Arazni

Chris Martino 735's page

Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


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Dark Archive

Cool, thanks for the info. I think I'll sell the bracers and look into some mithral chain.

Dark Archive

My other concern is my armor check penalties for wearing armor really hurts my skills, which is why I grabbed the bracers. My dex is only 19.

Dark Archive

So I could say get ghost touch which is +3 or three +1 enchantments? It's for a slayer TWF build I have. What would be the best enchantments to get?

Dark Archive

I just got some Bracers of Armor +5 and was wondering how many armor enchantments can I put on it total? I'm assuming since they are +5 I can put any of the enchantments that are on the +5 chart in the book? I was looking at doing deathward as an option but I didn't see that as an option???

Dark Archive

Kalridian wrote:
As long as you don't have ponce or a similar ability that allows a full attack at the end of a charge, you can make exactly one attack after taking a half move or making a charge. It does not matter, wether you have 1 weapon of 50, you get to make exactly one attack. If you are wielding 2 weapons, you get to choose, which one you use.

That's what I thought, Thanks.

Dark Archive

OK, say I had a weapon in each hand, would I be able to attack with one of them?

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Pink Dragon wrote:

1. Your fighter made a double move and cannot attack unless he could charge the 30', in which case he can make his attack at the end of the charge.

2. Crawling provokes an AOO.

That's what I thought, thanks.

Dark Archive

OK, I've heard many people say different things so I'll ask here. Say I have a Ftr with a base move of 20'. I'm trying to get into a flank position so I had to move 30', is that considered a double move? and can I still make a single attack? Also, say one of my teamates was knocked prone/tripped, on his next turn instead of standing up and provoking an AOA, can he 5' crawl away without provoking an AOA?

Dark Archive

My first time making a pathfinder Sorcerer (not my first time playing one though), My question is.. Is it worth taking the +1/2 dam to fire spells instead of the +1HP or skill point?