Rysky wrote:
James Case wrote:
Cyrad wrote:
I loved it!
Though if my kitsunes can't talk or say snarky things while in fox shape, I will be very disappointed!
Preeeeeetty much everything that happens in the story is supported by the lore or mechanics in the book!
Please no math dungeon adventure.
I hate to break it to you, but we play a game that uses weighted random number generators to generate numbers, and then we tell stories based on those numbers. Like it or not, every dungeon adventure - every non-dungeon adventure, come to that - is a math adventure :)
[Note to real mathematicians: I'm not being entirely serious here. Please don't scorn me]
Certainly at higher-level play I often feel I need a spreadsheet to track all of the various bonuses (Bless, Inspire Courage, Study Target, Favoured Enemy, Rage, Haste...).
What I'm trying to say is, I would totally play an Arithmancy-based AP :D
[I'm being entirely serious here]