Efreeti

Caraldur's page

Organized Play Member. 43 posts (326 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 6 aliases.


The Exchange

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I am current working on a map in CC3 that will include Brevoy, Mendev, River Kingdoms, the Stolen Lands and possible Kyonin.

My only problem is the map is going to be huge, if I don't want the map to look pixelated when you zoom on an area. I have to export it from CC3 in chunks, 6000px by 6000px per chunk and there are 4 chunks.

Currently, I am using the maps from the AP, striped of symbols and pieced together. Then I use Photoshop to add labels, mark kingdom borders and draw roads. I D20pro I used some of the CC3 symbols for cities as markers, that way I can put Settlement stats in the marker description and when the player mouses over a settlement they will see the info.

If anyone want my current pieced together Stolen Map drop me a message and I'll dropbox the png, photoshop and my WIP CC3 file.

-Car


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Tomas Renolyds:

Tomas Renolyds CR 1/2
Male Human Ranger 1
CG Medium Humanoid (Human)
Init +4; Senses Perception +6
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DEFENSE
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 11 (1d10+1)
Fort +4, Ref +6, Will +2
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OFFENSE
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Spd 30 ft.
Melee Dagger +3 (1d4+2/19-20/x2) and
Longsword +3 (1d8+2/19-20/x2) and
Unarmed Strike +3 (1d3+2/20/x2)
Ranged Longbow, Comp. (Str +1) +5 (1d8+1/20/x3)
Ranger Spells Known (CL 0, 3 melee touch, 5 ranged touch):
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STATISTICS
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Str 14, Dex 18, Con 13, Int 10, Wis 14, Cha 12
Base Atk +1; CMB +3; CMD 17
Feats Point Blank Shot, Precise Shot
Traits Armor Expert, Rostlander
Skills Climb +6, Handle Animal +5, Knowledge (Nature) +4, Perception +6, Ride +8, Stealth +8, Survival +6, Swim +6
Languages Common
SQ Enemies: Humanoids (Goblinoid) (+2 bonus) (Ex), Track +1, Wild Empathy +2 (Ex)
Combat Gear Arrows, Flight (20), Dagger, Longbow, Comp. (Str +1), Longsword, Studded Leather; Other Gear Backpack (4 @ 11 lbs), Bedroll, Blanket, Flint and steel, Rope, silk (50 ft.), Waterskin (2), Whetstone
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SPECIAL ABILITIES
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Armor Expert -1 Armor check penalty.
Enemies: Humanoids (Goblinoid) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Goblinoid).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Track +1 +1 to survival checks to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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