Bullseye

Spindoc's page

76 posts. No reviews. No lists. No wishlists.


RSS

1 to 50 of 76 << first < prev | 1 | 2 | next > last >>

Thank you guys for the quick replys!

Thats sad day for me I guess being as paizo has decided to, once again, vaguley define their own game (pet peeve of mine) :/. But I see what youre talking about that despite being an enormously common part of the game, how death interacts with abilities and spell effects has no rule and is left to interpretation, among a very long list of other things...

On a more positive note, I do appreciate the replies and even though I am still thoroughly unconvinced my spell effect ends, I suppose I can at least take heart in the fact that even though it sucks... I do understand that my gm is not just trying to spite me; its just what he thinks is the most logical conculsion without further explicit proof


3 people marked this as FAQ candidate.

Hey, having a dispute about if magical effects fall off upon death. Specifically spells with a permanent duration. My argument is that of many others that spell effects remain for their DURATION and do not fade simply bc either the caster or the target recieve the "dead" condition. Unfortunately my GM disagrees and is willing to change his mind IF i can point out a paizo citation.

(More context): i have enlarge person on me, i died, gm says falls off i say no it doesnt

I CITIED the paizo "permanency" duration in the core but is unconvinced. Can someone please give me a rules citation elsewhere that points out what ACTUALLY happens. Again. Need the paizo citation.

Thanks guys!


Aaaah ok, that makes sense. Thanks for the clarification!


Was scrolling through special materials section of d20pfsrd and came across 2 materials who have the exact same description and functionality? Can anyone clarify?

Geranite
Horacalcum

And

Dreamstone
Noqual
http://www.d20pfsrd.com/equipment---final/special-materials#top


Was scrolling through special materials section of d20pfsrd and came across 2 materials who have the exact same description and functionality? Can anyone clarify?

Geranite
Horacalcum
http://www.d20pfsrd.com/equipment---final/special-materials#top


Edit: so far ive tried to prevent most thing with Paladin spells like: grace, for trips (to get back up without being tripped again) and things like litany of escape and liberating command for when my team gets grappled.


Hey guys, so im the party paladin tank and i need some advice on how to boost my CMD. it seems like out party (paladin, oracle, swashbuckler) gets REK'D by overruns and me getting tripped. Anything that allows the enemy to ignore me and/or get to our back line. Any suggestion on how to stop this?


So Bastion of good (Sacred Shield paladin archetype's Smite Evil) halves the damage from the Bastion'd enemy's attacks.

http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes/paladin.h tml

Sacrificial Oath is a 4th lvl paladin spell that transfers all dmg from selected ally to the paladin.

http://paizo.com/pathfinderRPG/prd/advanced/spells/sacrificialOath.html

My question is that would the PALADIN end up taking half damage from the attack when these are both on?

~The enemy hits the ally, the ally (assuming within the Bastion aura) then receives half the damage. Sacrificial Oath spell then sees the damage and moves it to the paladin? Is this right or am I misunderstanding something?


thanks Tahlro! can you cite the information, I can't seem to find it :/


how long doea it take to craft a higher enhancement on a peice of gear like armor with the appropriate crafting feat?

Example: if i had a +2 full plate and i wanted to make it +3, how long would i have to work on it?


title. Are rays considered a "weapon"? I'm asking primarily if I can apply feats like arcane strike/point blank shot/weapon finesse to ray typed spells?

Thanks!


What is the shadow bard? Archetype?

So saying that without shadow bard i couldnt sing inspire courage and dance rain of blows


2 people marked this as FAQ candidate.

It seems like to me that rain of blows for the dervish dancer was an add on to battle dance, not its own dance.
thus i would be able to use inspire courage and rain of blows, is this wrong or right?

Or is it its own dance and i cant combine them?


So i just recently put the special ability (enchantment, whatever its called) on my dervish scimitar and im LOVING it. I was wondering though. Since it has such an advantage on basically "atk" if it would be too greedy to pass up making it +5 or even +4 for more enchants for dmg since i dont need the extra atk and the enchants usually do more dmg.
What do u think should i always +5 or can i be greedy and get away with a 3-7 ratio (enhancement:special abilities) Bc i have such a bonus to atk bc of brilliant energy ignoring armor and shield


does the feat Greater Cleave:
http://www.d20pfsrd.com/feats/combat-feats/great-cleave-combat---final

stack with the Dervish Dancer's Battle fury:
http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo---bard-a rchetypes/dervish-dancer

the thought is that I could make a single atk against every enemy as the battle fury says but ALSO cleave every enemy next to every enemy that I battle fury, essentially:

Battle Dance
3 enemies:

Hit E1, cleave E2 and E3 (then as according to Battle fury I cannot make an atk on E1 for the rest of the turn)

But if I move and go to E2 can I hit it and cleave E1, E3 again? and then repeat with E3?


So i'm making a Dervish Dancer (so excited they look AMAZING) but I am absolutely stuck between Human and Vishkanya (open to other suggestions, though I already have an Aasimar so I don't wana role another one. 15rp is limit)

I am pretty much stuck between deciding on the bonus feat and the +2stat, vs the +2dex,cha,-2wis, +2 EscapeArtist Stealth Perform and their favored class option is boss.

I plan to do dervish dance feat almost immediately to add dex to atk/dmg
I'm' considering taking the dimensional assault tree

with a 15 point buy I bought for Human:

str 10
dex 17
con 12
int 10
wis 7
cha 14

for Vishkanya I bought:

STR: 10
DEX: 16
CON: 12
INT: 10
WIS: 10
CHA: 13

any suggestions on the buy are defintely welcome


thanks for all the quick replies! Eltacolibre I will defintely try that out. though all the responses seem very viable thanks guys!


title, trying to unlock archon style and the 13 int is standing in my way as a lvl 11 pally/1 monk, any thought on how to get?

thought about just retraining like a mother f***er but that seems bad. I thought about taking a fighter lvl for it but I'm pretty sure you still have to meet the requirements for the fighter "Bonus Feats"

plz help


http://www.d20pfsrd.com/magic/all-spells/i/ironskin

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amule t-of-natural-armor

do these bonuses stack? or is the highest one taken bc they are the "same type" bonus? my guess is that they don't but I was just checking

Thanks!


thanks guys!


title. do the bonuses to saves stack with eachother from these 2 items

thanks guys!


title haha. Ever since I had Enlarge person put on me permanently I have been lovin it!

BUT this is america, and america isnt satisfied with Large, we want HUGE!

Help me get Huge. Idk how to do it, but you guys do.

https://www.youtube.com/watch?v=7ENjA6qb1iY


Thanks! Eltacolibre thank you for confirming that the 'enhancement bonuses' stack.

Thanks you guys for answering so simply and quickly!


Alright! So our group has just realized we have been doing this wrong. So now I need a little insight and clarification on these interactions.

1. It seems like to us that nothing stacks with DEX bonuses or ARMOR bonuses, the higher value is always taken ie cant wear chainmail under full plate or cant put Mage Armor (spell) on paladin (well you can but it wont do anything unless the armor falls off). We understand this correctly, yes?

2. How does other types of armor stack like deflection bonuses and natural armor. I read that things like amulet of natural armor will stack b/c it adds an "+1...+5 ENHANCEMENT bonus" which allows it to stack with other things like spells and idk Changeling racial natural armor. But what about deflection? Do 2 Ring of Protections stack or do you only apply the highest value? And then with that what about Ring of protections with spell 'Shield of Faith' or "Smite Evil" does the bonus from either of those stack with Rings or something?

3. How do I tell when something stacks or the highest value is taken? are there keywords Pathfinder uses to indicate they stack?

Thanks!


bump


Thanks for the quick replies!

@crux: tho I see your point tho I dont understand your post. If I read your post correctly, this effect can still deal nonlethal up to its HP. technically at that point it would become staggered and any further dmg would result in lethal. Tho I believe you, I still want to pose this question as fairly as possible and assuming if our party waited the full amount of time AND the full amount of time would kill it, I dont see y someone couldnt put that curse on and walk home and let the enemy starve to death. Bc as I said before technically the spell reads that it cannot deal MORE than nonlethal equal to its HP, which would never happen anyway bc as soon as it equaled it the NONlethal would stop and the lethal dmg would start


So the txt of Feast of ashes says:

You curse the target with a hunger no food can assuage. On a failed saving throw, the target begins to starve. The effects of this spell cannot inflict more nonlethal damage than the target has hit points. No amount of eating can counter the effect and, further, even attempting to eat causes the target to become nauseated for 1 round unless they make a DC 12 Fortitude save. The target still experiences the other normal effects of anything consumed (such as poisons or potions). Feast of ashes can be removed with a break enchantment, limited wish, miracle, remove curse, or wish spell, but effects suffered as a result of starvation must be healed by normal means.

blah blah saving throw it works, the enemy is hungry and begins to take nonlethal dmg. BUT this is what I need clarification on: it says the EFFECTS from this spell CANNOT deal more nonlethal than the target has hp. I take that as the target will take nonlethal till 1 then remain at 1 for the duration of the spell. BUT others in our group have interrupted as it actually takes the afflicted to 0 hp bc technically that hasnt dealt more dmg than hp and then since its still starving it starts to take LETHAL dmg and then it dies after a number of days.

So our question pretty much boils down to can we sneak into a boss room, cast feast of ashes and then peace out and wait for it to die? or will it never die from starvation bc it cannot deal more nonlethal than hp


o wow! ha, well xD. But that does make sense, why would something try to do a maneuver it isnt particularly good at in the heat of battle when a single mistake could mean death. well thanks for the quick reply!


Hey quick question, if a an enemy uses an aoo to grapple or trip or something and Doesn't have the imporved 'x' feat does that maneuver provoke its OWN AoO? as in 2 ppl could just sit there forever provoking aoos by using their aoos to do more maneuvers?

Im thinking that the loop ends if someone runs out of aoos/round (ie doesnt have combat reflexes) but still even if they both did would it just be a loop for 5 aoos? this doesn't seems right lolol


we r actually a new party so were figuring out stuff together and sometimes this game can have some misleading text xD but ya thank you for the reply. So just to confirm i can have a +10 shield and +10 armor. And in fact when it says that the enhancement bonuses 'stack' it actually refers to the fact that the both contribute equally to your ac instead of working like DR and taking the higher of the 2.


So didnt think so either but i wanted to know why my GM thought this. Today he pointed to the core rulebook under the enhancement section.

In general, magic armor protects the wearer to a greater extent than non-magical armor. Magic Armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses). All magic armor is also masterwork armor, reducing armor check penalties by 1.

Shields: Shield enhancement bonuses stack with armor enhancement bonuses. Shield enhancement bonuses do not act as attack or damage bonuses when the shield is used in a shield bash. The bashing special ability, however, does grant a +1 bonus on attack and damage rolls (see the special ability description).

and i will agree this is confusing. our gm takes this as the armor and shield bonuses/special abilities/enhancement levels COLLECTIVELY cannot be above 10. Personally i think that bull...theyre separate slots, items, everything about them is separate so why would they share emhancement bonus cap of ten and count towards eachothers' cap.

Is this wrong or is our gm interrpretting this wrong? Plz cite if you can


Does a characters shield and armor share the same +10 enhancement restriction? As in, do they add to each others count towards cap of+10?


If i +1 a long sword, 2k, and then add the special ability vicious which is priced at +1. How much do i pay for it?


Thank you for the quick and thorough responses!

I have one more question: if the (enhancement + special ability bonus)<=10, why ever go above +1 anything? special abilites are far more powerful, why not have +1 enhancement and +9 worth of special abilites? Anything less seems like a waste considering how expensive everything gets after +2


So then what do u count the gold only prices for some enchants as?


is there a limit to the number or power of enchants you can put on a peice of armor/shield/weapon??


just got a lvl in life oracle, picked up lifelink as revelation. When i take the 5 dmg from the healing can my DR 3 from adamantite full plate reduce this?


Thanks for the quick reply!


Hey so our group thinks weve been doing reach wrong? Hopefully you guys can help :D

If i put a reach weapon on my medium sized paladin giving myself a reach of 10ft. Can i atk adjacent squares? or bc i HAVE reach can i no longer hit enemies that close and can only hit in a 10ft perimeter?


I'm a lvl 10 sacred shield right now deciding to what to dip into. (paladin will stay main class)


I think dipping in to oracle for sidestep or lifelink would be awesome! But maybe i'm getting hyped up over nothing. I like being the front line tank with boss ass saves. I'm looking for a class to dip into that would bolster that role. Any suggestions? Thanks!


Thanks!


I took the magical knack trait to pump my caster lvl by 2. Does this affect my animal companion lvl too? or are they seperate and my pet is always stuck at rangerlvl-3? I figured taking this trait would allow my pet to be only 1 lvl lower, but our group thinks otherwise. Thanks for all the help!


I feel like an idiot lol. I read this god knows how many times. But i just read this again and there it is...clear as day. Idk im sorry for wasting your time lol


Still getting the hang of the rules for mounted combat. Can my ranger on his horse (combat trained) use a composite longbow without penalties?


If you have a +1 weapon and you want to add an enchantment that costs +2 bonus, does that weapon need to be upgraded to +2 before adding that level of enchant or can u put any amount of enchants once it's +1?


For a archery style ranger shooting from a horse, my buddy and i are trying to figure out any penalties from shooting from a mount. I thought rangers didnt have any bc rangers but that seems really loose so im comin here haha. SO, if i am shooting from a horse and thr enemy is not in cover or concealment, do i have ANY other penalties whilest shooting from a mount


Starting a ranger and got my horse companion which is sweet! Got it combat trained and now his hooves are primary weapons which is awesome! But i havent really used his atk until now. Do i get to have him bite/hoof/hoof AND shoot? Or do i pick? And if i have to pick why would i ever choose, why pick anything else but shooting?

Thanks!

Also any other tips u guys have for mounted ranged combat would be awesome too! So far gave my mount the overrun tree and for me, took rapid and manyshot, presice and improved presice, deadly aim, point blank shot, and weapon focus longbow.

Also i read a guide somewhere thay suggested using large arrows? Cant find anything in that o.o what are they and how get? Do I need to be large in order to use? Or just can use them since im on a mount?


o good lawd.

(also thanks for the quick reply)

Strength 12
Dexterity 8
Constitution 11
Intelligence 14
Wisdom 8
Charisma 16