Hawk

Celestial Eagle's page

23 posts. Alias of ScegfOd.


RSS


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)


time left: last combat
hp: 5/5
smite: 0/1
active conditions: smiting Nulkineth

The celestial eagle appears and then attacks the prone half-demon, pecking and clawing while balancing with its wings.
vs -4 AC because prone:
Bite+smite+flank: 1d20 + 3 + 0 + 2 ⇒ (2) + 3 + 0 + 2 = 7 +2 if inspiring sword isn't instantaneous
SMITE: 1d4 + 1 ⇒ (1) + 1 = 2
Talon 1+smite+flank: 1d20 + 3 + 0 + 2 ⇒ (12) + 3 + 0 + 2 = 17 +2 if inspiring sword isn't instantaneous
SMITE: 1d4 + 1 ⇒ (3) + 1 = 4
Talon 2+smite+flank: 1d20 + 3 + 0 + 2 ⇒ (3) + 3 + 0 + 2 = 8 +2 if inspiring sword isn't instantaneous
SMITE: 1d4 + 1 ⇒ (4) + 1 = 5


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Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The Eagle fishes for crits pecks at the demons and then their corpses, mostly ineffectually, until finally disappearing suddenly. Fading quickly like a thin coat of snow exposed to a roaring fire.

Talon: 1d20 + 3 ⇒ (18) + 3 = 21
Talon: 1d20 + 3 ⇒ (6) + 3 = 9
Bite: 1d20 + 3 ⇒ (3) + 3 = 6


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

(eagle should be 1 square left of Tandyn if not-Huresk went down)
time left: last combat
hp: 5/5
smite: 0/1
active conditions: wasting smite on not-Huresk (Probably)

The eagle rips in to the nearest demon.

Talon: 1d20 + 3 ⇒ (17) + 3 = 20
damage+smite: 1d4 + 1 ⇒ (1) + 1 = 2+1 for first hit and they all ignore DR if celestial smite works like paladin smite
Talon: 1d20 + 3 ⇒ (15) + 3 = 18
damage+smite: 1d4 + 1 ⇒ (4) + 1 = 5

Bite: 1d20 + 3 ⇒ (19) + 3 = 22
damage+smite: 1d4 + 1 ⇒ (3) + 1 = 4


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

time left: last combat
hp: 5/5
smite: 0/1
active conditions: smiting yellow

The celestial eagle continues to harrass the mongrelmen next to Dorek, attempting to grab on with claws to leverage for more pecking.

Yellow first, then black
drop the +2 to hit if yellow drops
+1 damage vs yellow if he's evil, doesn't apply vs black regardless

bite + flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
B+P+S: 1d4 + 1 ⇒ (4) + 1 = 5
confirm crit?: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
crit damage: 1d4 + 1 ⇒ (1) + 1 = 2
talon + flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
S: 1d4 + 1 ⇒ (3) + 1 = 4
talon + flank: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
S: 1d4 + 1 ⇒ (4) + 1 = 5


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)


time left: last combat
hp: 5/5
smite: 0/1
active conditions: smiting yellow

The celestial eagle flies up and over, trying to land on the far side of the closest mongrelman, opposite Dorek. It cries loudly as its beak is filled with holy vengeance before it tries biting and clawing the mongrelmen.

AoO from black and yellow if they're able

bite vs yellow + flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
B+P+S: 1d4 ⇒ 1+1 if red is evil

Are birds wise enough to avoid the extra AoO? maybe I should put the eagle down one space and only trigger an AoO from yellow...


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

rounds left: 29/30
hp red: 5+1/5+1
hp blue: 5+1/5+1
active conditions: rocking out? (Visual components?) +1 dmg and 13AC

The celestial eagles fly overhead as they scratch and peck at the creature's chitin to the rhythm of the song.

blue:
fly vs DC 15 to hover: 1d20 + 8 ⇒ (19) + 8 = 27
talon: 1d20 + 3 ⇒ (1) + 3 = 4
slashing: 1d4 + 1 ⇒ (1) + 1 = 2
talon: 1d20 + 3 ⇒ (3) + 3 = 6
slashing: 1d4 + 1 ⇒ (2) + 1 = 3
bite: 1d20 + 3 ⇒ (11) + 3 = 14
slashing: 1d4 + 1 ⇒ (4) + 1 = 5

red:
fly vs DC 15 to hover: 1d20 + 8 ⇒ (10) + 8 = 18
talon: 1d20 + 3 ⇒ (8) + 3 = 11
slashing: 1d4 + 1 ⇒ (2) + 1 = 3
talon: 1d20 + 3 ⇒ (5) + 3 = 8
slashing: 1d4 + 1 ⇒ (3) + 1 = 4
bite: 1d20 + 3 ⇒ (14) + 3 = 17
slashing: 1d4 + 1 ⇒ (1) + 1 = 2


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)


rounds left: 30/30
hp red: 5/5
hp green: 5/5
hp blue: 5/5
active conditions: none

The celestial eagles attempt to smite the mantis and claw it from all sides.

talon: 1d20 + 3 ⇒ (6) + 3 = 9
slashing: 1d4 ⇒ 3

talon: 1d20 + 3 ⇒ (17) + 3 = 20
slashing: 1d4 ⇒ 1

talon: 1d20 + 3 ⇒ (18) + 3 = 21
slashing: 1d4 ⇒ 1

I'll try to put them on the map later... They probably all trigger AoO xD


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

beak: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 ⇒ 1
talon1: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d4 ⇒ 1
talon2: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 ⇒ 1

The Celestial Eagle pecks and claws at the doll ineffectually.


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

I think only moles dislike dwarf punk, and only because of the neighbors xD

with rage song, it'll be 18 to hit for 5, then xD


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The bird appears above and behind Frank. It trudges flies over to the fairy and tries to eat it.

I take it that I don't get the +1 from rage 'cause it isn't start of turn, so the bird can't choose to accept, but can I charge while flying up? That's a thing I can do, right? XD
bite+charge?: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
damage: 1d4 ⇒ 4


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

rounds left: 9/10
hp: 5/5
smite: 0/1
active conditions: -2 AC from charge

The eagle comes screeching back, swiping at the wyrm with the other set of talons.

Talon: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Slashing: 1d4 ⇒ 4


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

rounds left: 10/10
hp: 5/5
smite: 0/1
active conditions: Smiting the tatzlewyrm for +1 damage if it's evil

Fly (to hover): 1d20 + 8 ⇒ (5) + 8 = 13 vs DC15
The bird can't manage to hover next to the wyrm, though, and swips at it with one talon before flying back and away.

Talon: 1d20 + 3 ⇒ (18) + 3 = 21
Slashing: 1d4 ⇒ 3 +1 damage if the wyrm is evil :D


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The eagles, uncaring for the fallen, simply keep attacking to the best of their ability.

upper right: B:
rounds left: 2/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth, hovering

Fly vs DC 15: 1d20 + 8 ⇒ (11) + 8 = 19

Talon 1: 1d20 + 3 ⇒ (2) + 3 = 5
Damage (S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2

Talon 2: 1d20 + 3 ⇒ (5) + 3 = 8
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Bite: 1d20 + 3 ⇒ (3) + 3 = 6
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5

lower right: C:
rounds left: 2/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth, hovering

Fly vs DC 15: 1d20 + 8 ⇒ (7) + 8 = 15

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage (S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Damage (S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5

Bite + flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

upper left: A:
rounds left: 2/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Fly vs DC 15: 1d20 + 8 ⇒ (5) + 8 = 13 So can this bird take off as a free action, attack, and then land as a free action, or should we ignore the second and third of the following attacks?

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage (S) + smite: 1d4 + 1 ⇒ (3) + 1 = 4

Bite + flank: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

As the heroes slowly take down their overlarge foe, the eagles continue to attempt to annoy it to death.

upper right: B:
rounds left: 3/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Damage (S) + smite: 1d4 + 1 ⇒ (3) + 1 = 4

Bite + flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2
Bite + flank crit?: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Damage (B&P&S) + smite crit?: 1d4 + 1 ⇒ (1) + 1 = 2

lower right: C:
rounds left: 3/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3
Talon 1 + flank crit?: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Damage (S) + smite crit?: 1d4 + 1 ⇒ (4) + 1 = 5

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Damage (S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2

Bite + flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5

upper left: A:
rounds left: 3/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage (S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2
Talon 2 + flank: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Damage (S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5
Bite + flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The eagles alternate letting out a scree as they continue their assault.

upper right: B:
rounds left: 4/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Damage (S) + smite: 1d4 + 1 ⇒ (3) + 1 = 4

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage (S) + smite: 1d4 + 1 ⇒ (3) + 1 = 4

Bite + flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3
Bite + flank crit?: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Crit? Damage (B&P&S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3 even if that's 6 damage instead of 3, it doesn't count as a "nice crit", just btw xD

lower right: C:
rounds left: 4/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Damage (S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5

Bite + flank: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (1) + 1 = 2

upper left: A:
rounds left: 4/5
hp: 5/5
smite: 0/1
active conditions: Smiting the grioth

Talon 1 + flank: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Talon 2 + flank: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Damage (S) + smite: 1d4 + 1 ⇒ (2) + 1 = 3

Bite + flank: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage (B&P&S) + smite: 1d4 + 1 ⇒ (4) + 1 = 5


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

have a safe trip!

@DM Nex: I'm not sure if the first eagle should get the +2 to hit from Vors being opposite (he'd only get that +2 if Grilnik can use his Move and Standard Actions before the eagles attack)
And I'm not sure if the grioth is evil. If it is, then they keep the +1 damage, otherwise they just do d4 :3

Almost unrelated: 3 eagles is more bookkeeping that I thought it'd be xD


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The 3 eagles begin biting and clawing in unison at their large foe.

upper right: B:
rounds left: 5/5
hp: 5/5
smite: 1->0/1
active conditions: Smiting the grioth

Talon 1 + flank with Vors?: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage (S) + smite?: 1d4 + 1 ⇒ (3) + 1 = 4
Talon 2 + flank with Vors?: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage (S) + smite?: 1d4 + 1 ⇒ (4) + 1 = 5
Talon 2 + flank with Vors?: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage (B&P&S) + smite?: 1d4 + 1 ⇒ (2) + 1 = 3

lower right: C:
rounds left: 5/5
hp: 5/5
smite: 1->0/1
active conditions: Smiting the grioth

Talon 1 + flank with A: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23
Damage (S) + smite?: 1d4 + 1 ⇒ (3) + 1 = 4
Talon 2 + flank with A: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage (S) + smite?: 1d4 + 1 ⇒ (3) + 1 = 4
Talon 2 + flank with A: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage (B&P&S) + smite?: 1d4 + 1 ⇒ (4) + 1 = 5

upper left: A:
rounds left: 5/5
hp: 5/5
smite: 1->0/1
active conditions: Smiting the grioth

Talon 1 + flank with C: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage (S) + smite?: 1d4 + 1 ⇒ (1) + 1 = 2
Talon 2 + flank with C: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Damage (S) + smite?: 1d4 + 1 ⇒ (3) + 1 = 4
Talon 2 + flank with C: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
Damage (B&P&S) + smite?: 1d4 + 1 ⇒ (1) + 1 = 2


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

The celestial Eagle, seeing its master attack the tyrg by the farmers likewise attacks the tyrg, strafing with its claws.

attack: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d4 ⇒ 3


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

rounds left: 2/3
hp: 5/5
smite: 0/1
active conditions: none

The celestial Eagle, now deprived of its prey, flies up and then swoops down upon the next nearest tyrg. This time, though, the Eagle strafes with its claws.

attack: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d4 ⇒ 4


Small celestial animal (eagle) | HP: 5 | AC: 14 (13 TAC, 12 FAC) | CMB: -1, CMD: 11 | F: +3, R: +4, W: +2, SR: 5 | Init: +2 | Perc: +10, SM: +2; darkvision 60ft | Speed 10ft., fly 80 ft. (average)

rounds left: 3/3
hp: 5/5
smite: 1/1
active conditions:none

The summoned eagle flies towards the closest Tyrg, attacking it.
attack: 1d20 + 3 ⇒ (4) + 3 = 7
damage: 1d4 ⇒ 2

Move action: fly upto 80' towards nearest Tyrg
Standard action: attack with beak


Congratulations guys, have fun!


I think this should be good enough...

Backstory:

Caladrel grew up in Mierani forest with a definitely very real an ‘imaginary’ friend, Hibana. One day, she taught him a ‘magic trick’ so that his other friends could see her. Caladrel didn’t have as many ‘real’ friends after that, but at least everyone finally believed Caladrel when he said he had an fun snake lady for a friend.

Later, when Caladrel came of age, he tried to join the military. Caladrel eventually managed to join a team of scouts, after a few false starts (some elves aren’t fond of snake people, especially in the military where they have to occasionally kick out discourage filthy bandits foreigners).

It turned out that Hibana was well suited to be a scout; in fact, they didn’t really want Caladrel to join, but she helped Caladrel cheat assisted Caladrel with the trails.

Once part of the team, they dealt with minor threats all throughout the Mierani. Usually dealing with small groups of bandits or the occasional wild animal(s), but one episode worthy of note involved the disappearance of some local merchants and some strange fungus looking creatures.

Caladrel’s team leader was lucky unlucky enough to find the cave with the russet moss. Caladrel and Hibana were ordered to keep an eye on the cave entrance from a nearby tree while the rest of the team went to get reinforcements. Unfortunately Fortunately, Caladrel’s summons were able to take the brunt of the moss spores during the actual attack on the slimy hole of moldy death cave, and only one of his fellows was seriously injured.

After proving his worth getting so lucky, Caladrel was given orders to go to a cesspit filled with criminals[s] Riddleport and investigate another [s]deathtrap mysterious problem. Reluctantly With all due enthusiasm, Caladrel followed his orders and made his way to a friend’s place, the Golden Goblin, to ask for help investigating.

Plans:

Caladrel is in riddleport to accomplish a mission: figuring out what in riddleport is connected to the blot and then either eliminating it (if possible) or reporting back so that the higher ups can figure out a way to deal with it.

I’m planning on getting Focused Shot next level

Resume?:

One of the reasons that the party needs healing is that they don’t have some nice summoned monsters to act as decoys, a summoner would help a lot with that. How do the frontliners feel about flanking bonuses and a sometimes mounted archer buddy? At level 5, Caladrel can summon lantern archons, who in turn can spam the aid spell at will for 1d8+3 temp hitpoints (and a modest +1 morale to hit will saves vs fear)
Summoners get UMD and Caladrel is going to use that for wands of CLW and probably other things, and let’s be honest, even clerics like to bust out wands of CLW unless they want to just sit around during and after combat spending all their spell slots on healing.

Also, if Summon Good Monster is allowed, Caladrel can get some healing power from azatas and agathions (especially from SM5, but also SM3)


I think the crunch is done, I want to work on his backstory a bit more before I post it though.
BTW, the first five elf pics that I chose were all from second darkness, so I picked this one to avoid looking the same as an NPC... I think I like this second darkness already, heh