Cognita's page

7 posts (292 including aliases). No reviews. No lists. No wishlists. 4 aliases.


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TFW I'm finally in the right math class :)


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Rysky wrote:
James Case wrote:
Cyrad wrote:

I loved it!

Though if my kitsunes can't talk or say snarky things while in fox shape, I will be very disappointed!

Preeeeeetty much everything that happens in the story is supported by the lore or mechanics in the book!
Please no math dungeon adventure.

I hate to break it to you, but we play a game that uses weighted random number generators to generate numbers, and then we tell stories based on those numbers. Like it or not, every dungeon adventure - every non-dungeon adventure, come to that - is a math adventure :)

[Note to real mathematicians: I'm not being entirely serious here. Please don't scorn me]

Certainly at higher-level play I often feel I need a spreadsheet to track all of the various bonuses (Bless, Inspire Courage, Study Target, Favoured Enemy, Rage, Haste...).

What I'm trying to say is, I would totally play an Arithmancy-based AP :D

[I'm being entirely serious here]


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Yeah, don't feed the troll(s), people

Gone back and forth on the artwork. Ultimately, I think the original looked like a barbarian warrior (in the sense of 'someone on the fringes of civilisation'); the new one looks like a Barbarian (in the sense of 'someone Powered by Rage').

I wouldn't want to cross either of them; but the newer one is someone I would feel uncomfortable even encountering... and maybe that's the point.


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I've had a lot of respect to Paizo, and for Pathfinder: I came because it wasn't 4E, and I stayed for the APs.

But if the conclusion y'all arrived at from the playtest is that parties need LESS access to healing (nerfing cleric channel energy?!) then I really don't know what to say.


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Themetricsystem wrote:
I coudn't disagree more, a PC who isn't willing to reserve some of their personal equipment and "potential" for healing themselves should they get hurt (At least in a party without a dedicated Healer) SHOULD be punished.

Wow. I'm glad I don't game at your table.


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OK. I really, really want to give Paizo the benefit of the doubt here (they've earned it by producing a fantastic quality product)... but this is looking to me more and more like Windows 8: making changes nobody asked for and breaking things that actually worked just fine.

Remember Windows 8? It went something like this:

M$: hey, everyone! We've noticed you're all using smartphones now, so we've taken away the 'start' menu - oh, and we've made your monitors touchscreen. You're welcome!

Entirety of computer-using world: lolwhut

M$: uh... You know what? Our bad.

I think I'm going to stop reading these previews and wait for the playtest. This drip, drip of partial information and half-rumor is only going to annoy me.


QuidEst wrote:
I don't think this is a fair comparison. Fighter, Rogue, and Wizard aren't common dips (taking that as an indication of front-loading), and you're asking why they aren't having what little they get taken away. Paladin, Alchemist, and Sorcerer are a lot more common. Paladin sounds like it is getting smite evil moved from first, and Alchemist is getting mutagen moved. I wouldn't be surprised to see Sorcerer's bloodline arcana either moved or tweaked.

Uh... say what, now?