[PFS2e] GM Mike's Repeatable Adventure (Inactive)

Game Master Michael Hallet

***Slides***


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Dark Archive

Please post the following:

Player Name
Character Name
OPF#-Char#
Faction
Normal/Slow progression
Downtime

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

(VampByDay)
Grabshanks MoneyMaker

132475-2002
Vigilant Seal
Normal Progression
Profession (Accounting) 1d20+5

Also, thanks again for running the game!

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian

Kigvan
Jord Frogface
53636-2002
Vigilant Seal
Normal Progression
Lore (Legal) 1d20+4

Envoy's Alliance

Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---

David Barker
Grex Endacems
12817-2001
Envoy’s Alliance
Normal Progression
Lore (legal) 1d20+4

Vigilant Seal

LN Goblin Investigator 2 | HP 24| AC 18| F +3 R +8 W +8 | Perc +8| Default Exploration Activity: Investigate

Saashaa
Lewdvik Moneymaker
78886-2004
Vigilant Seal
Normal Progression
Lore (Accounting) 1d20 + 7 ⇒ (20) + 7 = 27

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Jeff Cook
Burny McBurniface
9251-2003
Radiant Oath
Normal Progression
Craft Alchemy 1d20 + 4 ⇒ (13) + 4 = 17

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

Player Name: Mitch
Character Name: Aldonza Delamorte
OPF#-Char#: 142569-2005
Faction: Horizon Hunters
Normal progression
Downtime: Performance: 1d20 + 5 ⇒ (5) + 5 = 10

Dark Archive

Looks like everyone has checked in. I'll try to get the intro up after tonight after my weekly Extinction Curse campaign.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Sorry, always forget to say that I am sorting Vigilant Seal champion. I mean, I always assume it's kind of a given, but you know what they say about assumptions. . .

Vigilant Seal

LN Goblin Investigator 2 | HP 24| AC 18| F +3 R +8 W +8 | Perc +8| Default Exploration Activity: Investigate

I would like to begin by apologizing to the GM. I have the That's Odd feat. Feel free to tell me as much or little as you like.

Also, I am going to establish a "Pursue a Lead" on one of the missing pathfinder agents, unless you'll allow the pursuing of the missing shipment.

Pursue a Lead:
You spend 1 minute examining the details of one potential clue, designating the subject related to that clue as the target of your active investigation. This subject is typically a single creature, item, or small location (such as a room or corridor), but the GM might allow a different scope for your investigation. You don't need to know the identity, purpose, or nature of the subject, but you do need to be aware of its existence. For instance, finding a footprint is enough to investigate the creature that left it, and seeing a hasty sketch of an item or location can be enough to start your investigation of that subject.

Whenever you attempt a Perception or skill check to investigate a designated subject, you gain a +1 circumstance bonus to the check. The exact checks this applies to depend on the actions you use to investigate and are determined by the GM, but checks to investigate are typically Perception checks or skill checks that use Intelligence, Wisdom, or Charisma.

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian
Grabshanks Moneymaker wrote:
Sorry, always forget to say that I am sorting Vigilant Seal champion. I mean, I always assume it's kind of a given, but you know what they say about assumptions. . .

Right, I also forgot to say that. Also Vigilant Seal Champion.

Dark Archive

I made a mistake in a previous post. The bonus for the village is not a circumstance bonus, it is untyped, so it will stack with pursue a lead.

Vigilant Seal

LN Goblin Investigator 2 | HP 24| AC 18| F +3 R +8 W +8 | Perc +8| Default Exploration Activity: Investigate

I see your mistake and match you a mistake. Lewdvik is not field commissioned. He'll pick up two potency crystals.

EDIT: lolz...well...just read the trigger on the potency crystal...so...how does that work with devise stratagem? (the declaring attack but before rolling)

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---
Lewdvik Moneymaker wrote:
I see your mistake and match you a mistake. Lewdvik is not field commissioned. He'll pick up two potency crystals.

How do you use potency crystals? Do you need a special skill to attach one to a weapon?

Dark Archive

Affix a Talisman

Dark Archive

Lewdvik Moneymaker wrote:
EDIT: lolz...well...just read the trigger on the potency crystal...so...how does that work with devise stratagem? (the declaring attack but before rolling)

Unfortunately the way they are worded, I'd say they don't work together. You can't use the crystal until you actually make an attack, but you also can't use it after you've rolled the d20.

Hopefully there will be clarification in the future.

Vigilant Seal

LN Goblin Investigator 2 | HP 24| AC 18| F +3 R +8 W +8 | Perc +8| Default Exploration Activity: Investigate

Ha!HA! I saw your mistake and raised you a mistake!

I'll keep the crystals and pass them to someone else then.

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---
GM Mike Hallet wrote:
Affix a Talisman

Ah, thank you! So we would need Crafting skill, and a repair kit, to use a potency crystal?

Dark Archive

Just a repair kit. No skill check is required.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Anyone, please let me know if you end a “movement action” adjacent to me (even if you then move again) as I have “Goblin Scuttle”

https://2e.aonprd.com/Feats.aspx?ID=41

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Burny, when you say “next to” do you mean adjacent? Can you move your token? Because if you end adjacent to me I get to Goblin Scuttle

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Sorry slides is playing silly beggars at the moment adjacent and next to are synonymous to me

Dark Archive

I moved Burny. Let me know where Grabshanks wants to end up.

Envoy's Alliance

Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---

sorry been busy at work. i wool post in the morning

Radiant Oath

AC 17 (18 with shield raised); Fort +6; Ref +5; Will +8 HP 15 Hero Points 1; Resistances fire 1 perception+6

Just to be clear I dont know 2E half as well as I would like to and this is an opportunity for me to learn the system better. As is my usual practice I play the barbarian (or goblin) who doesnt know the rules so I can learn what the rules are with some justification for not playing by the rules. But please let me know any quirks or tips that would help my understanding(although preferably not in the game thread I prefer to keep that for the game rather than rules discussions)

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

1. Is there any difficult terrain?
2. Can we see what the B’s actually are?

Dark Archive

The trees are difficult terrain and provide cover.
They are bandits of some sort.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Question: do the trees provide cover for adjacent targets? If so then a 19 doesn’t hit me.

Dark Archive

Grabshanks Moneymaker wrote:
Question: do the trees provide cover for adjacent targets? If so then a 19 doesn’t hit me.

Yes, but you are also flat-footed because you are flanked, so the +2 for cover is offset by the -2 for flat-footed.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Good catch. Objection retracted.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

@Jord Did you end your first stride adjacent to me? Because if so my Goblin Scuttle goes off.

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

My apologies. I lost track of where I was on the map, and am not, in fact, next to a bandit. Rather than try to retcon, I’ll keep the Perform and Interact, and go forward from there.

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian
Grabshanks Moneymaker wrote:
@Jord Did you end your first stride adjacent to me? Because if so my Goblin Scuttle goes off.

I did not end first stride adjacent to you. It was on the far side, just short of a flank, due to the difficult terrain.

Dark Archive

Update tomorrow.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

I don't have survival, I'm a banker

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian

I also don't have survival, hence no roll. Also -1 Wisdom, so only would succeed an aid roll on a nat 20 (boosting my 19 by 1 degree of success), while crit failing on an 11 or less.

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

I don’t suppose Scouting Lore would help?

Dark Archive

My kids start school on Monday so I've been busy getting them ready. I will try to get an update done tomorrow.

Scarab Sages

It appears our one dude with survival botched his roll hard, is there a contingency for this?

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---
VampByDay wrote:
It appears our one dude with survival botched his roll hard, is there a contingency for this?

Or do we just escort the caravan from here?

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

Anyone want to guess my riddle? :-)

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

Taking one for the team

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian
Aldonza Delamorte wrote:
Taking one for the team

Yeah that crit was rough. Luckily we do have a cleric, and if things get more desperate, I do have a couple of healing potions.

Dark Archive

Don't feel too bad Grex. He had enough health left that only a crit was going to take him down with that spell.

Dark Archive

Game is reported. Make sure I have your downtime. I will get Chronicles issued no later than tomorrow.

Earn Income: 1d20 + 2 ⇒ (7) + 2 = 9

Horizon Hunters

Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---

Thank you. Good game!

Vigilant Seal

Male Goblin|HP 15/34 Rage Temp 0|AC 19 (Rage 18, shield 21/20)|Fort+8/ Ref+6/ Will+5/ Speed 25 Barbarian

Jord will spend 7 of his 8 days retraining the Barbarian feat No Escape, for the Barbarian feat Sudden Charge.

His last day he will earn income with Lore (Legal)

Earn Income: 1d20 + 4 ⇒ (18) + 4 = 22

Thanks for running the game for us.

Envoy's Alliance

Male WellsprinG Gnome, Elemental Sorcerer Lv 1 HP 16/16 | AC 16 | F +5 R +6 W +5| Perc +3 | Stealth +3 | speed 25 ft | Hero 0/3 | Active Conditions: ---

Grex sill spend his time practicing law. think you for running the game

earn income lore legal: 1d20 + 4 ⇒ (17) + 4 = 21

Dark Archive

I just need downtime for Grabshanks.

Vigilant Seal

Male Goblin, HP 21/32|AC 19 (21 with shield)| Fort+7/Ref+9/Will +6|Speed 25 Monk

Lore Accounting: 1d20 + 5 ⇒ (11) + 5 = 16

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