Thief

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Organized Play Member. 1 post (408 including aliases). No reviews. No lists. No wishlists. 7 Organized Play characters. 1 alias.


Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Embers laughs to herself. Being invisible is great! She needs this more often.

Finding the the hidden room is like cream on an already massive bowl of strawberries... as just when she doesn't think things could be better sees the glinting, silver object. It literally begs to be picked up and pocketed.

So does what it asks... (she does check for any traps, etc) around it.

She will then hurry back to the gorup.

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Roberts has a 'lightbulb' look on her face. She rummages through her small pack, pulls out a potion (Potion of Vitality) and tries to get him to drink it (perhaps a bit forcibly).

"This will help. May not be rum, but should lighten ye load"

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

The party will find Roberts outside and ready, pacing. Wings, rapier, and wit… all she needs (in her opinion).

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Embers sits at a table (where ever the party is), mulling over the gold she now sits upon. The glint is pretty, but the getting was the good part. Now it's just heavy and boring.

And then it dawns on her, she knows exactly what to do with it!

She grabs several bags of coin and overloads herself (she's no where strong enough to handle all this easily) and first goes to Belwick "fer ye tower or what ever" and tosses him bag (1K) without waiting for any response.

She then takes the rest out to edge town and waits till a little darker to do some proper stealthin'. She flies all over the place. Hiding coins on people, around homes, shops, ships ... basically anywhere and everywhere (1.5K).

She can steal some back over time or maybe a monster will kill a town folk, take the gold and she'll then kill it adventurin'. Oh, maybe a pirate will take some and can have a proper sword fight, winner take all!

Oh the gettin' could be very good.

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Three weeks of downtime would be misery to Roberts who's energy levels are those of a child on Halloween.

Priority #1: Commission or inquire about the acquisition of some proper enchanted armor.
"A small thing I be .. so need something to keep me backside a bit safer.."

Priority #2: Start her land pirating, first her ship. Commission or inquire about the acquisition a custom wagon or 'ship'. It needs sails.
"See, I gets to thinking why pirate ships just on water? I mean lot more people on land. Doesn't need to be a huge galleon thing. I think fast be the key. Someday I put some proper fairy magic on it and skip the ground-touching-part entirely."

Priority #3: Drink, fight, thieve. In any order.
"What, like else do ye do?"

Drink: 1d20 + 2 ⇒ (13) + 2 = 15
Fight: 1d20 + 9 ⇒ (5) + 9 = 14
Stealth: 1d20 + 11 ⇒ (2) + 11 = 13
Thieve: 1d20 + 8 ⇒ (3) + 8 = 11

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Roberts nods to Venn, acknowledging the stop and then points out the trip wire and the massive block to the group "Squish .. Wanna take a step back and lemme me see what I can do? ."

If the group wants to disarm vs just step over.
Disarm attempt: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

Roberts nods to Venn enthusiastically and uses her druidcraft to start a fire and apply.

Grand Archive

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Female Fairy Rogue Swashbuckler (4) /Duelist Fighter (1) | HP 39 | Init +8 | AC 17 | Passive Per 14

"Let's see you be as sneaky now", Roberts casts Faerie Fire on the enemy group.

Quote:

Casting Time:1 action

Range/Area: 60ft./20ft.
Components: V
Duration: Concentration, up to 1 minute
Attack/Save: DEX 13

Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.

Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.

Wayfinders

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"Male" Android Operative (4) | SP 24 HP 28 | Init +5 | KAC 18, EAC 18 | Per +10

Noble-44 gently puts a hand on Hetta's shoulder "I'm sorry sorry for your friends and fate didn't allow us to be here sooner to help. We've taken down this creature that stole your friends. Our blades bit deep and with finality."

Noble-44 waits a period of time for the tears to slow some. "And let me ask for forgiveness in advance for what I'm about to ask as my timing is callous. We need to find Envar. He may have placed himself or others like your in danger. We want to avoid anymore losses like your friends. Can you tell us where he is so we may find him sooner?"

Wayfinders

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"Male" Android Operative (4) | SP 24 HP 28 | Init +5 | KAC 18, EAC 18 | Per +10

Noble-44 continues with Ykris, probing about the company. Hoping to see what the connection is to the Starfinders. If there's no obvious reason, why? What's the pet project/etc.
Engineering: 1d20 + 8 ⇒ (11) + 8 = 19

Scarab Sages

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Male Dwarf Barbarian (2) | HP 27/27 | Init +1 | AC 15, Touch 11 | Perc. +5 |

Effects including CON damage?

Bhielli just sneers at his surroundings as they walk, but nods to the guards with a small measure of respect. *Hafta give theses tree-humpin' teapots a little credit I s'spose. Living in this blasted place can't be easy*.

Bhielli also eyed that heavy crossbow... he may prefer hitting, but will admit he doesn't know enough bout this jungle and maybe some distance could be useful at times.