Witchwyrd

Catsial Drun's page

129 posts. Alias of Farol.


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Chronicles looks good, thanks for gming it

Catsial nods his head "It goes without saying. We will say nothing"


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Profession(acquisition): 1d20 + 13 ⇒ (7) + 13 = 20

Catsial helps escort Jadnura to the ship, he wishes to get off that place...


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial slowly moves towards where the sounds are "That can't be Jadnura, he would have sucked in that monster through his nose" says with certainty Kasatha


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (5) + 11 + 4 - 20 = 0 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Swordcane@creature vs KAC: 1d20 + 5 ⇒ (8) + 5 = 13
Damage, piercing: 1d4 + 1 ⇒ (2) + 1 = 3
Damage, trick attack: 1d8 ⇒ 4

Catsial feints with his pistol just to strike with his swordcane, but yet again he misses


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (3) + 11 + 4 - 20 = -2 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Swordcane@creature vs KAC: 1d20 + 5 ⇒ (10) + 5 = 15
Damage, piercing: 1d4 + 1 ⇒ (4) + 1 = 5
Damage, trick attack: 1d8 ⇒ 8

Catsial aims at the creature with a pistol and then strikes with his swordcane aiming at one of the tentaciles.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (8) + 11 + 4 - 20 = 3 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Shoot@creature vs KAC: 1d20 + 6 ⇒ (11) + 6 = 17
Damage, piercing: 2d4 + 1 ⇒ (4, 2) + 1 = 7
Damage, trick attack: 1d8 ⇒ 8

Catsial moves to the side and takes another shot trying to surprise the creature


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Reflex save, DC17: 1d20 + 5 ⇒ (14) + 5 = 19

Catsial withstands the pull, and moves to the side, while taking a shot at the creature

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (8) + 11 + 4 - 20 = 3 CR of tricked creature is 3
Shoot@creature vs KAC: 1d20 + 6 ⇒ (5) + 6 = 11
Damage, piercing: 2d4 + 1 ⇒ (3, 3) + 1 = 7
Damage, trick attack: 1d8 ⇒ 5


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial would rest 10 mins to regain SP

"So what? towards the door in the end? " red arrow


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial pushes his way out of the room, he recalled when the doors were and pushed his way there.

Seeing everyone back he tries to calm his breath and reloads his pistol. After couple of seconds he say

"The door disappeared, the room felt like the time have slowed down there, it felt like I've been there for really long time. Fortunately, I recalled the medication techniques from Master Bojan. I looked into my soul and find the peace needed to free myself."

Bluff: 1d20 + 11 ⇒ (5) + 11 = 16 as Catsial is clearly obscuring the truth about how he got out ;)


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Room:

Will save: 1d20 + 4 ⇒ (11) + 4 = 15

Catsial reaches for the gun and his sword, he first moves around wondering what to do, then he shoots a bullet at one of the walls. (not the one where the door was).

"What is this place?"


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.
DM Kludde wrote:

Do you enter?

When a GM ask that kind of question the answer is Yes! Bring the trap!

Catsial walk inside looking for any signs of Jadnura "My guess is that there will be plenty of such rooms, I think we should check them for any signs."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Red arrows represent door?

Catsial moves into the corridor he knocks on the door and then open the first one to the right I've added Catsial to the map


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"Anyone wants to spend time opening those doors? I heard that side door are new main door now." He looks at others

DC30 is high! I vote to go through the side.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial moves carefully closer and attempts to shift the components with his four hands

"Ok, give me some juice Catsial..."

Sleight of Hands: 1d20 + 10 ⇒ (16) + 10 = 26


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial looks at the building, he points with his cane "Two entrances, but assuming that Jadnura is inside he might be suspicious of us if we try to sneak on him. Why don't we go through the main door."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial reloads his pistol and scans the area around him with his sniper rifle. "That was unexpected ... Everyone is ok? SUrmwanger are you all right?"

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Trick attack(Bluff)@Sun: 1d20 + 11 + 4 - 20 ⇒ (20) + 11 + 4 - 20 = 15
Rotating pistol@black vs KAC: 1d20 + 6 ⇒ (18) + 6 = 24 If the sun is of CR15 or lower it is flat-footed to my attack
Damage, piercing: 2d4 + 1 ⇒ (1, 2) + 1 = 4
Trick attack: 1d8 ⇒ 1
I hate you dice roller! Another 5 dmg :(

Catsial moves close to the mini sun pretending be dragged into its center, just to move away and take another shot.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial circles around the sun, picking elliptical orbit, faking that he will be shooting his ineffective sniper rifle, but with another hand he pulls out his pistol and takes a shot.

Trick attack(Bluff)@Sun: 1d20 + 11 + 4 - 20 ⇒ (16) + 11 + 4 - 20 = 11
Rotating pistol@black vs KAC: 1d20 + 6 ⇒ (11) + 6 = 17 If the sun is of CR11 or lower it is flat-footed to my attack
Damage, piercing: 2d4 + 1 ⇒ (1, 1) + 1 = 3
Trick attack: 1d8 ⇒ 2

If this hit, it would be for astonishing 5 dmg ;)


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial moves south reaches for his backpack and taking out his sniper rifle

Diasporan rifle@sun: 1d20 + 5 ⇒ (20) + 5 = 25
Damage, fire ;): 1d8 + 3 ⇒ (8) + 3 = 11
Damage critical, fire ;): 1d8 + 3 ⇒ (3) + 3 = 6

He aims and sends a beam of laser right into its core

Move, shot, any skill to recall knowledge?


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

I would turn that kid to Master Boojan.

Catsial observes the black hole mesmerized by that sight.

"That is not something that one see every day." he simply states as. Then he prepares to head out

"If there is not the atmosphere, how Jadnura was planning on surviving here?" he asked.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"You don't get it pal, it is part of the job. Just like when traveling to Idari you can meet a Punk who decides to attack you."

Catsial says moving to the other side and shooting again

Trick attack(Bluff)@Kan-Zal: 1d20 + 11 + 4 - 20 ⇒ (9) + 11 + 4 - 20 = 4 If the creature is lower than CR15 then they are tricked
Rotating pistol@black vs KAC: 1d20 + 6 ⇒ (12) + 6 = 18
Damage, piercing: 2d4 + 1 ⇒ (1, 1) + 1 = 3
Trick attack: 1d8 ⇒ 1


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial takes out a blade from his sword cane and raises it to salute

"Come out and face us!" he says, again shooting using distraction of his etiquette

Trick attack(Bluff)@black: 1d20 + 11 + 4 - 20 ⇒ (16) + 11 + 4 - 20 = 11 If the creature is lower than CR15 then they are tricked
Rotating pistol@black vs KAC: 1d20 + 6 ⇒ (4) + 6 = 10
Damage, piercing: 2d4 + 1 ⇒ (1, 1) + 1 = 3
Trick attack: 1d8 ⇒ 2

Catsial sends another shot at the wall


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

'My name is inigo montoya you killed my father prepare to die' :D

Catsial curses under his breath, this is what diplomacy brought him.

He extends his hands "Look there is no need for violence... If you will take another step we will attack", he reaches for his rotating pistol and fires at one of them

Trick attack(Bluff)@black: 1d20 + 11 + 4 - 20 ⇒ (20) + 11 + 4 - 20 = 15 If the creature is lower than CR15 then they are tricked
Rotating pistol@black vs KAC: 1d20 + 6 ⇒ (1) + 6 = 7 For every nat 20 there is that 1 lurking around
Damage, piercing: 2d4 + 1 ⇒ (3, 4) + 1 = 8
Trick attack: 1d8 ⇒ 6

Catsial fools everyone but his shoot is off.

Trcik attack, move forwards and fire


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

I guess I am a diplomat here

Diplomacy: 1d20 + 10 ⇒ (5) + 10 = 15

Catsial looks at the kasatha "You are the initiate in the temple. You took us to Master Boojan. Before we fight, would you mind explaining what is this about?"


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"Oh yes the momentum and position, classical Heisenberg case." throws without much sense.

He listens to captain Kahir

"We could head out, we can ask more questions to captain Kahir when we meet."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Diplomacy: 1d20 + 10 ⇒ (18) + 10 = 28

Catsial looks at master Boojan, and has no idea how to behave and speak to them. He tries to lean to what he does remember about Kasatha etiquette

"I've been part of number of missions, some of them took me deeper into Absalom Station, some to another planets like Akiton, Verces. Now the mission brought me to Idari. I experienced revolutions, fighting for survival and epidemics."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Sense Motive: 1d20 + 8 ⇒ (13) + 8 = 21

Catsial looks at the monastery, this is the first that he visit it, and it brings some calm to him to see the architecture and walk down the rooms. Seeing the old one meditate, Catsial tries to find a place for himself. It's been years since he meditated, but he decided to give it a try.

He sits on a pillow and looks at the wall. He thinks about the stars... for whole 2 seconds. Then his thoughts venture about the mission, unfinished business, his apartment and all other things.

He recalls that he was never good at meditations.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.
DM Kludde wrote:
I hit my head in a cycling accident. I'm fine apart from a light concussion, but it does mean I should avoid computer screens for a while. I'm going to have to put the game on hold for a moment, I expect to be able to resume posting on Monday. Thanks for your understanding.

All the best! Take all the time that you need!


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial nods his head and buys a box of tea. It is not certain if he does it in gratitude or is he expecting to use in the future. Or maybe he liked the drink

"Thank you for your aid." Catsial nods his head politely keeping one of his hands on his chest


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff: 1d20 + 11 ⇒ (8) + 11 = 19

"Yes, we are all great supporters of recovery and health. As much as diplomacy and exploration. I am working with House Khadil for whom I acquire artifacts that they need, and if I learned something in that matter is that persistence and honesty are the key ((that is the lie)). So let me be honest here, we are at the moment of time when Jadnura is needed. We need to find him and present our case."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial taps his finger twice on the table when the tea is being poured. At least this is what they do in China in teahouses ;) Learned by watching Space Force, and in HK :P

Sense Motive: 1d20 + 8 ⇒ (9) + 8 = 17

Catsial sits straight with his feet folded, his cane lies nearby and his hands are resting while only one is holding a cup of tea. Rarely but he brings it closer and puts it under his face cloth to take a sip

"I am Catsial Drun, and I serve as a negotiator for the most part. I haven't been to Idari for a really long time, but I do hold some business contacts with some of the houses here."

He looks at Alsuka when he answers the question, constantly keeping an impeccable posture.


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Cycle? Huh I would love to know that myself, so let me spin off a tale that may or may not be true :D

Catsial turns towards Mizix and look her in the eyes, he moves towards a well kept grass and picks up some earth

"Kasathas look into the stars and the way they change and develop. The solar energies allow life to grow as much as black holes consuming everything including life, matter, and light." he release the earth

"My people believe that understanding where we came from is important, as much as knowing where you are heading." he looks back at Mizix

"It is hard to explain the Cycle in a couple of minutes."

He looks around "Let us check that teashop now" he grasp his cane and heads towards


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial enters Idari as a last of Starfinder agents, as he passes the cord he touches to wall of the ship pausing for a moment. He did not remember the times when he was there. The years when he was captured by pirates and then joined them, left a huge mark on him. His previous personality was dead and left behind, Catsial was working with House Khadil but he knew that he is not welcome to visit them.

After all that he did was acquire illegal items to their collection making sure that no one can track them. He was a tool and a necessity for some.

He closes his eyes and breath the air giving himself a moment of dreaming how his life could have been... Then he follows the others.

When on the market he begins to chat with people trying to learn where Jadnura could have been

Diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27

"We are looking for Jadnura, great fans you know, and we have a reported interested to speak with them."


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Ok folks, I am back from my vacation, today I will update Catsial's profile to 3rd lvl.

Btw, I linked the map to Idari ship.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial looks at his allies and listens to their questions. He takes out his comm unit and displays Idari's map:

Map of Idari

"I've never been to Idari, but I know of it. This is the map, look where the Outland Market is."

Boons:

Faction: Second Seeker (Dataphiles) Champion, Improved
Social: Contractor's Respect - ROTATING PISTOL, TACTICAL
Starship: Star Monster Slayer
Ally: Professional Hireling: Computer, Engineering, Physical Science +7


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Prelude

In a small apartment on Absalom Station sits a figure. The long grey head is looking into a mirror watching it tattoo of a spider covering his neck. His face looks tired as he went out with his colleagues and today in the morning needs to board a ship to some small moon.

One of his hands reaches for his disguise kit. "Catsial will have no use of this." speaks with a calm voice as he begins to cover his tattoo. Things around him are position in order fashion and his movements are precise and limited to what is necessary.

After being happy with the outcome Catsial takes his cane, he does not really need it but it matches his clothing, dark red tunic with few purple elements. He turns his cane and removes a sword from within in, he inspects the blade and hides it back. He opens his hand and a pistol materializes in it, he makes sure it is loaded and the weapon is in good shape. Then he hides it behind his belt and covers it with a piece of clothing.

Then he grabs his sniper rifle and concentrates on its image. It transforms into a cylindrical bag that is hanging through his back.

After inspecting all of his weapons Catsial grabs his bags and heads towards the shuttle that is supposed to take them to their destination.

Briefing

"Do we have any contact on idari? I don't think i ever been there"

Diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Just for the record, My friend and I are hunting for a GM to play some low tier repeatable:
Link to my comment feel free to participate;) I have a good feelings about it. We simply want to create a similar feel like in this scenario, regardless of what we will be playing. I hope that we will be able to deliver on that

Re Kaiser Sauzet idea - I never saw that being done successfully yet. Meaning if your PC have bad intentions it will be really hard to follow up on that. As you walk as 6, so unless you simply want to sabotage other actions or you want to present your internal struggles or something similar I am not sure how it could play out. But hey, try it out and you will see. Regardless of your decision good luck!


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

And due to haste I forgot about Merisiel, damn. I like the idea of the PC and how you played her. Well done :)


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

For the record, I downloaded the chronicle and noted the day job value, as later I would have troubles to find it :D

Again great game folks, thank you for that. Interesting PC's, great banther, I really enjoyed each and every one of your PC's. Skittermander was interesting and not only childish or overdrawn, Shokil had a backstory and unusual amount of RP for a soldier(at least my experience with soldier), Ohmarc a great priest, chatty in your face kind of PC. Venari nice character not defined by his class but his theme.

Overall great team! I hope to play with you all in the future.

And last but not least great kudos to GM for running this! (You can never praise GM's enough, otherwise who will be running the games ;) )


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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial sighs with relief when Yetis turned out to be feeling well. All in all they were able to save them all.

He bows to the tribe and to his fellow agents

"I am glad that we all will be leaving this place in one piece. I hope to meet you all on the next mission."

Awesome work guys. It was a pleasure reading your posts. Great RP. Amazing job @GM - thanks for a smooth and enjoyable game!


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial looks at the temple with mixed feelings

"That was not something that I expected. And I am not sure how accurate are your assumptions." Catsial is basically a professional lier and as such he is not sure how many things that happened in the temple were real.

I very much enjoyed this scenario, I still hope that we were able to save all of the inhabitants. I actually enjoy it when the game allows for other resolution to a fight your way through the foes.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial aims with his sniper rifle at the retreating drone

"I feel a strong urge to shoot at it... but it is not worth the risk." shares Catsial. Rushing towards the exit.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial quickly leaves the 'temple'

"I like this place less and less." as he is outside, he scans the surroundings using the scope in his sniper rifle.

"Let us go and see the Yetis."


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial looks at the computer and he says

"I don't understand! Look! There is only this message! That is all!" He checks the wiring if there is a more useful computer.

Perception: 1d20 + 6 ⇒ (16) + 6 = 22


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

That will be fun, as from what I saw we are lacking in the computer space:D Catsial have some points in with a crazy +5 mod ;)

Catsial moves towards the computer looking at the displays. Still holding his sniper rifle in his two hands his other two begins to push some buttons...

Computers: 1d20 + 5 ⇒ (20) + 5 = 25

Soon he begins to understand what is happening as he hopes to stop the sterilization protocol.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial thanks for the drink and keeps sipping it until they arrive to the temple. He removes his backpack and holds it in his two hands as it change its shape into a sniper rifle. Using the scope he scans the surroundings

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Then he follows Ohmarc and Venari into the temple.

Sniper rifle in his two hands, third hand still holds the espresso.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial nods to that, he also feels the adrenaline lowering as he no longer speaks with a unicorn with a grenade launcher on its head.

"That was the most unusual meeting that I had in my life. How does it load the launcher?"

"Do you have one of yours expressos, Garcon?" asks hoping to drink it on their way back.

Turning to Shokil he suggests
"Maybe Master of Puppets la gran final? "


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial observes Merisiel and her attempts to communicate with the unicorn.

"By the way, why are you protecting the temple? Is it that the temple is within the swamp, and you don't want anyone to trample your mushrooms? Do you grow anything else?" asks interested kasatha

The player behind Catsial is also interested in it ;) I can understand the Yeti's party lifestyle and gnoll's community life style. But I can't wrap my head around a unicorn with a grenade launcher growing mushroom lifestyle ;)


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"Excuse my bluntness but who are you? I've never seen or heard of one like you? Is it a disguise? An illusion?" asks a bit confused Catsial.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial follows Ohmarc on the path towards the light.

"That is odd to say the least. I am eager to meet this ghost. "

He wonders if it has anything to do with who set up this 'experiment'. Maybe they will get some answers, besides playing in the mud.