ideas have people had for games?

I'll start:

- Transformers

- The PCs are the maids of a master who is a ex-spy and every intelligence agency seem to want to kill him

- Ghost-Busters*

- The PCs are Augustus Gloop, Veruca Salt, Violet Beauregarde, and Mike Teavee who return to the Chocolate Factory to have their revenge on Willy-Wonka*

*These are game ideas not of my invention, and probably taken from one or many of the podcasts I listen to.

Cheers! :D

Scarab Sages

Would these be possible within the PFS?
I know that there is something similar within the Living Forgotten Realms.

Cheers! :D

Scarab Sages

I've had a look through my old magazines and was wondering if this actually plays out well and is any good. I've not read any of the adventures (on purpose).

How does it compare to Age of Worms, which I loved but had too many dungeon crawls IMHO?

Cheers! :D

Scarab Sages

Hey all, I present you with a slight experiment,

With a slight variation on the othe thread "What are you listening to...?", I thought not only would be good if people would say what is their favourite tune/song of the moment and why, but also if people could post links to samples of these tunes/songs to show to everyone what you listen to (rather than just describe it).

Without further ado, here's mine:

Dreas VS Alex Robert - "Mormugao" (Original Mix)
It makes me want to put my hands in the air and cry.

Cheers! :D

Scarab Sages

Anyone watching it?

> The Guild <

Cheers! :D

Scarab Sages

So I was browsing through IPR and came across this little gem:
Maid RPG

I bought the pdf, and its fantastic. The read of the rules and the examples given are worth the money alone!! :)

Cheers! :D

Scarab Sages

I know no-one (except the playtesters) have ran through this scenario, but I have a question that I would like answering before I purchase it. Perhaps Mr. Helt/ancientsensei could shed some light. ;)

A member of our group said in an email, "...while #10 looks to have potential for more of Michal's Cthulhu-D&D-crossover-weirdness".

Basically, is this true as I have a reputation to uphold? :)
(No spoilers yet please!)

Cheers! :D

Scarab Sages

I love the 40k universe.
I love the Dark Heresy rules.
Seems like a match made in heaven?

Well actually, no. I have this feeling that Dark Heresy is only about what the title says - Heresy, and that's it. The PCs go around stopping heretical activity, time after time after time.

So what I want to ask you Paizo-goers is: has anyone thought of any other uses for the game-system? A friend of mine mentioned he might like it in a post-apocalyptic setting. What are your thoughts?

Cheers! :D

Scarab Sages

Disclaimer: I'm a complete n00b when it comes to 4e, so I'm sorry if I say anything that sounds stupid.

Right, a friend of mine wants to run a few of us through one of the published scenarios (I think the original 4e D&D day one), and asked us what characters we'd like to make. I was unsure, so went away and had a look.

My question is this: Is it possible to play illusionists or diviners in 4e? If so, which powers/feat do you recommend for good a roleplaying experience (emphasis on the 'role')?

Cheers! :D

Scarab Sages

I've just finished a number of manga, and am looking for more.

So, what do people recommend? Anything goes.

Cheers! :D

Scarab Sages

In my constant search for a better D&D experience, I have created lots of house rules for my games. As a result, I am interested in what rules people have created for their D&D game. So, post your house rules here.

I'll start with a few of mine:

Attacks of Opportunity
All PCs, NPCs and Monsters have 1 less Attack of Opportunity per round, which usually means 0. To compensate for this, all feats which ignore attacks of opportunity (usually with ‘Improved’ in the title) add a +2 bonus to the attempted manoeuvre which adds to any other benefits the feat gives normally. Combat Reflexes gives ½ Dex modifier attacks of opportunity per round (minimum of 1). Note: the Withdraw action is still useful for withdrawing from people with Combat Expertise.

Movement in Combat
Combatants do not have to use all their movement in one go. They can move, attack and move again, but cannot move more than their maximum (x1) movement.

Full-Attacking now allows characters to move upto half their movement at any time during their turn. If the full-attacker kills the enemy in one hit, he can choose to forgo any other attacks and move any remaining movement (upto x1 for the whole round).

Ride-by-Attack and similar feats allow a character to Full-Attack and move upto x1 their movement in a turn.

Chargers cannot move again after charging.

Melodramatic Death
If a PC or important NPC fails the ‘dying test’* three times, he/she has upto 1 minute for his or her last words if another character can make them conscious with a DC15 Heal check. Healing magic cannot help in this case as the damage and blood loss is too much to heal. This is purely for role-playing opportunities and a bit of fun!

*Another rule similar to 4e death.

Cheers! :D

Scarab Sages

Hello,

I am interested in the Pathfinder adventure paths, however I know nothing about them. Before I plunge into my pocket and spare time, I must ask a few questions about them:

What are each of them about? What style(s) do they have? Setting/feel? What is good about each of them? etc.

Cheers! :D

Scarab Sages

Hello all,

I've not been following the discussions in the design forums for a while (the PFS has taken my time at the moment), but I am very interested in seeing what has been decided in the Design Focus threads for each of the classes/races.

Are there any final or near-final choices/general agreements that have been made that can be implemented into a PF Beta campaign?

I hope I'm not sounding dumb - I do realise we're still in the playtest period. ;)

Cheers! :D

Scarab Sages

Last night, a player in our miniature PFS group was arguing (in a good way I must add) that as the Craft skill is not marked as 'Trained Only' in the PHB, and thus his Dwarf could earn money by carving gems in between PF missions/adventures without having any ranks in the skill. Is this right?

My personal thoughts are that you choose your craft when you put in ranks into the skill - without doing so, you are not skilled at crafting.

Is it possible to get an official answer to this?
I hope this does not sound too daft... :/

Cheers! :D

Scarab Sages

Just wondering how many of us there are out there...

So, London players (and DMs) unite!

Cheers! :D

Scarab Sages

Hey all,

Just a quick question about the faction feats

Is the bonus feat in addition to all the other regular feats you get at level 1?

E.g. My character is a human barbarian with the standar P.Att. (human) and Cleave (level 1 PC). Do I get a faction feat in addition to this?

Thanks for your help.

Cheers! :D

Scarab Sages

Hey all, I'm new here, and this is my first post, suitably about my new favourite class.

Just thought I'd point out a little error to the folks at Paizo:

The Sorcerer apparently has Intimidate as a base class skill, but the class skill gained from having Abyssal blood is also Intimidate. Is the Sorcerer meant to have Intimidate as a skill or should this be removed? Or is the Abyssal class skill meant to be different?

I don't know if this has been pointed out before. Sorry if it has.

Cheers! :D

Full Name

Gigabyte

Race

A.K.A. Kyle Knight

Gender

Male

Size

Medium

Age

34

Strength 28
Dexterity 14
Constitution 30
Intelligence 28
Wisdom 12
Charisma 8

About Kyle 'Gigabyte' Knight

Tis' the best picture I found and liked.

Shamelessly Stealing Unhuman's format

Main Details:

Power Level: 12
Quote: "If there's a problem I can build a solution."
Concept: Armless engineer who copied Cyborg's project to enhance himself.
Occupation: Software and Hardware developer.
Real Name: Kyle Knight
Legal Status: American Born citizen.
Criminal record: Convicted for Digital crimes, hacking and thievery.
Heritage: ½ Human, ½ Machined
Identity: Secret
Place of Birth: Gotham
Marital Status: Divorced
Living Relatives: (Wife) Karla Knight, (Daughter) Katrina Knight
Height: 6'49"
Weight: 376 lbs., Varies
Eyes: Green
Hair: Short, greying. Originally hazelnut.

Kyle's Sheet:

Power Level: 12; Power Points Spent: 180/180

Basic Stufff & Defense:
STR: +2 (14), DEX: +2 (14), CON: +2(14), INT: +4 (18), WIS: +1 (12), CHA: -1 (8)
Enhanced Attributes
STR: +9 (28), DEX: +2 (14), CON: +10(30), INT: +9 (28), WIS: +1 (12), CHA: -1 (8)
Saves:
Tough: +12*, Fort: (10+4=)+14, Ref: (2+0=)+2, Will: (1+2=)+3
* = Impervious 5, Limited to Physical
Initiative: +6

Combat
Attack: +4/+10* Melee , +4 Ranged
Defense: +0
Dodge: +0
Attacks:
Melee Strike +10 to hit, Damage 14 (Toughness DC 29)
Ranged Blast +4 to hit, Damage 10 (Toughness DC 25)

Skills
Computers: +26 (17 ranks, 9 Int)
Craft(Tech): +26 (17 ranks, 9 Int)
Disable Device: +18 (9 ranks, 9 Int)
Investigate: +26 (17 ranks, 9 Int)
Knowledge(Life Sciences): +14 (5 ranks, 9 Int)
Knowledge(Physical Sciences): +14 (5 ranks, 9 Int)
Knowledge(Technology): +26 (17 ranks, 9 Int)
Notice: +15 (14 ranks, 1 Wis)
Profesion(Software Developer): +11 (10 ranks, 1 Wis)
Search: +26 (17 ranks, 9 Int)

Feats:
Attack Focus (Melee 6)(12),
Benefit(Wealth 2),
Equipment 5,
Eidetic Memory,
Improved Initiative,
Improvised Tools,
Inventor,
Skill Mastery(Computers, Search, Disable Device, Investigate)

Powers: (101)

Communication (Radio) 2
--Area
--Selective

Flight Rank 2 25 MPH

Tesla Cannon array:
-Blast 10
or
-Disintegration 5
or
-Magnetic Control 10
Switching Modes is a Standard Action

Enhanced Cyborg Body
-Strength +14 ; Constitution +16 ; Intelligence +1p
-Immunity: Life Support 5
-Protection 2
--Impervious 5
--Limited: Physical
-Super Senses
--Infravision
--Microscopic 2
--Radio
--Ultravision
--Ultrahearing

Gigabyte's Mighty Cyborg Fist
-Strike 5
--Mighty (14 Damage total)

Data-Link 3
-Machine Control

Equipment:
Ford Mustang '69
-Sports Car
--+1 Speed

Kyle's Big Home & Office
-Medium Size
-+15 Toughness
-Features:
--Comms Center
--Mainframe Computer
--Concealed
--Defense System
--Fire Prevention
--Laboratory
--Living Space
--Independent Power System
--Security System(+5)
--Workshop
--Library

Gear & Wealth
-No 'combat' gear

Wealth: +18 , Status: Wealthy ; +8 base, +8 Benefit Feat, +2 Profession Ranks

::::::::::::::::::::::::::::::::::::::


Power Point Use Sum-up:

Stats: 20
Skills: 32
Feats: 18
Powers: 101
Attack & Defense: 14
Drawbacks: -5
Total= 180

Backstory & Complications:

BACKSTORY
Life gives everyone chances, opportunities. Fair chances in most cases, dire ones in others.

Well, then if you are born in the lowliest block of Gotham life isn't life.
Kyle grew surrounded by crime, corruption and gangs. A youth most would considerate hellish, but he learned to blend in. Not one to use words to sway things his way, he used to mix a quite above intellect with the physical fitness he inherited from his father.
He had good examples, of course, as Batman was fully active during his time on the block... but Kyle fell with a misguided crowd, indulging himself in vices, petty vandalism and other minor crimes.

A talented young lad, a genious you may say, his chance came signed by Wayne's enterprises: a full scholarship to study in a College of his chosing. And boy, did he choose. The MIT nonetheless. But there's no place like home, and when you are far from it you always try to bring it with you.

And that's how Kyle and other misfits -if by misfits you mean engineers with too much free time and not so much common sense or respect for authority- started their own monetary endeavour. Some of actual's CIA best hackers and techwizs teamed with Gigabyte and started making fat stacks.

We must admit that they always targeted what could usually be acknowledged like Evil Corps, but it was nonetheless digital robbery. They made quite the sum, but life once again presented Kyle with a chance. This time said chance had a name, long legs and an angel's face: Karla Starling, or Karla Knight as she would later be known.

Karla guided Kyle out of his criminal lige and into graduating with the highest honors the MIT could bestow. She guided him to the alter, too. Twice, when they baptised their daughter, Katrina.

It would seem Kyle's life took aa turn for the best. But as well as xhances, life also provides tragedy. In Gigabyte's case was a fire at work. After the ceiling caved in he was trapped for what semt to be hours in a blazing inferno. Thanks to the firefighters intervention, Kyle survived though not in one piece.
He'd been trapped for so long, the medics said.
They couldn't save his arm, they assured.
And the treatment was expensive, they feared.

A sum he did not have, as Kyle donated what he stole during his time as a hacker as a mean to 'purify himself'.
And so he fell again. It only took a quick call, two emails and a secured datalink and the kob was on his way.
A simple data rob with which he would earn enough money to cover the treatments and even spend a happy vacation on Bora Bora if he wanted to.

Well, little he knew who was the owner of said data... as every hacker worth his name knows that you don't try to get into Luthor's net. Ever.

He didn't knew at the moment, though, but when the cops kicked down his door hours later. This is the moment Gigabyte lost it all. His freedom, his company's respect... and most important of all: his wife's trust.

He spent five years in Gotham's prison, only exiting the cold, thick walls twice. Once to visit his dying mother and the other to assist his father's funeral, who died on a car accident.

This, coupled with the divorce and the phantom pain from his missing arm turned Kyle into a much more introvert man.

When he got out he found his life had totally changed. With the little money he had left he moved to Washington, closer to where his ex-wife and daughter were living now and bough himself a laptop.

His days went by grieving and thinking of ways to restore himself and his life. And onxe again, but he hoped not the last, life gave him the chance.
A coded message with information on procedures and techniques to restore his body not only to his former state but an augmented one. The writer gave him also hope and a sense of purpose.
"Only when we have nothing left we understand how much it was all worth... and how hard we need to fight to protect it." read the last message he got.
With a goal in mind Gigabyte worked hard. He started from nothing until he rose. And he become one of the most valued software developers of this age, and his line of state-of-the-art computers are widely used by developers and engineers all over the world.

But this was only step one of his plans: make money. Once complete he built himself a proper working place and home, complete with a laboratory.

And having completed step two he underwent the final step. They were painful months, as the surgery and implants were invasive enough to leave him bedridden for days at once. But once finished he was like new. Better than new.

Kyle had only gratitude towards his mysterious saviour, and he wanted nothing but thanking him in person.
Contacting him via the usual method, his helper only answered Come to the JL Headquarters. I have helped you, I hope you have the will to return the favour to the world.

COMPLICATIONS

Fell in with a bad crowd...
Gigabyte can be a reformed man now, but he did fell into a criminal life before and there are some who wouldn't live that down.

The easy way or the good way.
Being a hero ain't easy. Sometimes it's faster and less tiring to simply do the easier and less escrupulous thing instead of working hard and choosing the higher road, like capturing a dangerous criminal instead of frying him on the spot or bypassing the legal boundaries when it's fit. Gigabyte debates internally whether to be the man he wants to be or the man he knows how to be.

The Knight family.
Divorced or not, Kyle stills loves his ex-wife and dreams of one day living together with her. Even more than his wife, he loves his young daughter. Gigabyte would stop at nothing to protect them, even forgetting what's right or wrong.

The fire... it scares me off.
Gigabyte still remembers those dreadful minutes he spent trapped under burning debris, while e felt his life escaping him. He is rightfully scared of fire and even thinking of being surrounded by flames again give him the chills.


Notes:

Magnetic Control: Can be used to trip, disarm, grapple and move items. Effective STR score 50 (Light 4256, Medium 8512, Heavy 12800, Push/Drag 64000 lb)