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Burny McBurniface's page

50 posts. Organized Play character for Merisal The Risen.


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Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

You obviously need more of Sarenraes fire

burning hands reflex dc 16: 2d6 ⇒ (4, 6) = 10

sling shot: 1d20 + 5 ⇒ (4) + 5 = 9
sling damage: 1d6 ⇒ 3

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Be redeemed by the fire of Sarenrae

He continues to try to put off the Chupacabra with his song
performance: 1d20 + 6 ⇒ (15) + 6 = 21

Before covering the area with burning hands spell

burning hands damage: 2d6 ⇒ (5, 5) = 10
basic reflex save dc 16

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Why you called Chucabra when you just suck
I warn you now goblin blood tastes of Yuck!

perfomance goblin song: 1d20 + 6 ⇒ (11) + 6 = 17

probably academic as it needs to be within 30 feet and understand common to be affected red circle Burney is origin point

acrobatics: 1d20 + 6 ⇒ (9) + 6 = 15

He ascends the log keeping his balance and draws his sling

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

If it sucks blood why is it called a chew pac abra?

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny squints carefully at the wounds

medicine: 1d20 + 6 ⇒ (11) + 6 = 17

Looks like we are dealing with blood suckers says burny with a disgusted face

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burney looks around hoping to see something useful

perception: 1d20 + 6 ⇒ (11) + 6 = 17

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

fort save: 1d20 + 5 ⇒ (6) + 5 = 11

Blessed be Sarenrae. This is the right place

The excitable little goblin wearing studded leather and wearing a scimitar clutches a charred symbol of Sarenae

Yes we be pathfinders here to help

Apologies the thread was not showing new posts

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6
GM Tyranius wrote:
You do not need to make a day job roll above. Since this is a Bounty there are no school items or Downtime.

Sorry Znobe I was disappointed too

Dont forget the macro link at the top of the page

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Player Name: Jeff Cook
Character Name: Burney Mcburneyface
Character Level: 1st
Perception Modifier: +6
PFS / SFS ID Number: 9251-2003
Faction: Radiant Oath

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

or not to yarr!

Radiant Oath

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AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Tyranius has just posted a sign up sheet to some bounties in cottonseed link copied here

Also chronicle GOOD

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burney again tries to launch divine energy at the dragon

divine lance: 1d20 + 6 ⇒ (8) + 6 = 14
good damage: 1d4 + 3 ⇒ (3) + 3 = 6

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

this a tickle fight or what?

stride
divine lance: 1d20 + 6 ⇒ (1) + 6 = 7
good damage: 1d4 + 3 ⇒ (1) + 3 = 4

Radiant Oath

1 person marked this as a favorite.
AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Aiiee

2 action heal on Dr Yuen
heal: 1d8 + 8 ⇒ (8) + 8 = 16

I believe clumsy 1 would have turned that bite into a crit

performance goblin song: 1d20 + 6 ⇒ (16) + 6 = 22

goblin song:
Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.
Success The target takes a –1 status penalty to Perception checks and Will saves for 1 round.
Critical Failure The target is temporarily immune to attempts to use Goblin Song for 1 hour.
You sing annoying goblin songs, distracting your foes with silly and repetitive lyrics. Attempt a Performance check against the Will DC of a single enemy within 30 feet. This has all the usual traits and restrictions of a Performance check.

We fight hard and we fight long
then we heal with Sarenrae's Song

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

burney strides and casts divine lance at the dragon wannabe

attack: 1d20 + 6 ⇒ (19) + 6 = 25
not sure of penalties for cover so not applied
good damage: 1d4 + 3 ⇒ (3) + 3 = 6

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

initiative: 1d20 + 6 ⇒ (5) + 6 = 11

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burney burst into song trying to aid Nikma

I new goblin I dont burn
true to Sarenrae you must turn.
We don't want to attack.
But from the nets you must not Snack

performance: 1d20 + 6 ⇒ (20) + 6 = 26

Im not sure Burney knows how hard it is to aid but I do

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burney too draws his scimitar

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

I no Tracker Khagra is tracker

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny acquires some winter clothing

Radiant Oath

1 person marked this as a favorite.
AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Speaks with Dragons has spoken this should be easy. Burney wants to see this fake dragon beg for forgiveness

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

You Pathfinders? Why are we here? A soot covered goblin instudded leather armour looks around trying to get some one to tell him what he already knows an ashen symbol of Sarenrae hangs around his neck

Radiant Oath

Please add your details in the following format
1) Player name:jeff cook
2) Character name: burney mcburniface
3) PFS#-Character#:9251-2003
4) Character Class & Level:cleric 1
5) Faction:radiant oath

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Looks good. I see you got the no fame memo

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny moves possibly provoking aoo and swings scimitar twice (not adding anything for flanking)

scimitar: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 ⇒ 2
scimitar: 1d20 + 3 - 5 ⇒ (14) + 3 - 5 = 12
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Draws scimitar and attacks fox 3

fox3: 1d20 + 3 ⇒ (14) + 3 = 17
damage: 1d6 ⇒ 2

Raises shield

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Hey I the one that burned your friend Fox Face

Casts Heal (2 actions) heal Aldzona: 1d8 + 8 ⇒ (5) + 8 = 13

Final action Raise shield

Free action give Morpheus style beckon with free hand

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burni strides forward Bad foxes be redeemed by Sarenraes Fire

Casts burning hands fire damage: 2d6 ⇒ (6, 5) = 11 dc16 reflex

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny launches into his favourite Sarenrae chant

performance: 1d20 + 6 ⇒ (20) + 6 = 26

Why don't goblins burn!
Why don't goblins burn!
Under Protection we all are
Lovely Lovely Sarenrae
If you catch us Burning
We'll burn your hairs right off
Burn up, Burn up
We won't let the fire out
We Love Sarenrae

To the tune of Knees up mother brown/Who ate all the pies

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6
GM Mike Hallet wrote:
"Lucky amulet."

Ah now you speaking goblin common

Burnley turns back to the bandit

Where this Doboru going to?

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Yeah why you do that. Sarenrae want you to be nice fire keeper. Civilised Dont know about that

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

That not nice

Burny Raises shield pulls out his scimitar and slices at the bandit that whacked him

Scimitar: 1d20 + 3 ⇒ (6) + 3 = 9

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Yes aware that drawing weapon provokes if bandit has good reactions

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Not sure if gm post got eaten Burny move foward through difficult terrain singing

Goblins burn and goblins Bite bandits all should take Fright

goblin song: 1d20 + 6 ⇒ (16) + 6 = 22 against no7 unless 6 has ended up closer

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

See that my kind of goblin

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

he tries to knock it senseless

attack: 1d20 + 3 - 2 ⇒ (8) + 3 - 2 = 9

Then decides to put scimitar away and try and grab it

I shall hug it and squeeze it

athletics: 1d20 - 1 - 5 ⇒ (4) - 1 - 5 = -2

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Just to be clear I dont know 2E half as well as I would like to and this is an opportunity for me to learn the system better. As is my usual practice I play the barbarian (or goblin) who doesnt know the rules so I can learn what the rules are with some justification for not playing by the rules. But please let me know any quirks or tips that would help my understanding(although preferably not in the game thread I prefer to keep that for the game rather than rules discussions)

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny takes out his scimitar strides towards the fox and tries to hit it in a non lethal manner

scimitar: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3
scimitar damage: 1d6 + 1 ⇒ (6) + 1 = 7

My apologies if non lethal works differently to the -4 to hit of PF1

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Sorry slides is playing silly beggars at the moment adjacent and next to are synonymous to me

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Will double move next to grabshanks and attempt fright era on flowerbed fox

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burnley moves forward and shouts at the fox in the fountain

Hey Bad Dog Shoo! he shouts in goblin

intimidate: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18

Assuming fox does not speak goblin

(Double move and intimidate check)

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny sits quietly contending himself with another drawing of the good doctor in charcoal while Aldonza does the pathfindery things
When do we get to the burning things part he thinks and jumps up eagerly when she finally snaps poised on balls of his feet As she explains he shifts and looks round trying to see what happens next and if the burning part as come. Slowly gaining the realisation it is not yet he picks up the picture he dropped and puts it in his portfolio not even bothering to ask for a copper piece

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny takes the scrolls These have those magic pictures ? Not that nasty writing yes

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

society: 1d20 ⇒ 1 he knows nothing

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Hmm I may have this wrong checking rules again

Yes As I have split my 3 points evenly my item is just a scroll of burning hands

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny will take 2 alchemists fire and a burning hands scroll
Sloting radiant oath champion
That is all

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Burny puts the drawing away and stands up Shall we get going? The goblin is dressed in some studded leather armour and has a buckler strapped to his arm There is a scimitar handle poking out from beneath his backpack and his face is mostly covered in soot. A black and charred looking symbol of Sarenrae hangs from his neck

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

During her briefing Burny has a piece of paper and keeps marking it with a piece of charcoal. As amara pauses he looks at her intently then resumes making marks. Finally she finishes and he holds up the paper showing a picture of Amara lie in charcoal

You Like. Only a copper

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Jeff Cook
Burny McBurniface
9251-2003
Radiant Oath
Normal Progression
Craft Alchemy 1d20 + 4 ⇒ (13) + 4 = 17

Radiant Oath

I know his Watch name but I would welcom suggestions for a proper Goblin name. I know these are all repeatable but I have not played Lions or Port peril at all

Radiant Oath

Burny Mcburnface (at least thats the name the watch knows him by) is a goblin cleric of the fire goddess Sarerae Still learning what redemption actually means brand new level 1