Toff Ornelos

Cohen the Cursed's page

23 posts. Alias of Halen.


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Fortitude: 1d20 + 10 ⇒ (10) + 10 = 20
Will Save: 1d20 + 12 ⇒ (3) + 12 = 15(Superstition & WAW included)


Roll to confirm critical
Critical Confirm: 1d20 + 14 ⇒ (4) + 14 = 18


sorry my computer has been broken
Cohen runs up the ramp, over the wall of ice, and unleashes a vicious attack against the bone Devil.

Power Attack vs Bone Devil

Attack: 1d20 + 13 ⇒ (18) + 13 = 31
Damage: 1d10 + 19 ⇒ (4) + 19 = 231d6 ⇒ 4electric


Well,(dialogue aside) I figured that, since he was in a rage, he would be so focused on his enemy, that he would try and get over the ice wall, instead of realizing that it would be much quicker and better to run to the other boat and then cross the other boarding plank and get to make a full attack next turn. Since Rage doesn't really reduce your intelligence or wisdom, I don't think he would have a problem coming up with the idea.


According to the rules Cohen can lift about 600lbs overhead right now, but if something isn't going to work, I can change my action.

The old barbarian walks over to the center boarding plank and grunts as he picks it up. "Walls... Why do dey always hide behind walls? Roofs, now roofs be good fer hiding," he mutters as he sets one end of the plank on the top of the Ice wall, and the other end on the deck about 17 ft away. "Dere, a ramp, yer fancy ice witchery beaten by a good ol' piece o' wood," the old man sneers.


Cohen viciously slashes at the devil's beard, once with each side of his blade. The first slash catches the devil across the throat, and then the seconds separates its head from its neck. "Oops...I might 'ave shaved it a wee bit close," the old man chuckles.


Second attack was a critical

Critical Conformation: 1d20 + 9 ⇒ (4) + 9 = 13 (+1 from anatomist factored in)


"Ahk! ...Ya look like ya be needin a shave!" Cohen roars with a slight tremble in his voice, as he assaults the devil even more recklessly.

Actions

Declares Power Attack
Full attack vs. Bearded Devil

1st Attack: 1d20 + 13 ⇒ (11) + 13 = 24
1st Damage: 1d10 + 19 ⇒ (1) + 19 = 201d6 ⇒ 1 electric, +3 from Witch Hunter if he possesses spells or spell like abilities.

2nd Attack: 1d20 + 8 ⇒ (18) + 8 = 26
2nd Damage: 1d10 + 19 ⇒ (2) + 19 = 211d6 ⇒ 4 electric, +3 from Witch Hunter if he possesses spells or spell like abilities.


Will Save: 1d20 + 7 ⇒ (3) + 7 = 10
Fortitude Save: 1d20 + 10 ⇒ (6) + 10 = 16
Do Superstition or Warded Against Witchery apply to either of these rolls?


GM Philberticus wrote:
Cohen the Cursed wrote:

Nobody makes me bleed my own blood, NOBODY!

Cohen's eye fill with fire as a wicked grin crosses his wrinkled old face. "At last dis battle's gettin' int'restin'!" he bellows as he steps towards the bearded demon, unleashing all his fury.

Actions:
begins Raging
5 foot step towards Bearded Demon
Full Attack vs. Bearded Demon

[dice=Attack 1]1d20+16
[dice=Damage 1]1d10+10;1d6 electric

[dice=Attack 2]1d20+11
[dice=Damage 2]1d10+10;1d6 electric

When it gets to your turn, if you still want to keep this action we will put it in motion.

In your previous post you said it was now my turn, and then we would start round 3. So that should have happened before Renken's turn.


Nobody makes me bleed my own blood, NOBODY!
Cohen's eye fill with fire as a wicked grin crosses his wrinkled old face. "At last dis battle's gettin' int'restin'!" he bellows as he steps towards the bearded demon, unleashing all his fury.

Actions:
begins Raging
5 foot step towards Bearded Demon
Full Attack vs. Bearded Demon

Attack 1: 1d20 + 16 ⇒ (10) + 16 = 26
Damage 1: 1d10 + 10 ⇒ (6) + 10 = 161d6 ⇒ 2 electric

Attack 2: 1d20 + 11 ⇒ (10) + 11 = 21
Damage 2: 1d10 + 10 ⇒ (10) + 10 = 201d6 ⇒ 1 electric


Will Save: 1d20 + 5 ⇒ (13) + 5 = 18


Cohen quickly advances on the nearest bone devil, and, still grasping his sword in both hands, unexpectedly slashes through the skeleton standing next to it. Cleaving through the skeleton, his blade does not stop, and continues on into the bone devil itself.

First Attack: Skeleton
Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d10 + 7 ⇒ (5) + 7 = 121d6 ⇒ 1electric

Cleave Attack: Bone Devil
Attack: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d10 + 7 ⇒ (10) + 7 = 171d6 ⇒ 4electric


I made the changes I was thinking of, and put the profile in dropbox as Barbarian_edited for you to take a look at.


After looking over the barbarian character, Would it be alright if I moved some skill points around, and swapped a feat out for cleave?


Sorry, about that. I didn't realize you had changed him.
Cohen grasps his bastard sword in both hands and rushes towards the skeleton exiting the center plank.

Attack: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d10 + 7 ⇒ (6) + 7 = 131d6 ⇒ 4electric


sorry my internet has been dead.


On the map it appears that the gap between the boats is about 10-15ft and the decks are about the same height. Also from what I can tell jump distance is just part of your move action. If all of this is the case:
"'ow do ya lads plan to get yer fill o' battle o'er here?" Cohen bellows, laughing as he dashes towards the edge of the ship and hops to the other deck landing next to the center boarding plank. Grasping his bastard sword with both hands he attempts to fell the two rearmost skeletons in a single slash.

Move Action: 30ft move and long jump to the upper side of the center plank
Acrobatics: 1d20 + 11 ⇒ (15) + 11 = 26

Standard Action: Attack
1st Attack: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 1d10 + 11 ⇒ (5) + 11 = 161d6 ⇒ 4electric

Cleave Attack(if first hits)
Cleave Attack: 1d20 + 17 ⇒ (8) + 17 = 25
Damage: 1d10 + 11 ⇒ (2) + 11 = 131d6 ⇒ 2electric


"Curse deez old bones o' mine," Cohen says, seeming sluggish.


Perception: 1d20 + 12 ⇒ (20) + 12 = 32
Initiative: 1d20 + 2 ⇒ (6) + 2 = 8


Cohen turns his head to Estebahn, "Don't worry lad, fer dat, I be more dan happy ta teach dem!" He then leans in close to the mast, tightly grasps his sword in one hand and the rope in the other, and braces for impact.


Cohen takes out a piece of rope and quickly ties it around the mast. He then stands on the side opposite the approaching vessel, holding the free end of the rope in his free hand. "Unless yuh enjoy fighting with bits of debris in yuh, yuh best find somethin' ta hide behind 'fore they ram us. And make it somethin' sturdy yuh can hang on ta, or yuh'll be dead 'fore the fightin starts!" he yells.


Cohen climbs on deck from the hold, wiping the remnants of the meal he ate hours earlier from his white, ale stained beard."I smell death on the wind, and I know it ain't mine," he rasps, his old bones creaking as he draws his battered bastard sword from it's sheath. He looks towards the oncoming ship, "Shame, that... A glorious death it would be."