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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Day Job, Diplomacy, Caravan/Absalom: 1d20 + 21 ⇒ (20) + 21 = 41 ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Thanks for running this scenario GM Jhaeman! much appreciated! ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine proceed to smash the locks with his adamantine lance. He then tends to the wounded the best he can with bandages, water and some food. For the seriously injured, he kindly asks Tzleztor to use his healing wand on them. "Do not worry folks, we are leaving no one behind. We are returning to Golarion this night! we will rest only if you cannot move, and the more injured in your midst can travel on my horse. He can carry at least three or four of you, with some saddle adjustments. Now, are you all willing to depart soon? Gather only what you absolutely need: our lodge can equip you with the basics upon your return!" Diplomacy: 1d20 + 19 ⇒ (17) + 19 = 36 +1 with crusaders of Mendev or citizens of Andoran; +2 with nobles or citizens of Absalom, or dwarves ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine challenges the second devil, "Do NOT ignore me, demon!!" Swift: challenge blue +1 Cold Iron Valiant Lance, Mount Charging, Power Attack vs. blue, lower ground: 1d20 + 22 - 3 - 1 ⇒ (19) + 22 - 3 - 1 = 37 vs. AC
30 feet +6 morale bonus on saves vs. fear [Rallying Shield]
================================== CONFIRM CRIT: 1d20 + 22 - 3 - 1 ⇒ (16) + 22 - 3 - 1 = 34 vs. AC
If crit succeeds, 199 dmg total ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() If we were able to buff on the way to town, Chaine will have downed a potion and fed one or two to Silvermane on the way there; let me know if that is the case and I will alter my header. The following assumes no pre-battle buffs. Also: "If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can’t use this option unless you are restricted to taking only a standard action on your turn." Assuming Chaine rode into town with his lance and banner already out: Chaine yells a battle cry as the charge begins! Swift: challenge black +1 Cold Iron Valiant Lance, Mount Charging, Power Attack vs. black: 1d20 + 22 - 3 ⇒ (8) + 22 - 3 = 27 vs. Flat-Footed AC
30 feet +6 morale bonus on saves vs. fear [Rallying Shield]
Map updated; lance attack occurred 5-ft north of final shown position, and horse attack occurred at current final position. Silvermane triggered an AoO by moving and attacking the final 5-ft distance if black has Combat Reflexes. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine readies Silvermane for the road, cleaning his hooves and brushing his coat. He readies his gear and helps Tiber clean up the camp. "Thanks for your watch last night Private Corvinus. And your coffee is legendary, might I add." ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Spoilers are meant to be despoiled! bwahahahah! ;) Still wanna know about those gauntlets tho... :D :D :D ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Sweet! gauntlets of ogre power! they no longer exist, so are they an artifact-level find from ancient Geb!?!? :) ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine looks at the salt mephit for a few seconds, then back at Xilt, then back at the salt mephit. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "The trail is probably along this road, and the fact they put an army in our path is a good indication we're on the right path. I don't think there's a need for Silvermane to start slow-sniffing the ground again. Can Tzleztor fly upwards to scan the surrounding land?" ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "Let's search this area and keep going shall we?" ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine charges the man with the green boots! +1 Impervious Adamantine Lance, Charging, Power Attack vs. green: 1d20 + 22 - 3 ⇒ (5) + 22 - 3 = 24
60 feet Distracting Charge teamwork feat for 6 rounds, ignore all prerequisites [Great Tactician]
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() oh JM: sorry to hear about that incident; hopefully everything is sorted ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine challenges the leader and bears down on him, +1 Impervious Adamantine Lance, Charging, Power Attack vs. boss: 1d20 + 22 - 3 ⇒ (18) + 22 - 3 = 37
60 feet Distracting Charge teamwork feat for 7 rounds, ignore all prerequisites [Great Tactician]
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Add +7 to Chaine's disarm and trip attempts; I forgot to add the +1 for being mounted, the +4 from Cavalier's Charge and the +2 from his Banner ability; thx ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine yells a battle cry as the charge begins! Swift: activates Distracting Charge via Greater Tactician
============================== After moving over the distraction that was the blue-banner warrior, Chaine arrives at his target! +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. black: 1d20 + 22 - 3 ⇒ (15) + 22 - 3 = 34
60 feet Distracting Charge teamwork feat for 8 rounds, ignore all prerequisites [Great Tactician]
Map updated assuming both targets are now prone; plse set back upright if maneuvers were not successful ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() @GM: not sure what's going on map-wise; are yellow boxes just difficult terrain wherever there are no enemies? PS: also unsure what that line is down to the south (the one I circled in red; thx) ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine pats Silvermane on the back for his great job and feeds him a potion of feather step, in case something goes south... he checks on his lance, but keeps it in its magical scabbard for now, and draws a potion, keeping it at the ready. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "If there's a specific smell lingering in the footprint, Silvermane can give it a shot... I've seen him cross vast distances at night when left unattended when there were apples involved..." Chaine brings the horse to the footprint and gives him the command to smell and track... ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "I think the damn zombies broke my thumb. Tzleztor, can you activate this wand of healing?" CLW 2 chrges: 2d8 + 2 ⇒ (4, 6) + 2 = 12 ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine attacks the standing zombie with his lance, shouting at the undead in defiance. Chaine full attack vs. Gray, Power Attack +1 Impervious Adamantine Lance, Mounted, 1st atk: 1d20 + 15 + 1 - 3 ⇒ (8) + 15 + 1 - 3 = 21
+1 Impervious Adamantine Lance, Mounted, 2nd atk: 1d20 + 10 + 1 - 3 ⇒ (9) + 10 + 1 - 3 = 17
+1 Impervious Adamantine Lance, Mounted, 3rd atk: 1d20 + 5 + 1 - 3 ⇒ (16) + 5 + 1 - 3 = 19
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Not really... ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine tries to pierce one of the zombies at the shoulder as they all swarm him. AoO vs. Yellow, +1 Impervious Adamantine Lance, Challenge, Power Attack: 1d20 + 16 - 3 ⇒ (14) + 16 - 3 = 27
========================================================== Chaine then barks an all-out attack command to Silvermane while he tries to put down one of the zombies! he then yells, "Stand shoulder-to-shoulder, warriors!!" Chaine full attack vs. challenged Yellow, if he falls he makes extra attacks against; Swift action: Greater Tactician to grant Lastwall Phalanx teamwork feat to all allies within 60 ft. MW Cold Iron Heavy Shield, Challenge, Mounted, 1st atk: 1d20 + 15 + 1 ⇒ (11) + 15 + 1 = 27
MW Cold Iron Heavy Shield, Challenge, Mounted, 2nd atk: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
MW Cold Iron Heavy Shield, Challenge, Mounted, 3rd atk: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
I genuinely think the damage dice are broken... the d20 bot still seems to work though... ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Roll20 has that feature; for Google Slides you can use the text box, insert a number, then attach the text box to the pawn with CNTL-->right click-->group. Regards,
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Thanks to Monky Boy's light, Chaine charges the nearest! +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. white: 1d20 + 22 - 3 ⇒ (13) + 22 - 3 = 32
30 feet +6 morale bonus on saves vs. fear [Rallying Shield]
Chaine then challenges yellow to battle! Swift Action AC 36, t18, ff34 vs. yellow ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine takes advantage of his friends' distracting charges and follows suit! +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. green, Distracting Charge, Lion's Call: 1d20 + 22 - 3 + 2 + 1 ⇒ (8) + 22 - 3 + 2 + 1 = 30
Everyone Distracting Charge teamwork feat for 5 rounds, ignore all prerequisites [Great Tactician]
Chaine, Silvermane, Setare, and Monky Boy now at +3 to AC and saves vs. evil creatures ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine spurs Silvermane into a charge, attacking the hellcat besieging Monky Boy. "Prepare to go back to the shadows, fiend!" Charge, Challenge adamantine lance, spirited charge, no magic, power attack: 1d20 + 22 - 2 - 3 ⇒ (13) + 22 - 2 - 3 = 30
Chaine, Silvermane at +1 to AC and saves vs. evil creatures
Chaine AC 19 with no full plate and no magic vs. blue and AC 16 vs. green; Silvermane AC 32 with no magic ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine delays. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine issues a Lion's Call as a standard action and uses his Great Tactician ability as a swift action, 60-foot radius (whole party is included); standard action for total defense Chaine keeps his Liberty's Edge banner high, adding "Hold for my charge, hold for my charge..." New:
Chaine, Silvermane, Xilt, and the summoned monster now at +3 to AC and saves vs. evil creatures Chaine, Silvermane at +4 dodge bonus to AC via total defense Chaine AC 22 with no full plate and no magic; Silvermane AC 38 with no magic ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() GM Jhaeman wrote: @Chaine: The oil of bless weapon has no effect. Like casting a spell (even one with a duration), activating a magic item simply fails this round. Yes, but the lance is well-oiled now... and they are on fire yes? ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine takes out a vial of some kind, and dribble the content unto his lance. He then rubs it in with a cotton handkerchief tucked in his coat pocket... Taking out and applying oil of bless weapon; Silvermane still in Total Defense ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine issues a Lion's Call as a standard action and uses his Great Tactician ability as a swift action, 60-foot radius (whole party is included); free action to 5-ft step backwards to protect his fellow Pathfinders; standard action for total defense As the evil cats draw near, Chaine raises his Liberty's Edge banner high,
New:
Chaine, Silvermane, Xilt, Tzletor, Monky Boy now at +4 to AC and saves vs. evil creatures Chaine, Silvermane at +4 dodge bonus to AC via total defense Chaine AC 23 with no full plate and no magic; Silvermane AC 39 with no magic ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Seeing how fast these flying cats are coming, Chaine says, "Don't bother, Tiber, we won't have time to strap this armor in. Give me my shield!" He then jumps on his horse but delays, lance at the ready, to see if the cats will take Setare's bait... how in the Nine Hells are these cats flying?! AC 15 without full plate and with no magic on the shield! lol! ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Monky Boy wrote: Monkey Boy can actually carry a lot more weight before reaching medium load. He can carry a large tent. Put it all on the horse and don't worry about inflicting medium load on yourself. Silvermane can maintain full speed even at heavy load via Barding Training... heavy load 1560 lbs. and Barding Training is (Ex) :) ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "I brought enough firewood for 5 days. Dig into those saddlebags, Monky Boy! Silvermane knows your scent and is friendly!" ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine calls Private Corvinus over, asking him to assist in the removal of his armor for the night. "Keep an eye on things this night, Private. You're not only watching over Silvermane and me, but over a gathering of impressive Absalom scholars and masters. Let us not disappoint them. After you give my lances a good oil wipe, tuck them at the ready on Silvermane, in case things get interesting. I've unloaded everything else off him but the saddle." Turning to Silvermane, he adds, "Sorry old boy. We have to keep the saddle on tonight. We are not behind the safety of Absalom's walls I'm afraid..." ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Earlier Before departing the silent town Chaine requisitions the correct amount of waterskins, horse feed and additional rations for the journey, taking care to secure a pavillion, firewood, flint & steel, waterskins, smoked goggles and two or three desert kits. "Ah, camping preparations are in order it seems! we will make sure those citizens do not go uncompensated, should they return..." says Chaine, leaving notes behind everywhere stuff was requisitioned, indicating his name and contact information at the Grand Lodge in Absalom. Donning hot weather clothing over his horse and his own armor, he finishes the preparations by draping a scarf around his mouth and finally applies some blain bane around any leftover exposed areas. After applying liberal amounts of the stuff on Silvermane, he then sets out for the journey with the rest of the Pathfinders, trading his lance for a large umbrella. ==================================================================== Now Chaine is momentarily horrified when Silvermane's cries of terror disturb his reverie and he finds the horse plummeting towards the sands below. "Solid ground for us today, dear boy. I know it's fun to fly, but let's be safe." Before resuming their travels, he adjusts his turban and smoked goggles, then calms the horse with soothing words and a long drink from one of the multiple waterskins hanging from his saddlebags. Chaine total weight with gear: 233 lbs.
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() "Master Xilt, Silvermane would be honored to be a recipient of your spells! I have trained him extensively at the Grand Lodge along with Master Creighton Shane and other friends to recognize the most widely known powers of locomotion in use these days, but even if you propose something new, there's a good chance our clever boy here will understand how to use that magic," replies Chaine, thankful of the offer. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine bows his head in silence for a few moments when the celestial recovers the body of the deceased Pathfinder. As the wizard begins perusing the recovered manual, Chaine decides it would be best to secure the rest of the town square's perimeter. He nods to the Pathfinders and wheels Silvermane around, saying "I'll make sure no one else is hiding in the area. I'll be back in a few minutes." Finishing the Slide 2 tour of the town... ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine issues a Lion's Call as a standard action, 60-foot radius (whole party is included except Xilt) As the huge devil expires Chaine raises his Liberty's Edge banner high,
New:
"And Silvermane..." adds Chaine, "ATTAAAAAAAAAAAAAAAAAAAAAAAAAAAAACK!" ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Or an exotic dancer. ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() GM: Chaine Will DC 19, vs. fear, Protection vs. Evil, Lastwall Phalanx, Rallying Shield: 1d20 + 5 + 1 + 1 + 6 ⇒ (8) + 5 + 1 + 1 + 6 = 21
Silvermane Will DC 19, vs. fear, Lastwall Phalanx, Rallying Shield: 1d20 + 5 + 1 + 6 ⇒ (2) + 5 + 1 + 6 = 14 ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() The cavalier charges into the town square, Silvermane easily hopping over the greased section. Auto succeeds Ride or Acrobatics to leap over the 10 foot stretch Makes an attack on blue then turns southeast (wheeling charge feat)- blue square indicates threatening area, should zombies attempt to follow +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. blue: 1d20 + 22 - 3 ⇒ (10) + 22 - 3 = 29
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() AoO, +1 Impervious Adamantine Lance, Power Attack vs. Black: 1d20 + 16 - 3 ⇒ (18) + 16 - 3 = 31
========================== The cavalier charges red this time, going around the building to the north. Makes an attack 10 feet into the charge on red then turns north (wheeling charge feat)- blue square indicates threatening area, should zombies attempt to follow (mount provokes an attack of opportunity from green and black but not from red due to ride-by attack feat) +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. red: 1d20 + 22 - 3 ⇒ (11) + 22 - 3 = 30
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() AoO, +1 Impervious Adamantine Lance, Power Attack vs. Black: 1d20 + 16 - 3 ⇒ (5) + 16 - 3 = 18
========================== Chaine wheels Silvermane around towards the nearest building and attempts to skewer another zombie, the horse darting towards the north just before crashing into the establishment. Makes an attack 10 feet into the charge on red then turns north (wheeling charge feat)- blue square indicates threatening area, should zombies attempt to follow (mount provokes an attack of opportunity from green and black but not from red due to ride-by attack feat) +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. red: 1d20 + 22 - 3 ⇒ (4) + 22 - 3 = 23
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Chaine downs the potion he was holding in his right hand Protection from Evil, move action via Accelerated Drinker and spurs Silvermane into a charge, drawing his lance and banner in the process and sticking it into the zombie that was right next to him! Makes an attack 10 feet into the charge on blue then turns 90 degrees north (wheeling charge feat), stopping 10 feet from green- blue square indicates threatening area, should green try to get back up and others try to get to him, etc. (mount provokes an attack of opportunity from black but not from blue due to ride-by attack feat) +1 Impervious Adamantine Lance, Mount Charging, Power Attack vs. blue: 1d20 + 22 - 3 ⇒ (20) + 22 - 3 = 39
============================ CONFIRM CRIT vs. blue: 1d20 + 22 - 3 ⇒ (4) + 22 - 3 = 23
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() @GM: I added the 5-ft square grid to your map in Slide 3, for my sanity's sake (as the charge maneuvers already tax my poor brain in terms of squares counting, so I hope you won't mind...) ![]()
Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
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Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 13 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +13, AC 31/ touch 12/ ff 29; hp 108/108, F+12, R+8 W+7, Speed 20 ft.; Challenge 5/5; Tactician (60') 4/4. Banner: 60 feet: +6 morale bonus on saves vs. fear and +5 morale bonus on charge attacks. BUFFS:
![]() Yes, absolutely: free action to yell at the top of my lungs before I do anything else! "TO ARMS! ENEMIES IN THE TOWN SQUAAAAAAAAAAAAAAAAAAAAAAAARE!!!" Reminder: Lastwall Phalanx in effect for another 14 minutes and 7 rounds on Silvermane, Xilt, Setare and Monky Boy |