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Cathirix's page

51 posts. Alias of ElbowtotheFace.


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Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

"I am Cathirix," he says as Jeremy heads to the people handing out the potions, "I really wish he wouldn't lead with that story."

Cathirix suspiciously eyeballs the potion dealers.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix spots a woman heading his way, it was easy since most of the crowd only came up to his elbow. Nudging his Lizardfolk companion, Jeremy, "hey looks like we found another person for the group."

As the woman gets closer he greats her in a booming voice, "Hail, do you seek partners for the tests?"


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

I think if the main point of this is to test the system that having the party already know each other could help speed up the testing.


I have noticed some Talents have no abilities at certain ranks, is this intentional or is it a work in progress?

I am specifically referring to Thunder Shock.

This is ElbowtotheFace's submission. Giantborn Warrior with some magic.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix regains his feet and continues to hack away at the creature.

Greatsword: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d12 + 3 ⇒ (9) + 3 = 12

Greatsword: 1d20 + 1 ⇒ (9) + 1 = 10


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix was taken aback by the strange beast that blasted the party with its foul breath. He then rushed forward slashing at the creature.

1: Stride. 2: Strike. 3: Strike

Greatsword: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d12 + 4 ⇒ (4) + 4 = 8

Greatsword: 1d20 + 2 ⇒ (8) + 2 = 10


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix shrugs while keeping close eye on the dogs, "it's as good as any other choice."


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

With his greatsword in hand Cathirix moves cautiously to enter the citadel, using his sword he moves the door to create a greater opening. This pile of rubble better have some answers, he thinks to himself as he steps inside.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

"Excellent, now are ya willin' to loan the manacles to us or are you going to make us pay for them, even though our plan is to bring the culprit back to you anyway?"


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

At the mention of manacles Cathirix seeks out the town guard to inquire about procuring a set.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix heads for the exit, assisting townsfolk in whatever way he can.

Not 100% on who needs what at this exact moment


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix continues forward next to Hothfarr and slashes at the little fire starter.

Greatsword: 1d20 + 6 ⇒ (16) + 6 = 22
Damage (Slashing): 1d12 + 3 ⇒ (3) + 3 = 6

If it only took a single move to reach the mephit:
He follows his slash with a thrust.
Greatsword (2nd attack): 1d20 + 1 ⇒ (2) + 1 = 3


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Triple move towards the Mephit

The flames danced in Cathirix's eyes as he rushed forward with his great sword bared. He was unconcerned with those attempting to flee, the fire spirit could wreak havoc on the town if not checked immediately.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

"Well, if observances must be made than so be it. Let's get to it," Cathirix stands, picks up his pack and greatsword, and heads for the door.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix introduces himself to his potential companions. He keeps a watchful eye on Nosteo as the conversation went on around him. When Nostreo returns "So it appears we are all in agreement about joining up together. If so do we need to wait for the Call for heroes to help the goblin?"


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix stands near the bar finishing a bowl of porridge, holding the bowl vertically over his face and scraped the last bits into mouth. This drew a curious glance from a server, "waste not, want not," he says with a shrug. Looking around the tavern he notices a Chelish man eating alone eyeing everyone in the bar. Cathirix places his bowl on the counter and heads over to the table where Nosteo sits, his chainmail clinking as he walked, "Can I have a seat? I saw you looking around and figure you are here for the Call for Heroes also, right?"


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Greetings


Allow me to present Cathirix humble servant of Our Lord in Iron, Gorum

Crunch:

Cathirix
CN Male Human (Versatile)
Haunting Vision
Cleric of Gorum (Warpriest)
Perception (T): +6
Languages: Common
Skills: Religion, Athletics, Acrobatics, Dahak lore, Crafting, Medicine
Stats: 16, 12, 12, 10, 16, 12
------------------------------
Trained in light and medium armor, and unarmored defense
Expert in Fort and Will, trained in Ref

AC: 18; Fort: +6 Ref: +4 Will: +8
HP: 18
Speed: 25
--------------------------------
Trained in simple and deity's favored weapon, and unarmed attacks
Greatsword: +6 (1d12+3)
--------------------------------------
Trained in Class DC, divine spell attack and DC

Equipment (150sp): Chain Mail (60sp), Greatsword (20sp), Adventurer's Pack (7sp), wooden holy symbol (7sp)

Feats: Student of the Canon, Shield Block, Natural Ambition - Domain Initiate, Toughness

Spells:
Healing Font - heal 2/day
Might domain (Athletic Rush) - Focus points: 1
Cantrips: Detect Magic, Divine Lance, Light, Shield, Stabilize
1st: True Strike, Bless

Backstory:

Cathirix spent several years traveling with mercenary companies acting as spiritual adviser, healer, and combatant. Since having nightly visions of fire he believed to be representing eternal conflict he joined the clergy of Our Lord in Iron, Gorum. Using his pay as a mercenary he would buy tomes and scrolls of various faiths and legends in hope of gaining insight into his visions that still haunted him.
After participating in a particularly nasty siege of a fortified town Cathirix stumbled upon a cache of scrolls pertaining to Dahak, the dragon god of destruction, and was overcome with a sense of foreboding. That night Cathirix had a dream of the town of Breachill burning to the ground, in the morning he headed straight for the town in search of answers about his dreams.


Selected to another game


Cathirix
CN Male Human
Haunting Visions
Cleric of Gorum


Here is ElbowtotheFace's submission with a bit more backstroy


Switched to standard human and swapped dex and con

Updated Cathirix:

Cathirix
Male Human Slayer (Bounty Hunter)
NE Medium humanoid
Init +2; Senses- Perception +3
_____________________
Defense
_____________________
AC 12, touch 12, flat-footed 10, CMD 17
HP 11 (1d10+1)
Fort +4, Ref +4, Will -1 (+2 vs Charm and Compulsion)
_____________________
Offense
_____________________
Speed 30ft
____________________
Statistics
_____________________
Str 18, Dex 15, Con 12, Int 13, Wis 8, Cha 12
Base Attack +1, CMB +5, CMD 17
Feats: Two Weapon Fighting, Deft Maneuvers
Traits: Dueling unto Death, Birthmark
Skills: Acrobatics 1 (+6), Bluff 1 (+5), Climb 1 (+8), Intimidate 1 (+5), Knowledge Local 1 (+5), Perception 1 (+3), Survival 1 (+3), Swim 1 (+8)
(B) Skills: Sleight of hand 1 (+6), Appraise 1 (+5)
____________________
Racial Abilities
____________________
Skilled: +1 skill per level
Bonus Feat
________________________
Special Abilities
________________________
Studied Target +1
Track
________________________
Gear
Loincloth (if we even get that)


Answer and a question:

The most likely and simplest answer is self preservation. I randomed his age so winding up with him at the youngest (normal) starting age makes since with the reckless behavior. Mind also be a good hook for someone within the organization to recognize his potential and try to convince him that outright criminal behavior is too much trouble and there are better uses for his talents (or something like that).
I think he could work well with the org but chaff a little under authority.

I thinking of going with the bounty hunter archetype (he wouldn't be a bounty hunter per se,qd it's just a chassis), would you allow me to use Slayer Talent to pick up Dirty Maneuvers and Deadly Surprise (using an advanced talent for Deadly Surprise) from the Cad Fighter archetype?


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Death save: 1d20 ⇒ 9


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cast Dragon's breath (action) and breathe 15ft cone of lightning at a dire wolf and hobgoblin (bonus action).

Dex Save DC 12: 3d6 ⇒ (3, 1, 4) = 8


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

DS: 1d20 ⇒ 16


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Magic Missile at Commander Hobgoblin: 3d4 + 3 ⇒ (3, 4, 3) + 3 = 13


Cathirix leveled down to one.

background:

Cathirix’s search for meaning had led him to the Sword Coast, he would spend hours sitting and looking out to sea hoping to get to watch a storm roll in. It was during the storms that Cathirix felt one with the world, when the sky lit up with lightning he could sense something beyond the vail of mortality.
Preferring a quiet life of seclusion Cathirix rarely went into Waterdeep proper, but he now found himself before the gates of the Crown of the North driven here by the words in a dream. Hazy pictures and fading words still swirled in his mind, a beautiful face ”You can end this…”, rivers of blood ”Find the lowest point…”, disemboweled sacrifice ”… in the city”, a terrible maw seeking that which to devour ”My blessing will be with you.”. Lowest point in the city…. Must be the docks, he thought to himself.
Lost in his thoughts Cathirix collides with a young woman, “Excuse me, I am sorry… I… uh,” he stammered as the vegetables the lady was carrying went sprawling. “I was lost in thought and…”
“You mean you were thoughtless,”
she said in a chiding tone, “so, what is so important that its worth running me over?”
“I… uh… I had a viso…. I got a message to meet someone at the lowest point in the city, you wouldn’t know where that is, would you? I was thinking it would be near the docks….”
It took Cathirix a moment to find the words, he didn’t spend much time in conversation these days, as he helped the maiden gather the scattered vegetables.

Personality Trait: I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.
Ideal: If you know yourself, there’s nothing left to know.
Bond: I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.
Flaw: I’d risk too much to uncover a lost bit of knowledge.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Death Save: 1d20 ⇒ 10


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Twinned Guiding bolt at unarmored hobgoblin and closest dire wolf.

Attack UH: 1d20 + 5 ⇒ (2) + 5 = 7
Attack DW: 1d20 + 5 ⇒ (6) + 5 = 11

Damage: 4d6 ⇒ (4, 4, 2, 2) = 12

I will cast Shield if hit


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Ah i misread that part


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix flies to the roof of the house and blasts three wolves and unarmored hobgoblin.

Shatter Con DC 13 for half: 3d8 ⇒ (2, 7, 3) = 12

Bonus Action convert level one spell slot to 2 sorcery points


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

I am on vacation so my posting maybe a bit feast or famine. If you need to bot me just blast away at s+@!.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Cathirix's eyes glow with blue light and and two incorporeal wings appear on his back. He rises 15ft in the air and in a voice like a soft breeze a single word is spoken and Shadow and Archeron are healed.

Primordial:
Restore

Healing Word cast with a 2nd level slot: 2d4 + 3 ⇒ (3, 3) + 3 = 9

Mechanics:

Action: Activate Radiant Soul - Gain 30 ft fly speed and once per turn bonus radiant damage equal to my level (3)
Movement: Fly up 15ft (further if needed for line of effect)
Bonus Action: Cast Twinned Healing Word using a 2nd level slot and 2 sorcerer points


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Stealth: 1d20 + 2 ⇒ (1) + 2 = 3

Cathirix continues to slip around the building when he hears a loud snap come from under his foot as he stepped on a sizable twig.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

"Well this looks less than ideal, where is everyone?" Cathirix says in a hushed voice.

Stealth: 1d20 + 2 ⇒ (5) + 2 = 7

Cathirix slides up against the building to his right and peers through a window. If there is one


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

swapped race to Aasimar and changed some spells


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Im in just need to change spells and race.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Well played everyone


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

BLAZE OF GLORY!!!!!

In a last ditch gambit Cathirix dives head long directly at the White Wolf, right before he is about to slam into the monstrous beast a blast of thunder sends a shock wave all around him, the sound is deafening as it echos of the wood and brick of the buildings in the small village.

Cast Thunderwave using a 2nd level spell slot, 3d8 damage and pushed 15ft on failed save

Thunderwave DC 12 Con save for half : 3d8 ⇒ (5, 8, 5) = 18


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Am I the only one left up?


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Shatter hitting the 3 Hobgoblins and white wolf

Shatter Con save DC 12 for half: 3d8 ⇒ (1, 1, 4) = 6


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

NOOOOOOOOOOOOOoooooooooooo


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Standing up does not provoke, but costs you half your movement. IIRC

Mechanics:

Action: Twin cast Guiding Bolt - Targeting unarmored Hobgoblin (UH) and commander Hobgoblin (CH).
Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage.
Cost: 1st level slot and 1 sorcery point.
Move: Fly up 30ft.

Bolts of light streak out at the unarmored Hobgoblin and the commander Hobgoblin.

Attack UH: 1d20 + 4 ⇒ (16) + 4 = 20
Attack CH: 1d20 + 4 ⇒ (12) + 4 = 16

Damage: 4d6 ⇒ (3, 3, 2, 5) = 13


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

No, I flew back to the roof. I am try to not be super cheesy wigh flying.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Mechanics:

Bonus Action - Tempestuous Magic: You can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.
Fly back 10 feet.
Action - Cast Shatter: Each creature in a 10-foot-radius sphere must make a Constitution save (DC 12). A creature takes 3d8 thunder damage on a failed save or half as much on a success. A creature of inorganic material has disadvantage on the save.
Hitting the two wolves and three hobgoblins, Tebeth. (I am sorry but I am trying to save you I swear...)
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
Use Channel Divinity: Destructive Wrath: When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling.
Move: Fly back to the roof.

Winds swirl and the air is charged as Cathirix eyes glow blue and lifts into the air. A thunderous burst of noise erupts from the middle of the group of hobgoblins near the fountain, catching Tebeth in its wake. Cathirix returns to his roof top perch with the assistance of the winds.

24 Thunder damage DC 12 Con save for half, Tebeth takes a failed Death save, again sorry


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Shadow and Archeron don't forget your +1d4 to your attack rolls and saves

Con: 1d20 + 3 ⇒ (1) + 3 = 4
Never mind


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

With a quick flap of his wing Cathirix flies to the middle of the group, grasping his holy symbol offers a blessing.

Targets - Archeron, Shadow,Taebeth

Bless:

You bless up to three creatures of your choice. Whenever a target makes an attack roll or a saving throw, it can add a 1d4 to it.


Giantborn Stormborn (Traditional Giantborn) Warrior 1 | HP 15/15 | Armor 7 | Healing 5/5 | Initiative/Movement 3 | Action Points 6/6 | Luck 11/11

Keeping an eye on the group from the air, Cathirix finds the lack of activity unsettling. Noticing Archeron draw his blade Cathirix begins to descend towards the roof top across from the building being scaled by the cat-man.

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