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F Half-Elf Were-Tigress
![]() I did not mean to sound rude. I apologize about that. 1) Lycans are beastiary 2, and the first four beastiaries were described as being allowed. 2) Was built with same rules, as far as I can tell, though admittedly, the rules are not always balanced or fair, particularly with beastiary racess 3) Given my absolute willingness to give up dr, nat armor, pounce, etc, I'm not really sure what is so super mega anything about the character. The other plane thing was just an excuse to use my own culture for her and be inquisitive about the setting because I know very little about Golarion. And I would consider her a generalist, which has broad ability, but would always be outshined by a specialist (I was totally being outshined by the fighters in the last game and there was no level penalty.) 3b) as for special snowflake, well I always go for that. I find normal to be boring and bland. I very much dislike playing normal anything. I guess this is one point you and I will always irratate each other with. 4) the divine magic doesn't lend itself to how she used magic. It was a support thing, fly, illusions, creation. As far as I know, only three or four of my spells had divine equals, and divine doesn't lend itself to creation, enhancement, versatility, and trickery. Maybe it has just been too long, or new stuff or something changes that, but spell selection is a massive part of the difference. It isn't like divine and arcane have merely minor differences. I guess I just don't agree with your assessment of "similar." 5) Aside from the DR, nat armor, and base animal stats, (all things offered to be dropped), I don't see how a tiger is all that powerful. The base rules have to give it 6 hit dice just be cr 4, so without the defensive boosts of lycan, I don't see a 1 hit die tiger being powerful compared to 1 hit die normal. You might consider the pounce or grab as being extra feats, but I'd still find it a stretch to call it more than a single level ahead. BTW, that was probably the best response I got. That was a very good way of putting it. Nothing in your post had me scratching my head trying to understand what was meant. All in all though, seems to me that even a plain tiger with no lycan or shapeshifting stuff would be too much for you to be comfortable with, so can you give a little on the "special snowflake" at least, perhaps kobald, if not the masterless familiar? In fact I just built a kobald, but didn't get it digitized in time. ![]()
F Half-Elf Were-Tigress
![]() You make it sound like I've presented lots of unacceptable options, and I haven't. Rules wise, it is up to the GM to decide how to balance powerful races. That said, I should have brought it up more in depth during recruitment and it didn't occur to me to do so. For that I'm sorry. However, I haven't used any resources unavailable to anyone else. It isn't like lycans were off limits yet I got one anyway. It was a perfectly allowable character. A couple players expressed concern that my character would be overpowered in comparison to them. I offered all of two solutions to that problem. First, I suggested reducing a couple things, lvl, dr, etc. Second, I suggested dropping basically everything not essential to the concept of lycan (well the curse might be considered essential, but oh well). That has been the limit of my suggestions. I didn't like suggestions that eliminated my character's "character" and replaced it with a gimmick that didn't even do a major aspect of the character. First, druid has vastly different spells and powers.
In any case, Like I said before, I presented a couple options that eased the mechanical power while maintaining conceptual integrity.
I'd play Chirinide as a first level character if you'd take it, but I got the impression that wouldn't be enough (even though even I would consider her too weak for this level). Hence me trying to reduce the things complained about such as dr, which I saw as being helpful due to lack of armor, but not essential to the character. But in any case, if the race builder was so much a problem, would a level one lycan be too powerful for your tastes? If so, just ask for a brand new character. I've got other characters, just none at this level. Perhaps a masterless familiar (too weak?). ![]()
F Half-Elf Were-Tigress
![]() If the build still seems broken, then it isn't fixed. But that is why I'm asking for more detail on what is so broken about it. I've removed the parts that were complained about, and said I'd take a level lenalty, yet players still call it broken. Clearly then, I have no idea why. So, what is so broken and overpowered about the fix I presented? I can't do more to fix it without knowing more about what is so wrong with it. If you want a new character completely, then just say so, and I'll just build something completely new. My only issue at the moment is that I'm not to going to make something completely new and pretend it is the same character. Either I'll make a new character, downgrade this character while maintaining the integrity of the character herself, or leave. I'm trying to take the downgrade option, but until I get better feedback on the problem I've gone as far I can go in the dark. If for whatever reason, you find even that too much, say so and I'll walk. I've other stuff as well. Not much that lets me explore my nonstandard characters, but other stuff still. ![]()
F Half-Elf Were-Tigress
![]() The character was accepted. The players had a problem with the character on the basis of power. There are only two solutions, reduce the power of the existing character, or bring in a new character. If you are going to do the latter, then quit playing with me and just outright ask for a new character, whether mine or from recruitment. If going for the former solution, then there is nothing wrong with trying to preserve the character while reducing the mechanical power. The race build is just the method of achieving that, nothing more. So far, most of the suggestions have been to make a new character, without calling it a new character. Solutions that shatter the narrative concept, and keep nothing more than the most basic of gimmicks, and even that gets twisted away from the starting concept. I'm sorry if I have an issue with that. The thing that really gets me though, is the supposed list of problems, which when presented with a solution to those problems that still preserves nearly everything else, gets met with as much resistance as a token gesture. Before,
After,
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F Half-Elf Were-Tigress
![]() First, large size needs the giant subtype if and only if, you also have the humanoid base type. It does not require having the humanoid type. Second, I did not just go grab stuff from the builder that was cool. I took my existing character and concept and built that, without some of the more powerful options. Basically I made a weaker version of what I already had. That is completely different from just making some new concept. Three, this is an existing and developed character, not something new to be radically altered and changed before becoming established. Fourth, classes I've never heard of that radically change the character and her history/background, saving only some lesser version of transformation which has no conection to what her transformation is suppossed to be. Fifth, changing from a tiger to a half-elf isn't even the issue. It isn't powerful really. The powerful aspects were the hybrid form that got the best of everything. The tiger form gets scent, and pounce or grab. Okay stuff, helpful sure. The real power stuff is the DR, nat armor, and curse. I offered a removal of two and reduced the third, which also removed some additonal stuff from the tiger that wasn't bad, but not game breaking. All of that plus lower level overall. So quite honestly, what exactly is the problem? You said you were afraid of being outshined because of my power. What is so powerful about what I suggested. Regardless of whether it gets played or not, I don't understand what the problem is. Do you honestly have that big of a problem with a single alternate form that can not use most lf my class levels? And why would I want wildshape, which just detracts from my one alternate shape? You had a problem with power. Okay, that I get. You keep suggesting fundemental changes that alter the core of the character herself. So how about you clarify what exactly is so powerful about it. What was posted before implied the issue was DR, nat armor (despite applying when I don't get to have manufactured armor), some stat bonuses, pounce, rake, and a bite (the last three usable when I lack manufactured anything). Honestly, I can see that as being a problem in hybrid form, as I get all that plus everything else. But without hybrid, those issues are severly lessened. Even then, I removed most of those aspects. The 30 pt build also makes three false assumptions, first, it assumes all abilities are available all the time, but truthfully, some are only available as a tiger, second, it assumes all class abilities are available all the time, but I can't cast spells as a tiger unless the GM allows the Natural Spell feat to apply (and I take it), and third, it assumes that equipment is usable all the time, but truthfully, as a tiger I get zero equipment (though passive magic items still function). As a tiger, I get no armor and only a bite and claw attacks. Sneak attack if I'm lucky will still fall way short of a fighter on normal. All in all, considering that I will accept a lower level, made worse from cross classing, and the limitations above. What is there left that you consider so overpowering? I kinda need to understand this. ![]()
F Half-Elf Were-Tigress
![]() How about this, 3 Monstrous Humanoid
30 points as is, though quadruped is a bit overpriced since it assumes arms, I also had to remove darkvision from the type, I just took the cost of darkvision and subtracted it. (for interesting reference, though I removed these,
Basically, the half elf form is the alternate shape, while this "race" is the basic Tiger form. The ability scores stay the same instead of changing. Quadruped of course, save that tigers have no arms so it is probably overpriced. Still at 30 points, the guide suggests a +2 ecl till lvl 5 and a +1 ecl till lvl 10. Anyway, thought I present this build. Much calmer than 60 points, and with the defenses stripped... Also, no need to even pretend on the curse, can just say it is in the blood like with kitsune, rather than a curse to be passed on through bite. ![]()
F Half-Elf Were-Tigress
![]() Quite honestly I'd rather drop the hybrid form rather than the full animal form. Tiger version of a kitsune you could say. The skinwalker, from my brief overview (never heard of them before so thanks for the link), seems to drop the animal form instead, and reduces the hybrid. The hybrid is the most powerful form, but the least essential to the concept of lycanthrope, particularly my character. With Chirinide, the idea was to have the half elf mage who shifts into a tiger warrior. Origin story and all is based on clans of folks who could take animal form. The flavor of that shifting physically between magic or combat is really what I like. The character doesn't really see either form as anything but her natural self. Mechanically, the hybrid form always seemed like cheating to me. Flavorful sure, but gaining all advantages of both other forms. I can do without that and not feel a twinge of regret. I really have no idea what you are talking about with classes, so Ill look it up. The specific stats of high ability scores, 10 DR and +5 nat armor (I saw as good replacement for lack of armor), but certainly not essential to the character. Could reduce or eliminate those if desired. ![]()
F Half-Elf Were-Tigress
![]() In 3.5, afflicted lycans were 2 ecl, while natural were 3ecl. I think the race guide has a good point about reducing that as total character level goes up, so that may a good spot to check as well. Pathfinder classes tend to be more powerful as well despite leaving DCs and similar mostly similar. ![]()
F Half-Elf Were-Tigress
![]() To be quite honest, I forgot about that. She is an existing character (hence the older, unrefined sheet layout). I can drop a few more levels if desired. Though her power is split between magic and melee, so it isn't as bad as it could be. 3 lvls of rogue, 8 of sorcerer, cl is only 10. Dex and cha are bumped by +6 magic items. Which can also be removed if desired. Also, in tiger form, magic can't be used, which is two thirds of my levels. Could always deny use of hybrid form, which is the powerful one cause that gives all benefits, otherwise, I only gain the best of lycanthropes when shifted into animal form where I can't use spells. Also, most classes with DR also wear armor. Chirinide does not have armor, she relies on those natural defenses rather than building upon them. AC is only 17 or 23, so not exactly high for this level. If she were a fighter or similar, it would be far worse, particularly hybrid form, but as 2/3rds spellcaster, far less of a problem, particularly if she can't take hybrid form. You may also want to look at her last game, or even just her posts for the last game. I'm not an optimizer, nor do I play like one. I hope to actually play with you guys and alleviate and worries. I don't think the problem is that big, but I don't mind accepting some limits to make everyone feel more comfortable. ![]()
![]() I'm not familiar with Pathfinder's set of abilities they give to vampires. In some versions, I wouldn't have a problem, but considering the above post implies lots of very powerful abilities, particularly creating spawn of some sort, I also question this. That said, my character wouldn't mind a vampire in the group, assuming he hasn't demonstrated any reason for her to be more distrustful than usual. I'll roll HP and make my adjustments tonight. Long past time for me to get some sleep. ![]()
F Half-Elf Were-Tigress
![]() Chiri grabs the bow, and moves up to the hole shifting to normal.
She takes a shot down the hole,
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F Half-Elf Were-Tigress
![]() Ini: 1d20 + 8 ⇒ (1) + 8 = 9
Attack vs FF unless he sees me: 1d20 + 12 - 4 ⇒ (4) + 12 - 4 = 12
I don't like RNGs very much, rarely a good roll, and when one does come along it's usually not very helpful. ![]()
F Half-Elf Were-Tigress
![]() I have no more reason to think that then the character for one, and two in ooc quote implies what I am thinking and not Chiri, though in this case I have no reason for her not be suspicious of the paintings and a few reasons for her to be suspicious. Nothing of the statement implies or comes from outside knowledge. (unless I'm right then it might appear as though I read or heard of the module, but truthfully I'm just using my head which is something I am talented in doing, the upside of Ausperger's) Now that I think of it, why wouldn't people who live in a world of amazing and strange magics, think of strange and magical traps as possible? Particularly when having studied magic themselves? Edit: Chiri was the victim of a cubic gate, she is used to the idea of ridiculous magic, I don't think she is gonna believe that something in this castle is pure mundane, someone very powerful made the door, then the gargoyle heads, then the chalice. Why in the blue blazes would Chiri believe the paintings to be safe? ![]()
F Half-Elf Were-Tigress
![]() Chirinide sneaks along with everyone else.
edit, Wow, that was a good roll, somehow I wonder if it will actually come into play. Can I save this one for later? Like right before the big boss or when trying to sneak through a roomful of pitfiends?
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