Priest of Pharasma

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*** Starfinder Society GM. 1 post. 3 reviews. No lists. No wishlists. 6 Organized Play characters.



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Masterpiece

5/5

This was really, really good. It's possible that it was also due to the player's characters (vesk/solarian, ysoki/operative, human/envoy-ex steward, kasatha/solarian and shirren/mystic (Hylax)), but all players enjoyed the game incredibly.
Heavy roleplay session, strong tension between players, lots of fun... we played six hours in a row, and even so I had to shorten the last encounter because of the upcoming time. Another great mission at Salvation’s End and one of the best SFS sessions ever.
Thanks Matt, great job!


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Meeting of bad guys

2/5

This was weird. I will just summarize the players' reactions after the end of the game - they felt more like agents of the Aspis Consortium in Pathfinder, who are going to conclude a cooperation pact with another evil organization.

Although in terms of roleplay, whole scenario was written relatively well (I totally agree with Gary D Norton and his post below), they lacked a little more "spice" here. The only distraction, besides the arena, was the reaction to that "uninvited person", where they thought they were being observed by someone from the Authority (so they inadvertently revealed her to the Authority).

I had great difficulty as a GM to persuade players to continue and not to sabotage whole scenario. At the end of the session after returning to Absalom Station they reported every detail to the Stewards.


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Perfect start

5/5

This was amazing!
One of the best scenarios our group has ever played since first season of Pathfinder. Great dialogues with faction leaders and introduction to Starfinder Society. The whole script was light, funny, diverse. Big bow to Eleanor Ferron... just keep going!