Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
shaventalz wrote: Have you considered making your backup bow magic? I may have to do that, but the healer-build thus far has worked better when he is in the mix for channels and the impending Channeled Revival feat (essentially Breath of Life). Plinking away from range makes it tough to make the most of those abilities. Besides, even with a magic bow, I would not have been hitting anything either. This build was reliable and viable for 1-11 PFS. It kept a lot of characters alive. That said, I may have to re-assess how to move forward through Seeker-level content. The four level dip into paly now has a tremendous effect on the oracle options, and it shows.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Truly an epic ending! Sorry I was not able to contribute all that much. Looks like all Cad's posted info is correct.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Knowing their defensive measures will soon be depleted, Caduceus decides to be a little proactive. He casts a spell to further link Fendahl to himself. Casting Shield Other on Fendahl. In addition to us sharing whatever damage he takes, Fendahl also receives a +1 Deflection bonus to AC and +1 resistance bonus to Saves (though he probably has better already).
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Kyron wrote: Did Caduceus' SR rolls include the +4 for Elemental Might? Drat! No, I forgot those. So, overcomes SR 21 and 20 respectively. Still might not be enough.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
The paladin tosses a spell between both the axiomites in hopes of slowing them down. CL vs SR ORANGE: 1d20 + 10 ⇒ (7) + 10 = 17
Sonic Damage: 1d8 ⇒ 1
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Oh yeah, I forgot about that. So hitting a SR 33 then vs Vector.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Sorry, life and work have been overwhelming. Caduceus heals the others through their shared sympathetic link. He calls on Iomedae to guide them in the desperate battle. Casting Prayer. CL vs SR vs Axomites: 1d20 + 10 ⇒ (2) + 10 = 12
Daathiel and Fendahl both heal 5, putting Caduceus at -15
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus is about to drop Prayer next round, so that will be another +1 to any fly checks as well.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus has Align Weapon. It's a Second Level spell, so I have plenty more castings.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
<<5 points of damage transfers from Fendahl to Caduceus via life link.>> The irony of axomites causing so much chaos is utterly lost on the half-elf. Instead, he calls on Iomedae. "Inheritor, allow Fendahl's blade to strike true!" Casting Align Weapon. Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment. I believe we learned that we wanted a weapon with CHAOS on it, correct?
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
In the time provided, Caduceus would offer to add a Life Link to Ranginori. The paladin considers the offer. "If it will help the party, then enlarge me. However, it is not a priority." Caduceus then calls on The Inheritor to further aid his allies, including the recently liberated Lord of Thunder. Casting Blessing of Fervor. With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Hissing his disappointment at the turn of events, the paladin chooses to ensure his companions health and well-being. Just making certain every one is topped of HP wise.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Game's not over yet Yanndu. I like Shaventalz three wishes. shaventalz wrote:
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Agreed! Given the strict nature of paladins, I am not certain that a 'real' Pathfinder Society would want them around. Assignments regularly force agents to make so many decisions that are on the borderline of evil (and more often than not, overtly criminal).
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
The paladin seems more than a little surprised at the team's response. Shaking his head, "I never cease to be amazed at the moral flexibility of The Pathfinder Society. Perhaps the first indication was when Venture Captain Heidmarch ordered the summary execution of her enemies. The bloodlust of several agents led them to blindly follow this order with little question. I had thought them all swept up in the moment, but I now slowly begin to see that The Pathfinders prefer it this way and that I, and those like me, are the anomaly." "It is fascinating how mortals try to explain the unknowable power of a goddess by attempting to place it in some familiar context they learned about as a neophyte apprentice. Please do not diminish Her wisdom and insight because you cannot comprehend them. It is the way of fools and the unenlightened, and certainly beneath all you scholars." He shakes his head disappointingly. "You may have your intellectual traps and loopholes as you wish, but I shall not entertain or humor such conversation. It would have been welcome, even invigorating, as an honest philosophical exploration of our varied and diverse views. But right now? No. You have already made up your minds, possibly lured by the promise of unearned rewards. Possibly not. In either case, no earnest dialogue is to be had here." He turns to face Isah, "To answer your question, I have never been to your Brass City. However, to say your actions are dictated by your blood or your homeland conveniently excuses your poor choices and diminishes the power of your own agency. Do not insult us and try to paint yourself a victim. I have little doubt you have sewn more than your fair share of misery. The decisions of your past placed you in this predicament, no one else's. I will not prevent my allies from freeing you. To do so only imperils them unnecessarily." I mean, a dragon IS coming. Can't be mid-philosophical debate and get caught with our pants down. Lol.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
"Hold friends! Can you not feel the inherent evil from this creature? This is no innocent entity trapped in bondage. It is one of the darkest souls I have ever encountered. Freeing it would place countless lives at risk. We should leave it here to the fate it has no doubt earned." Player does not care what we do, but the character is adamant about this.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
This is happening a little fast for the paladin. However, he trusts in the judgment of The Inheritor to guide him. Detect Evil on the genie. "If his soul is pure enough, we should free him with no stipulations. If his spirit corrupt, we may wish to reconsider our next course of action."
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Cad is one of the few characters I have that really could not contribute to those check. Great work (and builds) team!
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus watches the more skilled Seekers deal with the 'nuts and bolts' of the situation.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus will wait two rounds to absorb half of Fendahl's damage before healing them both. Pally Channel: 3d6 ⇒ (4, 2, 6) = 12
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus takes 5 points from Fendahl, putting Fen at -20 hp and Cad at -26. LoH (swift): 4d6 + 2 + 1d6 + 15 ⇒ (6, 3, 1, 2) + 2 + (6) + 15 = 35 Cad is topped of. Undaunted, the paladin continues his attack. Inheritor's Light: 1d20 + 13 + 2 + 3 ⇒ (18) + 13 + 2 + 3 = 36
Inheritor's Light: 1d20 + 13 + 2 + 3 ⇒ (2) + 13 + 2 + 3 = 20
Inheritor's Light: 1d20 + 8 + 2 + 3 ⇒ (8) + 8 + 2 + 3 = 21
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Unable to immediately reach any of his allies, the paladin attempts to draw the creature's attention. With magically infused swings, he assaults the massive guardian before him. Inheritor's Light: 1d20 + 13 ⇒ (10) + 13 = 23
Inheritor's Light (haste): 1d20 + 13 ⇒ (2) + 13 = 15
Inheritor's Light: 1d20 + 8 ⇒ (19) + 8 = 27
CONFIRM?: 1d20 + 8 ⇒ (4) + 8 = 12
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
The way Cad's action was worded was to imply he was going to 'aid other' no matter what Rajan tried in combat this round. Cad can't really hit for beans, but his aid other might help someone else do some damage.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
I misread the damage to Lichaam. Did not realize the posted damage was against his False Life. It does not make a difference in the healing to Cad and Fendahl though.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Once again the sympathetic link transfers some of the paladin's health into Fendahl and Lichaam. They both heal 5 hp LoH (Greater Mercy/Fey/Sword: 4d6 + 2 + 1d6 + 15 ⇒ (5, 6, 4, 1) + 2 + (6) + 15 = 39 Caduceus is at full hp, Lichuum is down 3 hp, Fendahl is down 20 hp. He then moves to assist the grappled Rajah. Automatic Aid for +2 on whatever Rajah attempts.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
It was in response to this statement: GM Nowruz wrote:
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Just clarifying something. Caduceus is immune to fear. Does he need to roll to save against this effect? Some of Fandahl's wounds close as link between the two half-elves transfers part of the injury to the paladin. LoH (swift) Mercy/Fey Foundling/Inheritor's Light: 4d6 + 2 + 1d6 + 15 ⇒ (4, 5, 2, 4) + 2 + (4) + 15 = 36
He then moves clear of the area. Probably provokes Kyron is at -2, Fendahl is at -25 and Cad is at -26 Fort vs DC 22 (Good Hope): 1d20 + 15 + 2 ⇒ (6) + 15 + 2 = 23
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus does indeed have Aura of Courage. I posted in the Gameplay as I read that before the Discussion tab.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus is immune to Fear. His Aura of Good also provides an additional +4 morale bonus to saves versus fear if that makes a difference to any outcomes.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Hey guys. Sorry for my abrupt absence. Life and job transition have been kicking my butt. I believe I have everything sorted out. Thank you for your patience.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
That damage would have been absorbed by Cad in two rounds via Life Link. He healed himself well over that amount, so pretty sure we are all good to go.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Just making certain that everyone (and their pets) are at full HP (or better). If not, Cad will top everyone off before entering. With sword and shield in hand, the paladin nods his readiness to venture forward.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
"Take them and use them well Fendahl. The magic of my bracers serve me in the aid of others. I cannot dishonor The Inheritor by putting my glory in combat above the needs of my allies." I have magic bracers already. Go to town my friend!
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
GM Nowruz wrote: @Cad: how do you get 7d6 channel? ;-) Explain in discussion please. No problem. Oracle Channel (7d6/ 7x a day)
Paladin Cannel (3d6/ 9x a day)
His shield also has 'positive channeling'. 3x a day he can add 1d6 to a channel. Lay on Hands (4d6+2/ 14x a day)
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Lucky this time. I got hit with Covid at the end of June. I went two and a half years dodging it successfully, only to get hit with my guard down teaching summer school. The first couple of days were the roughest. I was vax'd and double boosted too, so that helped a great deal. Wishing her all the best. Rest and fluids.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Sorry all, been fighting off a virus. It has kinda been kicking my butt. At least it's not Covid.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Grunting in pain, the paladin quickly reacts to any injuries that may have befallen the team. Healing to Cad
Direct healing to all
Cad is currently blind and has no way of knowing Fendahl fell. He does heal up five points of the falling damage through the life link. Caduceus' channel has a radius of 35', so if Fendahl is over five feet tall, he could be in range.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Reflex: 1d20 + 9 ⇒ (12) + 9 = 21 @GM Nowruz: Can I get current life totals so I have an idea of how much healing I need to dish out? Taking the +2 Attack/AC/Reflex save bonus from Blessing of Fervor.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Unsure where this might lead, Caduceus invokes the power of The Inheritor to enhance the team. Casting Blessing of Fervor Blessing of Fervor: With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).
*Increase its speed by 30 feet.
These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Caduceus tries to comprehend the chaos all around him. "Sword and Sun! How does this place exist? Why does it exist?" He spends moments attempting to force 'order' into what he sees; patterns, symbols, anything that might make sense. He is on the verge of being overwhelmed when he simply gives up. Just focus on the others...and the mission. He reaches out subconsciously to confirm the sympathetic link between his various allies is intact. He takes solace in this. For now, it is the one thing on this plane he can control.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
Unfortunately, Cad does not really have any long-term buff. Ready to go though.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
The paladin flexes his fist as he rests his arm on the pommel of his blade. He seems as if he is contemplating the matter with a great deal of seriousness. I carry the Blade of The Inheritor herself. Would it be blasphemous to wield another weapon? He closes his eyes in prayer, seeking guidance. He then nods to himself. Opening his eyes, he reaches for the pick with conviction. "I would be honored to carry the means of freedom if it means ending the bondage of any entity." As he holds the pick, he takes a step away from the others. Rolling his wrist, he attempts to gain a feel for the weapon. To help with his own survivability, Caduceus carries Inheritor's Light. It adds +1 to each die rolled to heal me (up to the maximum possible. It's a nice supplemental healing. However, if I'm the best suited to carry the pick, I can do that. Just to be clear, Cad is a healer, not a melee dps guy. Heck, I don't even have the most hp, lol. Also willing to toss in coin for a scroll or two of the Planar Adaptation. I've used it in another Seeker story arc. Love that spell. Is anyone able to cast Life Bubble? That is another favorite of mine.
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
As the others speak of details beyond his comprehension, he instead takes a moment to establish a sympathetic bond with the team. Fine with Yanndu taking the 'water' item. Anyone NOT want Life Link?
Paladin 4 / Oracle 8 AC 27 {T:13/FF:27} HP 116/116 Init+0, Perception +2 | Fort +15, Reflex +9, Will +19 | Tracked Resources: Oracle Channel 7d6 (DC 20) 6/7 | Paladin Channel 3d6 (DC 16) 9/9 | LoH 4d6+2 {+1d6 or Mercy} 11/12 | Reroll 1/1
The paladin looks about the room, momentarily confused. He asks aloud, "What magic is this?" He then stops, and focuses with effort. The words slowly form through the bond. ***What.*** ***Magic.*** *** Is.*** *** This?*** It is clear Caduceus is struggling to understand how the telepathic rapport works as everyone 'hears' him conceive the thought, then 'thinks' them into the link. It is clear the half-elf seems rather proud of himself as he figures out how to use this new magic. |
