Verik Vancaskerkin

Tomas Reynolds's page

75 posts. Alias of Caraldur.


Full Name

Tomas Reynolds

Race

Human

Classes/Levels

Ranger/3

Gender

Male

Size

Medium

Age

27

Alignment

CG

Deity

Erastil

Strength 14
Dexterity 18
Constitution 10
Intelligence 10
Wisdom 13
Charisma 12

About Tomas Reynolds

Character Info:

Tomas Reynolds CR 2
Male Human Ranger 3
CG Medium Humanoid (Human)
Init +8; Senses Perception +7

Defense:
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 24 (3d10)
Fort +3, Ref +7, Will +2

Offense:
Spd 30 ft.
Melee Dagger +5 (1d4+2/19-20/x2) and
Longsword +5 (1d8+2/19-20/x2) and
Unarmed Strike +5 (1d3+2/20/x2)
Ranged +1 Longbow, Composite (Str +2) +8 (1d8+3/20/x3)
Ranger Spells Known (CL 0, 5 melee touch, 7 ranged touch)

Statistics:

Str 14, Dex 18, Con 10, Int 10, Wis 13, Cha 12
Base Atk +3; CMB +5; CMD 19

Feats:
Endurance, Improved Initiative, Point Blank Shot, Precise Shot, Rapid Shot

Traits:
Armor Expert, Patient Optimist

Skills:
Climb +6, Handle Animal +7, Knowledge (Dungeoneering) +5, Knowledge (Geography) +6, Knowledge (Nature) +6, Perception +7, Stealth +10, Survival +7, Swim +6

Languages:
Common

SQ:
Enemies: Humanoids (Goblinoid) (+2 bonus) (Ex), Track +1, Wild Empathy +4 (Ex)

Combat Gear:
+1 Longbow, Composite (Str +2)
Arrows, Flight (20)
Dagger
Longsword
Studded Leather
Other Gear Backpack (4 @ 11 lbs)
Bedroll
Blanket
Flint and steel
Rope, silk (50 ft.)
Waterskin (2)
Whetstone
6 potions of Cure Light Wounds

28 gps

Special Abilities:
Armor Expert -1 Armor check penalty.
Endurance +4 to a variety of skill checks.
Sleep in L/M armor with no fatigue.
Favored Enemies: Humanoids (Goblinoid) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Goblinoid).
Patient Optimist You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt you may retry it once.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Track +1 to survival checks to track.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.